lottie/render: handle AlphaInverse matte for composition layer.
[platform/core/uifw/lottie-player.git] / example / vectortest.cpp
1 #include<iostream>
2
3 #include "vinterpolator.h"
4
5 int main()
6 {
7     VInterpolator ip({0.667, 1}, {0.333 , 0});
8     for (float i = 0.0 ; i < 1.0 ; i+=0.05) {
9         std::cout<<ip.value(i)<<"\t";
10     }
11     std::cout<<std::endl;
12     return 0;
13 }