2 * Copyright (c) 2015 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
19 * @file text-label-example.cpp
20 * @brief Basic usage of TextLabel control
24 #include <dali-toolkit/dali-toolkit.h>
25 #include <dali/public-api/text-abstraction/text-abstraction.h>
28 #include "shared/multi-language-strings.h"
29 #include "shared/view.h"
32 using namespace Dali::Toolkit;
33 using namespace MultiLanguageStrings;
37 const char* const BACKGROUND_IMAGE = DALI_IMAGE_DIR "button-up.9.png";
39 const unsigned int KEY_ZERO = 10;
40 const unsigned int KEY_ONE = 11;
41 const unsigned int KEY_F = 41;
42 const unsigned int KEY_H = 43;
43 const unsigned int KEY_V = 55;
44 const unsigned int KEY_M = 58;
45 const unsigned int KEY_L = 46;
46 const unsigned int KEY_S = 39;
47 const unsigned int KEY_PLUS = 21;
48 const unsigned int KEY_MINUS = 20;
50 const char* H_ALIGNMENT_STRING_TABLE[] =
57 const unsigned int H_ALIGNMENT_STRING_COUNT = sizeof( H_ALIGNMENT_STRING_TABLE ) / sizeof( H_ALIGNMENT_STRING_TABLE[0u] );
59 const char* V_ALIGNMENT_STRING_TABLE[] =
66 const unsigned int V_ALIGNMENT_STRING_COUNT = sizeof( V_ALIGNMENT_STRING_TABLE ) / sizeof( V_ALIGNMENT_STRING_TABLE[0u] );
68 int ConvertToEven(int value)
70 return (value % 2 == 0) ? value : (value + 1);
75 * @brief The main class of the demo.
77 class TextLabelExample : public ConnectionTracker
81 TextLabelExample( Application& application )
82 : mApplication( application ),
86 // Connect to the Application's Init signal
87 mApplication.InitSignal().Connect( this, &TextLabelExample::Create );
92 // Nothing to do here.
96 * One-time setup in response to Application InitSignal.
98 void Create( Application& application )
100 DemoHelper::RequestThemeChange();
102 Stage stage = Stage::GetCurrent();
104 stage.KeyEventSignal().Connect(this, &TextLabelExample::OnKeyEvent);
105 Vector2 stageSize = stage.GetSize();
107 mContainer = Control::New();
108 mContainer.SetName( "Container" );
109 mContainer.SetParentOrigin( ParentOrigin::CENTER );
110 mLayoutSize = Vector2(stageSize.width*0.6f, stageSize.width*0.6f);
111 mContainer.SetSize( mLayoutSize );
112 stage.Add( mContainer );
114 // Resize the center layout when the corner is grabbed
115 mGrabCorner = Control::New();
116 mGrabCorner.SetName( "GrabCorner" );
117 mGrabCorner.SetAnchorPoint( AnchorPoint::BOTTOM_RIGHT );
118 mGrabCorner.SetParentOrigin( ParentOrigin::BOTTOM_RIGHT );
119 mGrabCorner.SetSize( Vector2(stageSize.width*0.1f, stageSize.width*0.1f) );
120 mGrabCorner.SetZ(1.0f);
121 mGrabCorner.SetBackgroundColor( Color::YELLOW );
122 mContainer.Add( mGrabCorner );
124 mPanGestureDetector = PanGestureDetector::New();
125 mPanGestureDetector.Attach( mGrabCorner );
126 mPanGestureDetector.DetectedSignal().Connect( this, &TextLabelExample::OnPan );
128 mLabel = TextLabel::New( "A Quick Brown Fox Jumps Over The Lazy Dog" );
129 mLabel.SetName( "TextLabel" );
130 mLabel.SetAnchorPoint( AnchorPoint::TOP_LEFT );
131 mLabel.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::WIDTH );
132 mLabel.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::HEIGHT );
133 mLabel.SetProperty( TextLabel::Property::MULTI_LINE, true );
134 mLabel.SetProperty( TextLabel::Property::TEXT_COLOR, Color::BLUE );
135 mLabel.SetProperty( TextLabel::Property::SHADOW_OFFSET, Vector2( 1.0f, 1.0f ) );
136 mLabel.SetProperty( TextLabel::Property::SHADOW_COLOR, Color::BLACK );
137 mLabel.SetBackgroundColor( Color::WHITE );
138 mContainer.Add( mLabel );
140 Property::Value labelText = mLabel.GetProperty( TextLabel::Property::TEXT );
141 std::cout << "Displaying text: \"" << labelText.Get< std::string >() << "\"" << std::endl;
144 // Resize the text-label with pan gesture
145 void OnPan( Actor actor, const PanGesture& gesture )
147 mLayoutSize.x += gesture.displacement.x * 2.0f;
148 mLayoutSize.y += gesture.displacement.y * 2.0f;
150 if( mLayoutSize.x >= 2.0f &&
151 mLayoutSize.y >= 2.0f )
153 // Avoid pixel mis-alignment issue
154 Vector2 clampedSize = Vector2( ConvertToEven(static_cast<int>(mLayoutSize.x)),
155 ConvertToEven(static_cast<int>(mLayoutSize.y)) );
157 mContainer.SetSize( clampedSize );
162 * Main key event handler
164 void OnKeyEvent(const KeyEvent& event)
166 if(event.state == KeyEvent::Down)
168 if( IsKey( event, DALI_KEY_ESCAPE) || IsKey( event, DALI_KEY_BACK ) )
172 else if( event.IsCtrlModifier() )
174 switch( event.keyCode )
176 // Select rendering back-end
177 case KEY_ZERO: // fall through
180 mLabel.SetProperty( TextLabel::Property::RENDERING_BACKEND, event.keyCode - 10 );
183 case KEY_F: // Fill vertically
185 if( ResizePolicy::DIMENSION_DEPENDENCY == mLabel.GetResizePolicy(Dimension::HEIGHT) )
187 mLabel.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::HEIGHT );
191 mLabel.SetResizePolicy( ResizePolicy::DIMENSION_DEPENDENCY, Dimension::HEIGHT );
195 case KEY_H: // Horizontal alignment
197 if( ++mAlignment >= H_ALIGNMENT_STRING_COUNT )
202 mLabel.SetProperty( TextLabel::Property::HORIZONTAL_ALIGNMENT, H_ALIGNMENT_STRING_TABLE[ mAlignment ] );
205 case KEY_V: // Vertical alignment
207 if( ++mAlignment >= V_ALIGNMENT_STRING_COUNT )
212 mLabel.SetProperty( TextLabel::Property::VERTICAL_ALIGNMENT, V_ALIGNMENT_STRING_TABLE[ mAlignment ] );
215 case KEY_M: // Multi-line
217 bool multiLine = mLabel.GetProperty<bool>( TextLabel::Property::MULTI_LINE );
218 mLabel.SetProperty( TextLabel::Property::MULTI_LINE, !multiLine );
221 case KEY_L: // Language
223 const Language& language = LANGUAGES[ mLanguageId ];
225 mLabel.SetProperty( TextLabel::Property::TEXT, language.text );
227 if( ++mLanguageId >= NUMBER_OF_LANGUAGES )
233 case KEY_S: // Shadow color
235 if( Color::BLACK == mLabel.GetProperty<Vector4>( TextLabel::Property::SHADOW_COLOR ) )
237 mLabel.SetProperty( TextLabel::Property::SHADOW_COLOR, Color::RED );
241 mLabel.SetProperty( TextLabel::Property::SHADOW_COLOR, Color::BLACK );
245 case KEY_PLUS: // Increase shadow offset
247 mLabel.SetProperty( TextLabel::Property::SHADOW_OFFSET, mLabel.GetProperty<Vector2>( TextLabel::Property::SHADOW_OFFSET ) + Vector2( 1.0f, 1.0f ) );
250 case KEY_MINUS: // Decrease shadow offset
252 mLabel.SetProperty( TextLabel::Property::SHADOW_OFFSET, mLabel.GetProperty<Vector2>( TextLabel::Property::SHADOW_OFFSET ) - Vector2( 1.0f, 1.0f ) );
263 Application& mApplication;
270 PanGestureDetector mPanGestureDetector;
274 unsigned int mLanguageId;
275 unsigned int mAlignment;
278 void RunTest( Application& application )
280 TextLabelExample test( application );
282 application.MainLoop();
285 /** Entry point for Linux & Tizen applications */
286 int main( int argc, char **argv )
288 Application application = Application::New( &argc, &argv );
290 RunTest( application );