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42 import QtQuick.Particles 2.0
54 anchors.right: parent.right
65 to: {"lighting":1, "unlit":99}
67 source: "../../images/particleA.png"
72 whenCollidingWith: ["lit"]
94 emitRatePerParticle: 48
109 emitRatePerParticle: 120
114 velocity: PointDirection {yVariation: 16; xVariation: 16}
115 acceleration: PointDirection {y: -16}
127 source: "../../images/particle.png"
135 source: "../../images/particle.png"
143 groups: ["flame", "lit", "lighting"]
144 source: "../../images/particleA.png"
150 height: parent.height/2
152 lifeSpan: 4000//TODO: Infinite & kill zone
155 velocity: PointDirection {x:120; xVariation: 80; yVariation: 50}
156 acceleration: PointDirection {y:120}
170 velocity: PointDirection { y:-100; yVariation: 4; xVariation: 4 }
171 // ![groupgoal-pilot]
181 shape: MaskShape {source: "../../images/matchmask.png"}
183 // ![groupgoal-pilot]
189 goalState: "lighting"
194 x: ma.mouseX - width/2
195 y: ma.mouseY - height/2