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42 import QtQuick.Particles 2.0
55 source: "../../images/particle.png"
59 entryEffect: ImageParticle.None
66 velocity: PointDirection {y: 72; yVariation: 24}
76 function burst(number) {
78 var item = fakeParticle.createObject(root);
79 item.lifeSpan = Math.random() * 5000 + 5000;
80 item.x = Math.random() * (root.width/2) + (root.width/2);
90 property int lifeSpan: 10000
93 source: "../../images/particle.png"
95 PropertyAnimation on y {from: -16; to: root.height-16; duration: container.lifeSpan; running: true}
96 SequentialAnimation on opacity {
98 NumberAnimation { from:0; to: 1; duration: 500}
99 PauseAnimation { duration: container.lifeSpan - 1000}
100 NumberAnimation { from:1; to: 0; duration: 500}
101 ScriptAction { script: container.destroy(); }
108 //Hooked to a timer, but click for extra bursts that really stress performance
111 triggeredOnStart: true
116 fakeEmitter.burst(1000);
120 anchors.left: parent.left
121 anchors.bottom: parent.bottom
122 text: "1000 particles"
126 onClicked: emitter.burst(1000);
130 anchors.right: parent.right
131 anchors.bottom: parent.bottom
136 onClicked: fakeEmitter.burst(1000);