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Convert shaders in dali-demo to use shader compilation tool
[platform/core/uifw/dali-demo.git]
/
examples
/
contact-cards
/
shaders
/
clipped-image.frag
1
// This fragment-shader does not output anything.
2
// It's for a control which is just going to clip as specified in the vertex shader.
3
4
void main()
5
{
6
gl_FragColor = vec4(0.0, 0.0, 0.0, 0.0);
7
}