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55 width: Math.max(flick.contentWidth, flick.width)
56 height: Math.max(flick.contentHeight, flick.height)
58 property real initialWidth
59 property real initialHeight
61 initialWidth = flick.contentWidth
62 initialHeight = flick.contentHeight
66 // adjust content pos due to drag
67 flick.contentX += pinch.previousCenter.x - pinch.center.x
68 flick.contentY += pinch.previousCenter.y - pinch.center.y
71 flick.resizeContent(initialWidth * pinch.scale, initialHeight * pinch.scale, pinch.center)
75 // Move its content within bounds.
76 flick.returnToBounds()
80 width: flick.contentWidth
81 height: flick.contentHeight
89 flick.contentWidth = 500
90 flick.contentHeight = 500