Convert shaders in dali-demo to use shader compilation tool
[platform/core/uifw/dali-demo.git] / examples / deferred-shading / shaders / deferred-shading-prepass.frag
1 #version 300 es
2 precision mediump float;
3
4 // DALI uniform
5 uniform vec4 uColor;
6
7 in vec4 vPosition;
8 in vec3 vNormal;
9
10 // These are our outputs.
11 layout(location = 0) out vec3 oNormal;
12 layout(location = 1) out vec4 oPosition;
13 layout(location = 2) out vec3 oColor;
14
15 void main()
16 {
17   oColor = uColor.rgb;
18   oPosition = vPosition;
19   oNormal = normalize(vNormal) * .5f + .5f;
20 }