Setup dependent external sources
[platform/upstream/VK-GL-CTS.git] / external / glslang / src / Test / spv.stereoViewRendering.tesc
1 #version 450
2
3 #extension GL_NV_viewport_array2 :require
4 #extension GL_NV_stereo_view_rendering : require
5
6 layout(vertices = 4) out;
7
8 out gl_PerVertex {
9     int gl_SecondaryViewportMaskNV[2];
10     vec4 gl_SecondaryPositionNV;
11     layout (viewport_relative, secondary_view_offset = 1) out highp int gl_Layer;
12 } gl_out[4];
13
14 void main()
15 {
16     gl_out[gl_InvocationID].gl_SecondaryViewportMaskNV[0]            = 1;
17     gl_out[gl_InvocationID].gl_SecondaryPositionNV                   = gl_in[1].gl_Position;
18 }