2 * Copyright (c) 2016 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
18 #include <dali/public-api/rendering/renderer.h>
19 #include <dali-toolkit/dali-toolkit.h>
21 #include "shared/utility.h"
24 using namespace Dali::Toolkit;
29 const char* IMAGE_PATH[] = {
30 DEMO_IMAGE_DIR "gallery-medium-1.jpg",
31 DEMO_IMAGE_DIR "gallery-medium-2.jpg",
32 DEMO_IMAGE_DIR "gallery-medium-3.jpg",
33 DEMO_IMAGE_DIR "gallery-medium-4.jpg",
34 DEMO_IMAGE_DIR "gallery-medium-5.jpg",
35 DEMO_IMAGE_DIR "gallery-medium-6.jpg",
36 DEMO_IMAGE_DIR "gallery-medium-7.jpg",
37 DEMO_IMAGE_DIR "gallery-medium-8.jpg",
38 DEMO_IMAGE_DIR "gallery-medium-9.jpg",
39 DEMO_IMAGE_DIR "gallery-medium-10.jpg",
40 DEMO_IMAGE_DIR "gallery-medium-11.jpg",
41 DEMO_IMAGE_DIR "gallery-medium-12.jpg",
42 DEMO_IMAGE_DIR "gallery-medium-13.jpg",
43 DEMO_IMAGE_DIR "gallery-medium-14.jpg",
44 DEMO_IMAGE_DIR "gallery-medium-15.jpg",
45 DEMO_IMAGE_DIR "gallery-medium-16.jpg",
46 DEMO_IMAGE_DIR "gallery-medium-17.jpg",
47 DEMO_IMAGE_DIR "gallery-medium-18.jpg",
48 DEMO_IMAGE_DIR "gallery-medium-19.jpg",
49 DEMO_IMAGE_DIR "gallery-medium-20.jpg",
50 DEMO_IMAGE_DIR "gallery-medium-21.jpg",
51 DEMO_IMAGE_DIR "gallery-medium-22.jpg",
52 DEMO_IMAGE_DIR "gallery-medium-23.jpg",
53 DEMO_IMAGE_DIR "gallery-medium-24.jpg",
54 DEMO_IMAGE_DIR "gallery-medium-25.jpg",
55 DEMO_IMAGE_DIR "gallery-medium-26.jpg",
56 DEMO_IMAGE_DIR "gallery-medium-27.jpg",
57 DEMO_IMAGE_DIR "gallery-medium-28.jpg",
58 DEMO_IMAGE_DIR "gallery-medium-29.jpg",
59 DEMO_IMAGE_DIR "gallery-medium-30.jpg",
60 DEMO_IMAGE_DIR "gallery-medium-31.jpg",
61 DEMO_IMAGE_DIR "gallery-medium-32.jpg",
62 DEMO_IMAGE_DIR "gallery-medium-33.jpg",
63 DEMO_IMAGE_DIR "gallery-medium-34.jpg",
64 DEMO_IMAGE_DIR "gallery-medium-35.jpg",
65 DEMO_IMAGE_DIR "gallery-medium-36.jpg",
66 DEMO_IMAGE_DIR "gallery-medium-37.jpg",
67 DEMO_IMAGE_DIR "gallery-medium-38.jpg",
68 DEMO_IMAGE_DIR "gallery-medium-39.jpg",
69 DEMO_IMAGE_DIR "gallery-medium-40.jpg",
70 DEMO_IMAGE_DIR "gallery-medium-41.jpg",
71 DEMO_IMAGE_DIR "gallery-medium-42.jpg",
72 DEMO_IMAGE_DIR "gallery-medium-43.jpg",
73 DEMO_IMAGE_DIR "gallery-medium-44.jpg",
74 DEMO_IMAGE_DIR "gallery-medium-45.jpg",
75 DEMO_IMAGE_DIR "gallery-medium-46.jpg",
76 DEMO_IMAGE_DIR "gallery-medium-47.jpg",
77 DEMO_IMAGE_DIR "gallery-medium-48.jpg",
78 DEMO_IMAGE_DIR "gallery-medium-49.jpg",
79 DEMO_IMAGE_DIR "gallery-medium-50.jpg",
80 DEMO_IMAGE_DIR "gallery-medium-51.jpg",
81 DEMO_IMAGE_DIR "gallery-medium-52.jpg",
82 DEMO_IMAGE_DIR "gallery-medium-53.jpg",
85 const char* NINEPATCH_IMAGE_PATH[] = {
86 DEMO_IMAGE_DIR "selection-popup-bg.1.9.png",
87 DEMO_IMAGE_DIR "selection-popup-bg.2.9.png",
88 DEMO_IMAGE_DIR "selection-popup-bg.3.9.png",
89 DEMO_IMAGE_DIR "selection-popup-bg.4.9.png",
90 DEMO_IMAGE_DIR "selection-popup-bg.5.9.png",
91 DEMO_IMAGE_DIR "selection-popup-bg.6.9.png",
92 DEMO_IMAGE_DIR "selection-popup-bg.7.9.png",
93 DEMO_IMAGE_DIR "selection-popup-bg.8.9.png",
94 DEMO_IMAGE_DIR "selection-popup-bg.9.9.png",
95 DEMO_IMAGE_DIR "selection-popup-bg.10.9.png",
96 DEMO_IMAGE_DIR "selection-popup-bg.11.9.png",
97 DEMO_IMAGE_DIR "selection-popup-bg.12.9.png",
98 DEMO_IMAGE_DIR "selection-popup-bg.13.9.png",
99 DEMO_IMAGE_DIR "selection-popup-bg.14.9.png",
100 DEMO_IMAGE_DIR "selection-popup-bg.15.9.png",
101 DEMO_IMAGE_DIR "selection-popup-bg.16.9.png",
102 DEMO_IMAGE_DIR "selection-popup-bg.17.9.png",
103 DEMO_IMAGE_DIR "selection-popup-bg.18.9.png",
104 DEMO_IMAGE_DIR "selection-popup-bg.19.9.png",
105 DEMO_IMAGE_DIR "selection-popup-bg.20.9.png",
106 DEMO_IMAGE_DIR "selection-popup-bg.21.9.png",
107 DEMO_IMAGE_DIR "selection-popup-bg.22.9.png",
108 DEMO_IMAGE_DIR "selection-popup-bg.23.9.png",
109 DEMO_IMAGE_DIR "selection-popup-bg.24.9.png",
110 DEMO_IMAGE_DIR "selection-popup-bg.25.9.png",
111 DEMO_IMAGE_DIR "selection-popup-bg.26.9.png",
112 DEMO_IMAGE_DIR "selection-popup-bg.27.9.png",
113 DEMO_IMAGE_DIR "selection-popup-bg.28.9.png",
114 DEMO_IMAGE_DIR "selection-popup-bg.29.9.png",
115 DEMO_IMAGE_DIR "selection-popup-bg.30.9.png",
116 DEMO_IMAGE_DIR "selection-popup-bg.31.9.png",
117 DEMO_IMAGE_DIR "selection-popup-bg.32.9.png",
118 DEMO_IMAGE_DIR "selection-popup-bg.33.9.png",
119 DEMO_IMAGE_DIR "button-disabled.9.png",
120 DEMO_IMAGE_DIR "button-down.9.png",
121 DEMO_IMAGE_DIR "button-down-disabled.9.png",
122 DEMO_IMAGE_DIR "button-up-1.9.png",
123 DEMO_IMAGE_DIR "button-up-2.9.png",
124 DEMO_IMAGE_DIR "button-up-3.9.png",
125 DEMO_IMAGE_DIR "button-up-4.9.png",
126 DEMO_IMAGE_DIR "button-up-5.9.png",
127 DEMO_IMAGE_DIR "button-up-6.9.png",
128 DEMO_IMAGE_DIR "button-up-7.9.png",
129 DEMO_IMAGE_DIR "button-up-8.9.png",
130 DEMO_IMAGE_DIR "button-up-9.9.png",
131 DEMO_IMAGE_DIR "button-up-10.9.png",
132 DEMO_IMAGE_DIR "button-up-11.9.png",
133 DEMO_IMAGE_DIR "button-up-12.9.png",
134 DEMO_IMAGE_DIR "button-up-13.9.png",
135 DEMO_IMAGE_DIR "button-up-14.9.png",
136 DEMO_IMAGE_DIR "button-up-15.9.png",
137 DEMO_IMAGE_DIR "button-up-16.9.png",
138 DEMO_IMAGE_DIR "button-up-17.9.png",
141 const unsigned int NUM_IMAGES = sizeof(IMAGE_PATH) / sizeof(char*);
142 const unsigned int NUM_NINEPATCH_IMAGES = sizeof(NINEPATCH_IMAGE_PATH) / sizeof(char*);
144 const float ANIMATION_TIME ( 5.0f ); // animation length in seconds
146 struct VertexWithTexture
152 VertexWithTexture gQuadWithTexture[] = {
153 { Vector2( -0.5f, -0.5f ), Vector2( 0.0f, 0.0f ) },
154 { Vector2( 0.5f, -0.5f ), Vector2( 1.0f, 0.0f ) },
155 { Vector2( -0.5f, 0.5f ), Vector2( 0.0f, 1.0f ) },
156 { Vector2( 0.5f, 0.5f ), Vector2( 1.0f, 1.0f ) }
159 const char* VERTEX_SHADER_TEXTURE = DALI_COMPOSE_SHADER(
160 attribute mediump vec2 aPosition;\n
161 attribute mediump vec2 aTexCoord;\n
162 uniform mediump mat4 uMvpMatrix;\n
163 uniform mediump vec3 uSize;\n
164 varying mediump vec2 vTexCoord;\n
167 vec4 position = vec4(aPosition,0.0,1.0)*vec4(uSize,1.0);\n
168 gl_Position = uMvpMatrix * position;\n
169 vTexCoord = aTexCoord;\n
173 const char* FRAGMENT_SHADER_TEXTURE = DALI_COMPOSE_SHADER(
174 uniform lowp vec4 uColor;\n
175 uniform sampler2D sTexture;\n
176 varying mediump vec2 vTexCoord;\n
180 gl_FragColor = texture2D( sTexture, vTexCoord ) * uColor;\n
184 bool gUseMesh(false);
185 bool gNinePatch(false);
186 unsigned int gRowsPerPage(15);
187 unsigned int gColumnsPerPage(15);
188 unsigned int gPageCount(10);
189 float gDuration(10.0f);
191 Renderer CreateRenderer( unsigned int index, Geometry geometry, Shader shader )
193 Renderer renderer = Renderer::New( geometry, shader );
194 const char* imagePath = !gNinePatch ? IMAGE_PATH[index] : NINEPATCH_IMAGE_PATH[index];
195 Texture texture = DemoHelper::LoadTexture( imagePath );
196 TextureSet textureSet = TextureSet::New();
197 textureSet.SetTexture( 0u, texture );
198 renderer.SetTextures( textureSet );
199 renderer.SetProperty( Renderer::Property::BLEND_MODE, BlendMode::OFF );
205 // Test application to compare performance between ImageActor and ImageView
206 // By default, the application consist of 10 pages of 25x25 ImageActors, this can be modified using the following command line arguments:
207 // -t duration (sec )
208 // --use-imageview ( Use ImageView instead of ImageActor )
209 // --use-mesh ( Use new renderer API (as ImageView) but shares renderers between actors when possible )
212 class PerfScroll : public ConnectionTracker
216 PerfScroll( Application& application )
217 : mApplication( application ),
218 mRowsPerPage( gRowsPerPage ),
219 mColumnsPerPage( gColumnsPerPage ),
220 mPageCount( gPageCount )
222 // Connect to the Application's Init signal
223 mApplication.InitSignal().Connect( this, &PerfScroll::Create );
228 // Nothing to do here;
231 // The Init signal is received once (only) during the Application lifetime
232 void Create( Application& application )
234 // Get a handle to the stage
235 Stage stage = Stage::GetCurrent();
236 stage.SetBackgroundColor( Color::WHITE );
237 Vector2 stageSize = stage.GetSize();
239 stage.GetRootLayer().SetDepthTestDisabled(true);
241 mSize = Vector3( stageSize.x / mColumnsPerPage, stageSize.y / mRowsPerPage, 0.0f );
243 // Respond to a click anywhere on the stage
244 stage.GetRootLayer().TouchSignal().Connect( this, &PerfScroll::OnTouch );
246 mParent = Actor::New();
247 mParent.SetAnchorPoint( AnchorPoint::TOP_LEFT );
262 bool OnTouch( Actor actor, const TouchData& touch )
264 // quit the application
269 const char* ImagePath( int i )
271 return !gNinePatch ? IMAGE_PATH[i % NUM_IMAGES] : NINEPATCH_IMAGE_PATH[i % NUM_NINEPATCH_IMAGES];
274 void CreateImageViews()
276 Stage stage = Stage::GetCurrent();
277 unsigned int actorCount( mRowsPerPage*mColumnsPerPage * mPageCount );
278 mImageView.resize( actorCount );
280 for( size_t i(0); i<actorCount; ++i )
282 mImageView[i] = ImageView::New( ImagePath(i) );
283 mImageView[i].SetSize( Vector3(0.0f,0.0f,0.0f) );
284 mImageView[i].SetResizePolicy( ResizePolicy::FIXED, Dimension::ALL_DIMENSIONS );
285 mParent.Add( mImageView[i] );
289 void CreateMeshActors()
291 unsigned int numImages = !gNinePatch ? NUM_IMAGES : NUM_NINEPATCH_IMAGES;
293 //Create all the renderers
294 std::vector<Renderer> renderers( numImages );
295 Shader shader = Shader::New( VERTEX_SHADER_TEXTURE, FRAGMENT_SHADER_TEXTURE );
296 Geometry geometry = DemoHelper::CreateTexturedQuad();
297 for( unsigned int i(0); i<numImages; ++i )
299 renderers[i] = CreateRenderer( i, geometry, shader );
303 Stage stage = Stage::GetCurrent();
304 unsigned int actorCount(mRowsPerPage*mColumnsPerPage * mPageCount);
305 mActor.resize(actorCount);
306 for( size_t i(0); i<actorCount; ++i )
308 mActor[i] = Actor::New();
309 mActor[i].AddRenderer( renderers[i % numImages] );
310 mActor[i].SetSize(0.0f,0.0f,0.0f);
311 mParent.Add(mActor[i]);
315 void OnAnimationEnd( Animation& source )
317 if( source == mShow )
321 else if( source == mScroll )
333 Stage stage = Stage::GetCurrent();
334 Vector3 initialPosition( stage.GetSize().x * 0.5f, stage.GetSize().y*0.5f, 1000.0f );
336 unsigned int totalColumns = mColumnsPerPage * mPageCount;
340 mShow = Animation::New( 0.0f );
342 float totalDuration( 0.0f );
343 float durationPerActor( 0.0f );
344 float delayBetweenActors = ( totalDuration - durationPerActor ) / ( mRowsPerPage * mColumnsPerPage );
346 for( size_t i(0); i<totalColumns; ++i )
350 for( size_t j(0); j<mRowsPerPage; ++j )
356 float duration = 0.0f;
357 if( count < mRowsPerPage*mColumnsPerPage )
359 duration = durationPerActor;
360 delay = delayBetweenActors * count;
364 mActor[count].SetPosition( initialPosition );
365 mActor[count].SetSize( Vector3(0.0f,0.0f,0.0f) );
366 mActor[count].SetOrientation( Quaternion( Radian( 0.0f ), Vector3::XAXIS ) );
367 mShow.AnimateTo( Property( mActor[count], Actor::Property::POSITION ), Vector3( xpos+mSize.x*0.5f, ypos+mSize.y*0.5f, 0.0f), AlphaFunction::EASE_OUT_BACK, TimePeriod( delay, duration ) );
368 mShow.AnimateTo( Property( mActor[count], Actor::Property::SIZE ), mSize, AlphaFunction::EASE_OUT_BACK, TimePeriod( delay, duration ) );
372 mImageView[count].SetPosition( initialPosition );
373 mImageView[count].SetSize( Vector3(0.0f,0.0f,0.0f) );
374 mImageView[count].SetOrientation( Quaternion( Radian(0.0f),Vector3::XAXIS ) );
375 mShow.AnimateTo( Property( mImageView[count], Actor::Property::POSITION ), Vector3( xpos+mSize.x*0.5f, ypos+mSize.y*0.5f, 0.0f ), AlphaFunction::EASE_OUT_BACK, TimePeriod( delay, duration ) );
376 mShow.AnimateTo( Property( mImageView[count], Actor::Property::SIZE ), mSize, AlphaFunction::EASE_OUT_BACK, TimePeriod( delay, duration ) );
382 mShow.FinishedSignal().Connect( this, &PerfScroll::OnAnimationEnd );
385 void ScrollAnimation()
387 Stage stage = Stage::GetCurrent();
388 Vector3 stageSize( stage.GetSize() );
390 mScroll = Animation::New( gDuration );
392 mScroll.AnimateBy( Property( mParent, Actor::Property::POSITION ), Vector3( -(gPageCount-1.)*stageSize.x,0.0f, 0.0f) );
394 mScroll.FinishedSignal().Connect( this, &PerfScroll::OnAnimationEnd );
400 unsigned int actorsPerPage( mRowsPerPage*mColumnsPerPage );
401 mHide = Animation::New( 0.0f );
403 unsigned int totalColumns = mColumnsPerPage * mPageCount;
405 float totalDuration( 0.0f );
406 float durationPerActor( 0.0f );
407 float delayBetweenActors = ( totalDuration - durationPerActor ) / ( mRowsPerPage * mColumnsPerPage );
408 for( size_t i(0); i<mRowsPerPage; ++i )
410 for( size_t j(0); j<totalColumns; ++j )
413 float duration = 0.0f;
414 if( count < actorsPerPage )
416 duration = durationPerActor;
417 delay = delayBetweenActors * count;
422 mHide.AnimateTo( Property( mActor[count], Actor::Property::ORIENTATION ), Quaternion( Radian( Degree( 70.0f ) ), Vector3::XAXIS ), AlphaFunction::EASE_OUT, TimePeriod( delay, duration ) );
423 mHide.AnimateBy( Property( mActor[count], Actor::Property::POSITION_Z ), 1000.0f, AlphaFunction::EASE_OUT_BACK, TimePeriod( delay +delayBetweenActors*actorsPerPage + duration, duration ) );
427 mHide.AnimateTo( Property( mImageView[count], Actor::Property::ORIENTATION ), Quaternion( Radian( Degree( 70.0f ) ), Vector3::XAXIS ), AlphaFunction::EASE_OUT, TimePeriod( delay, duration ) );
428 mHide.AnimateBy( Property( mImageView[count], Actor::Property::POSITION_Z ), 1000.0f, AlphaFunction::EASE_OUT_BACK, TimePeriod( delay +delayBetweenActors*actorsPerPage + duration, duration ) );
435 mHide.FinishedSignal().Connect( this, &PerfScroll::OnAnimationEnd );
439 Application& mApplication;
441 std::vector<Actor> mActor;
442 std::vector<ImageView> mImageView;
446 unsigned int mRowsPerPage;
447 unsigned int mColumnsPerPage;
448 unsigned int mPageCount;
455 void RunTest( Application& application )
457 PerfScroll test( application );
459 application.MainLoop();
462 // Entry point for Linux & Tizen applications
464 int DALI_EXPORT_API main( int argc, char **argv )
466 Application application = Application::New( &argc, &argv );
468 for( int i(1) ; i < argc; ++i )
470 std::string arg( argv[i] );
471 if( arg.compare("--use-mesh") == 0)
475 else if( arg.compare("--nine-patch" ) == 0)
479 else if( arg.compare(0, 2, "-t" ) == 0)
481 gDuration = atof( arg.substr( 2, arg.size()).c_str());
485 RunTest( application );