example: introduce a usage of efl animation_view.
[platform/core/uifw/lottie-player.git] / example / efl_animview.cpp
1 #define EFL_BETA_API_SUPPORT 1\r
2 #define EFL_EO_API_SUPPORT 1\r
3 \r
4 #include <Elementary.h>\r
5 \r
6 #define WIDTH 400\r
7 #define HEIGHT 400\r
8 \r
9 Eo *slider = NULL;\r
10 \r
11 void\r
12 win_del(void *data, Eo *o, void *ev)\r
13 {\r
14    elm_exit();\r
15 }\r
16 \r
17 static void\r
18 btn_clicked_cb(void *data, Eo *obj, void *event_info)\r
19 {\r
20    Eo *anim_view = (Eo *) data;\r
21    const char *text = elm_object_text_get(obj);\r
22 \r
23    if (!text) return;\r
24 \r
25    if (!strcmp("Play", text))\r
26      elm_animation_view_play(anim_view);\r
27    else if (!strcmp("Pause", text))\r
28      elm_animation_view_pause(anim_view);\r
29    else if (!strcmp("Resume", text))\r
30      elm_animation_view_resume(anim_view);\r
31    else if (!strcmp("Play Back", text))\r
32      elm_animation_view_play_back(anim_view);\r
33    else if (!strcmp("Stop", text))\r
34      elm_animation_view_stop(anim_view);\r
35 }\r
36 \r
37 static void\r
38 check_changed_cb(void *data, Eo *obj, void *event_info)\r
39 {\r
40    Eo *anim_view = (Eo *) data;\r
41    elm_animation_view_auto_repeat_set(anim_view, elm_check_state_get(obj));\r
42 }\r
43 \r
44 static void\r
45 speed_changed_cb(void *data, Eo *obj, void *event_info)\r
46 {\r
47    Eo *anim_view = (Eo *) data;\r
48    double speed = 1;\r
49    if (elm_check_state_get(obj)) speed = 0.25;\r
50    elm_animation_view_speed_set(anim_view, speed);\r
51 }\r
52 \r
53 static void\r
54 update_anim_view_state(Eo *anim_view, Eo *label)\r
55 {\r
56    Elm_Animation_View_State state = elm_animation_view_state_get(anim_view);\r
57 \r
58    switch (state)\r
59      {\r
60       case ELM_ANIMATION_VIEW_STATE_NOT_READY:\r
61          elm_object_text_set(label, "State = Not Ready");\r
62          break;\r
63       case ELM_ANIMATION_VIEW_STATE_PLAY:\r
64          elm_object_text_set(label, "State = Playing");\r
65          break;\r
66       case ELM_ANIMATION_VIEW_STATE_PLAY_BACK:\r
67          elm_object_text_set(label, "State = Playing Back");\r
68          break;\r
69       case ELM_ANIMATION_VIEW_STATE_PAUSE:\r
70          elm_object_text_set(label, "State = Paused");\r
71          break;\r
72       case ELM_ANIMATION_VIEW_STATE_STOP:\r
73          elm_object_text_set(label, "State = Stopped");\r
74          break;\r
75      }\r
76 }\r
77 \r
78 static void\r
79 _play_done(void *data, Eo *obj, void *ev)\r
80 {\r
81    printf("done!\n");\r
82 }\r
83 \r
84 static void\r
85 _play_updated(void *data, Eo *obj, void *ev)\r
86 {\r
87    Eo *slider = (Eo *) data;\r
88    elm_slider_value_set(slider, elm_animation_view_keyframe_get(obj));\r
89 }\r
90 \r
91 static void\r
92 _state_update(void *data, Eo *obj, void *ev)\r
93 {\r
94    Eo *label = (Eo *) data;\r
95    update_anim_view_state(obj, label);\r
96 }\r
97 \r
98 static void\r
99 _play_repeated(void *data, Eo *obj, void *ev)\r
100 {\r
101    printf("repeated!\n");\r
102 }\r
103 \r
104 static void\r
105 _slider_drag_cb(void *data, Eo *obj, void *ev)\r
106 {\r
107    Eo *anim_view = (Eo *) data;\r
108    elm_animation_view_keyframe_set(anim_view, elm_slider_value_get(obj));\r
109 }\r
110 \r
111 static void\r
112 _slider_reset(void *data, Eo *obj, void *ev)\r
113 {\r
114    Eo *slider = (Eo *) data;\r
115    elm_slider_value_set(slider, 0);\r
116 }\r
117 \r
118 Eo *\r
119 anim_view_test(Eo *parent, const char *path)\r
120 {\r
121    Eo *box = elm_box_add(parent);\r
122    evas_object_size_hint_weight_set(box, 1, 1);\r
123    evas_object_show(box);\r
124 \r
125    //State Text\r
126    Eo *label = elm_label_add(box);\r
127    evas_object_size_hint_weight_set(label, EVAS_HINT_EXPAND, 0);\r
128    evas_object_size_hint_align_set(label, 0.5, 0);\r
129    evas_object_show(label);\r
130    elm_box_pack_end(box, label);\r
131 \r
132    //Animation View\r
133    Eo *anim_view = elm_animation_view_add(box);\r
134    evas_object_size_hint_align_set(anim_view, EVAS_HINT_FILL, EVAS_HINT_FILL);\r
135    elm_animation_view_file_set(anim_view, path, NULL);\r
136    evas_object_size_hint_weight_set(anim_view, 1, 1);\r
137    evas_object_show(anim_view);\r
138    elm_box_pack_end(box, anim_view);\r
139 \r
140    //Controller Set: 0\r
141    Eo *box2 = elm_box_add(box);\r
142    evas_object_size_hint_weight_set(box2, EVAS_HINT_EXPAND, 0);\r
143    evas_object_size_hint_align_set(box2, EVAS_HINT_FILL, 1);\r
144    elm_box_horizontal_set(box2, EINA_TRUE);\r
145    elm_box_pack_end(box, box2);\r
146    evas_object_show(box2);\r
147 \r
148 \r
149    //Loop\r
150    Eo *check = elm_check_add(box2);\r
151    evas_object_size_hint_weight_set(check, EVAS_HINT_EXPAND, 0);\r
152    evas_object_size_hint_align_set(check, EVAS_HINT_FILL, EVAS_HINT_FILL);\r
153    elm_object_text_set(check, "Loop");\r
154    evas_object_smart_callback_add(check, "changed", check_changed_cb, anim_view);\r
155    evas_object_show(check);\r
156    elm_box_pack_end(box2, check);\r
157 \r
158    //Speed: 0.5x\r
159    Eo *check2 = elm_check_add(box2);\r
160    evas_object_size_hint_weight_set(check2, EVAS_HINT_EXPAND, 0);\r
161    evas_object_size_hint_align_set(check2, EVAS_HINT_FILL, EVAS_HINT_FILL);\r
162    elm_object_text_set(check2, "Speed: 0.25x");\r
163    evas_object_smart_callback_add(check2, "changed", speed_changed_cb, anim_view);\r
164    evas_object_show(check2);\r
165    elm_box_pack_end(box2, check2);\r
166 \r
167    //Duration Text\r
168    Eo *label2 = elm_label_add(box2);\r
169    evas_object_size_hint_weight_set(label2, EVAS_HINT_EXPAND, 0);\r
170    evas_object_size_hint_align_set(label2, 0.5, 0);\r
171    evas_object_show(label2);\r
172    elm_box_pack_end(box2, label2);\r
173    char buf[50];\r
174    snprintf(buf, sizeof(buf), "Duration: %1.2fs", elm_animation_view_duration_time_get(anim_view));\r
175    elm_object_text_set(label2, buf);\r
176 \r
177    //Slider\r
178    Eo *slider = elm_slider_add(box);\r
179    elm_slider_indicator_show_set(slider, EINA_TRUE);\r
180    elm_slider_indicator_format_set(slider, "%1.2f");\r
181    elm_slider_min_max_set(slider, 0, 1);\r
182    evas_object_size_hint_weight_set(slider, EVAS_HINT_EXPAND, 0);\r
183    evas_object_size_hint_align_set(slider, EVAS_HINT_FILL, EVAS_HINT_FILL);\r
184    evas_object_smart_callback_add(slider, "changed", _slider_drag_cb, anim_view);\r
185    evas_object_show(slider);\r
186    elm_box_pack_end(box, slider);\r
187 \r
188    //Controller Set: 1\r
189    Eo *box3 = elm_box_add(box);\r
190    evas_object_size_hint_weight_set(box3, EVAS_HINT_EXPAND, 0);\r
191    evas_object_size_hint_align_set(box3, EVAS_HINT_FILL, 1);\r
192    elm_box_horizontal_set(box3, EINA_TRUE);\r
193    elm_box_pack_end(box, box3);\r
194    evas_object_show(box3);\r
195 \r
196    Eo *btn;\r
197 \r
198    //Play Button\r
199    btn = elm_button_add(box3);\r
200    evas_object_size_hint_weight_set(btn, EVAS_HINT_EXPAND, 0);\r
201    evas_object_size_hint_align_set(btn, EVAS_HINT_FILL, EVAS_HINT_FILL);\r
202    elm_object_text_set(btn, "Play");\r
203    evas_object_show(btn);\r
204    evas_object_smart_callback_add(btn, "clicked", btn_clicked_cb, anim_view);\r
205    elm_box_pack_end(box3, btn);\r
206 \r
207    //Play Back Button\r
208    btn = elm_button_add(box3);\r
209    evas_object_size_hint_weight_set(btn, EVAS_HINT_EXPAND, 0);\r
210    evas_object_size_hint_align_set(btn, EVAS_HINT_FILL, EVAS_HINT_FILL);\r
211    elm_object_text_set(btn, "Play Back");\r
212    evas_object_smart_callback_add(btn, "clicked", btn_clicked_cb, anim_view);\r
213    evas_object_show(btn);\r
214    elm_box_pack_end(box3, btn);\r
215 \r
216    //Stop Button\r
217    btn = elm_button_add(box3);\r
218    evas_object_size_hint_weight_set(btn, EVAS_HINT_EXPAND, 0);\r
219    evas_object_size_hint_align_set(btn, EVAS_HINT_FILL, EVAS_HINT_FILL);\r
220    elm_object_text_set(btn, "Stop");\r
221    evas_object_smart_callback_add(btn, "clicked", btn_clicked_cb, anim_view);\r
222    evas_object_show(btn);\r
223    elm_box_pack_end(box3, btn);\r
224 \r
225    //Controller Set: 2\r
226    Eo *box4 = elm_box_add(box);\r
227    evas_object_size_hint_weight_set(box4, EVAS_HINT_EXPAND, 0);\r
228    evas_object_size_hint_align_set(box4, EVAS_HINT_FILL, 1);\r
229    elm_box_horizontal_set(box4, EINA_TRUE);\r
230    elm_box_pack_end(box, box4);\r
231    evas_object_show(box4);\r
232 \r
233    //Pause Button\r
234    btn = elm_button_add(box4);\r
235    elm_object_text_set(btn, "Pause");\r
236    evas_object_size_hint_weight_set(btn, EVAS_HINT_EXPAND, 0);\r
237    evas_object_size_hint_align_set(btn, EVAS_HINT_FILL, EVAS_HINT_FILL);\r
238    evas_object_smart_callback_add(btn, "clicked", btn_clicked_cb, anim_view);\r
239    evas_object_show(btn);\r
240    elm_box_pack_end(box4, btn);\r
241 \r
242    //Resume Button\r
243    btn = elm_button_add(box4);\r
244    evas_object_size_hint_weight_set(btn, EVAS_HINT_EXPAND, 0);\r
245    evas_object_size_hint_align_set(btn, EVAS_HINT_FILL, EVAS_HINT_FILL);\r
246    elm_object_text_set(btn, "Resume");\r
247    evas_object_smart_callback_add(btn, "clicked", btn_clicked_cb, anim_view);\r
248    evas_object_show(btn);\r
249    elm_box_pack_end(box4, btn);\r
250 \r
251    evas_object_smart_callback_add(anim_view, "play,start", _state_update, label);\r
252    evas_object_smart_callback_add(anim_view, "play,stop", _state_update, label);\r
253    evas_object_smart_callback_add(anim_view, "play,pause", _state_update, label);\r
254    evas_object_smart_callback_add(anim_view, "play,resume", _state_update, label);\r
255 \r
256    evas_object_smart_callback_add(anim_view, "play,repeat", _play_repeated, label);\r
257    evas_object_smart_callback_add(anim_view, "play,done", _play_done, label);\r
258 \r
259    evas_object_smart_callback_add(anim_view, "play,update", _play_updated, slider);\r
260    evas_object_smart_callback_add(anim_view, "play,stop", _slider_reset, slider);\r
261 \r
262    update_anim_view_state(anim_view, label);\r
263 \r
264    return box;\r
265 \r
266 }\r
267 \r
268 int\r
269 main(int argc, char **argv)\r
270 {\r
271    setenv("ECTOR_BACKEND", "default", 1);\r
272    setenv("ELM_ACCEL", "gl", 1);\r
273 \r
274    elm_init(argc, argv);\r
275 \r
276    Eo *win = elm_win_util_standard_add(NULL, "test");\r
277    evas_object_smart_callback_add(win, "delete,request", win_del, 0);\r
278    elm_win_autodel_set(win, 1);\r
279 \r
280    char path[PATH_MAX];\r
281 \r
282    if (argc == 1)\r
283      {\r
284         printf("Usage: efl_animview [input_file]\n");\r
285         return 0;\r
286      }\r
287    else snprintf(path, sizeof(path), "%s/%s", DEMO_DIR, "heart.json");\r
288 \r
289    Eo *content = anim_view_test(win, path);\r
290 \r
291    elm_win_resize_object_add(win, content);\r
292 \r
293    evas_object_resize(win, WIDTH, HEIGHT);\r
294    evas_object_show(win);\r
295 \r
296    elm_run();\r
297 \r
298    elm_shutdown();\r
299 \r
300    return 0;\r
301 }\r