1 #include <Elementary.h>
13 static Eobj_Class *_my_class = NULL;
16 my_win_del(void *data, Evas_Object *obj, void *event_info)
18 /* called when my_win_main is requested to be deleted */
19 elm_exit(); /* exit the program's main loop that runs in elm_run() */
26 _constructor(Eobj *obj)
28 eobj_constructor_super(obj);
30 Widget_Data *wd = eobj_data_get(obj, _my_class);
32 /* FIXME: Will actually do something about those when I care... */
33 wd->win = elm_win_add(NULL, "eobj-test", ELM_WIN_BASIC);
34 elm_win_title_set(wd->win, "Eobj Test");
35 elm_win_autodel_set(wd->win, EINA_TRUE);
36 evas_object_smart_callback_add(wd->win, "delete,request", my_win_del, NULL);
38 wd->bg = elm_bg_add(wd->win);
39 elm_win_resize_object_add(wd->win, wd->bg);
40 evas_object_size_hint_weight_set(wd->bg, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
41 evas_object_show(wd->bg);
43 eobj_evas_object_set(obj, wd->win);
47 _destructor(Eobj *obj)
49 eobj_destructor_super(obj);
51 //Widget_Data *wd = eobj_data_get(obj, _my_class);
52 /* FIXME: Commented out because it's automatically done because our tree
53 * is not made of only eobj */
54 // evas_object_del(wd->bx);
58 elw_win_class_get(void)
60 if (_my_class) return _my_class;
62 static const Eobj_Class_Description class_desc = {
64 EOBJ_CLASS_TYPE_REGULAR,
65 EOBJ_CLASS_DESCRIPTION_OPS(NULL, NULL, 0),
74 return _my_class = eobj_class_new(&class_desc, EVAS_OBJ_CLASS, NULL);