1 /****************************************************************************
3 ** This file is part of QtCompositor**
5 ** Copyright © 2010 Nokia Corporation and/or its subsidiary(-ies).
6 ** All rights reserved.
8 ** Contact: Nokia Corporation qt-info@nokia.com
10 ** You may use this file under the terms of the BSD license as follows:
12 ** Redistribution and use in source and binary forms, with or without
13 ** modification, are permitted provided that the following conditions are
16 ** Redistributions of source code must retain the above copyright
17 ** notice, this list of conditions and the following disclaimer.
19 ** Redistributions in binary form must reproduce the above copyright
20 ** notice, this list of conditions and the following disclaimer in the
21 ** documentation and/or other materials provided with the distribution.
23 ** Neither the name of Nokia Corporation and its Subsidiary(-ies) nor the
24 ** names of its contributors may be used to endorse or promote products
25 ** derived from this software without specific prior written permission.
27 ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
28 ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
29 ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
30 ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
31 ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
32 ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
33 ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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35 ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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37 ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
39 ****************************************************************************/
41 var windowList = null;
44 if (windowList.length == 0)
47 var dim = Math.ceil(Math.sqrt(windowList.length));
48 var w = root.width / dim;
49 var h = root.height / dim;
52 var rows = Math.floor(windowList.length / cols);
58 for (i = 0; i < windowList.length; ++i) {
60 var currentDim = Math.ceil(Math.sqrt(i + 1));
61 if (currentDim == lastDim) {
62 if (iy < currentDim - 1) {
64 if (iy == currentDim - 1)
76 var cx = (ix + 0.5) * w;
77 var cy = (iy + 0.5) * h;
79 windowList[i].scale = 0.98 * Math.min(w / windowList[i].width, h / windowList[i].height);
81 windowList[i].x = (cx - windowList[i].width / 2);
82 windowList[i].y = (cy - windowList[i].height / 2);