Merge branch 'next' into for-linus
[platform/kernel/linux-starfive.git] / drivers / input / joystick / tmdc.c
1 // SPDX-License-Identifier: GPL-2.0-or-later
2 /*
3  *  Copyright (c) 1998-2001 Vojtech Pavlik
4  *
5  *   Based on the work of:
6  *      Trystan Larey-Williams
7  */
8
9 /*
10  * ThrustMaster DirectConnect (BSP) joystick family driver for Linux
11  */
12
13 /*
14  */
15
16 #include <linux/delay.h>
17 #include <linux/kernel.h>
18 #include <linux/slab.h>
19 #include <linux/module.h>
20 #include <linux/gameport.h>
21 #include <linux/input.h>
22 #include <linux/jiffies.h>
23
24 #define DRIVER_DESC     "ThrustMaster DirectConnect joystick driver"
25
26 MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
27 MODULE_DESCRIPTION(DRIVER_DESC);
28 MODULE_LICENSE("GPL");
29
30 #define TMDC_MAX_START          600     /* 600 us */
31 #define TMDC_MAX_STROBE         60      /* 60 us */
32 #define TMDC_MAX_LENGTH         13
33
34 #define TMDC_MODE_M3DI          1
35 #define TMDC_MODE_3DRP          3
36 #define TMDC_MODE_AT            4
37 #define TMDC_MODE_FM            8
38 #define TMDC_MODE_FGP           163
39
40 #define TMDC_BYTE_ID            10
41 #define TMDC_BYTE_REV           11
42 #define TMDC_BYTE_DEF           12
43
44 #define TMDC_ABS                7
45 #define TMDC_ABS_HAT            4
46 #define TMDC_BTN                16
47
48 static const unsigned char tmdc_byte_a[16] = { 0, 1, 3, 4, 6, 7 };
49 static const unsigned char tmdc_byte_d[16] = { 2, 5, 8, 9 };
50
51 static const signed char tmdc_abs[TMDC_ABS] =
52         { ABS_X, ABS_Y, ABS_RUDDER, ABS_THROTTLE, ABS_RX, ABS_RY, ABS_RZ };
53 static const signed char tmdc_abs_hat[TMDC_ABS_HAT] =
54         { ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y };
55 static const signed char tmdc_abs_at[TMDC_ABS] =
56         { ABS_X, ABS_Y, ABS_RUDDER, -1, ABS_THROTTLE };
57 static const signed char tmdc_abs_fm[TMDC_ABS] =
58         { ABS_RX, ABS_RY, ABS_X, ABS_Y };
59
60 static const short tmdc_btn_pad[TMDC_BTN] =
61         { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_START, BTN_SELECT, BTN_TL, BTN_TR };
62 static const short tmdc_btn_joy[TMDC_BTN] =
63         { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_THUMB2, BTN_PINKIE,
64           BTN_BASE3, BTN_BASE4, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z };
65 static const short tmdc_btn_fm[TMDC_BTN] =
66         { BTN_TRIGGER, BTN_C, BTN_B, BTN_A, BTN_THUMB, BTN_X, BTN_Y, BTN_Z, BTN_TOP, BTN_TOP2 };
67 static const short tmdc_btn_at[TMDC_BTN] =
68         { BTN_TRIGGER, BTN_THUMB2, BTN_PINKIE, BTN_THUMB, BTN_BASE6, BTN_BASE5, BTN_BASE4,
69           BTN_BASE3, BTN_BASE2, BTN_BASE };
70
71 static const struct {
72         int x;
73         int y;
74 } tmdc_hat_to_axis[] = {{ 0, 0}, { 1, 0}, { 0,-1}, {-1, 0}, { 0, 1}};
75
76 static const struct tmdc_model {
77         unsigned char id;
78         const char *name;
79         char abs;
80         char hats;
81         char btnc[4];
82         char btno[4];
83         const signed char *axes;
84         const short *buttons;
85 } tmdc_models[] = {
86         {   1, "ThrustMaster Millennium 3D Inceptor",     6, 2, { 4, 2 }, { 4, 6 }, tmdc_abs, tmdc_btn_joy },
87         {   3, "ThrustMaster Rage 3D Gamepad",            2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad },
88         {   4, "ThrustMaster Attack Throttle",            5, 2, { 4, 6 }, { 4, 2 }, tmdc_abs_at, tmdc_btn_at },
89         {   8, "ThrustMaster FragMaster",                 4, 0, { 8, 2 }, { 0, 0 }, tmdc_abs_fm, tmdc_btn_fm },
90         { 163, "Thrustmaster Fusion GamePad",             2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad },
91         {   0, "Unknown %d-axis, %d-button TM device %d", 0, 0, { 0, 0 }, { 0, 0 }, tmdc_abs, tmdc_btn_joy }
92 };
93
94
95 struct tmdc_port {
96         struct input_dev *dev;
97         char name[64];
98         char phys[32];
99         int mode;
100         const signed char *abs;
101         const short *btn;
102         unsigned char absc;
103         unsigned char btnc[4];
104         unsigned char btno[4];
105 };
106
107 struct tmdc {
108         struct gameport *gameport;
109         struct tmdc_port *port[2];
110 #if 0
111         struct input_dev *dev[2];
112         char name[2][64];
113         char phys[2][32];
114         int mode[2];
115         signed char *abs[2];
116         short *btn[2];
117         unsigned char absc[2];
118         unsigned char btnc[2][4];
119         unsigned char btno[2][4];
120 #endif
121         int reads;
122         int bads;
123         unsigned char exists;
124 };
125
126 /*
127  * tmdc_read_packet() reads a ThrustMaster packet.
128  */
129
130 static int tmdc_read_packet(struct gameport *gameport, unsigned char data[2][TMDC_MAX_LENGTH])
131 {
132         unsigned char u, v, w, x;
133         unsigned long flags;
134         int i[2], j[2], t[2], p, k;
135
136         p = gameport_time(gameport, TMDC_MAX_STROBE);
137
138         for (k = 0; k < 2; k++) {
139                 t[k] = gameport_time(gameport, TMDC_MAX_START);
140                 i[k] = j[k] = 0;
141         }
142
143         local_irq_save(flags);
144         gameport_trigger(gameport);
145
146         w = gameport_read(gameport) >> 4;
147
148         do {
149                 x = w;
150                 w = gameport_read(gameport) >> 4;
151
152                 for (k = 0, v = w, u = x; k < 2; k++, v >>= 2, u >>= 2) {
153                         if (~v & u & 2) {
154                                 if (t[k] <= 0 || i[k] >= TMDC_MAX_LENGTH) continue;
155                                 t[k] = p;
156                                 if (j[k] == 0) {                                 /* Start bit */
157                                         if (~v & 1) t[k] = 0;
158                                         data[k][i[k]] = 0; j[k]++; continue;
159                                 }
160                                 if (j[k] == 9) {                                /* Stop bit */
161                                         if (v & 1) t[k] = 0;
162                                         j[k] = 0; i[k]++; continue;
163                                 }
164                                 data[k][i[k]] |= (~v & 1) << (j[k]++ - 1);      /* Data bit */
165                         }
166                         t[k]--;
167                 }
168         } while (t[0] > 0 || t[1] > 0);
169
170         local_irq_restore(flags);
171
172         return (i[0] == TMDC_MAX_LENGTH) | ((i[1] == TMDC_MAX_LENGTH) << 1);
173 }
174
175 static int tmdc_parse_packet(struct tmdc_port *port, unsigned char *data)
176 {
177         int i, k, l;
178
179         if (data[TMDC_BYTE_ID] != port->mode)
180                 return -1;
181
182         for (i = 0; i < port->absc; i++) {
183                 if (port->abs[i] < 0)
184                         return 0;
185
186                 input_report_abs(port->dev, port->abs[i], data[tmdc_byte_a[i]]);
187         }
188
189         switch (port->mode) {
190
191                 case TMDC_MODE_M3DI:
192
193                         i = tmdc_byte_d[0];
194                         input_report_abs(port->dev, ABS_HAT0X, ((data[i] >> 3) & 1) - ((data[i] >> 1) & 1));
195                         input_report_abs(port->dev, ABS_HAT0Y, ((data[i] >> 2) & 1) - ( data[i]       & 1));
196                         break;
197
198                 case TMDC_MODE_AT:
199
200                         i = tmdc_byte_a[3];
201                         input_report_abs(port->dev, ABS_HAT0X, tmdc_hat_to_axis[(data[i] - 141) / 25].x);
202                         input_report_abs(port->dev, ABS_HAT0Y, tmdc_hat_to_axis[(data[i] - 141) / 25].y);
203                         break;
204
205         }
206
207         for (k = l = 0; k < 4; k++) {
208                 for (i = 0; i < port->btnc[k]; i++)
209                         input_report_key(port->dev, port->btn[i + l],
210                                 ((data[tmdc_byte_d[k]] >> (i + port->btno[k])) & 1));
211                 l += port->btnc[k];
212         }
213
214         input_sync(port->dev);
215
216         return 0;
217 }
218
219 /*
220  * tmdc_poll() reads and analyzes ThrustMaster joystick data.
221  */
222
223 static void tmdc_poll(struct gameport *gameport)
224 {
225         unsigned char data[2][TMDC_MAX_LENGTH];
226         struct tmdc *tmdc = gameport_get_drvdata(gameport);
227         unsigned char r, bad = 0;
228         int i;
229
230         tmdc->reads++;
231
232         if ((r = tmdc_read_packet(tmdc->gameport, data)) != tmdc->exists)
233                 bad = 1;
234         else {
235                 for (i = 0; i < 2; i++) {
236                         if (r & (1 << i) & tmdc->exists) {
237
238                                 if (tmdc_parse_packet(tmdc->port[i], data[i]))
239                                         bad = 1;
240                         }
241                 }
242         }
243
244         tmdc->bads += bad;
245 }
246
247 static int tmdc_open(struct input_dev *dev)
248 {
249         struct tmdc *tmdc = input_get_drvdata(dev);
250
251         gameport_start_polling(tmdc->gameport);
252         return 0;
253 }
254
255 static void tmdc_close(struct input_dev *dev)
256 {
257         struct tmdc *tmdc = input_get_drvdata(dev);
258
259         gameport_stop_polling(tmdc->gameport);
260 }
261
262 static int tmdc_setup_port(struct tmdc *tmdc, int idx, unsigned char *data)
263 {
264         const struct tmdc_model *model;
265         struct tmdc_port *port;
266         struct input_dev *input_dev;
267         int i, j, b = 0;
268         int err;
269
270         tmdc->port[idx] = port = kzalloc(sizeof (struct tmdc_port), GFP_KERNEL);
271         input_dev = input_allocate_device();
272         if (!port || !input_dev) {
273                 err = -ENOMEM;
274                 goto fail;
275         }
276
277         port->mode = data[TMDC_BYTE_ID];
278
279         for (model = tmdc_models; model->id && model->id != port->mode; model++)
280                 /* empty */;
281
282         port->abs = model->axes;
283         port->btn = model->buttons;
284
285         if (!model->id) {
286                 port->absc = data[TMDC_BYTE_DEF] >> 4;
287                 for (i = 0; i < 4; i++)
288                         port->btnc[i] = i < (data[TMDC_BYTE_DEF] & 0xf) ? 8 : 0;
289         } else {
290                 port->absc = model->abs;
291                 for (i = 0; i < 4; i++)
292                         port->btnc[i] = model->btnc[i];
293         }
294
295         for (i = 0; i < 4; i++)
296                 port->btno[i] = model->btno[i];
297
298         snprintf(port->name, sizeof(port->name), model->name,
299                  port->absc, (data[TMDC_BYTE_DEF] & 0xf) << 3, port->mode);
300         snprintf(port->phys, sizeof(port->phys), "%s/input%d", tmdc->gameport->phys, i);
301
302         port->dev = input_dev;
303
304         input_dev->name = port->name;
305         input_dev->phys = port->phys;
306         input_dev->id.bustype = BUS_GAMEPORT;
307         input_dev->id.vendor = GAMEPORT_ID_VENDOR_THRUSTMASTER;
308         input_dev->id.product = model->id;
309         input_dev->id.version = 0x0100;
310         input_dev->dev.parent = &tmdc->gameport->dev;
311
312         input_set_drvdata(input_dev, tmdc);
313
314         input_dev->open = tmdc_open;
315         input_dev->close = tmdc_close;
316
317         input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
318
319         for (i = 0; i < port->absc && i < TMDC_ABS; i++)
320                 if (port->abs[i] >= 0)
321                         input_set_abs_params(input_dev, port->abs[i], 8, 248, 2, 4);
322
323         for (i = 0; i < model->hats && i < TMDC_ABS_HAT; i++)
324                 input_set_abs_params(input_dev, tmdc_abs_hat[i], -1, 1, 0, 0);
325
326         for (i = 0; i < 4; i++) {
327                 for (j = 0; j < port->btnc[i] && j < TMDC_BTN; j++)
328                         set_bit(port->btn[j + b], input_dev->keybit);
329                 b += port->btnc[i];
330         }
331
332         err = input_register_device(port->dev);
333         if (err)
334                 goto fail;
335
336         return 0;
337
338  fail:  input_free_device(input_dev);
339         kfree(port);
340         return err;
341 }
342
343 /*
344  * tmdc_probe() probes for ThrustMaster type joysticks.
345  */
346
347 static int tmdc_connect(struct gameport *gameport, struct gameport_driver *drv)
348 {
349         unsigned char data[2][TMDC_MAX_LENGTH];
350         struct tmdc *tmdc;
351         int i;
352         int err;
353
354         if (!(tmdc = kzalloc(sizeof(struct tmdc), GFP_KERNEL)))
355                 return -ENOMEM;
356
357         tmdc->gameport = gameport;
358
359         gameport_set_drvdata(gameport, tmdc);
360
361         err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
362         if (err)
363                 goto fail1;
364
365         if (!(tmdc->exists = tmdc_read_packet(gameport, data))) {
366                 err = -ENODEV;
367                 goto fail2;
368         }
369
370         gameport_set_poll_handler(gameport, tmdc_poll);
371         gameport_set_poll_interval(gameport, 20);
372
373         for (i = 0; i < 2; i++) {
374                 if (tmdc->exists & (1 << i)) {
375
376                         err = tmdc_setup_port(tmdc, i, data[i]);
377                         if (err)
378                                 goto fail3;
379                 }
380         }
381
382         return 0;
383
384  fail3: while (--i >= 0) {
385                 if (tmdc->port[i]) {
386                         input_unregister_device(tmdc->port[i]->dev);
387                         kfree(tmdc->port[i]);
388                 }
389         }
390  fail2: gameport_close(gameport);
391  fail1: gameport_set_drvdata(gameport, NULL);
392         kfree(tmdc);
393         return err;
394 }
395
396 static void tmdc_disconnect(struct gameport *gameport)
397 {
398         struct tmdc *tmdc = gameport_get_drvdata(gameport);
399         int i;
400
401         for (i = 0; i < 2; i++) {
402                 if (tmdc->port[i]) {
403                         input_unregister_device(tmdc->port[i]->dev);
404                         kfree(tmdc->port[i]);
405                 }
406         }
407         gameport_close(gameport);
408         gameport_set_drvdata(gameport, NULL);
409         kfree(tmdc);
410 }
411
412 static struct gameport_driver tmdc_drv = {
413         .driver         = {
414                 .name   = "tmdc",
415                 .owner  = THIS_MODULE,
416         },
417         .description    = DRIVER_DESC,
418         .connect        = tmdc_connect,
419         .disconnect     = tmdc_disconnect,
420 };
421
422 module_gameport_driver(tmdc_drv);