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Convert shaders in dali-demo to use shader compilation tool
[platform/core/uifw/dali-demo.git]
/
examples
/
rendering-radial-progress
/
shaders
/
radial-progress-basic.frag
1
// Fragment shader for polygon
2
3
void main()
4
{
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gl_FragColor = vec4( 1.0, 1.0, 1.0, 1.0 );
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}