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42 import QtQuick.Particles 2.0
55 durationVariation: 2000
66 emitRatePerParticle: 100
70 velocity: AngleDirection {angle: 270; angleVariation: 45; magnitude: 20; magnitudeVariation: 20;}
71 acceleration: PointDirection {y:100; yVariation: 20}
81 onAffected: worksEmitter.burst(400,x,y)
89 triggeredOnStart: true
91 onTriggered:startingEmitter.pulse(100);
101 velocity: PointDirection {y:-100;}
113 velocity: CumulativeDirection {
114 PointDirection {y:-100}
115 AngleDirection {angleVariation: 360; magnitudeVariation: 80;}
117 acceleration: PointDirection {y:100; yVariation: 20}
121 groups: ["works", "fire", "splode"]
122 source: "../../images/particle.png"
123 entryEffect: ImageParticle.Scale