2 * Copyright (c) 2020 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
17 #include "image-channel-control-impl.h"
18 #include <dali-toolkit/dali-toolkit.h>
19 #include <dali-toolkit/devel-api/controls/control-devel.h>
20 #include <dali-toolkit/devel-api/visual-factory/visual-factory.h>
22 #include "generated/image-channel-control-frag.h"
26 using namespace Dali; // Needed for macros
35 Dali::BaseHandle Create()
37 return Demo::ImageChannelControl::New();
40 DALI_TYPE_REGISTRATION_BEGIN(ImageChannelControl, Dali::Toolkit::Control, Create);
42 DALI_PROPERTY_REGISTRATION(Demo, ImageChannelControl, "url", STRING, RESOURCE_URL);
43 DALI_PROPERTY_REGISTRATION(Demo, ImageChannelControl, "redChannel", FLOAT, RED_CHANNEL);
44 DALI_PROPERTY_REGISTRATION(Demo, ImageChannelControl, "greenChannel", FLOAT, GREEN_CHANNEL);
45 DALI_PROPERTY_REGISTRATION(Demo, ImageChannelControl, "blueChannel", FLOAT, BLUE_CHANNEL);
47 DALI_PROPERTY_REGISTRATION(Demo, ImageChannelControl, "visibility", BOOLEAN, VISIBILITY);
48 DALI_PROPERTY_REGISTRATION(Demo, ImageChannelControl, "enableVisibilityTransition", ARRAY, ENABLE_VISIBILITY_TRANSITION);
49 DALI_PROPERTY_REGISTRATION(Demo, ImageChannelControl, "disableVisibilityTransition", ARRAY, DISABLE_VISIBILITY_TRANSITION);
51 DALI_PROPERTY_REGISTRATION(Demo, ImageChannelControl, "imageVisual", MAP, IMAGE_VISUAL);
52 DALI_TYPE_REGISTRATION_END();
54 } // anonymous namespace
56 Internal::ImageChannelControl::ImageChannelControl()
57 : Control(ControlBehaviour(CONTROL_BEHAVIOUR_DEFAULT)),
58 mChannels(1.0f, 1.0f, 1.0f),
59 mChannelIndex(Property::INVALID_INDEX),
61 mTargetVisibility(true)
65 Internal::ImageChannelControl::~ImageChannelControl()
69 Demo::ImageChannelControl Internal::ImageChannelControl::New()
71 IntrusivePtr<Internal::ImageChannelControl> impl = new Internal::ImageChannelControl();
72 Demo::ImageChannelControl handle = Demo::ImageChannelControl(*impl);
77 void ImageChannelControl::SetImage(const std::string& url)
83 Property::Map properties;
85 shader[Dali::Toolkit::Visual::Shader::Property::FRAGMENT_SHADER] = SHADER_IMAGE_CHANNEL_CONTROL_FRAG.data();
86 properties[Dali::Toolkit::Visual::Property::TYPE] = Dali::Toolkit::Visual::IMAGE;
87 properties[Dali::Toolkit::Visual::Property::SHADER] = shader;
88 properties[Dali::Toolkit::ImageVisual::Property::URL] = url;
90 mVisual = Toolkit::VisualFactory::Get().CreateVisual(properties);
91 Toolkit::DevelControl::RegisterVisual(*this, Demo::ImageChannelControl::Property::IMAGE_VISUAL, mVisual);
92 mVisual.SetName("imageVisual");
97 void ImageChannelControl::SetVisibility(bool visibility)
99 printf("ImageChannelControl %s: SetVisibility( %s )\n", Self().GetProperty<std::string>(Dali::Actor::Property::NAME).c_str(), visibility ? "T" : "F");
104 mAnimation.FinishedSignal().Disconnect(this, &ImageChannelControl::OnStateChangeAnimationFinished);
105 OnStateChangeAnimationFinished(mAnimation);
108 if(mVisibility != visibility)
112 if(mDisableVisibilityTransition.Count() > 0)
114 mAnimation = Toolkit::DevelControl::CreateTransition(*this, mDisableVisibilityTransition);
119 if(mEnableVisibilityTransition.Count() > 0)
121 mAnimation = Toolkit::DevelControl::CreateTransition(*this, mEnableVisibilityTransition);
128 mAnimation.FinishedSignal().Connect(this, &ImageChannelControl::OnStateChangeAnimationFinished);
130 mTargetVisibility = visibility;
134 mVisibility = visibility;
138 void ImageChannelControl::OnStateChangeAnimationFinished(Animation& src)
140 mVisibility = mTargetVisibility;
143 void ImageChannelControl::OnInitialize()
146 mChannelIndex = self.RegisterProperty("uChannels", Vector3(1.0f, 1.0f, 1.0f));
149 void ImageChannelControl::OnSceneConnection(int depth)
151 Control::OnSceneConnection(depth);
154 void ImageChannelControl::OnSceneDisconnection()
156 Control::OnSceneDisconnection();
159 void ImageChannelControl::OnSizeSet(const Vector3& targetSize)
161 Control::OnSizeSet(targetSize);
165 Vector2 size(targetSize);
166 Property::Map transformMap;
168 .Add(Toolkit::Visual::Transform::Property::OFFSET, Vector2(0.0f, 0.0f))
169 .Add(Toolkit::Visual::Transform::Property::SIZE, Vector2(1.0f, 1.0f))
170 .Add(Toolkit::Visual::Transform::Property::ORIGIN, Toolkit::Align::CENTER)
171 .Add(Toolkit::Visual::Transform::Property::ANCHOR_POINT, Toolkit::Align::CENTER)
172 .Add(Toolkit::Visual::Transform::Property::OFFSET_POLICY, Vector2(Toolkit::Visual::Transform::Policy::RELATIVE, Toolkit::Visual::Transform::Policy::RELATIVE))
173 .Add(Toolkit::Visual::Transform::Property::SIZE_POLICY, Vector2(Toolkit::Visual::Transform::Policy::RELATIVE, Toolkit::Visual::Transform::Policy::RELATIVE));
175 mVisual.SetTransformAndSize(transformMap, size);
179 Vector3 ImageChannelControl::GetNaturalSize()
184 mVisual.GetNaturalSize(naturalSize);
185 return Vector3(naturalSize);
187 return Vector3::ZERO;
190 void ImageChannelControl::OnStyleChange(Toolkit::StyleManager styleManager, StyleChange::Type change)
193 Control::OnStyleChange(styleManager, change);
196 ///////////////////////////////////////////////////////////
201 void ImageChannelControl::SetProperty(BaseObject* object, Property::Index index, const Property::Value& value)
203 Demo::ImageChannelControl imageChannelControl = Demo::ImageChannelControl::DownCast(Dali::BaseHandle(object));
205 if(imageChannelControl)
207 ImageChannelControl& impl = GetImpl(imageChannelControl);
208 Actor self = impl.Self();
211 case Demo::ImageChannelControl::Property::RESOURCE_URL:
213 impl.SetImage(value.Get<std::string>());
216 case Demo::ImageChannelControl::Property::IMAGE_VISUAL:
218 const Property::Map* map = value.GetMap();
221 impl.mVisual = Toolkit::VisualFactory::Get().CreateVisual(*map);
222 Toolkit::DevelControl::RegisterVisual(impl, Demo::ImageChannelControl::Property::IMAGE_VISUAL, impl.mVisual);
226 case Demo::ImageChannelControl::Property::VISIBILITY:
228 impl.SetVisibility(value.Get<bool>());
231 case Demo::ImageChannelControl::Property::ENABLE_VISIBILITY_TRANSITION:
233 if(value.GetType() == Property::ARRAY)
235 impl.mEnableVisibilityTransition = Toolkit::TransitionData::New(*value.GetArray());
237 else if(value.GetType() == Property::MAP)
239 impl.mEnableVisibilityTransition = Toolkit::TransitionData::New(*value.GetMap());
243 case Demo::ImageChannelControl::Property::DISABLE_VISIBILITY_TRANSITION:
245 if(value.GetType() == Property::ARRAY)
247 impl.mDisableVisibilityTransition = Toolkit::TransitionData::New(*value.GetArray());
249 else if(value.GetType() == Property::MAP)
251 impl.mDisableVisibilityTransition = Toolkit::TransitionData::New(*value.GetMap());
255 case Demo::ImageChannelControl::Property::RED_CHANNEL:
257 impl.mChannels[0] = value.Get<float>();
258 self.SetProperty(impl.mChannelIndex, impl.mChannels);
261 case Demo::ImageChannelControl::Property::GREEN_CHANNEL:
263 impl.mChannels[1] = value.Get<float>();
264 self.SetProperty(impl.mChannelIndex, impl.mChannels);
267 case Demo::ImageChannelControl::Property::BLUE_CHANNEL:
269 impl.mChannels[2] = value.Get<float>();
270 self.SetProperty(impl.mChannelIndex, impl.mChannels);
277 Property::Value ImageChannelControl::GetProperty(BaseObject* object, Property::Index propertyIndex)
279 Property::Value value;
281 Demo::ImageChannelControl imageChannelControl = Demo::ImageChannelControl::DownCast(Dali::BaseHandle(object));
283 if(imageChannelControl)
285 ImageChannelControl& impl = GetImpl(imageChannelControl);
286 switch(propertyIndex)
288 case Demo::ImageChannelControl::Property::RED_CHANNEL:
290 value = impl.mChannels[0];
293 case Demo::ImageChannelControl::Property::GREEN_CHANNEL:
295 value = impl.mChannels[1];
298 case Demo::ImageChannelControl::Property::BLUE_CHANNEL:
300 value = impl.mChannels[2];
303 case Demo::ImageChannelControl::Property::VISIBILITY:
305 value = impl.mVisibility;
316 } // namespace Internal