Convert shaders in dali-demo to use shader compilation tool
[platform/core/uifw/dali-demo.git] / examples / line-mesh / shaders / line-mesh.frag
1 uniform lowp vec4 uColor;
2 uniform sampler2D sTexture;
3
4 varying lowp vec3 vColor;
5
6 void main()
7 {
8   gl_FragColor = uColor * vec4(vColor, 1.0);
9 }