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42 import QtQuick.Particles 2.0
49 property bool spacePressed: false
52 source: "../images/finalfrontier.png"
53 anchors.centerIn:parent
56 if (event.key == Qt.Key_Space) {
58 event.accepted = true;
62 if (event.key == Qt.Key_Space) {
64 event.accepted = true;
76 speed: PointDirection { x: 220; xVariation: 40 }
87 speed: PointDirection { x: 220; xVariation: 40 }
98 source: "../images/star.png"
110 source: "../images/meteor.png"
119 source: "../images/star.png"
128 source: "../images/particle4.png"
131 SequentialAnimation on color {
132 loops: Animation.Infinite
148 id: gs; pointX: root.width/2; pointY: root.height/2; strength: 4000000;
150 affectedParameter: Attractor.Acceleration
151 proportionalToDistance: Attractor.InverseQuadratic
170 source:"../images/rocket2.png"
176 anchors.fill: parent;
177 drag.axis: Drag.XandYAxis
189 speed: PointDirection { x: -128; xVariation: 32 }
200 enabled: spacePressed
202 speed: PointDirection { x: 256; }
203 x: ship.x + ship.width
204 y: ship.y + ship.height/2
209 anchors.bottom: parent.bottom
210 text:"Drag the ship, Spacebar to fire."