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42 import QtQuick.Particles 2.0
54 anchors.right: parent.right
64 to: {"lighting":1, "unlit":99}
66 source: "../images/particleA.png"
71 whenCollidingWith: ["lit"]
89 emitRatePerParticle: 48
103 emitRatePerParticle: 120
108 speed: PointDirection {yVariation: 16; xVariation: 16}
109 acceleration: PointDirection {y: -16}
121 source: "../images/particle.png"
129 source: "../images/particle.png"
137 groups: ["flame", "lit", "lighting"]
138 source: "../images/particleA.png"
144 height: parent.height/2
146 lifeSpan: 4000//TODO: Infinite & kill zone
149 speed: PointDirection {x:120; xVariation: 80; yVariation: 50}
150 acceleration: PointDirection {y:120}
164 speed: PointDirection { y:-100; yVariation: 4; xVariation: 4 }
174 shape: MaskShape {source: "../images/matchmask.png"}
180 goalState: "lighting"
185 x: ma.mouseX - width/2
186 y: ma.mouseY - height/2