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42 import QtQuick.Particles 2.0
54 durationVariation: 2000
63 emitRatePerParticle: 100
67 speed: AngleDirection {angle: 270; angleVariation: 45; magnitude: 20; magnitudeVariation: 20;}
68 acceleration: PointDirection {y:100; yVariation: 20}
76 onAffected: worksEmitter.burst(400,x,y)
83 triggeredOnStart: true
85 onTriggered:startingEmitter.pulse(100);
95 speed: PointDirection {y:-100;}
107 speed: CumulativeDirection {
108 PointDirection {y:-100}
109 AngleDirection {angleVariation: 360; magnitudeVariation: 80;}
111 acceleration: PointDirection {y:100; yVariation: 20}
115 groups: ["works", "fire", "splode"]
116 source: "../images/particle.png"
117 entryEffect: ImageParticle.Scale