1 // SPDX-License-Identifier: GPL-2.0+
3 * Copyright (c) 2015 Google, Inc
13 #include <stdio_dev.h>
15 #include <video_console.h>
16 #include <asm/cache.h>
18 #include <dm/device-internal.h>
19 #include <dm/uclass-internal.h>
25 * Theory of operation:
27 * Before relocation each device is bound. The driver for each device must
28 * set the @align and @size values in struct video_uc_plat. This
29 * information represents the requires size and alignment of the frame buffer
30 * for the device. The values can be an over-estimate but cannot be too
31 * small. The actual values will be suppled (in the same manner) by the bind()
32 * method after relocation.
34 * This information is then picked up by video_reserve() which works out how
35 * much memory is needed for all devices. This is allocated between
36 * gd->video_bottom and gd->video_top.
38 * After relocation the same process occurs. The driver supplies the same
39 * @size and @align information and this time video_post_bind() checks that
40 * the drivers does not overflow the allocated memory.
42 * The frame buffer address is actually set (to plat->base) in
43 * video_post_probe(). This function also clears the frame buffer and
44 * allocates a suitable text console device. This can then be used to write
45 * text to the video device.
47 DECLARE_GLOBAL_DATA_PTR;
50 * struct video_uc_priv - Information for the video uclass
52 * @video_ptr: Current allocation position of the video framebuffer pointer.
53 * While binding devices after relocation, this points to the next
54 * available address to use for a device's framebuffer. It starts at
55 * gd->video_top and works downwards, running out of space when it hits
58 struct video_uc_priv {
62 void video_set_flush_dcache(struct udevice *dev, bool flush)
64 struct video_priv *priv = dev_get_uclass_priv(dev);
66 priv->flush_dcache = flush;
69 static ulong alloc_fb(struct udevice *dev, ulong *addrp)
71 struct video_uc_plat *plat = dev_get_uclass_plat(dev);
72 ulong base, align, size;
77 align = plat->align ? plat->align : 1 << 20;
78 base = *addrp - plat->size;
87 int video_reserve(ulong *addrp)
92 gd->video_top = *addrp;
93 for (uclass_find_first_device(UCLASS_VIDEO, &dev);
95 uclass_find_next_device(&dev)) {
96 size = alloc_fb(dev, addrp);
97 debug("%s: Reserving %lx bytes at %lx for video device '%s'\n",
98 __func__, size, *addrp, dev->name);
101 /* Allocate space for PCI video devices in case there were not bound */
102 if (*addrp == gd->video_top)
103 *addrp -= CONFIG_VIDEO_PCI_DEFAULT_FB_SIZE;
105 gd->video_bottom = *addrp;
106 gd->fb_base = *addrp;
107 debug("Video frame buffers from %lx to %lx\n", gd->video_bottom,
113 int video_clear(struct udevice *dev)
115 struct video_priv *priv = dev_get_uclass_priv(dev);
118 switch (priv->bpix) {
120 if (IS_ENABLED(CONFIG_VIDEO_BPP16)) {
121 u16 *ppix = priv->fb;
122 u16 *end = priv->fb + priv->fb_size;
125 *ppix++ = priv->colour_bg;
129 if (IS_ENABLED(CONFIG_VIDEO_BPP32)) {
130 u32 *ppix = priv->fb;
131 u32 *end = priv->fb + priv->fb_size;
134 *ppix++ = priv->colour_bg;
138 memset(priv->fb, priv->colour_bg, priv->fb_size);
141 ret = video_sync_copy(dev, priv->fb, priv->fb + priv->fb_size);
148 void video_set_default_colors(struct udevice *dev, bool invert)
150 struct video_priv *priv = dev_get_uclass_priv(dev);
153 if (CONFIG_IS_ENABLED(SYS_WHITE_ON_BLACK)) {
154 /* White is used when switching to bold, use light gray here */
155 fore = VID_LIGHT_GRAY;
168 priv->fg_col_idx = fore;
169 priv->bg_col_idx = back;
170 priv->colour_fg = vid_console_color(priv, fore);
171 priv->colour_bg = vid_console_color(priv, back);
174 /* Flush video activity to the caches */
175 void video_sync(struct udevice *vid, bool force)
178 * flush_dcache_range() is declared in common.h but it seems that some
179 * architectures do not actually implement it. Is there a way to find
180 * out whether it exists? For now, ARM is safe.
182 #if defined(CONFIG_ARM) && !CONFIG_IS_ENABLED(SYS_DCACHE_OFF)
183 struct video_priv *priv = dev_get_uclass_priv(vid);
185 if (priv->flush_dcache) {
186 flush_dcache_range((ulong)priv->fb,
187 ALIGN((ulong)priv->fb + priv->fb_size,
188 CONFIG_SYS_CACHELINE_SIZE));
190 #elif defined(CONFIG_VIDEO_SANDBOX_SDL)
191 struct video_priv *priv = dev_get_uclass_priv(vid);
192 static ulong last_sync;
194 if (force || get_timer(last_sync) > 10) {
195 sandbox_sdl_sync(priv->fb);
196 last_sync = get_timer(0);
201 void video_sync_all(void)
205 for (uclass_find_first_device(UCLASS_VIDEO, &dev);
207 uclass_find_next_device(&dev)) {
208 if (device_active(dev))
209 video_sync(dev, true);
213 int video_get_xsize(struct udevice *dev)
215 struct video_priv *priv = dev_get_uclass_priv(dev);
220 int video_get_ysize(struct udevice *dev)
222 struct video_priv *priv = dev_get_uclass_priv(dev);
227 #ifdef CONFIG_VIDEO_COPY
228 int video_sync_copy(struct udevice *dev, void *from, void *to)
230 struct video_priv *priv = dev_get_uclass_priv(dev);
235 /* Find the offset of the first byte to copy */
236 if ((ulong)to > (ulong)from) {
238 offset = from - priv->fb;
241 offset = to - priv->fb;
245 * Allow a bit of leeway for valid requests somewhere near the
248 if (offset < -priv->fb_size || offset > 2 * priv->fb_size) {
252 snprintf(str, sizeof(str),
253 "[sync_copy fb=%p, from=%p, to=%p, offset=%lx]",
254 priv->fb, from, to, offset);
255 console_puts_select_stderr(true, str);
261 * Silently crop the memcpy. This allows callers to avoid doing
262 * this themselves. It is common for the end pointer to go a
263 * few lines after the end of the frame buffer, since most of
264 * the update algorithms terminate a line after their last write
266 if (offset + size > priv->fb_size) {
267 size = priv->fb_size - offset;
268 } else if (offset < 0) {
273 memcpy(priv->copy_fb + offset, priv->fb + offset, size);
280 /* Set up the colour map */
281 static int video_pre_probe(struct udevice *dev)
283 struct video_priv *priv = dev_get_uclass_priv(dev);
285 priv->cmap = calloc(256, sizeof(ushort));
292 static int video_pre_remove(struct udevice *dev)
294 struct video_priv *priv = dev_get_uclass_priv(dev);
301 /* Set up the display ready for use */
302 static int video_post_probe(struct udevice *dev)
304 struct video_uc_plat *plat = dev_get_uclass_plat(dev);
305 struct video_priv *priv = dev_get_uclass_priv(dev);
306 char name[30], drv[15], *str;
307 const char *drv_name = drv;
308 struct udevice *cons;
311 /* Set up the line and display size */
312 priv->fb = map_sysmem(plat->base, plat->size);
313 if (!priv->line_length)
314 priv->line_length = priv->xsize * VNBYTES(priv->bpix);
316 priv->fb_size = priv->line_length * priv->ysize;
318 if (IS_ENABLED(CONFIG_VIDEO_COPY) && plat->copy_base)
319 priv->copy_fb = map_sysmem(plat->copy_base, plat->size);
322 video_set_default_colors(dev, false);
324 if (!CONFIG_IS_ENABLED(NO_FB_CLEAR))
328 * Create a text console device. For now we always do this, although
329 * it might be useful to support only bitmap drawing on the device
330 * for boards that don't need to display text. We create a TrueType
331 * console if enabled, a rotated console if the video driver requests
332 * it, otherwise a normal console.
334 * The console can be override by setting vidconsole_drv_name before
335 * probing this video driver, or in the probe() method.
337 * TrueType does not support rotation at present so fall back to the
338 * rotated console in that case.
340 if (!priv->rot && IS_ENABLED(CONFIG_CONSOLE_TRUETYPE)) {
341 snprintf(name, sizeof(name), "%s.vidconsole_tt", dev->name);
342 strcpy(drv, "vidconsole_tt");
344 snprintf(name, sizeof(name), "%s.vidconsole%d", dev->name,
346 snprintf(drv, sizeof(drv), "vidconsole%d", priv->rot);
352 if (priv->vidconsole_drv_name)
353 drv_name = priv->vidconsole_drv_name;
354 ret = device_bind_driver(dev, drv_name, str, &cons);
356 debug("%s: Cannot bind console driver\n", __func__);
360 ret = device_probe(cons);
362 debug("%s: Cannot probe console driver\n", __func__);
369 /* Post-relocation, allocate memory for the frame buffer */
370 static int video_post_bind(struct udevice *dev)
372 struct video_uc_priv *uc_priv;
376 /* Before relocation there is nothing to do here */
377 if (!(gd->flags & GD_FLG_RELOC))
380 /* Set up the video pointer, if this is the first device */
381 uc_priv = dev->uclass->priv;
382 if (!uc_priv->video_ptr)
383 uc_priv->video_ptr = gd->video_top;
385 /* Allocate framebuffer space for this device */
386 addr = uc_priv->video_ptr;
387 size = alloc_fb(dev, &addr);
388 if (addr < gd->video_bottom) {
389 /* Device tree node may need the 'u-boot,dm-pre-reloc' or
390 * 'u-boot,dm-pre-proper' tag
392 printf("Video device '%s' cannot allocate frame buffer memory -ensure the device is set up before relocation\n",
396 debug("%s: Claiming %lx bytes at %lx for video device '%s'\n",
397 __func__, size, addr, dev->name);
398 uc_priv->video_ptr = addr;
403 UCLASS_DRIVER(video) = {
406 .flags = DM_UC_FLAG_SEQ_ALIAS,
407 .post_bind = video_post_bind,
408 .pre_probe = video_pre_probe,
409 .post_probe = video_post_probe,
410 .pre_remove = video_pre_remove,
411 .priv_auto = sizeof(struct video_uc_priv),
412 .per_device_auto = sizeof(struct video_priv),
413 .per_device_plat_auto = sizeof(struct video_uc_plat),