1 /****************************************************************************
3 ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
4 ** All rights reserved.
5 ** Contact: Nokia Corporation (qt-info@nokia.com)
7 ** This file is part of the examples of the Qt Toolkit.
9 ** $QT_BEGIN_LICENSE:BSD$
10 ** You may use this file under the terms of the BSD license as follows:
12 ** "Redistribution and use in source and binary forms, with or without
13 ** modification, are permitted provided that the following conditions are
15 ** * Redistributions of source code must retain the above copyright
16 ** notice, this list of conditions and the following disclaimer.
17 ** * Redistributions in binary form must reproduce the above copyright
18 ** notice, this list of conditions and the following disclaimer in
19 ** the documentation and/or other materials provided with the
21 ** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
22 ** the names of its contributors may be used to endorse or promote
23 ** products derived from this software without specific prior written
26 ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
27 ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
28 ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
29 ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
30 ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
31 ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
32 ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
33 ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
34 ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
35 ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
36 ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
39 ****************************************************************************/
54 context.strokeStyle = "black"
55 context.path = motionPath.path
64 startX: 50; startY: 50
70 control1X: x; control1Y: 50
71 control2X: 50; control2Y: y
74 onChanged: canvas.requestPaint()
77 NumberAnimation on progress {
82 easing.type: Easing.InQuad
93 //bind our attributes to follow the path as progress changes
96 rotation: motionPath.angle
97 transform: Translate { x: -box.width/2; y: -box.height/2 }
100 anchors.centerIn: parent
107 onClicked: progressAnim.restart()
111 text: "Click anywhere to animate along the path"
112 anchors.horizontalCenter: parent.horizontalCenter