1 /* Run time dynamic linker.
2 Copyright (C) 1995 Free Software Foundation, Inc.
3 This file is part of the GNU C Library.
5 The GNU C Library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Library General Public License as
7 published by the Free Software Foundation; either version 2 of the
8 License, or (at your option) any later version.
10 The GNU C Library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Library General Public License for more details.
15 You should have received a copy of the GNU Library General Public
16 License along with the GNU C Library; see the file COPYING.LIB. If
17 not, write to the Free Software Foundation, Inc., 675 Mass Ave,
18 Cambridge, MA 02139, USA. */
21 #include "dynamic-link.h"
30 #error "sysdeps/MACHINE/dl-machine.h fails to define RTLD_START"
33 /* System-specific function to do initial startup for the dynamic linker.
34 After this, file access calls and getenv must work. This is responsible
35 for setting _dl_secure if we need to be secure (e.g. setuid),
36 and for setting _dl_argc and _dl_argv, and then calling _dl_main. */
37 extern Elf32_Addr _dl_sysdep_start (void **start_argptr,
38 void (*dl_main) (const Elf32_Phdr *phdr,
40 Elf32_Addr *user_entry));
46 struct r_debug dl_r_debug;
48 static void dl_main (const Elf32_Phdr *phdr,
50 Elf32_Addr *user_entry);
55 struct link_map rtld_map;
57 /* Figure out the run-time load address of the dynamic linker itself. */
58 rtld_map.l_addr = elf_machine_load_address ();
60 /* Read our own dynamic section and fill in the info array.
61 Conveniently, the first element of the GOT contains the
62 offset of _DYNAMIC relative to the run-time load address. */
63 rtld_map.l_ld = (void *) rtld_map.l_addr + *elf_machine_got ();
64 elf_get_dynamic_info (rtld_map.l_ld, rtld_map.l_info);
66 #ifdef ELF_MACHINE_BEFORE_RTLD_RELOC
67 ELF_MACHINE_BEFORE_RTLD_RELOC (rtld_map.l_info);
70 /* Relocate ourselves so we can do normal function calls and
71 data access using the global offset table. */
73 ELF_DYNAMIC_RELOCATE (&rtld_map, 0, NULL);
76 /* Now life is sane; we can call functions and access global data.
77 Set up to use the operating system facilities, and find out from
78 the operating system's program loader where to find the program
79 header table in core. */
81 dl_r_debug.r_ldbase = rtld_map.l_addr; /* Record our load address. */
83 /* Call the OS-dependent function to set up life so we can do things like
84 file access. It will call `dl_main' (below) to do all the real work
85 of the dynamic linker, and then unwind our frame and run the user
86 entry point on the same stack we entered on. */
87 return _dl_sysdep_start (&arg, &dl_main);
91 /* Now life is peachy; we can do all normal operations.
92 On to the real work. */
96 static int rtld_command; /* Nonzero if we were run directly. */
99 dl_main (const Elf32_Phdr *phdr,
101 Elf32_Addr *user_entry)
105 const Elf32_Phdr *ph;
107 const char *interpreter_name;
110 if (*user_entry == (Elf32_Addr) &_start)
112 /* Ho ho. We are not the program interpreter! We are the program
113 itself! This means someone ran ld.so as a command. Well, that
114 might be convenient to do sometimes. We support it by
115 interpreting the args like this:
117 ld.so PROGRAM ARGS...
119 The first argument is the name of a file containing an ELF
120 executable we will load and run with the following arguments.
121 To simplify life here, PROGRAM is searched for using the
122 normal rules for shared objects, rather than $PATH or anything
123 like that. We just load it and use its entry point; we don't
124 pay attention to its PT_INTERP command (we are the interpreter
125 ourselves). This is an easy way to test a new ld.so before
129 Usage: ld.so EXECUTABLE-FILE [ARGS-FOR-PROGRAM...]\n\
130 You have invoked `ld.so', the helper program for shared library executables.\n\
131 This program usually lives in the file `/lib/ld.so', and special directives\n\
132 in executable files using ELF shared libraries tell the system's program\n\
133 loader to load the helper program from this file. This helper program loads\n\
134 the shared libraries needed by the program executable, prepares the program\n\
135 to run, and runs it. You may invoke this helper program directly from the\n\
136 command line to load and run an ELF executable file; this is like executing\n\
137 that file itself, but always uses this helper program from the file you\n\
138 specified, instead of the helper program file specified in the executable\n\
139 file you run. This is mostly of use for maintainers to test new versions\n\
140 of this helper program; chances are you did not intend to run this program.\n"
144 interpreter_name = _dl_argv[0];
147 l = _dl_map_object (NULL, _dl_argv[0], user_entry);
150 l->l_type = lt_executable;
151 l->l_libname = (char *) "";
155 /* Create a link_map for the executable itself.
156 This will be what dlopen on "" returns. */
157 l = _dl_new_object ((char *) "", "", lt_executable);
160 interpreter_name = 0;
163 /* Scan the program header table for the dynamic section. */
164 for (ph = phdr; ph < &phdr[phent]; ++ph)
168 /* This tells us where to find the dynamic section,
169 which tells us everything we need to do. */
170 l->l_ld = (void *) l->l_addr + ph->p_vaddr;
173 /* This "interpreter segment" was used by the program loader to
174 find the program interpreter, which is this program itself, the
175 dynamic linker. We note what name finds us, so that a future
176 dlopen call or DT_NEEDED entry, for something that wants to link
177 against the dynamic linker as a shared library, will know that
178 the shared object is already loaded. */
179 interpreter_name = (void *) l->l_addr + ph->p_vaddr;
182 assert (interpreter_name); /* How else did we get here? */
184 /* Extract the contents of the dynamic section for easy access. */
185 elf_get_dynamic_info (l->l_ld, l->l_info);
186 /* Set up our cache of pointers into the hash table. */
189 if (l->l_info[DT_DEBUG])
190 /* There is a DT_DEBUG entry in the dynamic section. Fill it in
191 with the run-time address of the r_debug structure, which we
192 will set up later to communicate with the debugger. */
193 l->l_info[DT_DEBUG]->d_un.d_ptr = (Elf32_Addr) &dl_r_debug;
195 l = _dl_new_object ((char *) interpreter_name, interpreter_name,
198 /* Now process all the DT_NEEDED entries and map in the objects.
199 Each new link_map will go on the end of the chain, so we will
200 come across it later in the loop to map in its dependencies. */
201 for (l = _dl_loaded; l; l = l->l_next)
203 if (l->l_info[DT_NEEDED])
206 = (void *) l->l_addr + l->l_info[DT_STRTAB]->d_un.d_ptr;
208 for (d = l->l_ld; d->d_tag != DT_NULL; ++d)
209 if (d->d_tag == DT_NEEDED)
210 _dl_map_object (l, strtab + d->d_un.d_val, NULL);
212 l->l_deps_loaded = 1;
215 l = _dl_loaded->l_next;
216 assert (l->l_type == lt_interpreter);
217 if (l->l_opencount == 0)
219 /* No DT_NEEDED entry referred to the interpreter object itself.
220 Remove it from the maps we will use for symbol resolution. */
221 l->l_prev->l_next = l->l_next;
223 l->l_next->l_prev = l->l_prev;
226 lazy = !_dl_secure && *(getenv ("LD_BIND_NOW") ?: "") == '\0';
228 /* Now we have all the objects loaded. Relocate them all.
229 We do this in reverse order so that copy relocs of earlier
230 objects overwrite the data written by later objects. */
236 _dl_relocate_object (l, lazy);
240 /* Tell the debugger where to find the map of loaded objects. */
241 dl_r_debug.r_version = 1 /* R_DEBUG_VERSION XXX */;
242 dl_r_debug.r_map = _dl_loaded;
243 dl_r_debug.r_brk = (Elf32_Addr) &_dl_r_debug_state;
245 const char *errstring;
249 err = _dl_catch_error (&errstring, &errobj, &doit);
251 _dl_sysdep_fatal (_dl_argv[0] ?: "<program name unknown>",
252 ": error in loading shared libraries\n",
253 errobj ?: "", errobj ? ": " : "",
254 errstring, err ? ": " : NULL,
255 err ? strerror (err) : NULL, NULL);
257 /* Once we return, _dl_sysdep_start will invoke
258 the DT_INIT functions and then *USER_ENTRY. */
261 /* This function exists solely to have a breakpoint set on it by the
264 _dl_r_debug_state (void)
270 /* Define (weakly) our own assert failure function which doesn't use stdio.
271 If we are linked into the user program (-ldl), the normal __assert_fail
272 defn can override this one. */
274 #include "../stdio/_itoa.h"
277 __assert_fail (const char *assertion,
278 const char *file, unsigned int line, const char *function)
281 buf[sizeof buf - 1] = '\0';
282 _dl_sysdep_fatal ("BUG IN DYNAMIC LINKER ld.so: ",
283 file, ": ", _itoa (line, buf + sizeof buf - 1, 10, 0),
284 ": ", function ?: "", function ? ": " : "",
285 "Assertion `", assertion, "' failed!\n");
288 weak_symbol (__assert_fail)