2 * Copyright (c) 2015 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
24 #include <dali/integration-api/debug.h>
30 #define TOKEN_STRING(x) #x
34 std::string GetFileContents(const std::string& filename)
36 std::ifstream t(filename.c_str());
37 return std::string((std::istreambuf_iterator<char>(t)),
38 std::istreambuf_iterator<char>());
41 } // unnamed namespace
43 Launcher::Launcher( Dali::Application application, std::string layoutFileName, std::string scriptFileName )
44 : mApplication( application ),
45 mJSONFileName(layoutFileName ),
46 mJavaScriptFileName( scriptFileName )
49 mApplication.InitSignal().Connect( this, &Launcher::Create );
56 void Launcher::Create( Dali::Application& application )
58 TextActor textActor = TextActor::New( "JSON & JavaScript Launcher..." );
60 // Reposition the actor
61 textActor.SetParentOrigin( ParentOrigin::TOP_LEFT );
62 textActor.SetAnchorPoint( AnchorPoint::TOP_LEFT );
63 textActor.SetPosition( 20, 0 );
65 // Get a handle to the stage
66 Stage stage = Stage::GetCurrent();
68 // Display the actor on the stage
69 stage.Add( textActor );
71 // change the background color to purple
72 Stage::GetCurrent().SetBackgroundColor( Vector4(0.2,0.2,0.4,1.0) );
74 // Try loading a JSON file
75 if( !mJSONFileName.empty() )
77 mBuilder = Toolkit::Builder::New();
79 Property::Map defaultDirs;
80 defaultDirs[ TOKEN_STRING(DALI_IMAGE_DIR) ] = DALI_IMAGE_DIR;
81 defaultDirs[ TOKEN_STRING(DALI_MODEL_DIR) ] = DALI_MODEL_DIR;
82 defaultDirs[ TOKEN_STRING(DALI_SCRIPT_DIR) ] = DALI_SCRIPT_DIR;
83 mBuilder.AddConstants( defaultDirs );
85 std::string json_data(GetFileContents( mJSONFileName ));
86 mBuilder.LoadFromString(json_data);
87 mBuilder.AddActors( stage.GetRootLayer() );
90 // Try load a JavaScript file
91 if( !mJavaScriptFileName.empty() )
94 mScript = Toolkit::Script::New();
96 mScript.ExecuteFile( mJavaScriptFileName);
100 void Launcher::MainLoop()
102 mApplication.MainLoop();