Convert shaders in dali-demo to use shader compilation tool
[platform/core/uifw/dali-demo.git] / examples / rendering-radial-progress / shaders / radial-progress-basic.frag
1 // Fragment shader for polygon
2
3 void main()
4 {
5   gl_FragColor = vec4( 1.0, 1.0, 1.0, 1.0 );
6 }