Merge tag 'input-for-v6.3-rc7' of git://git.kernel.org/pub/scm/linux/kernel/git/dtor...
[platform/kernel/linux-rpi.git] / drivers / hid / hid-steam.c
1 // SPDX-License-Identifier: GPL-2.0+
2 /*
3  * HID driver for Valve Steam Controller
4  *
5  * Copyright (c) 2018 Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>
6  * Copyright (c) 2022 Valve Software
7  *
8  * Supports both the wired and wireless interfaces.
9  *
10  * This controller has a builtin emulation of mouse and keyboard: the right pad
11  * can be used as a mouse, the shoulder buttons are mouse buttons, A and B
12  * buttons are ENTER and ESCAPE, and so on. This is implemented as additional
13  * HID interfaces.
14  *
15  * This is known as the "lizard mode", because apparently lizards like to use
16  * the computer from the coach, without a proper mouse and keyboard.
17  *
18  * This driver will disable the lizard mode when the input device is opened
19  * and re-enable it when the input device is closed, so as not to break user
20  * mode behaviour. The lizard_mode parameter can be used to change that.
21  *
22  * There are a few user space applications (notably Steam Client) that use
23  * the hidraw interface directly to create input devices (XTest, uinput...).
24  * In order to avoid breaking them this driver creates a layered hidraw device,
25  * so it can detect when the client is running and then:
26  *  - it will not send any command to the controller.
27  *  - this input device will be removed, to avoid double input of the same
28  *    user action.
29  * When the client is closed, this input device will be created again.
30  *
31  * For additional functions, such as changing the right-pad margin or switching
32  * the led, you can use the user-space tool at:
33  *
34  *   https://github.com/rodrigorc/steamctrl
35  */
36
37 #include <linux/device.h>
38 #include <linux/input.h>
39 #include <linux/hid.h>
40 #include <linux/module.h>
41 #include <linux/workqueue.h>
42 #include <linux/mutex.h>
43 #include <linux/rcupdate.h>
44 #include <linux/delay.h>
45 #include <linux/power_supply.h>
46 #include "hid-ids.h"
47
48 MODULE_LICENSE("GPL");
49 MODULE_AUTHOR("Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>");
50
51 static bool lizard_mode = true;
52
53 static DEFINE_MUTEX(steam_devices_lock);
54 static LIST_HEAD(steam_devices);
55
56 #define STEAM_QUIRK_WIRELESS            BIT(0)
57 #define STEAM_QUIRK_DECK                BIT(1)
58
59 /* Touch pads are 40 mm in diameter and 65535 units */
60 #define STEAM_PAD_RESOLUTION 1638
61 /* Trigger runs are about 5 mm and 256 units */
62 #define STEAM_TRIGGER_RESOLUTION 51
63 /* Joystick runs are about 5 mm and 256 units */
64 #define STEAM_JOYSTICK_RESOLUTION 51
65 /* Trigger runs are about 6 mm and 32768 units */
66 #define STEAM_DECK_TRIGGER_RESOLUTION 5461
67 /* Joystick runs are about 5 mm and 32768 units */
68 #define STEAM_DECK_JOYSTICK_RESOLUTION 6553
69
70 #define STEAM_PAD_FUZZ 256
71
72 /*
73  * Commands that can be sent in a feature report.
74  * Thanks to Valve for some valuable hints.
75  */
76 #define STEAM_CMD_SET_MAPPINGS          0x80
77 #define STEAM_CMD_CLEAR_MAPPINGS        0x81
78 #define STEAM_CMD_GET_MAPPINGS          0x82
79 #define STEAM_CMD_GET_ATTRIB            0x83
80 #define STEAM_CMD_GET_ATTRIB_LABEL      0x84
81 #define STEAM_CMD_DEFAULT_MAPPINGS      0x85
82 #define STEAM_CMD_FACTORY_RESET         0x86
83 #define STEAM_CMD_WRITE_REGISTER        0x87
84 #define STEAM_CMD_CLEAR_REGISTER        0x88
85 #define STEAM_CMD_READ_REGISTER         0x89
86 #define STEAM_CMD_GET_REGISTER_LABEL    0x8a
87 #define STEAM_CMD_GET_REGISTER_MAX      0x8b
88 #define STEAM_CMD_GET_REGISTER_DEFAULT  0x8c
89 #define STEAM_CMD_SET_MODE              0x8d
90 #define STEAM_CMD_DEFAULT_MOUSE         0x8e
91 #define STEAM_CMD_FORCEFEEDBAK          0x8f
92 #define STEAM_CMD_REQUEST_COMM_STATUS   0xb4
93 #define STEAM_CMD_GET_SERIAL            0xae
94 #define STEAM_CMD_HAPTIC_RUMBLE         0xeb
95
96 /* Some useful register ids */
97 #define STEAM_REG_LPAD_MODE             0x07
98 #define STEAM_REG_RPAD_MODE             0x08
99 #define STEAM_REG_RPAD_MARGIN           0x18
100 #define STEAM_REG_LED                   0x2d
101 #define STEAM_REG_GYRO_MODE             0x30
102 #define STEAM_REG_LPAD_CLICK_PRESSURE   0x34
103 #define STEAM_REG_RPAD_CLICK_PRESSURE   0x35
104
105 /* Raw event identifiers */
106 #define STEAM_EV_INPUT_DATA             0x01
107 #define STEAM_EV_CONNECT                0x03
108 #define STEAM_EV_BATTERY                0x04
109 #define STEAM_EV_DECK_INPUT_DATA        0x09
110
111 /* Values for GYRO_MODE (bitmask) */
112 #define STEAM_GYRO_MODE_OFF             0x0000
113 #define STEAM_GYRO_MODE_STEERING        0x0001
114 #define STEAM_GYRO_MODE_TILT            0x0002
115 #define STEAM_GYRO_MODE_SEND_ORIENTATION        0x0004
116 #define STEAM_GYRO_MODE_SEND_RAW_ACCEL          0x0008
117 #define STEAM_GYRO_MODE_SEND_RAW_GYRO           0x0010
118
119 /* Other random constants */
120 #define STEAM_SERIAL_LEN 10
121
122 struct steam_device {
123         struct list_head list;
124         spinlock_t lock;
125         struct hid_device *hdev, *client_hdev;
126         struct mutex mutex;
127         bool client_opened;
128         struct input_dev __rcu *input;
129         unsigned long quirks;
130         struct work_struct work_connect;
131         bool connected;
132         char serial_no[STEAM_SERIAL_LEN + 1];
133         struct power_supply_desc battery_desc;
134         struct power_supply __rcu *battery;
135         u8 battery_charge;
136         u16 voltage;
137         struct delayed_work heartbeat;
138         struct work_struct rumble_work;
139         u16 rumble_left;
140         u16 rumble_right;
141 };
142
143 static int steam_recv_report(struct steam_device *steam,
144                 u8 *data, int size)
145 {
146         struct hid_report *r;
147         u8 *buf;
148         int ret;
149
150         r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0];
151         if (!r) {
152                 hid_err(steam->hdev, "No HID_FEATURE_REPORT submitted -  nothing to read\n");
153                 return -EINVAL;
154         }
155
156         if (hid_report_len(r) < 64)
157                 return -EINVAL;
158
159         buf = hid_alloc_report_buf(r, GFP_KERNEL);
160         if (!buf)
161                 return -ENOMEM;
162
163         /*
164          * The report ID is always 0, so strip the first byte from the output.
165          * hid_report_len() is not counting the report ID, so +1 to the length
166          * or else we get a EOVERFLOW. We are safe from a buffer overflow
167          * because hid_alloc_report_buf() allocates +7 bytes.
168          */
169         ret = hid_hw_raw_request(steam->hdev, 0x00,
170                         buf, hid_report_len(r) + 1,
171                         HID_FEATURE_REPORT, HID_REQ_GET_REPORT);
172         if (ret > 0)
173                 memcpy(data, buf + 1, min(size, ret - 1));
174         kfree(buf);
175         return ret;
176 }
177
178 static int steam_send_report(struct steam_device *steam,
179                 u8 *cmd, int size)
180 {
181         struct hid_report *r;
182         u8 *buf;
183         unsigned int retries = 50;
184         int ret;
185
186         r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0];
187         if (!r) {
188                 hid_err(steam->hdev, "No HID_FEATURE_REPORT submitted -  nothing to read\n");
189                 return -EINVAL;
190         }
191
192         if (hid_report_len(r) < 64)
193                 return -EINVAL;
194
195         buf = hid_alloc_report_buf(r, GFP_KERNEL);
196         if (!buf)
197                 return -ENOMEM;
198
199         /* The report ID is always 0 */
200         memcpy(buf + 1, cmd, size);
201
202         /*
203          * Sometimes the wireless controller fails with EPIPE
204          * when sending a feature report.
205          * Doing a HID_REQ_GET_REPORT and waiting for a while
206          * seems to fix that.
207          */
208         do {
209                 ret = hid_hw_raw_request(steam->hdev, 0,
210                                 buf, max(size, 64) + 1,
211                                 HID_FEATURE_REPORT, HID_REQ_SET_REPORT);
212                 if (ret != -EPIPE)
213                         break;
214                 msleep(20);
215         } while (--retries);
216
217         kfree(buf);
218         if (ret < 0)
219                 hid_err(steam->hdev, "%s: error %d (%*ph)\n", __func__,
220                                 ret, size, cmd);
221         return ret;
222 }
223
224 static inline int steam_send_report_byte(struct steam_device *steam, u8 cmd)
225 {
226         return steam_send_report(steam, &cmd, 1);
227 }
228
229 static int steam_write_registers(struct steam_device *steam,
230                 /* u8 reg, u16 val */...)
231 {
232         /* Send: 0x87 len (reg valLo valHi)* */
233         u8 reg;
234         u16 val;
235         u8 cmd[64] = {STEAM_CMD_WRITE_REGISTER, 0x00};
236         int ret;
237         va_list args;
238
239         va_start(args, steam);
240         for (;;) {
241                 reg = va_arg(args, int);
242                 if (reg == 0)
243                         break;
244                 val = va_arg(args, int);
245                 cmd[cmd[1] + 2] = reg;
246                 cmd[cmd[1] + 3] = val & 0xff;
247                 cmd[cmd[1] + 4] = val >> 8;
248                 cmd[1] += 3;
249         }
250         va_end(args);
251
252         ret = steam_send_report(steam, cmd, 2 + cmd[1]);
253         if (ret < 0)
254                 return ret;
255
256         /*
257          * Sometimes a lingering report for this command can
258          * get read back instead of the last set report if
259          * this isn't explicitly queried
260          */
261         return steam_recv_report(steam, cmd, 2 + cmd[1]);
262 }
263
264 static int steam_get_serial(struct steam_device *steam)
265 {
266         /*
267          * Send: 0xae 0x15 0x01
268          * Recv: 0xae 0x15 0x01 serialnumber (10 chars)
269          */
270         int ret;
271         u8 cmd[] = {STEAM_CMD_GET_SERIAL, 0x15, 0x01};
272         u8 reply[3 + STEAM_SERIAL_LEN + 1];
273
274         ret = steam_send_report(steam, cmd, sizeof(cmd));
275         if (ret < 0)
276                 return ret;
277         ret = steam_recv_report(steam, reply, sizeof(reply));
278         if (ret < 0)
279                 return ret;
280         if (reply[0] != 0xae || reply[1] != 0x15 || reply[2] != 0x01)
281                 return -EIO;
282         reply[3 + STEAM_SERIAL_LEN] = 0;
283         strscpy(steam->serial_no, reply + 3, sizeof(steam->serial_no));
284         return 0;
285 }
286
287 /*
288  * This command requests the wireless adaptor to post an event
289  * with the connection status. Useful if this driver is loaded when
290  * the controller is already connected.
291  */
292 static inline int steam_request_conn_status(struct steam_device *steam)
293 {
294         return steam_send_report_byte(steam, STEAM_CMD_REQUEST_COMM_STATUS);
295 }
296
297 static inline int steam_haptic_rumble(struct steam_device *steam,
298                                 u16 intensity, u16 left_speed, u16 right_speed,
299                                 u8 left_gain, u8 right_gain)
300 {
301         u8 report[11] = {STEAM_CMD_HAPTIC_RUMBLE, 9};
302
303         report[3] = intensity & 0xFF;
304         report[4] = intensity >> 8;
305         report[5] = left_speed & 0xFF;
306         report[6] = left_speed >> 8;
307         report[7] = right_speed & 0xFF;
308         report[8] = right_speed >> 8;
309         report[9] = left_gain;
310         report[10] = right_gain;
311
312         return steam_send_report(steam, report, sizeof(report));
313 }
314
315 static void steam_haptic_rumble_cb(struct work_struct *work)
316 {
317         struct steam_device *steam = container_of(work, struct steam_device,
318                                                         rumble_work);
319         steam_haptic_rumble(steam, 0, steam->rumble_left,
320                 steam->rumble_right, 2, 0);
321 }
322
323 #ifdef CONFIG_STEAM_FF
324 static int steam_play_effect(struct input_dev *dev, void *data,
325                                 struct ff_effect *effect)
326 {
327         struct steam_device *steam = input_get_drvdata(dev);
328
329         steam->rumble_left = effect->u.rumble.strong_magnitude;
330         steam->rumble_right = effect->u.rumble.weak_magnitude;
331
332         return schedule_work(&steam->rumble_work);
333 }
334 #endif
335
336 static void steam_set_lizard_mode(struct steam_device *steam, bool enable)
337 {
338         if (enable) {
339                 /* enable esc, enter, cursors */
340                 steam_send_report_byte(steam, STEAM_CMD_DEFAULT_MAPPINGS);
341                 /* enable mouse */
342                 steam_send_report_byte(steam, STEAM_CMD_DEFAULT_MOUSE);
343                 steam_write_registers(steam,
344                         STEAM_REG_RPAD_MARGIN, 0x01, /* enable margin */
345                         0);
346
347                 cancel_delayed_work_sync(&steam->heartbeat);
348         } else {
349                 /* disable esc, enter, cursor */
350                 steam_send_report_byte(steam, STEAM_CMD_CLEAR_MAPPINGS);
351
352                 if (steam->quirks & STEAM_QUIRK_DECK) {
353                         steam_write_registers(steam,
354                                 STEAM_REG_RPAD_MARGIN, 0x00, /* disable margin */
355                                 STEAM_REG_LPAD_MODE, 0x07, /* disable mouse */
356                                 STEAM_REG_RPAD_MODE, 0x07, /* disable mouse */
357                                 STEAM_REG_LPAD_CLICK_PRESSURE, 0xFFFF, /* disable clicky pad */
358                                 STEAM_REG_RPAD_CLICK_PRESSURE, 0xFFFF, /* disable clicky pad */
359                                 0);
360                         /*
361                          * The Steam Deck has a watchdog that automatically enables
362                          * lizard mode if it doesn't see any traffic for too long
363                          */
364                         if (!work_busy(&steam->heartbeat.work))
365                                 schedule_delayed_work(&steam->heartbeat, 5 * HZ);
366                 } else {
367                         steam_write_registers(steam,
368                                 STEAM_REG_RPAD_MARGIN, 0x00, /* disable margin */
369                                 STEAM_REG_LPAD_MODE, 0x07, /* disable mouse */
370                                 STEAM_REG_RPAD_MODE, 0x07, /* disable mouse */
371                                 0);
372                 }
373         }
374 }
375
376 static int steam_input_open(struct input_dev *dev)
377 {
378         struct steam_device *steam = input_get_drvdata(dev);
379
380         mutex_lock(&steam->mutex);
381         if (!steam->client_opened && lizard_mode)
382                 steam_set_lizard_mode(steam, false);
383         mutex_unlock(&steam->mutex);
384         return 0;
385 }
386
387 static void steam_input_close(struct input_dev *dev)
388 {
389         struct steam_device *steam = input_get_drvdata(dev);
390
391         mutex_lock(&steam->mutex);
392         if (!steam->client_opened && lizard_mode)
393                 steam_set_lizard_mode(steam, true);
394         mutex_unlock(&steam->mutex);
395 }
396
397 static enum power_supply_property steam_battery_props[] = {
398         POWER_SUPPLY_PROP_PRESENT,
399         POWER_SUPPLY_PROP_SCOPE,
400         POWER_SUPPLY_PROP_VOLTAGE_NOW,
401         POWER_SUPPLY_PROP_CAPACITY,
402 };
403
404 static int steam_battery_get_property(struct power_supply *psy,
405                                 enum power_supply_property psp,
406                                 union power_supply_propval *val)
407 {
408         struct steam_device *steam = power_supply_get_drvdata(psy);
409         unsigned long flags;
410         s16 volts;
411         u8 batt;
412         int ret = 0;
413
414         spin_lock_irqsave(&steam->lock, flags);
415         volts = steam->voltage;
416         batt = steam->battery_charge;
417         spin_unlock_irqrestore(&steam->lock, flags);
418
419         switch (psp) {
420         case POWER_SUPPLY_PROP_PRESENT:
421                 val->intval = 1;
422                 break;
423         case POWER_SUPPLY_PROP_SCOPE:
424                 val->intval = POWER_SUPPLY_SCOPE_DEVICE;
425                 break;
426         case POWER_SUPPLY_PROP_VOLTAGE_NOW:
427                 val->intval = volts * 1000; /* mV -> uV */
428                 break;
429         case POWER_SUPPLY_PROP_CAPACITY:
430                 val->intval = batt;
431                 break;
432         default:
433                 ret = -EINVAL;
434                 break;
435         }
436         return ret;
437 }
438
439 static int steam_battery_register(struct steam_device *steam)
440 {
441         struct power_supply *battery;
442         struct power_supply_config battery_cfg = { .drv_data = steam, };
443         unsigned long flags;
444         int ret;
445
446         steam->battery_desc.type = POWER_SUPPLY_TYPE_BATTERY;
447         steam->battery_desc.properties = steam_battery_props;
448         steam->battery_desc.num_properties = ARRAY_SIZE(steam_battery_props);
449         steam->battery_desc.get_property = steam_battery_get_property;
450         steam->battery_desc.name = devm_kasprintf(&steam->hdev->dev,
451                         GFP_KERNEL, "steam-controller-%s-battery",
452                         steam->serial_no);
453         if (!steam->battery_desc.name)
454                 return -ENOMEM;
455
456         /* avoid the warning of 0% battery while waiting for the first info */
457         spin_lock_irqsave(&steam->lock, flags);
458         steam->voltage = 3000;
459         steam->battery_charge = 100;
460         spin_unlock_irqrestore(&steam->lock, flags);
461
462         battery = power_supply_register(&steam->hdev->dev,
463                         &steam->battery_desc, &battery_cfg);
464         if (IS_ERR(battery)) {
465                 ret = PTR_ERR(battery);
466                 hid_err(steam->hdev,
467                                 "%s:power_supply_register failed with error %d\n",
468                                 __func__, ret);
469                 return ret;
470         }
471         rcu_assign_pointer(steam->battery, battery);
472         power_supply_powers(battery, &steam->hdev->dev);
473         return 0;
474 }
475
476 static int steam_input_register(struct steam_device *steam)
477 {
478         struct hid_device *hdev = steam->hdev;
479         struct input_dev *input;
480         int ret;
481
482         rcu_read_lock();
483         input = rcu_dereference(steam->input);
484         rcu_read_unlock();
485         if (input) {
486                 dbg_hid("%s: already connected\n", __func__);
487                 return 0;
488         }
489
490         input = input_allocate_device();
491         if (!input)
492                 return -ENOMEM;
493
494         input_set_drvdata(input, steam);
495         input->dev.parent = &hdev->dev;
496         input->open = steam_input_open;
497         input->close = steam_input_close;
498
499         input->name = (steam->quirks & STEAM_QUIRK_WIRELESS) ? "Wireless Steam Controller" :
500                 (steam->quirks & STEAM_QUIRK_DECK) ? "Steam Deck" :
501                 "Steam Controller";
502         input->phys = hdev->phys;
503         input->uniq = steam->serial_no;
504         input->id.bustype = hdev->bus;
505         input->id.vendor = hdev->vendor;
506         input->id.product = hdev->product;
507         input->id.version = hdev->version;
508
509         input_set_capability(input, EV_KEY, BTN_TR2);
510         input_set_capability(input, EV_KEY, BTN_TL2);
511         input_set_capability(input, EV_KEY, BTN_TR);
512         input_set_capability(input, EV_KEY, BTN_TL);
513         input_set_capability(input, EV_KEY, BTN_Y);
514         input_set_capability(input, EV_KEY, BTN_B);
515         input_set_capability(input, EV_KEY, BTN_X);
516         input_set_capability(input, EV_KEY, BTN_A);
517         input_set_capability(input, EV_KEY, BTN_DPAD_UP);
518         input_set_capability(input, EV_KEY, BTN_DPAD_RIGHT);
519         input_set_capability(input, EV_KEY, BTN_DPAD_LEFT);
520         input_set_capability(input, EV_KEY, BTN_DPAD_DOWN);
521         input_set_capability(input, EV_KEY, BTN_SELECT);
522         input_set_capability(input, EV_KEY, BTN_MODE);
523         input_set_capability(input, EV_KEY, BTN_START);
524         input_set_capability(input, EV_KEY, BTN_THUMBR);
525         input_set_capability(input, EV_KEY, BTN_THUMBL);
526         input_set_capability(input, EV_KEY, BTN_THUMB);
527         input_set_capability(input, EV_KEY, BTN_THUMB2);
528         if (steam->quirks & STEAM_QUIRK_DECK) {
529                 input_set_capability(input, EV_KEY, BTN_BASE);
530                 input_set_capability(input, EV_KEY, BTN_TRIGGER_HAPPY1);
531                 input_set_capability(input, EV_KEY, BTN_TRIGGER_HAPPY2);
532                 input_set_capability(input, EV_KEY, BTN_TRIGGER_HAPPY3);
533                 input_set_capability(input, EV_KEY, BTN_TRIGGER_HAPPY4);
534         } else {
535                 input_set_capability(input, EV_KEY, BTN_GEAR_DOWN);
536                 input_set_capability(input, EV_KEY, BTN_GEAR_UP);
537         }
538
539         input_set_abs_params(input, ABS_X, -32767, 32767, 0, 0);
540         input_set_abs_params(input, ABS_Y, -32767, 32767, 0, 0);
541
542         input_set_abs_params(input, ABS_HAT0X, -32767, 32767,
543                         STEAM_PAD_FUZZ, 0);
544         input_set_abs_params(input, ABS_HAT0Y, -32767, 32767,
545                         STEAM_PAD_FUZZ, 0);
546
547         if (steam->quirks & STEAM_QUIRK_DECK) {
548                 input_set_abs_params(input, ABS_HAT2Y, 0, 32767, 0, 0);
549                 input_set_abs_params(input, ABS_HAT2X, 0, 32767, 0, 0);
550
551                 input_set_abs_params(input, ABS_RX, -32767, 32767, 0, 0);
552                 input_set_abs_params(input, ABS_RY, -32767, 32767, 0, 0);
553
554                 input_set_abs_params(input, ABS_HAT1X, -32767, 32767,
555                                 STEAM_PAD_FUZZ, 0);
556                 input_set_abs_params(input, ABS_HAT1Y, -32767, 32767,
557                                 STEAM_PAD_FUZZ, 0);
558
559                 input_abs_set_res(input, ABS_X, STEAM_DECK_JOYSTICK_RESOLUTION);
560                 input_abs_set_res(input, ABS_Y, STEAM_DECK_JOYSTICK_RESOLUTION);
561                 input_abs_set_res(input, ABS_RX, STEAM_DECK_JOYSTICK_RESOLUTION);
562                 input_abs_set_res(input, ABS_RY, STEAM_DECK_JOYSTICK_RESOLUTION);
563                 input_abs_set_res(input, ABS_HAT1X, STEAM_PAD_RESOLUTION);
564                 input_abs_set_res(input, ABS_HAT1Y, STEAM_PAD_RESOLUTION);
565                 input_abs_set_res(input, ABS_HAT2Y, STEAM_DECK_TRIGGER_RESOLUTION);
566                 input_abs_set_res(input, ABS_HAT2X, STEAM_DECK_TRIGGER_RESOLUTION);
567         } else {
568                 input_set_abs_params(input, ABS_HAT2Y, 0, 255, 0, 0);
569                 input_set_abs_params(input, ABS_HAT2X, 0, 255, 0, 0);
570
571                 input_set_abs_params(input, ABS_RX, -32767, 32767,
572                                 STEAM_PAD_FUZZ, 0);
573                 input_set_abs_params(input, ABS_RY, -32767, 32767,
574                                 STEAM_PAD_FUZZ, 0);
575
576                 input_abs_set_res(input, ABS_X, STEAM_JOYSTICK_RESOLUTION);
577                 input_abs_set_res(input, ABS_Y, STEAM_JOYSTICK_RESOLUTION);
578                 input_abs_set_res(input, ABS_RX, STEAM_PAD_RESOLUTION);
579                 input_abs_set_res(input, ABS_RY, STEAM_PAD_RESOLUTION);
580                 input_abs_set_res(input, ABS_HAT2Y, STEAM_TRIGGER_RESOLUTION);
581                 input_abs_set_res(input, ABS_HAT2X, STEAM_TRIGGER_RESOLUTION);
582         }
583         input_abs_set_res(input, ABS_HAT0X, STEAM_PAD_RESOLUTION);
584         input_abs_set_res(input, ABS_HAT0Y, STEAM_PAD_RESOLUTION);
585
586 #ifdef CONFIG_STEAM_FF
587         if (steam->quirks & STEAM_QUIRK_DECK) {
588                 input_set_capability(input, EV_FF, FF_RUMBLE);
589                 ret = input_ff_create_memless(input, NULL, steam_play_effect);
590                 if (ret)
591                         goto input_register_fail;
592         }
593 #endif
594
595         ret = input_register_device(input);
596         if (ret)
597                 goto input_register_fail;
598
599         rcu_assign_pointer(steam->input, input);
600         return 0;
601
602 input_register_fail:
603         input_free_device(input);
604         return ret;
605 }
606
607 static void steam_input_unregister(struct steam_device *steam)
608 {
609         struct input_dev *input;
610         rcu_read_lock();
611         input = rcu_dereference(steam->input);
612         rcu_read_unlock();
613         if (!input)
614                 return;
615         RCU_INIT_POINTER(steam->input, NULL);
616         synchronize_rcu();
617         input_unregister_device(input);
618 }
619
620 static void steam_battery_unregister(struct steam_device *steam)
621 {
622         struct power_supply *battery;
623
624         rcu_read_lock();
625         battery = rcu_dereference(steam->battery);
626         rcu_read_unlock();
627
628         if (!battery)
629                 return;
630         RCU_INIT_POINTER(steam->battery, NULL);
631         synchronize_rcu();
632         power_supply_unregister(battery);
633 }
634
635 static int steam_register(struct steam_device *steam)
636 {
637         int ret;
638         bool client_opened;
639
640         /*
641          * This function can be called several times in a row with the
642          * wireless adaptor, without steam_unregister() between them, because
643          * another client send a get_connection_status command, for example.
644          * The battery and serial number are set just once per device.
645          */
646         if (!steam->serial_no[0]) {
647                 /*
648                  * Unlikely, but getting the serial could fail, and it is not so
649                  * important, so make up a serial number and go on.
650                  */
651                 mutex_lock(&steam->mutex);
652                 if (steam_get_serial(steam) < 0)
653                         strscpy(steam->serial_no, "XXXXXXXXXX",
654                                         sizeof(steam->serial_no));
655                 mutex_unlock(&steam->mutex);
656
657                 hid_info(steam->hdev, "Steam Controller '%s' connected",
658                                 steam->serial_no);
659
660                 /* ignore battery errors, we can live without it */
661                 if (steam->quirks & STEAM_QUIRK_WIRELESS)
662                         steam_battery_register(steam);
663
664                 mutex_lock(&steam_devices_lock);
665                 if (list_empty(&steam->list))
666                         list_add(&steam->list, &steam_devices);
667                 mutex_unlock(&steam_devices_lock);
668         }
669
670         mutex_lock(&steam->mutex);
671         client_opened = steam->client_opened;
672         if (!client_opened)
673                 steam_set_lizard_mode(steam, lizard_mode);
674         mutex_unlock(&steam->mutex);
675
676         if (!client_opened)
677                 ret = steam_input_register(steam);
678         else
679                 ret = 0;
680
681         return ret;
682 }
683
684 static void steam_unregister(struct steam_device *steam)
685 {
686         steam_battery_unregister(steam);
687         steam_input_unregister(steam);
688         if (steam->serial_no[0]) {
689                 hid_info(steam->hdev, "Steam Controller '%s' disconnected",
690                                 steam->serial_no);
691                 mutex_lock(&steam_devices_lock);
692                 list_del_init(&steam->list);
693                 mutex_unlock(&steam_devices_lock);
694                 steam->serial_no[0] = 0;
695         }
696 }
697
698 static void steam_work_connect_cb(struct work_struct *work)
699 {
700         struct steam_device *steam = container_of(work, struct steam_device,
701                                                         work_connect);
702         unsigned long flags;
703         bool connected;
704         int ret;
705
706         spin_lock_irqsave(&steam->lock, flags);
707         connected = steam->connected;
708         spin_unlock_irqrestore(&steam->lock, flags);
709
710         if (connected) {
711                 ret = steam_register(steam);
712                 if (ret) {
713                         hid_err(steam->hdev,
714                                 "%s:steam_register failed with error %d\n",
715                                 __func__, ret);
716                 }
717         } else {
718                 steam_unregister(steam);
719         }
720 }
721
722 static bool steam_is_valve_interface(struct hid_device *hdev)
723 {
724         struct hid_report_enum *rep_enum;
725
726         /*
727          * The wired device creates 3 interfaces:
728          *  0: emulated mouse.
729          *  1: emulated keyboard.
730          *  2: the real game pad.
731          * The wireless device creates 5 interfaces:
732          *  0: emulated keyboard.
733          *  1-4: slots where up to 4 real game pads will be connected to.
734          * We know which one is the real gamepad interface because they are the
735          * only ones with a feature report.
736          */
737         rep_enum = &hdev->report_enum[HID_FEATURE_REPORT];
738         return !list_empty(&rep_enum->report_list);
739 }
740
741 static void steam_lizard_mode_heartbeat(struct work_struct *work)
742 {
743         struct steam_device *steam = container_of(work, struct steam_device,
744                                                         heartbeat.work);
745
746         mutex_lock(&steam->mutex);
747         if (!steam->client_opened && steam->client_hdev) {
748                 steam_send_report_byte(steam, STEAM_CMD_CLEAR_MAPPINGS);
749                 steam_write_registers(steam,
750                         STEAM_REG_RPAD_MODE, 0x07, /* disable mouse */
751                         0);
752                 schedule_delayed_work(&steam->heartbeat, 5 * HZ);
753         }
754         mutex_unlock(&steam->mutex);
755 }
756
757 static int steam_client_ll_parse(struct hid_device *hdev)
758 {
759         struct steam_device *steam = hdev->driver_data;
760
761         return hid_parse_report(hdev, steam->hdev->dev_rdesc,
762                         steam->hdev->dev_rsize);
763 }
764
765 static int steam_client_ll_start(struct hid_device *hdev)
766 {
767         return 0;
768 }
769
770 static void steam_client_ll_stop(struct hid_device *hdev)
771 {
772 }
773
774 static int steam_client_ll_open(struct hid_device *hdev)
775 {
776         struct steam_device *steam = hdev->driver_data;
777
778         mutex_lock(&steam->mutex);
779         steam->client_opened = true;
780         mutex_unlock(&steam->mutex);
781
782         steam_input_unregister(steam);
783
784         return 0;
785 }
786
787 static void steam_client_ll_close(struct hid_device *hdev)
788 {
789         struct steam_device *steam = hdev->driver_data;
790
791         unsigned long flags;
792         bool connected;
793
794         spin_lock_irqsave(&steam->lock, flags);
795         connected = steam->connected;
796         spin_unlock_irqrestore(&steam->lock, flags);
797
798         mutex_lock(&steam->mutex);
799         steam->client_opened = false;
800         if (connected)
801                 steam_set_lizard_mode(steam, lizard_mode);
802         mutex_unlock(&steam->mutex);
803
804         if (connected)
805                 steam_input_register(steam);
806 }
807
808 static int steam_client_ll_raw_request(struct hid_device *hdev,
809                                 unsigned char reportnum, u8 *buf,
810                                 size_t count, unsigned char report_type,
811                                 int reqtype)
812 {
813         struct steam_device *steam = hdev->driver_data;
814
815         return hid_hw_raw_request(steam->hdev, reportnum, buf, count,
816                         report_type, reqtype);
817 }
818
819 static const struct hid_ll_driver steam_client_ll_driver = {
820         .parse = steam_client_ll_parse,
821         .start = steam_client_ll_start,
822         .stop = steam_client_ll_stop,
823         .open = steam_client_ll_open,
824         .close = steam_client_ll_close,
825         .raw_request = steam_client_ll_raw_request,
826 };
827
828 static struct hid_device *steam_create_client_hid(struct hid_device *hdev)
829 {
830         struct hid_device *client_hdev;
831
832         client_hdev = hid_allocate_device();
833         if (IS_ERR(client_hdev))
834                 return client_hdev;
835
836         client_hdev->ll_driver = &steam_client_ll_driver;
837         client_hdev->dev.parent = hdev->dev.parent;
838         client_hdev->bus = hdev->bus;
839         client_hdev->vendor = hdev->vendor;
840         client_hdev->product = hdev->product;
841         client_hdev->version = hdev->version;
842         client_hdev->type = hdev->type;
843         client_hdev->country = hdev->country;
844         strscpy(client_hdev->name, hdev->name,
845                         sizeof(client_hdev->name));
846         strscpy(client_hdev->phys, hdev->phys,
847                         sizeof(client_hdev->phys));
848         /*
849          * Since we use the same device info than the real interface to
850          * trick userspace, we will be calling steam_probe recursively.
851          * We need to recognize the client interface somehow.
852          */
853         client_hdev->group = HID_GROUP_STEAM;
854         return client_hdev;
855 }
856
857 static int steam_probe(struct hid_device *hdev,
858                                 const struct hid_device_id *id)
859 {
860         struct steam_device *steam;
861         int ret;
862
863         ret = hid_parse(hdev);
864         if (ret) {
865                 hid_err(hdev,
866                         "%s:parse of hid interface failed\n", __func__);
867                 return ret;
868         }
869
870         /*
871          * The virtual client_dev is only used for hidraw.
872          * Also avoid the recursive probe.
873          */
874         if (hdev->group == HID_GROUP_STEAM)
875                 return hid_hw_start(hdev, HID_CONNECT_HIDRAW);
876         /*
877          * The non-valve interfaces (mouse and keyboard emulation) are
878          * connected without changes.
879          */
880         if (!steam_is_valve_interface(hdev))
881                 return hid_hw_start(hdev, HID_CONNECT_DEFAULT);
882
883         steam = devm_kzalloc(&hdev->dev, sizeof(*steam), GFP_KERNEL);
884         if (!steam) {
885                 ret = -ENOMEM;
886                 goto steam_alloc_fail;
887         }
888         steam->hdev = hdev;
889         hid_set_drvdata(hdev, steam);
890         spin_lock_init(&steam->lock);
891         mutex_init(&steam->mutex);
892         steam->quirks = id->driver_data;
893         INIT_WORK(&steam->work_connect, steam_work_connect_cb);
894         INIT_LIST_HEAD(&steam->list);
895         INIT_DEFERRABLE_WORK(&steam->heartbeat, steam_lizard_mode_heartbeat);
896         INIT_WORK(&steam->rumble_work, steam_haptic_rumble_cb);
897
898         steam->client_hdev = steam_create_client_hid(hdev);
899         if (IS_ERR(steam->client_hdev)) {
900                 ret = PTR_ERR(steam->client_hdev);
901                 goto client_hdev_fail;
902         }
903         steam->client_hdev->driver_data = steam;
904
905         /*
906          * With the real steam controller interface, do not connect hidraw.
907          * Instead, create the client_hid and connect that.
908          */
909         ret = hid_hw_start(hdev, HID_CONNECT_DEFAULT & ~HID_CONNECT_HIDRAW);
910         if (ret)
911                 goto hid_hw_start_fail;
912
913         ret = hid_add_device(steam->client_hdev);
914         if (ret)
915                 goto client_hdev_add_fail;
916
917         ret = hid_hw_open(hdev);
918         if (ret) {
919                 hid_err(hdev,
920                         "%s:hid_hw_open\n",
921                         __func__);
922                 goto hid_hw_open_fail;
923         }
924
925         if (steam->quirks & STEAM_QUIRK_WIRELESS) {
926                 hid_info(hdev, "Steam wireless receiver connected");
927                 /* If using a wireless adaptor ask for connection status */
928                 steam->connected = false;
929                 steam_request_conn_status(steam);
930         } else {
931                 /* A wired connection is always present */
932                 steam->connected = true;
933                 ret = steam_register(steam);
934                 if (ret) {
935                         hid_err(hdev,
936                                 "%s:steam_register failed with error %d\n",
937                                 __func__, ret);
938                         goto input_register_fail;
939                 }
940         }
941
942         return 0;
943
944 input_register_fail:
945 hid_hw_open_fail:
946 client_hdev_add_fail:
947         hid_hw_stop(hdev);
948 hid_hw_start_fail:
949         hid_destroy_device(steam->client_hdev);
950 client_hdev_fail:
951         cancel_work_sync(&steam->work_connect);
952         cancel_delayed_work_sync(&steam->heartbeat);
953         cancel_work_sync(&steam->rumble_work);
954 steam_alloc_fail:
955         hid_err(hdev, "%s: failed with error %d\n",
956                         __func__, ret);
957         return ret;
958 }
959
960 static void steam_remove(struct hid_device *hdev)
961 {
962         struct steam_device *steam = hid_get_drvdata(hdev);
963
964         if (!steam || hdev->group == HID_GROUP_STEAM) {
965                 hid_hw_stop(hdev);
966                 return;
967         }
968
969         hid_destroy_device(steam->client_hdev);
970         mutex_lock(&steam->mutex);
971         steam->client_hdev = NULL;
972         steam->client_opened = false;
973         cancel_delayed_work_sync(&steam->heartbeat);
974         mutex_unlock(&steam->mutex);
975         cancel_work_sync(&steam->work_connect);
976         if (steam->quirks & STEAM_QUIRK_WIRELESS) {
977                 hid_info(hdev, "Steam wireless receiver disconnected");
978         }
979         hid_hw_close(hdev);
980         hid_hw_stop(hdev);
981         steam_unregister(steam);
982 }
983
984 static void steam_do_connect_event(struct steam_device *steam, bool connected)
985 {
986         unsigned long flags;
987         bool changed;
988
989         spin_lock_irqsave(&steam->lock, flags);
990         changed = steam->connected != connected;
991         steam->connected = connected;
992         spin_unlock_irqrestore(&steam->lock, flags);
993
994         if (changed && schedule_work(&steam->work_connect) == 0)
995                 dbg_hid("%s: connected=%d event already queued\n",
996                                 __func__, connected);
997 }
998
999 /*
1000  * Some input data in the protocol has the opposite sign.
1001  * Clamp the values to 32767..-32767 so that the range is
1002  * symmetrical and can be negated safely.
1003  */
1004 static inline s16 steam_le16(u8 *data)
1005 {
1006         s16 x = (s16) le16_to_cpup((__le16 *)data);
1007
1008         return x == -32768 ? -32767 : x;
1009 }
1010
1011 /*
1012  * The size for this message payload is 60.
1013  * The known values are:
1014  *  (* values are not sent through wireless)
1015  *  (* accelerator/gyro is disabled by default)
1016  *  Offset| Type  | Mapped to |Meaning
1017  * -------+-------+-----------+--------------------------
1018  *  4-7   | u32   | --        | sequence number
1019  *  8-10  | 24bit | see below | buttons
1020  *  11    | u8    | ABS_HAT2Y | left trigger
1021  *  12    | u8    | ABS_HAT2X | right trigger
1022  *  13-15 | --    | --        | always 0
1023  *  16-17 | s16   | ABS_X/ABS_HAT0X     | X value
1024  *  18-19 | s16   | ABS_Y/ABS_HAT0Y     | Y value
1025  *  20-21 | s16   | ABS_RX    | right-pad X value
1026  *  22-23 | s16   | ABS_RY    | right-pad Y value
1027  *  24-25 | s16   | --        | * left trigger
1028  *  26-27 | s16   | --        | * right trigger
1029  *  28-29 | s16   | --        | * accelerometer X value
1030  *  30-31 | s16   | --        | * accelerometer Y value
1031  *  32-33 | s16   | --        | * accelerometer Z value
1032  *  34-35 | s16   | --        | gyro X value
1033  *  36-36 | s16   | --        | gyro Y value
1034  *  38-39 | s16   | --        | gyro Z value
1035  *  40-41 | s16   | --        | quaternion W value
1036  *  42-43 | s16   | --        | quaternion X value
1037  *  44-45 | s16   | --        | quaternion Y value
1038  *  46-47 | s16   | --        | quaternion Z value
1039  *  48-49 | --    | --        | always 0
1040  *  50-51 | s16   | --        | * left trigger (uncalibrated)
1041  *  52-53 | s16   | --        | * right trigger (uncalibrated)
1042  *  54-55 | s16   | --        | * joystick X value (uncalibrated)
1043  *  56-57 | s16   | --        | * joystick Y value (uncalibrated)
1044  *  58-59 | s16   | --        | * left-pad X value
1045  *  60-61 | s16   | --        | * left-pad Y value
1046  *  62-63 | u16   | --        | * battery voltage
1047  *
1048  * The buttons are:
1049  *  Bit  | Mapped to  | Description
1050  * ------+------------+--------------------------------
1051  *  8.0  | BTN_TR2    | right trigger fully pressed
1052  *  8.1  | BTN_TL2    | left trigger fully pressed
1053  *  8.2  | BTN_TR     | right shoulder
1054  *  8.3  | BTN_TL     | left shoulder
1055  *  8.4  | BTN_Y      | button Y
1056  *  8.5  | BTN_B      | button B
1057  *  8.6  | BTN_X      | button X
1058  *  8.7  | BTN_A      | button A
1059  *  9.0  | BTN_DPAD_UP    | left-pad up
1060  *  9.1  | BTN_DPAD_RIGHT | left-pad right
1061  *  9.2  | BTN_DPAD_LEFT  | left-pad left
1062  *  9.3  | BTN_DPAD_DOWN  | left-pad down
1063  *  9.4  | BTN_SELECT | menu left
1064  *  9.5  | BTN_MODE   | steam logo
1065  *  9.6  | BTN_START  | menu right
1066  *  9.7  | BTN_GEAR_DOWN | left back lever
1067  * 10.0  | BTN_GEAR_UP   | right back lever
1068  * 10.1  | --         | left-pad clicked
1069  * 10.2  | BTN_THUMBR | right-pad clicked
1070  * 10.3  | BTN_THUMB  | left-pad touched (but see explanation below)
1071  * 10.4  | BTN_THUMB2 | right-pad touched
1072  * 10.5  | --         | unknown
1073  * 10.6  | BTN_THUMBL | joystick clicked
1074  * 10.7  | --         | lpad_and_joy
1075  */
1076
1077 static void steam_do_input_event(struct steam_device *steam,
1078                 struct input_dev *input, u8 *data)
1079 {
1080         /* 24 bits of buttons */
1081         u8 b8, b9, b10;
1082         s16 x, y;
1083         bool lpad_touched, lpad_and_joy;
1084
1085         b8 = data[8];
1086         b9 = data[9];
1087         b10 = data[10];
1088
1089         input_report_abs(input, ABS_HAT2Y, data[11]);
1090         input_report_abs(input, ABS_HAT2X, data[12]);
1091
1092         /*
1093          * These two bits tells how to interpret the values X and Y.
1094          * lpad_and_joy tells that the joystick and the lpad are used at the
1095          * same time.
1096          * lpad_touched tells whether X/Y are to be read as lpad coord or
1097          * joystick values.
1098          * (lpad_touched || lpad_and_joy) tells if the lpad is really touched.
1099          */
1100         lpad_touched = b10 & BIT(3);
1101         lpad_and_joy = b10 & BIT(7);
1102         x = steam_le16(data + 16);
1103         y = -steam_le16(data + 18);
1104
1105         input_report_abs(input, lpad_touched ? ABS_HAT0X : ABS_X, x);
1106         input_report_abs(input, lpad_touched ? ABS_HAT0Y : ABS_Y, y);
1107         /* Check if joystick is centered */
1108         if (lpad_touched && !lpad_and_joy) {
1109                 input_report_abs(input, ABS_X, 0);
1110                 input_report_abs(input, ABS_Y, 0);
1111         }
1112         /* Check if lpad is untouched */
1113         if (!(lpad_touched || lpad_and_joy)) {
1114                 input_report_abs(input, ABS_HAT0X, 0);
1115                 input_report_abs(input, ABS_HAT0Y, 0);
1116         }
1117
1118         input_report_abs(input, ABS_RX, steam_le16(data + 20));
1119         input_report_abs(input, ABS_RY, -steam_le16(data + 22));
1120
1121         input_event(input, EV_KEY, BTN_TR2, !!(b8 & BIT(0)));
1122         input_event(input, EV_KEY, BTN_TL2, !!(b8 & BIT(1)));
1123         input_event(input, EV_KEY, BTN_TR, !!(b8 & BIT(2)));
1124         input_event(input, EV_KEY, BTN_TL, !!(b8 & BIT(3)));
1125         input_event(input, EV_KEY, BTN_Y, !!(b8 & BIT(4)));
1126         input_event(input, EV_KEY, BTN_B, !!(b8 & BIT(5)));
1127         input_event(input, EV_KEY, BTN_X, !!(b8 & BIT(6)));
1128         input_event(input, EV_KEY, BTN_A, !!(b8 & BIT(7)));
1129         input_event(input, EV_KEY, BTN_SELECT, !!(b9 & BIT(4)));
1130         input_event(input, EV_KEY, BTN_MODE, !!(b9 & BIT(5)));
1131         input_event(input, EV_KEY, BTN_START, !!(b9 & BIT(6)));
1132         input_event(input, EV_KEY, BTN_GEAR_DOWN, !!(b9 & BIT(7)));
1133         input_event(input, EV_KEY, BTN_GEAR_UP, !!(b10 & BIT(0)));
1134         input_event(input, EV_KEY, BTN_THUMBR, !!(b10 & BIT(2)));
1135         input_event(input, EV_KEY, BTN_THUMBL, !!(b10 & BIT(6)));
1136         input_event(input, EV_KEY, BTN_THUMB, lpad_touched || lpad_and_joy);
1137         input_event(input, EV_KEY, BTN_THUMB2, !!(b10 & BIT(4)));
1138         input_event(input, EV_KEY, BTN_DPAD_UP, !!(b9 & BIT(0)));
1139         input_event(input, EV_KEY, BTN_DPAD_RIGHT, !!(b9 & BIT(1)));
1140         input_event(input, EV_KEY, BTN_DPAD_LEFT, !!(b9 & BIT(2)));
1141         input_event(input, EV_KEY, BTN_DPAD_DOWN, !!(b9 & BIT(3)));
1142
1143         input_sync(input);
1144 }
1145
1146 /*
1147  * The size for this message payload is 56.
1148  * The known values are:
1149  *  Offset| Type  | Mapped to |Meaning
1150  * -------+-------+-----------+--------------------------
1151  *  4-7   | u32   | --        | sequence number
1152  *  8-15  | u64   | see below | buttons
1153  *  16-17 | s16   | ABS_HAT0X | left-pad X value
1154  *  18-19 | s16   | ABS_HAT0Y | left-pad Y value
1155  *  20-21 | s16   | ABS_HAT1X | right-pad X value
1156  *  22-23 | s16   | ABS_HAT1Y | right-pad Y value
1157  *  24-25 | s16   | --        | accelerometer X value
1158  *  26-27 | s16   | --        | accelerometer Y value
1159  *  28-29 | s16   | --        | accelerometer Z value
1160  *  30-31 | s16   | --        | gyro X value
1161  *  32-33 | s16   | --        | gyro Y value
1162  *  34-35 | s16   | --        | gyro Z value
1163  *  36-37 | s16   | --        | quaternion W value
1164  *  38-39 | s16   | --        | quaternion X value
1165  *  40-41 | s16   | --        | quaternion Y value
1166  *  42-43 | s16   | --        | quaternion Z value
1167  *  44-45 | u16   | ABS_HAT2Y | left trigger (uncalibrated)
1168  *  46-47 | u16   | ABS_HAT2X | right trigger (uncalibrated)
1169  *  48-49 | s16   | ABS_X     | left joystick X
1170  *  50-51 | s16   | ABS_Y     | left joystick Y
1171  *  52-53 | s16   | ABS_RX    | right joystick X
1172  *  54-55 | s16   | ABS_RY    | right joystick Y
1173  *  56-57 | u16   | --        | left pad pressure
1174  *  58-59 | u16   | --        | right pad pressure
1175  *
1176  * The buttons are:
1177  *  Bit  | Mapped to  | Description
1178  * ------+------------+--------------------------------
1179  *  8.0  | BTN_TR2    | right trigger fully pressed
1180  *  8.1  | BTN_TL2    | left trigger fully pressed
1181  *  8.2  | BTN_TR     | right shoulder
1182  *  8.3  | BTN_TL     | left shoulder
1183  *  8.4  | BTN_Y      | button Y
1184  *  8.5  | BTN_B      | button B
1185  *  8.6  | BTN_X      | button X
1186  *  8.7  | BTN_A      | button A
1187  *  9.0  | BTN_DPAD_UP    | left-pad up
1188  *  9.1  | BTN_DPAD_RIGHT | left-pad right
1189  *  9.2  | BTN_DPAD_LEFT  | left-pad left
1190  *  9.3  | BTN_DPAD_DOWN  | left-pad down
1191  *  9.4  | BTN_SELECT | menu left
1192  *  9.5  | BTN_MODE   | steam logo
1193  *  9.6  | BTN_START  | menu right
1194  *  9.7  | BTN_TRIGGER_HAPPY3 | left bottom grip button
1195  *  10.0 | BTN_TRIGGER_HAPPY4 | right bottom grip button
1196  *  10.1 | BTN_THUMB  | left pad pressed
1197  *  10.2 | BTN_THUMB2 | right pad pressed
1198  *  10.3 | --         | left pad touched
1199  *  10.4 | --         | right pad touched
1200  *  10.5 | --         | unknown
1201  *  10.6 | BTN_THUMBL | left joystick clicked
1202  *  10.7 | --         | unknown
1203  *  11.0 | --         | unknown
1204  *  11.1 | --         | unknown
1205  *  11.2 | BTN_THUMBR | right joystick clicked
1206  *  11.3 | --         | unknown
1207  *  11.4 | --         | unknown
1208  *  11.5 | --         | unknown
1209  *  11.6 | --         | unknown
1210  *  11.7 | --         | unknown
1211  *  12.0 | --         | unknown
1212  *  12.1 | --         | unknown
1213  *  12.2 | --         | unknown
1214  *  12.3 | --         | unknown
1215  *  12.4 | --         | unknown
1216  *  12.5 | --         | unknown
1217  *  12.6 | --         | unknown
1218  *  12.7 | --         | unknown
1219  *  13.0 | --         | unknown
1220  *  13.1 | BTN_TRIGGER_HAPPY1 | left top grip button
1221  *  13.2 | BTN_TRIGGER_HAPPY2 | right top grip button
1222  *  13.3 | --         | unknown
1223  *  13.4 | --         | unknown
1224  *  13.5 | --         | unknown
1225  *  13.6 | --         | left joystick touched
1226  *  13.7 | --         | right joystick touched
1227  *  14.0 | --         | unknown
1228  *  14.1 | --         | unknown
1229  *  14.2 | BTN_BASE   | quick access button
1230  *  14.3 | --         | unknown
1231  *  14.4 | --         | unknown
1232  *  14.5 | --         | unknown
1233  *  14.6 | --         | unknown
1234  *  14.7 | --         | unknown
1235  *  15.0 | --         | unknown
1236  *  15.1 | --         | unknown
1237  *  15.2 | --         | unknown
1238  *  15.3 | --         | unknown
1239  *  15.4 | --         | unknown
1240  *  15.5 | --         | unknown
1241  *  15.6 | --         | unknown
1242  *  15.7 | --         | unknown
1243  */
1244 static void steam_do_deck_input_event(struct steam_device *steam,
1245                 struct input_dev *input, u8 *data)
1246 {
1247         u8 b8, b9, b10, b11, b13, b14;
1248         bool lpad_touched, rpad_touched;
1249
1250         b8 = data[8];
1251         b9 = data[9];
1252         b10 = data[10];
1253         b11 = data[11];
1254         b13 = data[13];
1255         b14 = data[14];
1256
1257         lpad_touched = b10 & BIT(3);
1258         rpad_touched = b10 & BIT(4);
1259
1260         if (lpad_touched) {
1261                 input_report_abs(input, ABS_HAT0X, steam_le16(data + 16));
1262                 input_report_abs(input, ABS_HAT0Y, steam_le16(data + 18));
1263         } else {
1264                 input_report_abs(input, ABS_HAT0X, 0);
1265                 input_report_abs(input, ABS_HAT0Y, 0);
1266         }
1267
1268         if (rpad_touched) {
1269                 input_report_abs(input, ABS_HAT1X, steam_le16(data + 20));
1270                 input_report_abs(input, ABS_HAT1Y, steam_le16(data + 22));
1271         } else {
1272                 input_report_abs(input, ABS_HAT1X, 0);
1273                 input_report_abs(input, ABS_HAT1Y, 0);
1274         }
1275
1276         input_report_abs(input, ABS_X, steam_le16(data + 48));
1277         input_report_abs(input, ABS_Y, -steam_le16(data + 50));
1278         input_report_abs(input, ABS_RX, steam_le16(data + 52));
1279         input_report_abs(input, ABS_RY, -steam_le16(data + 54));
1280
1281         input_report_abs(input, ABS_HAT2Y, steam_le16(data + 44));
1282         input_report_abs(input, ABS_HAT2X, steam_le16(data + 46));
1283
1284         input_event(input, EV_KEY, BTN_TR2, !!(b8 & BIT(0)));
1285         input_event(input, EV_KEY, BTN_TL2, !!(b8 & BIT(1)));
1286         input_event(input, EV_KEY, BTN_TR, !!(b8 & BIT(2)));
1287         input_event(input, EV_KEY, BTN_TL, !!(b8 & BIT(3)));
1288         input_event(input, EV_KEY, BTN_Y, !!(b8 & BIT(4)));
1289         input_event(input, EV_KEY, BTN_B, !!(b8 & BIT(5)));
1290         input_event(input, EV_KEY, BTN_X, !!(b8 & BIT(6)));
1291         input_event(input, EV_KEY, BTN_A, !!(b8 & BIT(7)));
1292         input_event(input, EV_KEY, BTN_SELECT, !!(b9 & BIT(4)));
1293         input_event(input, EV_KEY, BTN_MODE, !!(b9 & BIT(5)));
1294         input_event(input, EV_KEY, BTN_START, !!(b9 & BIT(6)));
1295         input_event(input, EV_KEY, BTN_TRIGGER_HAPPY3, !!(b9 & BIT(7)));
1296         input_event(input, EV_KEY, BTN_TRIGGER_HAPPY4, !!(b10 & BIT(0)));
1297         input_event(input, EV_KEY, BTN_THUMBL, !!(b10 & BIT(6)));
1298         input_event(input, EV_KEY, BTN_THUMBR, !!(b11 & BIT(2)));
1299         input_event(input, EV_KEY, BTN_DPAD_UP, !!(b9 & BIT(0)));
1300         input_event(input, EV_KEY, BTN_DPAD_RIGHT, !!(b9 & BIT(1)));
1301         input_event(input, EV_KEY, BTN_DPAD_LEFT, !!(b9 & BIT(2)));
1302         input_event(input, EV_KEY, BTN_DPAD_DOWN, !!(b9 & BIT(3)));
1303         input_event(input, EV_KEY, BTN_THUMB, !!(b10 & BIT(1)));
1304         input_event(input, EV_KEY, BTN_THUMB2, !!(b10 & BIT(2)));
1305         input_event(input, EV_KEY, BTN_TRIGGER_HAPPY1, !!(b13 & BIT(1)));
1306         input_event(input, EV_KEY, BTN_TRIGGER_HAPPY2, !!(b13 & BIT(2)));
1307         input_event(input, EV_KEY, BTN_BASE, !!(b14 & BIT(2)));
1308
1309         input_sync(input);
1310 }
1311
1312 /*
1313  * The size for this message payload is 11.
1314  * The known values are:
1315  *  Offset| Type  | Meaning
1316  * -------+-------+---------------------------
1317  *  4-7   | u32   | sequence number
1318  *  8-11  | --    | always 0
1319  *  12-13 | u16   | voltage (mV)
1320  *  14    | u8    | battery percent
1321  */
1322 static void steam_do_battery_event(struct steam_device *steam,
1323                 struct power_supply *battery, u8 *data)
1324 {
1325         unsigned long flags;
1326
1327         s16 volts = steam_le16(data + 12);
1328         u8 batt = data[14];
1329
1330         /* Creating the battery may have failed */
1331         rcu_read_lock();
1332         battery = rcu_dereference(steam->battery);
1333         if (likely(battery)) {
1334                 spin_lock_irqsave(&steam->lock, flags);
1335                 steam->voltage = volts;
1336                 steam->battery_charge = batt;
1337                 spin_unlock_irqrestore(&steam->lock, flags);
1338                 power_supply_changed(battery);
1339         }
1340         rcu_read_unlock();
1341 }
1342
1343 static int steam_raw_event(struct hid_device *hdev,
1344                         struct hid_report *report, u8 *data,
1345                         int size)
1346 {
1347         struct steam_device *steam = hid_get_drvdata(hdev);
1348         struct input_dev *input;
1349         struct power_supply *battery;
1350
1351         if (!steam)
1352                 return 0;
1353
1354         if (steam->client_opened)
1355                 hid_input_report(steam->client_hdev, HID_FEATURE_REPORT,
1356                                 data, size, 0);
1357         /*
1358          * All messages are size=64, all values little-endian.
1359          * The format is:
1360          *  Offset| Meaning
1361          * -------+--------------------------------------------
1362          *  0-1   | always 0x01, 0x00, maybe protocol version?
1363          *  2     | type of message
1364          *  3     | length of the real payload (not checked)
1365          *  4-n   | payload data, depends on the type
1366          *
1367          * There are these known types of message:
1368          *  0x01: input data (60 bytes)
1369          *  0x03: wireless connect/disconnect (1 byte)
1370          *  0x04: battery status (11 bytes)
1371          *  0x09: Steam Deck input data (56 bytes)
1372          */
1373
1374         if (size != 64 || data[0] != 1 || data[1] != 0)
1375                 return 0;
1376
1377         switch (data[2]) {
1378         case STEAM_EV_INPUT_DATA:
1379                 if (steam->client_opened)
1380                         return 0;
1381                 rcu_read_lock();
1382                 input = rcu_dereference(steam->input);
1383                 if (likely(input))
1384                         steam_do_input_event(steam, input, data);
1385                 rcu_read_unlock();
1386                 break;
1387         case STEAM_EV_DECK_INPUT_DATA:
1388                 if (steam->client_opened)
1389                         return 0;
1390                 rcu_read_lock();
1391                 input = rcu_dereference(steam->input);
1392                 if (likely(input))
1393                         steam_do_deck_input_event(steam, input, data);
1394                 rcu_read_unlock();
1395                 break;
1396         case STEAM_EV_CONNECT:
1397                 /*
1398                  * The payload of this event is a single byte:
1399                  *  0x01: disconnected.
1400                  *  0x02: connected.
1401                  */
1402                 switch (data[4]) {
1403                 case 0x01:
1404                         steam_do_connect_event(steam, false);
1405                         break;
1406                 case 0x02:
1407                         steam_do_connect_event(steam, true);
1408                         break;
1409                 }
1410                 break;
1411         case STEAM_EV_BATTERY:
1412                 if (steam->quirks & STEAM_QUIRK_WIRELESS) {
1413                         rcu_read_lock();
1414                         battery = rcu_dereference(steam->battery);
1415                         if (likely(battery)) {
1416                                 steam_do_battery_event(steam, battery, data);
1417                         } else {
1418                                 dbg_hid(
1419                                         "%s: battery data without connect event\n",
1420                                         __func__);
1421                                 steam_do_connect_event(steam, true);
1422                         }
1423                         rcu_read_unlock();
1424                 }
1425                 break;
1426         }
1427         return 0;
1428 }
1429
1430 static int steam_param_set_lizard_mode(const char *val,
1431                                         const struct kernel_param *kp)
1432 {
1433         struct steam_device *steam;
1434         int ret;
1435
1436         ret = param_set_bool(val, kp);
1437         if (ret)
1438                 return ret;
1439
1440         mutex_lock(&steam_devices_lock);
1441         list_for_each_entry(steam, &steam_devices, list) {
1442                 mutex_lock(&steam->mutex);
1443                 if (!steam->client_opened)
1444                         steam_set_lizard_mode(steam, lizard_mode);
1445                 mutex_unlock(&steam->mutex);
1446         }
1447         mutex_unlock(&steam_devices_lock);
1448         return 0;
1449 }
1450
1451 static const struct kernel_param_ops steam_lizard_mode_ops = {
1452         .set    = steam_param_set_lizard_mode,
1453         .get    = param_get_bool,
1454 };
1455
1456 module_param_cb(lizard_mode, &steam_lizard_mode_ops, &lizard_mode, 0644);
1457 MODULE_PARM_DESC(lizard_mode,
1458         "Enable mouse and keyboard emulation (lizard mode) when the gamepad is not in use");
1459
1460 static const struct hid_device_id steam_controllers[] = {
1461         { /* Wired Steam Controller */
1462           HID_USB_DEVICE(USB_VENDOR_ID_VALVE,
1463                 USB_DEVICE_ID_STEAM_CONTROLLER)
1464         },
1465         { /* Wireless Steam Controller */
1466           HID_USB_DEVICE(USB_VENDOR_ID_VALVE,
1467                 USB_DEVICE_ID_STEAM_CONTROLLER_WIRELESS),
1468           .driver_data = STEAM_QUIRK_WIRELESS
1469         },
1470         { /* Steam Deck */
1471           HID_USB_DEVICE(USB_VENDOR_ID_VALVE,
1472                 USB_DEVICE_ID_STEAM_DECK),
1473           .driver_data = STEAM_QUIRK_DECK
1474         },
1475         {}
1476 };
1477
1478 MODULE_DEVICE_TABLE(hid, steam_controllers);
1479
1480 static struct hid_driver steam_controller_driver = {
1481         .name = "hid-steam",
1482         .id_table = steam_controllers,
1483         .probe = steam_probe,
1484         .remove = steam_remove,
1485         .raw_event = steam_raw_event,
1486 };
1487
1488 module_hid_driver(steam_controller_driver);