3 const mat2x2 a = mat2( vec2( 1.0, 0.0 ), vec2( 0.0, 1.0 ) );
4 mat2x2 b = { vec2( 1.0, 0.0 ), vec2( 0.0, 1.0 ) };
5 const mat2x2 c = { { 1.0, 0.0, }, { 0.0, 1.0 } };
7 float a2[2] = { 3.4, 4.2, 5.0 }; // illegal
8 vec2 b2 = { 1.0, 2.0, 3.0 }; // illegal
9 mat3x3 c2 = { vec3(0.0), vec3(1.0), vec3(2.0), vec3(3.0) }; // illegal
10 mat2x2 d = { 1.0, 0.0, 0.0, 1.0 }; // illegal, can't flatten nesting
20 } e2 = { 1, 3 }; // legal, first initializer is converted
25 } e3 = { 1.2, 2, 3 }; // illegal
27 int a3 = true; // illegal
28 vec4 b3[2] = { vec4(0.0), 1.0 }; // illegal
29 vec4 b4[2] = vec4[2](vec4(0.0), mat2x2(1.0)); // illegal
30 mat4x2 c3 = { vec3(0.0), vec3(1.0) }; // illegal
40 } d2[] = { S1(vec4(0.0), vec4(1.1)) }; // illegal
42 float b5[] = { 3.4, 4.2, 5.0, 5.2, 1.1 };
54 struct Single1 { int f; };
55 Single1 single1 = { 10 };
57 struct Single2 { uvec2 v; };
58 Single2 single2 = { { 1, 2 } };
60 struct Single3 { Single1 s1; };
61 Single3 single3 = { { 3 } };
63 struct Single4 { Single2 s1; };
64 Single4 single4 = { { { 4u, 5u } } };
66 const S4 constructed = S4(uvec2(1, 2),
67 S3[2](S3(3.0, mat2x3(4.0)),
68 S3(5.0, mat2x3(6.0))));
70 const S4 curlybad1 = { {1, 2},
71 { {3, {4.0, 0, 0.0}, {0.0, 4.0, 0.0 } }, // ERROR, the mat2x3 isn't isolated
72 {5.0, {6, 0.0, 0.0}, {0.0, 6.0, 0.0 } } } };
74 const S4 curlyInit = { {1, 2},
75 { {3, { {4.0, 0, 0.0}, {0.0, 4.0, 0.0 } } },
76 {5.0, { {6, 0.0, 0.0}, {0.0, 6.0, 0.0 } } } } };
79 vec3 av3 = vec3(vc1, vc2, vc3);
80 vec3 bv3 = { vc1, vc2, vc3 };
86 if (constructed == curlybad1)
88 if (constructed == curlyInit)