1 // Vertex shader for a textured cube
3 attribute mediump vec3 aPosition; // DALi shader builtin
4 attribute mediump vec2 aTexCoord; // DALi shader builtin
5 uniform mediump mat4 uMvpMatrix; // DALi shader builtin
6 uniform mediump vec3 uSize; // DALi shader builtin
8 varying mediump vec2 vTexCoord;
12 mediump vec4 vertexPosition = vec4(aPosition, 1.0);
13 vertexPosition.xyz *= uSize;
14 vTexCoord = aTexCoord;
15 gl_Position = uMvpMatrix * vertexPosition;