Convert shaders in dali-demo to use shader compilation tool
[platform/core/uifw/dali-demo.git] / examples / deferred-shading / shaders / deferred-shading-mainpass.vert
1 #version 300 es
2 precision mediump float;
3
4 // DALI uniforms
5 uniform mat4 uMvpMatrix;
6 uniform vec3 uSize;
7
8 in vec3 aPosition;
9 in vec2 aTexCoord;
10
11 out vec2 vUv;
12
13 void main()
14 {
15   vec4 position = uMvpMatrix * vec4(aPosition * uSize, 1.f);
16   vUv = aTexCoord;
17
18   gl_Position = position;
19 }