1 attribute mediump vec3 aPosition; // DALi shader builtin
2 attribute mediump vec3 aColor; // DALi shader builtin
3 uniform mediump mat4 uMvpMatrix; // DALi shader builtin
4 uniform mediump vec3 uSize; // DALi shader builtin
6 varying mediump vec4 vColor;
10 mediump vec4 vertexPosition = vec4(aPosition, 1.0);
11 vertexPosition.xyz *= uSize;
12 vColor = vec4( aColor, 1.0 );
13 gl_Position = uMvpMatrix * vertexPosition;