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43 import QtQuick.Particles 2.0
47 property bool dying: false
50 x: margin + column * gridSize
51 y: margin + row * gridSize
55 property int value : 1;
60 source: "pics/cookie.png"
64 anchors.verticalCenter: parent.verticalCenter
65 anchors.horizontalCenter: parent.horizontalCenter
72 width:1; height:1; anchors.centerIn: parent;
75 source: "pics/yellowStar.png"
84 acceleration: AngleDirection { angleVariation: 360; magnitude: 200 }
89 State{ name: "AliveState"; when: dying == false
90 PropertyChanges { target: img; opacity: 1 }
92 State{ name: "DeathState"; when: dying == true
93 StateChangeScript { script: particles.burst(50); }
94 PropertyChanges { target: img; opacity: 0 }
99 NumberAnimation { target: img; property: "opacity"; duration: 100 }