1 #ifndef DALI_DEMO_INTERNAL_BEAT_CONTROL_IMPL_H
2 #define DALI_DEMO_INTERNAL_BEAT_CONTROL_IMPL_H
5 * Copyright (c) 2017 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
20 #include "beat-control.h"
21 #include <dali/public-api/animation/animation.h>
22 #include <dali-toolkit/public-api/controls/control-impl.h>
23 #include <dali-toolkit/devel-api/visual-factory/visual-base.h>
24 #include <dali-toolkit/devel-api/visual-factory/transition-data.h>
25 #include <dali-toolkit/public-api/align-enumerations.h>
30 namespace Internal // To use TypeRegistry, handle and body classes need the same name
33 class BeatControl : public Dali::Toolkit::Internal::Control
37 * Instantiate a new BeatControl object
39 static Demo::BeatControl New();
44 void StartBounceAnimation();
46 void StartXAnimation();
48 void StartYAnimation();
50 void StartFadeAnimation();
54 * Called when a property of an object of this type is set.
55 * @param[in] object The object whose property is set.
56 * @param[in] index The property index.
57 * @param[in] value The new property value.
59 static void SetProperty( Dali::BaseObject* object, Dali::Property::Index index, const Dali::Property::Value& value );
62 * Called to retrieve a property of an object of this type.
63 * @param[in] object The object whose property is to be retrieved.
64 * @param[in] index The property index.
65 * @return The current value of the property.
67 static Dali::Property::Value GetProperty( Dali::BaseObject* object, Dali::Property::Index propertyIndex );
69 private: // From Control
71 * @copydoc Toolkit::Control::OnInitialize()
73 virtual void OnInitialize();
76 * @copydoc Toolkit::Control::OnStageConnect()
78 virtual void OnStageConnection( int depth );
81 * @copydoc Toolkit::Control::OnStageDisconnection()
83 virtual void OnStageDisconnection();
86 * @copydoc Toolkit::Control::OnSizeSet()
88 virtual void OnSizeSet( const Dali::Vector3& targetSize );
91 * @copydoc Toolkit::Control::OnRelayout()
93 virtual void OnRelayout( const Dali::Vector2& targetSize, Dali::RelayoutContainer& container );
95 * @copydoc Toolkit::Control::GetNaturalSize
97 virtual Dali::Vector3 GetNaturalSize();
100 * @copydoc Toolkit::Control::OnStyleChange
102 virtual void OnStyleChange( Dali::Toolkit::StyleManager styleManager, Dali::StyleChange::Type change );
105 void OnBounceAnimationFinished( Dali::Animation& handle );
106 void OnXAnimationFinished( Dali::Animation& src );
107 void OnYAnimationFinished( Dali::Animation& src );
108 void OnFadeAnimationFinished( Dali::Animation& src );
111 * Relayout the visuals as a result of size negotiation
113 void RelayoutVisuals( const Dali::Vector2& targetSize );
117 BeatControl( const BeatControl& );
118 BeatControl& operator=( const BeatControl& );
121 // Implementation details
122 Dali::Toolkit::Visual::Base mVisual;
123 Dali::Toolkit::TransitionData mBounceTransition;
124 Dali::Toolkit::TransitionData mLeftTransition;
125 Dali::Toolkit::TransitionData mUpTransition;
126 Dali::Toolkit::TransitionData mFadeTransition;
127 Dali::Animation mAnimation;
128 Dali::Animation mXAnimation;
129 Dali::Animation mYAnimation;
130 Dali::Animation mFadeAnimation;
131 Dali::Vector2 mTransformSize;
132 Dali::Toolkit::Align::Type mTransformOrigin;
133 Dali::Toolkit::Align::Type mTransformAnchorPoint;
134 int mAnimationPlaying;
139 inline Internal::BeatControl& GetImpl( Demo::BeatControl& handle )
141 DALI_ASSERT_ALWAYS( handle );
142 Dali::RefObject& object = handle.GetImplementation();
143 return static_cast<Internal::BeatControl&>(object);
146 inline const Internal::BeatControl& GetImpl( const Demo::BeatControl& handle )
148 DALI_ASSERT_ALWAYS( handle );
149 const Dali::RefObject& object = handle.GetImplementation();
150 return static_cast<const Internal::BeatControl&>(object);
155 #endif // DALI_DEMO_BEAT_CONTROL_IMPL_H