2 * linux/drivers/video/ps3fb.c -- PS3 GPU frame buffer device
4 * Copyright (C) 2006 Sony Computer Entertainment Inc.
5 * Copyright 2006, 2007 Sony Corporation
7 * This file is based on :
9 * linux/drivers/video/vfb.c -- Virtual frame buffer device
11 * Copyright (C) 2002 James Simmons
13 * Copyright (C) 1997 Geert Uytterhoeven
15 * This file is subject to the terms and conditions of the GNU General Public
16 * License. See the file COPYING in the main directory of this archive for
20 #include <linux/module.h>
21 #include <linux/kernel.h>
22 #include <linux/errno.h>
23 #include <linux/string.h>
25 #include <linux/interrupt.h>
26 #include <linux/console.h>
27 #include <linux/ioctl.h>
28 #include <linux/kthread.h>
29 #include <linux/freezer.h>
30 #include <linux/uaccess.h>
32 #include <linux/init.h>
34 #include <asm/cell-regs.h>
35 #include <asm/lv1call.h>
36 #include <asm/ps3av.h>
37 #include <asm/ps3fb.h>
39 #include <asm/ps3gpu.h>
42 #define DEVICE_NAME "ps3fb"
44 #define GPU_CMD_BUF_SIZE (2 * 1024 * 1024)
45 #define GPU_FB_START (64 * 1024)
46 #define GPU_IOIF (0x0d000000UL)
47 #define GPU_ALIGN_UP(x) _ALIGN_UP((x), 64)
48 #define GPU_MAX_LINE_LENGTH (65536 - 64)
50 #define GPU_INTR_STATUS_VSYNC_0 0 /* vsync on head A */
51 #define GPU_INTR_STATUS_VSYNC_1 1 /* vsync on head B */
52 #define GPU_INTR_STATUS_FLIP_0 3 /* flip head A */
53 #define GPU_INTR_STATUS_FLIP_1 4 /* flip head B */
54 #define GPU_INTR_STATUS_QUEUE_0 5 /* queue head A */
55 #define GPU_INTR_STATUS_QUEUE_1 6 /* queue head B */
57 #define GPU_DRIVER_INFO_VERSION 0x211
91 struct gpu_driver_info {
101 struct display_head display_head[8];
108 u64 context_handle, memory_handle;
109 struct gpu_driver_info *dinfo;
111 u64 vblank_count; /* frame count */
112 wait_queue_head_t wait_vsync;
114 atomic_t ext_flip; /* on/off flip with vsync */
115 atomic_t f_count; /* fb_open count */
118 struct task_struct *task;
120 static struct ps3fb_priv ps3fb;
123 u32 pseudo_palette[16];
124 int mode_id, new_mode_id;
125 unsigned int num_frames; /* num of frame buffers */
128 unsigned int ddr_line_length;
129 unsigned int ddr_frame_size;
130 unsigned int xdr_frame_size;
131 unsigned int full_offset; /* start of fullscreen DDR fb */
132 unsigned int fb_offset; /* start of actual DDR fb */
133 unsigned int pan_offset;
137 #define FIRST_NATIVE_MODE_INDEX 10
139 static const struct fb_videomode ps3fb_modedb[] = {
140 /* 60 Hz broadcast modes (modes "1" to "5") */
143 "480i", 60, 576, 384, 74074, 130, 89, 78, 57, 63, 6,
144 FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
147 "480p", 60, 576, 384, 37037, 130, 89, 78, 57, 63, 6,
148 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
151 "720p", 60, 1124, 644, 13481, 298, 148, 57, 44, 80, 5,
152 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
155 "1080i", 60, 1688, 964, 13481, 264, 160, 94, 62, 88, 5,
156 FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
159 "1080p", 60, 1688, 964, 6741, 264, 160, 94, 62, 88, 5,
160 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
163 /* 50 Hz broadcast modes (modes "6" to "10") */
166 "576i", 50, 576, 460, 74074, 142, 83, 97, 63, 63, 5,
167 FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
170 "576p", 50, 576, 460, 37037, 142, 83, 97, 63, 63, 5,
171 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
174 "720p", 50, 1124, 644, 13468, 298, 478, 57, 44, 80, 5,
175 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
178 "1080i", 50, 1688, 964, 13468, 264, 600, 94, 62, 88, 5,
179 FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
182 "1080p", 50, 1688, 964, 6734, 264, 600, 94, 62, 88, 5,
183 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
186 [FIRST_NATIVE_MODE_INDEX] =
187 /* 60 Hz broadcast modes (full resolution versions of modes "1" to "5") */
190 "480if", 60, 720, 480, 74074, 58, 17, 30, 9, 63, 6,
191 FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
194 "480pf", 60, 720, 480, 37037, 58, 17, 30, 9, 63, 6,
195 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
198 "720pf", 60, 1280, 720, 13481, 220, 70, 19, 6, 80, 5,
199 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
202 "1080if", 60, 1920, 1080, 13481, 148, 44, 36, 4, 88, 5,
203 FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
206 "1080pf", 60, 1920, 1080, 6741, 148, 44, 36, 4, 88, 5,
207 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
210 /* 50 Hz broadcast modes (full resolution versions of modes "6" to "10") */
213 "576if", 50, 720, 576, 74074, 70, 11, 39, 5, 63, 5,
214 FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
217 "576pf", 50, 720, 576, 37037, 70, 11, 39, 5, 63, 5,
218 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
221 "720pf", 50, 1280, 720, 13468, 220, 400, 19, 6, 80, 5,
222 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
225 "1080if", 50, 1920, 1080, 13468, 148, 484, 36, 4, 88, 5,
226 FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
229 "1080pf", 50, 1920, 1080, 6734, 148, 484, 36, 4, 88, 5,
230 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
233 /* VESA modes (modes "11" to "13") */
236 "wxga", 60, 1280, 768, 12924, 160, 24, 29, 3, 136, 6,
237 0, FB_VMODE_NONINTERLACED,
241 "sxga", 60, 1280, 1024, 9259, 248, 48, 38, 1, 112, 3,
242 FB_SYNC_HOR_HIGH_ACT | FB_SYNC_VERT_HIGH_ACT, FB_VMODE_NONINTERLACED,
246 "wuxga", 60, 1920, 1200, 6494, 80, 48, 26, 3, 32, 6,
247 FB_SYNC_HOR_HIGH_ACT, FB_VMODE_NONINTERLACED,
256 #define BPP 4 /* number of bytes per pixel */
259 static int ps3fb_mode;
260 module_param(ps3fb_mode, int, 0);
262 static char *mode_option;
264 static int ps3fb_cmp_mode(const struct fb_videomode *vmode,
265 const struct fb_var_screeninfo *var)
267 long xres, yres, left_margin, right_margin, upper_margin, lower_margin;
271 if (var->xres > vmode->xres || var->yres > vmode->yres ||
272 var->pixclock > vmode->pixclock ||
273 var->hsync_len > vmode->hsync_len ||
274 var->vsync_len > vmode->vsync_len)
277 /* progressive/interlaced must match */
278 if ((var->vmode & FB_VMODE_MASK) != vmode->vmode)
281 /* minimum resolution */
282 xres = max(var->xres, 1U);
283 yres = max(var->yres, 1U);
285 /* minimum margins */
286 left_margin = max(var->left_margin, vmode->left_margin);
287 right_margin = max(var->right_margin, vmode->right_margin);
288 upper_margin = max(var->upper_margin, vmode->upper_margin);
289 lower_margin = max(var->lower_margin, vmode->lower_margin);
291 /* resolution + margins may not exceed native parameters */
292 dx = ((long)vmode->left_margin + (long)vmode->xres +
293 (long)vmode->right_margin) -
294 (left_margin + xres + right_margin);
298 dy = ((long)vmode->upper_margin + (long)vmode->yres +
299 (long)vmode->lower_margin) -
300 (upper_margin + yres + lower_margin);
308 /* resolution difference */
309 return (vmode->xres - xres) * (vmode->yres - yres);
312 static const struct fb_videomode *ps3fb_native_vmode(enum ps3av_mode_num id)
314 return &ps3fb_modedb[FIRST_NATIVE_MODE_INDEX + id - 1];
317 static const struct fb_videomode *ps3fb_vmode(int id)
319 u32 mode = id & PS3AV_MODE_MASK;
321 if (mode < PS3AV_MODE_480I || mode > PS3AV_MODE_WUXGA)
324 if (mode <= PS3AV_MODE_1080P50 && !(id & PS3AV_MODE_FULL)) {
325 /* Non-fullscreen broadcast mode */
326 return &ps3fb_modedb[mode - 1];
329 return ps3fb_native_vmode(mode);
332 static unsigned int ps3fb_find_mode(struct fb_var_screeninfo *var,
333 u32 *ddr_line_length, u32 *xdr_line_length)
335 unsigned int id, best_id;
337 const struct fb_videomode *vmode;
342 pr_debug("%s: wanted %u [%u] %u x %u [%u] %u\n", __func__,
343 var->left_margin, var->xres, var->right_margin,
344 var->upper_margin, var->yres, var->lower_margin);
345 for (id = PS3AV_MODE_480I; id <= PS3AV_MODE_WUXGA; id++) {
346 vmode = ps3fb_native_vmode(id);
347 diff = ps3fb_cmp_mode(vmode, var);
348 pr_debug("%s: mode %u: %u [%u] %u x %u [%u] %u: diff = %d\n",
349 __func__, id, vmode->left_margin, vmode->xres,
350 vmode->right_margin, vmode->upper_margin,
351 vmode->yres, vmode->lower_margin, diff);
354 if (diff < best_diff) {
363 pr_debug("%s: no suitable mode found\n", __func__);
368 vmode = ps3fb_native_vmode(id);
370 *ddr_line_length = vmode->xres * BPP;
372 /* minimum resolution */
378 /* minimum virtual resolution */
379 if (var->xres_virtual < var->xres)
380 var->xres_virtual = var->xres;
381 if (var->yres_virtual < var->yres)
382 var->yres_virtual = var->yres;
384 /* minimum margins */
385 if (var->left_margin < vmode->left_margin)
386 var->left_margin = vmode->left_margin;
387 if (var->right_margin < vmode->right_margin)
388 var->right_margin = vmode->right_margin;
389 if (var->upper_margin < vmode->upper_margin)
390 var->upper_margin = vmode->upper_margin;
391 if (var->lower_margin < vmode->lower_margin)
392 var->lower_margin = vmode->lower_margin;
395 gap = ((long)vmode->left_margin + (long)vmode->xres +
396 (long)vmode->right_margin) -
397 ((long)var->left_margin + (long)var->xres +
398 (long)var->right_margin);
400 var->left_margin += gap/2;
401 var->right_margin += (gap+1)/2;
402 pr_debug("%s: rounded up H to %u [%u] %u\n", __func__,
403 var->left_margin, var->xres, var->right_margin);
406 gap = ((long)vmode->upper_margin + (long)vmode->yres +
407 (long)vmode->lower_margin) -
408 ((long)var->upper_margin + (long)var->yres +
409 (long)var->lower_margin);
411 var->upper_margin += gap/2;
412 var->lower_margin += (gap+1)/2;
413 pr_debug("%s: rounded up V to %u [%u] %u\n", __func__,
414 var->upper_margin, var->yres, var->lower_margin);
418 var->pixclock = vmode->pixclock;
419 var->hsync_len = vmode->hsync_len;
420 var->vsync_len = vmode->vsync_len;
421 var->sync = vmode->sync;
423 if (ps3_compare_firmware_version(1, 9, 0) >= 0) {
424 *xdr_line_length = GPU_ALIGN_UP(var->xres_virtual * BPP);
425 if (*xdr_line_length > GPU_MAX_LINE_LENGTH)
426 *xdr_line_length = GPU_MAX_LINE_LENGTH;
428 *xdr_line_length = *ddr_line_length;
430 if (vmode->sync & FB_SYNC_BROADCAST) {
431 /* Full broadcast modes have the full mode bit set */
432 if (vmode->xres == var->xres && vmode->yres == var->yres)
433 id |= PS3AV_MODE_FULL;
436 pr_debug("%s: mode %u\n", __func__, id);
440 static void ps3fb_sync_image(struct device *dev, u64 frame_offset,
441 u64 dst_offset, u64 src_offset, u32 width,
442 u32 height, u32 dst_line_length,
448 line_length = dst_line_length;
449 if (src_line_length != dst_line_length)
450 line_length |= (u64)src_line_length << 32;
452 src_offset += GPU_FB_START;
454 mutex_lock(&ps3_gpu_mutex);
455 status = lv1_gpu_fb_blit(ps3fb.context_handle, dst_offset,
456 GPU_IOIF + src_offset,
457 L1GPU_FB_BLIT_WAIT_FOR_COMPLETION |
458 (width << 16) | height,
460 mutex_unlock(&ps3_gpu_mutex);
463 dev_err(dev, "%s: lv1_gpu_fb_blit failed: %d\n", __func__,
466 status = lv1_gpu_display_flip(ps3fb.context_handle, 0, frame_offset);
468 dev_err(dev, "%s: lv1_gpu_display_flip failed: %d\n", __func__,
472 status = lv1_gpu_display_flip(ps3fb.context_handle, 1, frame_offset);
474 dev_err(dev, "%s: lv1_gpu_display_flip failed: %d\n", __func__,
479 static int ps3fb_sync(struct fb_info *info, u32 frame)
481 struct ps3fb_par *par = info->par;
483 u64 ddr_base, xdr_base;
485 if (frame > par->num_frames - 1) {
486 dev_dbg(info->device, "%s: invalid frame number (%u)\n",
492 xdr_base = frame * par->xdr_frame_size;
493 ddr_base = frame * par->ddr_frame_size;
495 ps3fb_sync_image(info->device, ddr_base + par->full_offset,
496 ddr_base + par->fb_offset, xdr_base + par->pan_offset,
497 par->width, par->height, par->ddr_line_length,
498 info->fix.line_length);
504 static int ps3fb_open(struct fb_info *info, int user)
506 atomic_inc(&ps3fb.f_count);
510 static int ps3fb_release(struct fb_info *info, int user)
512 if (atomic_dec_and_test(&ps3fb.f_count)) {
513 if (atomic_read(&ps3fb.ext_flip)) {
514 atomic_set(&ps3fb.ext_flip, 0);
515 if (console_trylock()) {
516 ps3fb_sync(info, 0); /* single buffer */
525 * Setting the video mode has been split into two parts.
526 * First part, xxxfb_check_var, must not write anything
527 * to hardware, it should only verify and adjust var.
528 * This means it doesn't alter par but it does use hardware
529 * data from it to check this var.
532 static int ps3fb_check_var(struct fb_var_screeninfo *var, struct fb_info *info)
534 u32 xdr_line_length, ddr_line_length;
537 mode = ps3fb_find_mode(var, &ddr_line_length, &xdr_line_length);
542 if (var->xres_virtual > xdr_line_length / BPP) {
543 dev_dbg(info->device,
544 "Horizontal virtual screen size too large\n");
548 if (var->xoffset + var->xres > var->xres_virtual ||
549 var->yoffset + var->yres > var->yres_virtual) {
550 dev_dbg(info->device, "panning out-of-range\n");
554 /* We support ARGB8888 only */
555 if (var->bits_per_pixel > 32 || var->grayscale ||
556 var->red.offset > 16 || var->green.offset > 8 ||
557 var->blue.offset > 0 || var->transp.offset > 24 ||
558 var->red.length > 8 || var->green.length > 8 ||
559 var->blue.length > 8 || var->transp.length > 8 ||
560 var->red.msb_right || var->green.msb_right ||
561 var->blue.msb_right || var->transp.msb_right || var->nonstd) {
562 dev_dbg(info->device, "We support ARGB8888 only\n");
566 var->bits_per_pixel = 32;
567 var->red.offset = 16;
568 var->green.offset = 8;
569 var->blue.offset = 0;
570 var->transp.offset = 24;
572 var->green.length = 8;
573 var->blue.length = 8;
574 var->transp.length = 8;
575 var->red.msb_right = 0;
576 var->green.msb_right = 0;
577 var->blue.msb_right = 0;
578 var->transp.msb_right = 0;
580 /* Rotation is not supported */
582 dev_dbg(info->device, "Rotation is not supported\n");
587 if (var->yres_virtual * xdr_line_length > info->fix.smem_len) {
588 dev_dbg(info->device, "Not enough memory\n");
599 * This routine actually sets the video mode.
602 static int ps3fb_set_par(struct fb_info *info)
604 struct ps3fb_par *par = info->par;
605 unsigned int mode, ddr_line_length, xdr_line_length, lines, maxlines;
606 unsigned int ddr_xoff, ddr_yoff, offset;
607 const struct fb_videomode *vmode;
610 mode = ps3fb_find_mode(&info->var, &ddr_line_length, &xdr_line_length);
614 vmode = ps3fb_native_vmode(mode & PS3AV_MODE_MASK);
616 info->fix.xpanstep = info->var.xres_virtual > info->var.xres ? 1 : 0;
617 info->fix.ypanstep = info->var.yres_virtual > info->var.yres ? 1 : 0;
618 info->fix.line_length = xdr_line_length;
620 par->ddr_line_length = ddr_line_length;
621 par->ddr_frame_size = vmode->yres * ddr_line_length;
622 par->xdr_frame_size = info->var.yres_virtual * xdr_line_length;
624 par->num_frames = info->fix.smem_len /
625 max(par->ddr_frame_size, par->xdr_frame_size);
627 /* Keep the special bits we cannot set using fb_var_screeninfo */
628 par->new_mode_id = (par->new_mode_id & ~PS3AV_MODE_MASK) | mode;
630 par->width = info->var.xres;
631 par->height = info->var.yres;
633 /* Start of the virtual frame buffer (relative to fullscreen) */
634 ddr_xoff = info->var.left_margin - vmode->left_margin;
635 ddr_yoff = info->var.upper_margin - vmode->upper_margin;
636 offset = ddr_yoff * ddr_line_length + ddr_xoff * BPP;
638 par->fb_offset = GPU_ALIGN_UP(offset);
639 par->full_offset = par->fb_offset - offset;
640 par->pan_offset = info->var.yoffset * xdr_line_length +
641 info->var.xoffset * BPP;
643 if (par->new_mode_id != par->mode_id) {
644 if (ps3av_set_video_mode(par->new_mode_id)) {
645 par->new_mode_id = par->mode_id;
648 par->mode_id = par->new_mode_id;
651 /* Clear XDR frame buffer memory */
652 memset((void __force *)info->screen_base, 0, info->fix.smem_len);
654 /* Clear DDR frame buffer memory */
655 lines = vmode->yres * par->num_frames;
656 if (par->full_offset)
658 maxlines = info->fix.smem_len / ddr_line_length;
659 for (dst = 0; lines; dst += maxlines * ddr_line_length) {
660 unsigned int l = min(lines, maxlines);
661 ps3fb_sync_image(info->device, 0, dst, 0, vmode->xres, l,
662 ddr_line_length, ddr_line_length);
670 * Set a single color register. The values supplied are already
671 * rounded down to the hardware's capabilities (according to the
672 * entries in the var structure). Return != 0 for invalid regno.
675 static int ps3fb_setcolreg(unsigned int regno, unsigned int red,
676 unsigned int green, unsigned int blue,
677 unsigned int transp, struct fb_info *info)
687 ((u32 *)info->pseudo_palette)[regno] = transp << 24 | red << 16 |
692 static int ps3fb_pan_display(struct fb_var_screeninfo *var,
693 struct fb_info *info)
695 struct ps3fb_par *par = info->par;
697 par->pan_offset = var->yoffset * info->fix.line_length +
703 * As we have a virtual frame buffer, we need our own mmap function
706 static int ps3fb_mmap(struct fb_info *info, struct vm_area_struct *vma)
708 unsigned long size, offset;
710 size = vma->vm_end - vma->vm_start;
711 offset = vma->vm_pgoff << PAGE_SHIFT;
712 if (offset + size > info->fix.smem_len)
715 offset += info->fix.smem_start;
716 if (remap_pfn_range(vma, vma->vm_start, offset >> PAGE_SHIFT,
717 size, vma->vm_page_prot))
720 dev_dbg(info->device, "ps3fb: mmap framebuffer P(%lx)->V(%lx)\n",
721 offset, vma->vm_start);
729 static int ps3fb_blank(int blank, struct fb_info *info)
733 dev_dbg(info->device, "%s: blank:%d\n", __func__, blank);
735 case FB_BLANK_POWERDOWN:
736 case FB_BLANK_HSYNC_SUSPEND:
737 case FB_BLANK_VSYNC_SUSPEND:
738 case FB_BLANK_NORMAL:
739 retval = ps3av_video_mute(1); /* mute on */
741 ps3fb.is_blanked = 1;
744 default: /* unblank */
745 retval = ps3av_video_mute(0); /* mute off */
747 ps3fb.is_blanked = 0;
753 static int ps3fb_get_vblank(struct fb_vblank *vblank)
755 memset(vblank, 0, sizeof(*vblank));
756 vblank->flags = FB_VBLANK_HAVE_VSYNC;
760 static int ps3fb_wait_for_vsync(u32 crtc)
765 count = ps3fb.vblank_count;
766 ret = wait_event_interruptible_timeout(ps3fb.wait_vsync,
767 count != ps3fb.vblank_count,
780 static int ps3fb_ioctl(struct fb_info *info, unsigned int cmd,
783 void __user *argp = (void __user *)arg;
785 int retval = -EFAULT;
790 struct fb_vblank vblank;
791 dev_dbg(info->device, "FBIOGET_VBLANK:\n");
792 retval = ps3fb_get_vblank(&vblank);
796 if (copy_to_user(argp, &vblank, sizeof(vblank)))
801 case FBIO_WAITFORVSYNC:
804 dev_dbg(info->device, "FBIO_WAITFORVSYNC:\n");
805 if (get_user(crt, (u32 __user *) arg))
808 retval = ps3fb_wait_for_vsync(crt);
812 case PS3FB_IOCTL_SETMODE:
814 struct ps3fb_par *par = info->par;
815 const struct fb_videomode *vmode;
816 struct fb_var_screeninfo var;
818 if (copy_from_user(&val, argp, sizeof(val)))
821 if (!(val & PS3AV_MODE_MASK)) {
822 u32 id = ps3av_get_auto_mode();
824 val = (val & ~PS3AV_MODE_MASK) | id;
826 dev_dbg(info->device, "PS3FB_IOCTL_SETMODE:%x\n", val);
828 vmode = ps3fb_vmode(val);
831 fb_videomode_to_var(&var, vmode);
833 info->flags |= FBINFO_MISC_USEREVENT;
834 /* Force, in case only special bits changed */
835 var.activate |= FB_ACTIVATE_FORCE;
836 par->new_mode_id = val;
837 retval = fb_set_var(info, &var);
838 info->flags &= ~FBINFO_MISC_USEREVENT;
844 case PS3FB_IOCTL_GETMODE:
845 val = ps3av_get_mode();
846 dev_dbg(info->device, "PS3FB_IOCTL_GETMODE:%x\n", val);
847 if (!copy_to_user(argp, &val, sizeof(val)))
851 case PS3FB_IOCTL_SCREENINFO:
853 struct ps3fb_par *par = info->par;
854 struct ps3fb_ioctl_res res;
855 dev_dbg(info->device, "PS3FB_IOCTL_SCREENINFO:\n");
856 res.xres = info->fix.line_length / BPP;
857 res.yres = info->var.yres_virtual;
858 res.xoff = (res.xres - info->var.xres) / 2;
859 res.yoff = (res.yres - info->var.yres) / 2;
860 res.num_frames = par->num_frames;
861 if (!copy_to_user(argp, &res, sizeof(res)))
867 dev_dbg(info->device, "PS3FB_IOCTL_ON:\n");
868 atomic_inc(&ps3fb.ext_flip);
872 case PS3FB_IOCTL_OFF:
873 dev_dbg(info->device, "PS3FB_IOCTL_OFF:\n");
874 atomic_dec_if_positive(&ps3fb.ext_flip);
878 case PS3FB_IOCTL_FSEL:
879 if (copy_from_user(&val, argp, sizeof(val)))
882 dev_dbg(info->device, "PS3FB_IOCTL_FSEL:%d\n", val);
884 retval = ps3fb_sync(info, val);
889 retval = -ENOIOCTLCMD;
895 static int ps3fbd(void *arg)
897 struct fb_info *info = arg;
900 while (!kthread_should_stop()) {
902 set_current_state(TASK_INTERRUPTIBLE);
903 if (ps3fb.is_kicked) {
906 ps3fb_sync(info, 0); /* single buffer */
914 static irqreturn_t ps3fb_vsync_interrupt(int irq, void *ptr)
916 struct device *dev = ptr;
919 struct display_head *head = &ps3fb.dinfo->display_head[1];
921 status = lv1_gpu_context_intr(ps3fb.context_handle, &v1);
923 dev_err(dev, "%s: lv1_gpu_context_intr failed: %d\n", __func__,
928 if (v1 & (1 << GPU_INTR_STATUS_VSYNC_1)) {
930 ps3fb.vblank_count = head->vblank_count;
931 if (ps3fb.task && !ps3fb.is_blanked &&
932 !atomic_read(&ps3fb.ext_flip)) {
934 wake_up_process(ps3fb.task);
936 wake_up_interruptible(&ps3fb.wait_vsync);
943 static struct fb_ops ps3fb_ops = {
944 .fb_open = ps3fb_open,
945 .fb_release = ps3fb_release,
946 .fb_read = fb_sys_read,
947 .fb_write = fb_sys_write,
948 .fb_check_var = ps3fb_check_var,
949 .fb_set_par = ps3fb_set_par,
950 .fb_setcolreg = ps3fb_setcolreg,
951 .fb_pan_display = ps3fb_pan_display,
952 .fb_fillrect = sys_fillrect,
953 .fb_copyarea = sys_copyarea,
954 .fb_imageblit = sys_imageblit,
955 .fb_mmap = ps3fb_mmap,
956 .fb_blank = ps3fb_blank,
957 .fb_ioctl = ps3fb_ioctl,
958 .fb_compat_ioctl = ps3fb_ioctl
961 static struct fb_fix_screeninfo ps3fb_fix __initdata = {
963 .type = FB_TYPE_PACKED_PIXELS,
964 .visual = FB_VISUAL_TRUECOLOR,
965 .accel = FB_ACCEL_NONE,
968 static int ps3fb_probe(struct ps3_system_bus_device *dev)
970 struct fb_info *info;
971 struct ps3fb_par *par;
974 u64 lpar_dma_control = 0;
975 u64 lpar_driver_info = 0;
976 u64 lpar_reports = 0;
977 u64 lpar_reports_size = 0;
979 struct gpu_driver_info *dinfo;
982 struct task_struct *task;
983 unsigned long max_ps3fb_size;
985 if (ps3fb_videomemory.size < GPU_CMD_BUF_SIZE) {
986 dev_err(&dev->core, "%s: Not enough video memory\n", __func__);
990 retval = ps3_open_hv_device(dev);
992 dev_err(&dev->core, "%s: ps3_open_hv_device failed\n",
998 ps3fb_mode = ps3av_get_mode();
999 dev_dbg(&dev->core, "ps3fb_mode: %d\n", ps3fb_mode);
1001 atomic_set(&ps3fb.f_count, -1); /* fbcon opens ps3fb */
1002 atomic_set(&ps3fb.ext_flip, 0); /* for flip with vsync */
1003 init_waitqueue_head(&ps3fb.wait_vsync);
1006 status = lv1_gpu_display_sync(0x0, 0, L1GPU_DISPLAY_SYNC_VSYNC);
1008 dev_err(&dev->core, "%s: lv1_gpu_display_sync failed: %d\n",
1011 goto err_close_device;
1015 status = lv1_gpu_display_sync(0x0, 1, L1GPU_DISPLAY_SYNC_VSYNC);
1017 dev_err(&dev->core, "%s: lv1_gpu_display_sync failed: %d\n",
1020 goto err_close_device;
1024 max_ps3fb_size = _ALIGN_UP(GPU_IOIF, 256*1024*1024) - GPU_IOIF;
1025 if (ps3fb_videomemory.size > max_ps3fb_size) {
1026 dev_info(&dev->core, "Limiting ps3fb mem size to %lu bytes\n",
1028 ps3fb_videomemory.size = max_ps3fb_size;
1031 /* get gpu context handle */
1032 status = lv1_gpu_memory_allocate(ps3fb_videomemory.size, 0, 0, 0, 0,
1033 &ps3fb.memory_handle, &ddr_lpar);
1035 dev_err(&dev->core, "%s: lv1_gpu_memory_allocate failed: %d\n",
1038 goto err_close_device;
1040 dev_dbg(&dev->core, "ddr:lpar:0x%llx\n", ddr_lpar);
1042 status = lv1_gpu_context_allocate(ps3fb.memory_handle, 0,
1043 &ps3fb.context_handle,
1044 &lpar_dma_control, &lpar_driver_info,
1045 &lpar_reports, &lpar_reports_size);
1048 "%s: lv1_gpu_context_allocate failed: %d\n", __func__,
1051 goto err_gpu_memory_free;
1054 /* vsync interrupt */
1055 dinfo = (void __force *)ioremap(lpar_driver_info, 128 * 1024);
1057 dev_err(&dev->core, "%s: ioremap failed\n", __func__);
1059 goto err_gpu_context_free;
1062 ps3fb.dinfo = dinfo;
1063 dev_dbg(&dev->core, "version_driver:%x\n", dinfo->version_driver);
1064 dev_dbg(&dev->core, "irq outlet:%x\n", dinfo->irq.irq_outlet);
1065 dev_dbg(&dev->core, "version_gpu: %x memory_size: %x ch: %x "
1066 "core_freq: %d mem_freq:%d\n", dinfo->version_gpu,
1067 dinfo->memory_size, dinfo->hardware_channel,
1068 dinfo->nvcore_frequency/1000000,
1069 dinfo->memory_frequency/1000000);
1071 if (dinfo->version_driver != GPU_DRIVER_INFO_VERSION) {
1072 dev_err(&dev->core, "%s: version_driver err:%x\n", __func__,
1073 dinfo->version_driver);
1075 goto err_iounmap_dinfo;
1078 retval = ps3_irq_plug_setup(PS3_BINDING_CPU_ANY, dinfo->irq.irq_outlet,
1081 dev_err(&dev->core, "%s: ps3_alloc_irq failed %d\n", __func__,
1083 goto err_iounmap_dinfo;
1086 retval = request_irq(ps3fb.irq_no, ps3fb_vsync_interrupt,
1087 0, DEVICE_NAME, &dev->core);
1089 dev_err(&dev->core, "%s: request_irq failed %d\n", __func__,
1091 goto err_destroy_plug;
1094 dinfo->irq.mask = (1 << GPU_INTR_STATUS_VSYNC_1) |
1095 (1 << GPU_INTR_STATUS_FLIP_1);
1097 /* Clear memory to prevent kernel info leakage into userspace */
1098 memset(ps3fb_videomemory.address, 0, ps3fb_videomemory.size);
1100 xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb_videomemory.address));
1102 status = lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF,
1103 xdr_lpar, ps3fb_videomemory.size,
1104 CBE_IOPTE_PP_W | CBE_IOPTE_PP_R |
1107 dev_err(&dev->core, "%s: lv1_gpu_context_iomap failed: %d\n",
1113 dev_dbg(&dev->core, "video:%p ioif:%lx lpar:%llx size:%lx\n",
1114 ps3fb_videomemory.address, GPU_IOIF, xdr_lpar,
1115 ps3fb_videomemory.size);
1117 status = lv1_gpu_fb_setup(ps3fb.context_handle, xdr_lpar,
1118 GPU_CMD_BUF_SIZE, GPU_IOIF);
1120 dev_err(&dev->core, "%s: lv1_gpu_fb_setup failed: %d\n",
1123 goto err_context_unmap;
1126 info = framebuffer_alloc(sizeof(struct ps3fb_par), &dev->core);
1129 goto err_context_fb_close;
1133 par->mode_id = ~ps3fb_mode; /* != ps3fb_mode, to trigger change */
1134 par->new_mode_id = ps3fb_mode;
1135 par->num_frames = 1;
1137 info->fbops = &ps3fb_ops;
1138 info->fix = ps3fb_fix;
1141 * The GPU command buffer is at the start of video memory
1142 * As we don't use the full command buffer, we can put the actual
1143 * frame buffer at offset GPU_FB_START and save some precious XDR
1146 fb_start = ps3fb_videomemory.address + GPU_FB_START;
1147 info->screen_base = (char __force __iomem *)fb_start;
1148 info->fix.smem_start = __pa(fb_start);
1149 info->fix.smem_len = ps3fb_videomemory.size - GPU_FB_START;
1151 info->pseudo_palette = par->pseudo_palette;
1152 info->flags = FBINFO_DEFAULT | FBINFO_READS_FAST |
1153 FBINFO_HWACCEL_XPAN | FBINFO_HWACCEL_YPAN;
1155 retval = fb_alloc_cmap(&info->cmap, 256, 0);
1157 goto err_framebuffer_release;
1159 if (!fb_find_mode(&info->var, info, mode_option, ps3fb_modedb,
1160 ARRAY_SIZE(ps3fb_modedb),
1161 ps3fb_vmode(par->new_mode_id), 32)) {
1163 goto err_fb_dealloc;
1166 fb_videomode_to_modelist(ps3fb_modedb, ARRAY_SIZE(ps3fb_modedb),
1169 retval = register_framebuffer(info);
1171 goto err_fb_dealloc;
1173 ps3_system_bus_set_drvdata(dev, info);
1175 dev_info(info->device, "%s %s, using %u KiB of video memory\n",
1176 dev_driver_string(info->dev), dev_name(info->dev),
1177 info->fix.smem_len >> 10);
1179 task = kthread_run(ps3fbd, info, DEVICE_NAME);
1181 retval = PTR_ERR(task);
1182 goto err_unregister_framebuffer;
1189 err_unregister_framebuffer:
1190 unregister_framebuffer(info);
1192 fb_dealloc_cmap(&info->cmap);
1193 err_framebuffer_release:
1194 framebuffer_release(info);
1195 err_context_fb_close:
1196 lv1_gpu_fb_close(ps3fb.context_handle);
1198 lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF, xdr_lpar,
1199 ps3fb_videomemory.size, CBE_IOPTE_M);
1201 free_irq(ps3fb.irq_no, &dev->core);
1203 ps3_irq_plug_destroy(ps3fb.irq_no);
1205 iounmap((u8 __force __iomem *)ps3fb.dinfo);
1206 err_gpu_context_free:
1207 lv1_gpu_context_free(ps3fb.context_handle);
1208 err_gpu_memory_free:
1209 lv1_gpu_memory_free(ps3fb.memory_handle);
1211 ps3_close_hv_device(dev);
1216 static int ps3fb_shutdown(struct ps3_system_bus_device *dev)
1218 struct fb_info *info = ps3_system_bus_get_drvdata(dev);
1219 u64 xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb_videomemory.address));
1221 dev_dbg(&dev->core, " -> %s:%d\n", __func__, __LINE__);
1223 atomic_inc(&ps3fb.ext_flip); /* flip off */
1224 ps3fb.dinfo->irq.mask = 0;
1227 struct task_struct *task = ps3fb.task;
1232 free_irq(ps3fb.irq_no, &dev->core);
1233 ps3_irq_plug_destroy(ps3fb.irq_no);
1236 unregister_framebuffer(info);
1237 fb_dealloc_cmap(&info->cmap);
1238 framebuffer_release(info);
1239 ps3_system_bus_set_drvdata(dev, NULL);
1241 iounmap((u8 __force __iomem *)ps3fb.dinfo);
1242 lv1_gpu_fb_close(ps3fb.context_handle);
1243 lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF, xdr_lpar,
1244 ps3fb_videomemory.size, CBE_IOPTE_M);
1245 lv1_gpu_context_free(ps3fb.context_handle);
1246 lv1_gpu_memory_free(ps3fb.memory_handle);
1247 ps3_close_hv_device(dev);
1248 dev_dbg(&dev->core, " <- %s:%d\n", __func__, __LINE__);
1253 static struct ps3_system_bus_driver ps3fb_driver = {
1254 .match_id = PS3_MATCH_ID_GPU,
1255 .match_sub_id = PS3_MATCH_SUB_ID_GPU_FB,
1256 .core.name = DEVICE_NAME,
1257 .core.owner = THIS_MODULE,
1258 .probe = ps3fb_probe,
1259 .remove = ps3fb_shutdown,
1260 .shutdown = ps3fb_shutdown,
1263 static int __init ps3fb_setup(void)
1271 if (fb_get_options(DEVICE_NAME, &options))
1274 if (!options || !*options)
1278 char *this_opt = strsep(&options, ",");
1284 if (!strncmp(this_opt, "mode:", 5))
1285 ps3fb_mode = simple_strtoul(this_opt + 5, NULL, 0);
1287 mode_option = this_opt;
1292 static int __init ps3fb_init(void)
1294 if (!ps3fb_videomemory.address || ps3fb_setup())
1297 return ps3_system_bus_driver_register(&ps3fb_driver);
1300 static void __exit ps3fb_exit(void)
1302 pr_debug(" -> %s:%d\n", __func__, __LINE__);
1303 ps3_system_bus_driver_unregister(&ps3fb_driver);
1304 pr_debug(" <- %s:%d\n", __func__, __LINE__);
1307 module_init(ps3fb_init);
1308 module_exit(ps3fb_exit);
1310 MODULE_LICENSE("GPL");
1311 MODULE_DESCRIPTION("PS3 GPU Frame Buffer Driver");
1312 MODULE_AUTHOR("Sony Computer Entertainment Inc.");
1313 MODULE_ALIAS(PS3_MODULE_ALIAS_GPU_FB);