Merge tag 'uml-for-linus-6.4-rc1' of git://git.kernel.org/pub/scm/linux/kernel/git...
[platform/kernel/linux-rpi.git] / drivers / gpu / drm / vmwgfx / vmwgfx_execbuf.c
1 // SPDX-License-Identifier: GPL-2.0 OR MIT
2 /**************************************************************************
3  *
4  * Copyright 2009 - 2023 VMware, Inc., Palo Alto, CA., USA
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21  * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
22  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24  * USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 #include "vmwgfx_binding.h"
28 #include "vmwgfx_bo.h"
29 #include "vmwgfx_drv.h"
30 #include "vmwgfx_mksstat.h"
31 #include "vmwgfx_so.h"
32
33 #include <drm/ttm/ttm_bo.h>
34 #include <drm/ttm/ttm_placement.h>
35
36 #include <linux/sync_file.h>
37 #include <linux/hashtable.h>
38
39 /*
40  * Helper macro to get dx_ctx_node if available otherwise print an error
41  * message. This is for use in command verifier function where if dx_ctx_node
42  * is not set then command is invalid.
43  */
44 #define VMW_GET_CTX_NODE(__sw_context)                                        \
45 ({                                                                            \
46         __sw_context->dx_ctx_node ? __sw_context->dx_ctx_node : ({            \
47                 VMW_DEBUG_USER("SM context is not set at %s\n", __func__);    \
48                 __sw_context->dx_ctx_node;                                    \
49         });                                                                   \
50 })
51
52 #define VMW_DECLARE_CMD_VAR(__var, __type)                                    \
53         struct {                                                              \
54                 SVGA3dCmdHeader header;                                       \
55                 __type body;                                                  \
56         } __var
57
58 /**
59  * struct vmw_relocation - Buffer object relocation
60  *
61  * @head: List head for the command submission context's relocation list
62  * @vbo: Non ref-counted pointer to buffer object
63  * @mob_loc: Pointer to location for mob id to be modified
64  * @location: Pointer to location for guest pointer to be modified
65  */
66 struct vmw_relocation {
67         struct list_head head;
68         struct vmw_bo *vbo;
69         union {
70                 SVGAMobId *mob_loc;
71                 SVGAGuestPtr *location;
72         };
73 };
74
75 /**
76  * enum vmw_resource_relocation_type - Relocation type for resources
77  *
78  * @vmw_res_rel_normal: Traditional relocation. The resource id in the
79  * command stream is replaced with the actual id after validation.
80  * @vmw_res_rel_nop: NOP relocation. The command is unconditionally replaced
81  * with a NOP.
82  * @vmw_res_rel_cond_nop: Conditional NOP relocation. If the resource id after
83  * validation is -1, the command is replaced with a NOP. Otherwise no action.
84  * @vmw_res_rel_max: Last value in the enum - used for error checking
85 */
86 enum vmw_resource_relocation_type {
87         vmw_res_rel_normal,
88         vmw_res_rel_nop,
89         vmw_res_rel_cond_nop,
90         vmw_res_rel_max
91 };
92
93 /**
94  * struct vmw_resource_relocation - Relocation info for resources
95  *
96  * @head: List head for the software context's relocation list.
97  * @res: Non-ref-counted pointer to the resource.
98  * @offset: Offset of single byte entries into the command buffer where the id
99  * that needs fixup is located.
100  * @rel_type: Type of relocation.
101  */
102 struct vmw_resource_relocation {
103         struct list_head head;
104         const struct vmw_resource *res;
105         u32 offset:29;
106         enum vmw_resource_relocation_type rel_type:3;
107 };
108
109 /**
110  * struct vmw_ctx_validation_info - Extra validation metadata for contexts
111  *
112  * @head: List head of context list
113  * @ctx: The context resource
114  * @cur: The context's persistent binding state
115  * @staged: The binding state changes of this command buffer
116  */
117 struct vmw_ctx_validation_info {
118         struct list_head head;
119         struct vmw_resource *ctx;
120         struct vmw_ctx_binding_state *cur;
121         struct vmw_ctx_binding_state *staged;
122 };
123
124 /**
125  * struct vmw_cmd_entry - Describe a command for the verifier
126  *
127  * @func: Call-back to handle the command.
128  * @user_allow: Whether allowed from the execbuf ioctl.
129  * @gb_disable: Whether disabled if guest-backed objects are available.
130  * @gb_enable: Whether enabled iff guest-backed objects are available.
131  * @cmd_name: Name of the command.
132  */
133 struct vmw_cmd_entry {
134         int (*func) (struct vmw_private *, struct vmw_sw_context *,
135                      SVGA3dCmdHeader *);
136         bool user_allow;
137         bool gb_disable;
138         bool gb_enable;
139         const char *cmd_name;
140 };
141
142 #define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable)  \
143         [(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
144                                        (_gb_disable), (_gb_enable), #_cmd}
145
146 static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
147                                         struct vmw_sw_context *sw_context,
148                                         struct vmw_resource *ctx);
149 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
150                                  struct vmw_sw_context *sw_context,
151                                  SVGAMobId *id,
152                                  struct vmw_bo **vmw_bo_p);
153 /**
154  * vmw_ptr_diff - Compute the offset from a to b in bytes
155  *
156  * @a: A starting pointer.
157  * @b: A pointer offset in the same address space.
158  *
159  * Returns: The offset in bytes between the two pointers.
160  */
161 static size_t vmw_ptr_diff(void *a, void *b)
162 {
163         return (unsigned long) b - (unsigned long) a;
164 }
165
166 /**
167  * vmw_execbuf_bindings_commit - Commit modified binding state
168  *
169  * @sw_context: The command submission context
170  * @backoff: Whether this is part of the error path and binding state changes
171  * should be ignored
172  */
173 static void vmw_execbuf_bindings_commit(struct vmw_sw_context *sw_context,
174                                         bool backoff)
175 {
176         struct vmw_ctx_validation_info *entry;
177
178         list_for_each_entry(entry, &sw_context->ctx_list, head) {
179                 if (!backoff)
180                         vmw_binding_state_commit(entry->cur, entry->staged);
181
182                 if (entry->staged != sw_context->staged_bindings)
183                         vmw_binding_state_free(entry->staged);
184                 else
185                         sw_context->staged_bindings_inuse = false;
186         }
187
188         /* List entries are freed with the validation context */
189         INIT_LIST_HEAD(&sw_context->ctx_list);
190 }
191
192 /**
193  * vmw_bind_dx_query_mob - Bind the DX query MOB if referenced
194  *
195  * @sw_context: The command submission context
196  */
197 static void vmw_bind_dx_query_mob(struct vmw_sw_context *sw_context)
198 {
199         if (sw_context->dx_query_mob)
200                 vmw_context_bind_dx_query(sw_context->dx_query_ctx,
201                                           sw_context->dx_query_mob);
202 }
203
204 /**
205  * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is added to
206  * the validate list.
207  *
208  * @dev_priv: Pointer to the device private:
209  * @sw_context: The command submission context
210  * @res: Pointer to the resource
211  * @node: The validation node holding the context resource metadata
212  */
213 static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv,
214                                    struct vmw_sw_context *sw_context,
215                                    struct vmw_resource *res,
216                                    struct vmw_ctx_validation_info *node)
217 {
218         int ret;
219
220         ret = vmw_resource_context_res_add(dev_priv, sw_context, res);
221         if (unlikely(ret != 0))
222                 goto out_err;
223
224         if (!sw_context->staged_bindings) {
225                 sw_context->staged_bindings = vmw_binding_state_alloc(dev_priv);
226                 if (IS_ERR(sw_context->staged_bindings)) {
227                         ret = PTR_ERR(sw_context->staged_bindings);
228                         sw_context->staged_bindings = NULL;
229                         goto out_err;
230                 }
231         }
232
233         if (sw_context->staged_bindings_inuse) {
234                 node->staged = vmw_binding_state_alloc(dev_priv);
235                 if (IS_ERR(node->staged)) {
236                         ret = PTR_ERR(node->staged);
237                         node->staged = NULL;
238                         goto out_err;
239                 }
240         } else {
241                 node->staged = sw_context->staged_bindings;
242                 sw_context->staged_bindings_inuse = true;
243         }
244
245         node->ctx = res;
246         node->cur = vmw_context_binding_state(res);
247         list_add_tail(&node->head, &sw_context->ctx_list);
248
249         return 0;
250
251 out_err:
252         return ret;
253 }
254
255 /**
256  * vmw_execbuf_res_size - calculate extra size fore the resource validation node
257  *
258  * @dev_priv: Pointer to the device private struct.
259  * @res_type: The resource type.
260  *
261  * Guest-backed contexts and DX contexts require extra size to store execbuf
262  * private information in the validation node. Typically the binding manager
263  * associated data structures.
264  *
265  * Returns: The extra size requirement based on resource type.
266  */
267 static unsigned int vmw_execbuf_res_size(struct vmw_private *dev_priv,
268                                          enum vmw_res_type res_type)
269 {
270         return (res_type == vmw_res_dx_context ||
271                 (res_type == vmw_res_context && dev_priv->has_mob)) ?
272                 sizeof(struct vmw_ctx_validation_info) : 0;
273 }
274
275 /**
276  * vmw_execbuf_rcache_update - Update a resource-node cache entry
277  *
278  * @rcache: Pointer to the entry to update.
279  * @res: Pointer to the resource.
280  * @private: Pointer to the execbuf-private space in the resource validation
281  * node.
282  */
283 static void vmw_execbuf_rcache_update(struct vmw_res_cache_entry *rcache,
284                                       struct vmw_resource *res,
285                                       void *private)
286 {
287         rcache->res = res;
288         rcache->private = private;
289         rcache->valid = 1;
290         rcache->valid_handle = 0;
291 }
292
293 enum vmw_val_add_flags {
294         vmw_val_add_flag_none  =      0,
295         vmw_val_add_flag_noctx = 1 << 0,
296 };
297
298 /**
299  * vmw_execbuf_res_val_add - Add a resource to the validation list.
300  *
301  * @sw_context: Pointer to the software context.
302  * @res: Unreferenced rcu-protected pointer to the resource.
303  * @dirty: Whether to change dirty status.
304  * @flags: specifies whether to use the context or not
305  *
306  * Returns: 0 on success. Negative error code on failure. Typical error codes
307  * are %-EINVAL on inconsistency and %-ESRCH if the resource was doomed.
308  */
309 static int vmw_execbuf_res_val_add(struct vmw_sw_context *sw_context,
310                                    struct vmw_resource *res,
311                                    u32 dirty,
312                                    u32 flags)
313 {
314         struct vmw_private *dev_priv = res->dev_priv;
315         int ret;
316         enum vmw_res_type res_type = vmw_res_type(res);
317         struct vmw_res_cache_entry *rcache;
318         struct vmw_ctx_validation_info *ctx_info;
319         bool first_usage;
320         unsigned int priv_size;
321
322         rcache = &sw_context->res_cache[res_type];
323         if (likely(rcache->valid && rcache->res == res)) {
324                 if (dirty)
325                         vmw_validation_res_set_dirty(sw_context->ctx,
326                                                      rcache->private, dirty);
327                 return 0;
328         }
329
330         if ((flags & vmw_val_add_flag_noctx) != 0) {
331                 ret = vmw_validation_add_resource(sw_context->ctx, res, 0, dirty,
332                                                   (void **)&ctx_info, NULL);
333                 if (ret)
334                         return ret;
335
336         } else {
337                 priv_size = vmw_execbuf_res_size(dev_priv, res_type);
338                 ret = vmw_validation_add_resource(sw_context->ctx, res, priv_size,
339                                                   dirty, (void **)&ctx_info,
340                                                   &first_usage);
341                 if (ret)
342                         return ret;
343
344                 if (priv_size && first_usage) {
345                         ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, res,
346                                                       ctx_info);
347                         if (ret) {
348                                 VMW_DEBUG_USER("Failed first usage context setup.\n");
349                                 return ret;
350                         }
351                 }
352         }
353
354         vmw_execbuf_rcache_update(rcache, res, ctx_info);
355         return 0;
356 }
357
358 /**
359  * vmw_view_res_val_add - Add a view and the surface it's pointing to to the
360  * validation list
361  *
362  * @sw_context: The software context holding the validation list.
363  * @view: Pointer to the view resource.
364  *
365  * Returns 0 if success, negative error code otherwise.
366  */
367 static int vmw_view_res_val_add(struct vmw_sw_context *sw_context,
368                                 struct vmw_resource *view)
369 {
370         int ret;
371
372         /*
373          * First add the resource the view is pointing to, otherwise it may be
374          * swapped out when the view is validated.
375          */
376         ret = vmw_execbuf_res_val_add(sw_context, vmw_view_srf(view),
377                                       vmw_view_dirtying(view), vmw_val_add_flag_noctx);
378         if (ret)
379                 return ret;
380
381         return vmw_execbuf_res_val_add(sw_context, view, VMW_RES_DIRTY_NONE,
382                                        vmw_val_add_flag_noctx);
383 }
384
385 /**
386  * vmw_view_id_val_add - Look up a view and add it and the surface it's pointing
387  * to to the validation list.
388  *
389  * @sw_context: The software context holding the validation list.
390  * @view_type: The view type to look up.
391  * @id: view id of the view.
392  *
393  * The view is represented by a view id and the DX context it's created on, or
394  * scheduled for creation on. If there is no DX context set, the function will
395  * return an -EINVAL error pointer.
396  *
397  * Returns: Unreferenced pointer to the resource on success, negative error
398  * pointer on failure.
399  */
400 static struct vmw_resource *
401 vmw_view_id_val_add(struct vmw_sw_context *sw_context,
402                     enum vmw_view_type view_type, u32 id)
403 {
404         struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
405         struct vmw_resource *view;
406         int ret;
407
408         if (!ctx_node)
409                 return ERR_PTR(-EINVAL);
410
411         view = vmw_view_lookup(sw_context->man, view_type, id);
412         if (IS_ERR(view))
413                 return view;
414
415         ret = vmw_view_res_val_add(sw_context, view);
416         if (ret)
417                 return ERR_PTR(ret);
418
419         return view;
420 }
421
422 /**
423  * vmw_resource_context_res_add - Put resources previously bound to a context on
424  * the validation list
425  *
426  * @dev_priv: Pointer to a device private structure
427  * @sw_context: Pointer to a software context used for this command submission
428  * @ctx: Pointer to the context resource
429  *
430  * This function puts all resources that were previously bound to @ctx on the
431  * resource validation list. This is part of the context state reemission
432  */
433 static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
434                                         struct vmw_sw_context *sw_context,
435                                         struct vmw_resource *ctx)
436 {
437         struct list_head *binding_list;
438         struct vmw_ctx_bindinfo *entry;
439         int ret = 0;
440         struct vmw_resource *res;
441         u32 i;
442         u32 cotable_max = has_sm5_context(ctx->dev_priv) ?
443                 SVGA_COTABLE_MAX : SVGA_COTABLE_DX10_MAX;
444
445         /* Add all cotables to the validation list. */
446         if (has_sm4_context(dev_priv) &&
447             vmw_res_type(ctx) == vmw_res_dx_context) {
448                 for (i = 0; i < cotable_max; ++i) {
449                         res = vmw_context_cotable(ctx, i);
450                         if (IS_ERR(res))
451                                 continue;
452
453                         ret = vmw_execbuf_res_val_add(sw_context, res,
454                                                       VMW_RES_DIRTY_SET,
455                                                       vmw_val_add_flag_noctx);
456                         if (unlikely(ret != 0))
457                                 return ret;
458                 }
459         }
460
461         /* Add all resources bound to the context to the validation list */
462         mutex_lock(&dev_priv->binding_mutex);
463         binding_list = vmw_context_binding_list(ctx);
464
465         list_for_each_entry(entry, binding_list, ctx_list) {
466                 if (vmw_res_type(entry->res) == vmw_res_view)
467                         ret = vmw_view_res_val_add(sw_context, entry->res);
468                 else
469                         ret = vmw_execbuf_res_val_add(sw_context, entry->res,
470                                                       vmw_binding_dirtying(entry->bt),
471                                                       vmw_val_add_flag_noctx);
472                 if (unlikely(ret != 0))
473                         break;
474         }
475
476         if (has_sm4_context(dev_priv) &&
477             vmw_res_type(ctx) == vmw_res_dx_context) {
478                 struct vmw_bo *dx_query_mob;
479
480                 dx_query_mob = vmw_context_get_dx_query_mob(ctx);
481                 if (dx_query_mob) {
482                         vmw_bo_placement_set(dx_query_mob,
483                                              VMW_BO_DOMAIN_MOB,
484                                              VMW_BO_DOMAIN_MOB);
485                         ret = vmw_validation_add_bo(sw_context->ctx,
486                                                     dx_query_mob);
487                 }
488         }
489
490         mutex_unlock(&dev_priv->binding_mutex);
491         return ret;
492 }
493
494 /**
495  * vmw_resource_relocation_add - Add a relocation to the relocation list
496  *
497  * @sw_context: Pointer to the software context.
498  * @res: The resource.
499  * @offset: Offset into the command buffer currently being parsed where the id
500  * that needs fixup is located. Granularity is one byte.
501  * @rel_type: Relocation type.
502  */
503 static int vmw_resource_relocation_add(struct vmw_sw_context *sw_context,
504                                        const struct vmw_resource *res,
505                                        unsigned long offset,
506                                        enum vmw_resource_relocation_type
507                                        rel_type)
508 {
509         struct vmw_resource_relocation *rel;
510
511         rel = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*rel));
512         if (unlikely(!rel)) {
513                 VMW_DEBUG_USER("Failed to allocate a resource relocation.\n");
514                 return -ENOMEM;
515         }
516
517         rel->res = res;
518         rel->offset = offset;
519         rel->rel_type = rel_type;
520         list_add_tail(&rel->head, &sw_context->res_relocations);
521
522         return 0;
523 }
524
525 /**
526  * vmw_resource_relocations_free - Free all relocations on a list
527  *
528  * @list: Pointer to the head of the relocation list
529  */
530 static void vmw_resource_relocations_free(struct list_head *list)
531 {
532         /* Memory is validation context memory, so no need to free it */
533         INIT_LIST_HEAD(list);
534 }
535
536 /**
537  * vmw_resource_relocations_apply - Apply all relocations on a list
538  *
539  * @cb: Pointer to the start of the command buffer bein patch. This need not be
540  * the same buffer as the one being parsed when the relocation list was built,
541  * but the contents must be the same modulo the resource ids.
542  * @list: Pointer to the head of the relocation list.
543  */
544 static void vmw_resource_relocations_apply(uint32_t *cb,
545                                            struct list_head *list)
546 {
547         struct vmw_resource_relocation *rel;
548
549         /* Validate the struct vmw_resource_relocation member size */
550         BUILD_BUG_ON(SVGA_CB_MAX_SIZE >= (1 << 29));
551         BUILD_BUG_ON(vmw_res_rel_max >= (1 << 3));
552
553         list_for_each_entry(rel, list, head) {
554                 u32 *addr = (u32 *)((unsigned long) cb + rel->offset);
555                 switch (rel->rel_type) {
556                 case vmw_res_rel_normal:
557                         *addr = rel->res->id;
558                         break;
559                 case vmw_res_rel_nop:
560                         *addr = SVGA_3D_CMD_NOP;
561                         break;
562                 default:
563                         if (rel->res->id == -1)
564                                 *addr = SVGA_3D_CMD_NOP;
565                         break;
566                 }
567         }
568 }
569
570 static int vmw_cmd_invalid(struct vmw_private *dev_priv,
571                            struct vmw_sw_context *sw_context,
572                            SVGA3dCmdHeader *header)
573 {
574         return -EINVAL;
575 }
576
577 static int vmw_cmd_ok(struct vmw_private *dev_priv,
578                       struct vmw_sw_context *sw_context,
579                       SVGA3dCmdHeader *header)
580 {
581         return 0;
582 }
583
584 /**
585  * vmw_resources_reserve - Reserve all resources on the sw_context's resource
586  * list.
587  *
588  * @sw_context: Pointer to the software context.
589  *
590  * Note that since vmware's command submission currently is protected by the
591  * cmdbuf mutex, no fancy deadlock avoidance is required for resources, since
592  * only a single thread at once will attempt this.
593  */
594 static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
595 {
596         int ret;
597
598         ret = vmw_validation_res_reserve(sw_context->ctx, true);
599         if (ret)
600                 return ret;
601
602         if (sw_context->dx_query_mob) {
603                 struct vmw_bo *expected_dx_query_mob;
604
605                 expected_dx_query_mob =
606                         vmw_context_get_dx_query_mob(sw_context->dx_query_ctx);
607                 if (expected_dx_query_mob &&
608                     expected_dx_query_mob != sw_context->dx_query_mob) {
609                         ret = -EINVAL;
610                 }
611         }
612
613         return ret;
614 }
615
616 /**
617  * vmw_cmd_res_check - Check that a resource is present and if so, put it on the
618  * resource validate list unless it's already there.
619  *
620  * @dev_priv: Pointer to a device private structure.
621  * @sw_context: Pointer to the software context.
622  * @res_type: Resource type.
623  * @dirty: Whether to change dirty status.
624  * @converter: User-space visisble type specific information.
625  * @id_loc: Pointer to the location in the command buffer currently being parsed
626  * from where the user-space resource id handle is located.
627  * @p_res: Pointer to pointer to resource validalidation node. Populated on
628  * exit.
629  */
630 static int
631 vmw_cmd_res_check(struct vmw_private *dev_priv,
632                   struct vmw_sw_context *sw_context,
633                   enum vmw_res_type res_type,
634                   u32 dirty,
635                   const struct vmw_user_resource_conv *converter,
636                   uint32_t *id_loc,
637                   struct vmw_resource **p_res)
638 {
639         struct vmw_res_cache_entry *rcache = &sw_context->res_cache[res_type];
640         struct vmw_resource *res;
641         int ret = 0;
642         bool needs_unref = false;
643
644         if (p_res)
645                 *p_res = NULL;
646
647         if (*id_loc == SVGA3D_INVALID_ID) {
648                 if (res_type == vmw_res_context) {
649                         VMW_DEBUG_USER("Illegal context invalid id.\n");
650                         return -EINVAL;
651                 }
652                 return 0;
653         }
654
655         if (likely(rcache->valid_handle && *id_loc == rcache->handle)) {
656                 res = rcache->res;
657                 if (dirty)
658                         vmw_validation_res_set_dirty(sw_context->ctx,
659                                                      rcache->private, dirty);
660         } else {
661                 unsigned int size = vmw_execbuf_res_size(dev_priv, res_type);
662
663                 ret = vmw_validation_preload_res(sw_context->ctx, size);
664                 if (ret)
665                         return ret;
666
667                 ret = vmw_user_resource_lookup_handle
668                         (dev_priv, sw_context->fp->tfile, *id_loc, converter, &res);
669                 if (ret != 0) {
670                         VMW_DEBUG_USER("Could not find/use resource 0x%08x.\n",
671                                        (unsigned int) *id_loc);
672                         return ret;
673                 }
674                 needs_unref = true;
675
676                 ret = vmw_execbuf_res_val_add(sw_context, res, dirty, vmw_val_add_flag_none);
677                 if (unlikely(ret != 0))
678                         goto res_check_done;
679
680                 if (rcache->valid && rcache->res == res) {
681                         rcache->valid_handle = true;
682                         rcache->handle = *id_loc;
683                 }
684         }
685
686         ret = vmw_resource_relocation_add(sw_context, res,
687                                           vmw_ptr_diff(sw_context->buf_start,
688                                                        id_loc),
689                                           vmw_res_rel_normal);
690         if (p_res)
691                 *p_res = res;
692
693 res_check_done:
694         if (needs_unref)
695                 vmw_resource_unreference(&res);
696
697         return ret;
698 }
699
700 /**
701  * vmw_rebind_all_dx_query - Rebind DX query associated with the context
702  *
703  * @ctx_res: context the query belongs to
704  *
705  * This function assumes binding_mutex is held.
706  */
707 static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res)
708 {
709         struct vmw_private *dev_priv = ctx_res->dev_priv;
710         struct vmw_bo *dx_query_mob;
711         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindAllQuery);
712
713         dx_query_mob = vmw_context_get_dx_query_mob(ctx_res);
714
715         if (!dx_query_mob || dx_query_mob->dx_query_ctx)
716                 return 0;
717
718         cmd = VMW_CMD_CTX_RESERVE(dev_priv, sizeof(*cmd), ctx_res->id);
719         if (cmd == NULL)
720                 return -ENOMEM;
721
722         cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY;
723         cmd->header.size = sizeof(cmd->body);
724         cmd->body.cid = ctx_res->id;
725         cmd->body.mobid = dx_query_mob->tbo.resource->start;
726         vmw_cmd_commit(dev_priv, sizeof(*cmd));
727
728         vmw_context_bind_dx_query(ctx_res, dx_query_mob);
729
730         return 0;
731 }
732
733 /**
734  * vmw_rebind_contexts - Rebind all resources previously bound to referenced
735  * contexts.
736  *
737  * @sw_context: Pointer to the software context.
738  *
739  * Rebind context binding points that have been scrubbed because of eviction.
740  */
741 static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
742 {
743         struct vmw_ctx_validation_info *val;
744         int ret;
745
746         list_for_each_entry(val, &sw_context->ctx_list, head) {
747                 ret = vmw_binding_rebind_all(val->cur);
748                 if (unlikely(ret != 0)) {
749                         if (ret != -ERESTARTSYS)
750                                 VMW_DEBUG_USER("Failed to rebind context.\n");
751                         return ret;
752                 }
753
754                 ret = vmw_rebind_all_dx_query(val->ctx);
755                 if (ret != 0) {
756                         VMW_DEBUG_USER("Failed to rebind queries.\n");
757                         return ret;
758                 }
759         }
760
761         return 0;
762 }
763
764 /**
765  * vmw_view_bindings_add - Add an array of view bindings to a context binding
766  * state tracker.
767  *
768  * @sw_context: The execbuf state used for this command.
769  * @view_type: View type for the bindings.
770  * @binding_type: Binding type for the bindings.
771  * @shader_slot: The shader slot to user for the bindings.
772  * @view_ids: Array of view ids to be bound.
773  * @num_views: Number of view ids in @view_ids.
774  * @first_slot: The binding slot to be used for the first view id in @view_ids.
775  */
776 static int vmw_view_bindings_add(struct vmw_sw_context *sw_context,
777                                  enum vmw_view_type view_type,
778                                  enum vmw_ctx_binding_type binding_type,
779                                  uint32 shader_slot,
780                                  uint32 view_ids[], u32 num_views,
781                                  u32 first_slot)
782 {
783         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
784         u32 i;
785
786         if (!ctx_node)
787                 return -EINVAL;
788
789         for (i = 0; i < num_views; ++i) {
790                 struct vmw_ctx_bindinfo_view binding;
791                 struct vmw_resource *view = NULL;
792
793                 if (view_ids[i] != SVGA3D_INVALID_ID) {
794                         view = vmw_view_id_val_add(sw_context, view_type,
795                                                    view_ids[i]);
796                         if (IS_ERR(view)) {
797                                 VMW_DEBUG_USER("View not found.\n");
798                                 return PTR_ERR(view);
799                         }
800                 }
801                 binding.bi.ctx = ctx_node->ctx;
802                 binding.bi.res = view;
803                 binding.bi.bt = binding_type;
804                 binding.shader_slot = shader_slot;
805                 binding.slot = first_slot + i;
806                 vmw_binding_add(ctx_node->staged, &binding.bi,
807                                 shader_slot, binding.slot);
808         }
809
810         return 0;
811 }
812
813 /**
814  * vmw_cmd_cid_check - Check a command header for valid context information.
815  *
816  * @dev_priv: Pointer to a device private structure.
817  * @sw_context: Pointer to the software context.
818  * @header: A command header with an embedded user-space context handle.
819  *
820  * Convenience function: Call vmw_cmd_res_check with the user-space context
821  * handle embedded in @header.
822  */
823 static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
824                              struct vmw_sw_context *sw_context,
825                              SVGA3dCmdHeader *header)
826 {
827         VMW_DECLARE_CMD_VAR(*cmd, uint32_t) =
828                 container_of(header, typeof(*cmd), header);
829
830         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
831                                  VMW_RES_DIRTY_SET, user_context_converter,
832                                  &cmd->body, NULL);
833 }
834
835 /**
836  * vmw_execbuf_info_from_res - Get the private validation metadata for a
837  * recently validated resource
838  *
839  * @sw_context: Pointer to the command submission context
840  * @res: The resource
841  *
842  * The resource pointed to by @res needs to be present in the command submission
843  * context's resource cache and hence the last resource of that type to be
844  * processed by the validation code.
845  *
846  * Return: a pointer to the private metadata of the resource, or NULL if it
847  * wasn't found
848  */
849 static struct vmw_ctx_validation_info *
850 vmw_execbuf_info_from_res(struct vmw_sw_context *sw_context,
851                           struct vmw_resource *res)
852 {
853         struct vmw_res_cache_entry *rcache =
854                 &sw_context->res_cache[vmw_res_type(res)];
855
856         if (rcache->valid && rcache->res == res)
857                 return rcache->private;
858
859         WARN_ON_ONCE(true);
860         return NULL;
861 }
862
863 static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
864                                            struct vmw_sw_context *sw_context,
865                                            SVGA3dCmdHeader *header)
866 {
867         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetRenderTarget);
868         struct vmw_resource *ctx;
869         struct vmw_resource *res;
870         int ret;
871
872         cmd = container_of(header, typeof(*cmd), header);
873
874         if (cmd->body.type >= SVGA3D_RT_MAX) {
875                 VMW_DEBUG_USER("Illegal render target type %u.\n",
876                                (unsigned int) cmd->body.type);
877                 return -EINVAL;
878         }
879
880         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
881                                 VMW_RES_DIRTY_SET, user_context_converter,
882                                 &cmd->body.cid, &ctx);
883         if (unlikely(ret != 0))
884                 return ret;
885
886         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
887                                 VMW_RES_DIRTY_SET, user_surface_converter,
888                                 &cmd->body.target.sid, &res);
889         if (unlikely(ret))
890                 return ret;
891
892         if (dev_priv->has_mob) {
893                 struct vmw_ctx_bindinfo_view binding;
894                 struct vmw_ctx_validation_info *node;
895
896                 node = vmw_execbuf_info_from_res(sw_context, ctx);
897                 if (!node)
898                         return -EINVAL;
899
900                 binding.bi.ctx = ctx;
901                 binding.bi.res = res;
902                 binding.bi.bt = vmw_ctx_binding_rt;
903                 binding.slot = cmd->body.type;
904                 vmw_binding_add(node->staged, &binding.bi, 0, binding.slot);
905         }
906
907         return 0;
908 }
909
910 static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
911                                       struct vmw_sw_context *sw_context,
912                                       SVGA3dCmdHeader *header)
913 {
914         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceCopy);
915         int ret;
916
917         cmd = container_of(header, typeof(*cmd), header);
918
919         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
920                                 VMW_RES_DIRTY_NONE, user_surface_converter,
921                                 &cmd->body.src.sid, NULL);
922         if (ret)
923                 return ret;
924
925         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
926                                  VMW_RES_DIRTY_SET, user_surface_converter,
927                                  &cmd->body.dest.sid, NULL);
928 }
929
930 static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv,
931                                      struct vmw_sw_context *sw_context,
932                                      SVGA3dCmdHeader *header)
933 {
934         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBufferCopy);
935         int ret;
936
937         cmd = container_of(header, typeof(*cmd), header);
938         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
939                                 VMW_RES_DIRTY_NONE, user_surface_converter,
940                                 &cmd->body.src, NULL);
941         if (ret != 0)
942                 return ret;
943
944         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
945                                  VMW_RES_DIRTY_SET, user_surface_converter,
946                                  &cmd->body.dest, NULL);
947 }
948
949 static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv,
950                                    struct vmw_sw_context *sw_context,
951                                    SVGA3dCmdHeader *header)
952 {
953         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXPredCopyRegion);
954         int ret;
955
956         cmd = container_of(header, typeof(*cmd), header);
957         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
958                                 VMW_RES_DIRTY_NONE, user_surface_converter,
959                                 &cmd->body.srcSid, NULL);
960         if (ret != 0)
961                 return ret;
962
963         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
964                                  VMW_RES_DIRTY_SET, user_surface_converter,
965                                  &cmd->body.dstSid, NULL);
966 }
967
968 static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
969                                      struct vmw_sw_context *sw_context,
970                                      SVGA3dCmdHeader *header)
971 {
972         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceStretchBlt);
973         int ret;
974
975         cmd = container_of(header, typeof(*cmd), header);
976         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
977                                 VMW_RES_DIRTY_NONE, user_surface_converter,
978                                 &cmd->body.src.sid, NULL);
979         if (unlikely(ret != 0))
980                 return ret;
981
982         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
983                                  VMW_RES_DIRTY_SET, user_surface_converter,
984                                  &cmd->body.dest.sid, NULL);
985 }
986
987 static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
988                                          struct vmw_sw_context *sw_context,
989                                          SVGA3dCmdHeader *header)
990 {
991         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBlitSurfaceToScreen) =
992                 container_of(header, typeof(*cmd), header);
993
994         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
995                                  VMW_RES_DIRTY_NONE, user_surface_converter,
996                                  &cmd->body.srcImage.sid, NULL);
997 }
998
999 static int vmw_cmd_present_check(struct vmw_private *dev_priv,
1000                                  struct vmw_sw_context *sw_context,
1001                                  SVGA3dCmdHeader *header)
1002 {
1003         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdPresent) =
1004                 container_of(header, typeof(*cmd), header);
1005
1006         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1007                                  VMW_RES_DIRTY_NONE, user_surface_converter,
1008                                  &cmd->body.sid, NULL);
1009 }
1010
1011 /**
1012  * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
1013  *
1014  * @dev_priv: The device private structure.
1015  * @new_query_bo: The new buffer holding query results.
1016  * @sw_context: The software context used for this command submission.
1017  *
1018  * This function checks whether @new_query_bo is suitable for holding query
1019  * results, and if another buffer currently is pinned for query results. If so,
1020  * the function prepares the state of @sw_context for switching pinned buffers
1021  * after successful submission of the current command batch.
1022  */
1023 static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
1024                                        struct vmw_bo *new_query_bo,
1025                                        struct vmw_sw_context *sw_context)
1026 {
1027         struct vmw_res_cache_entry *ctx_entry =
1028                 &sw_context->res_cache[vmw_res_context];
1029         int ret;
1030
1031         BUG_ON(!ctx_entry->valid);
1032         sw_context->last_query_ctx = ctx_entry->res;
1033
1034         if (unlikely(new_query_bo != sw_context->cur_query_bo)) {
1035
1036                 if (unlikely(PFN_UP(new_query_bo->tbo.resource->size) > 4)) {
1037                         VMW_DEBUG_USER("Query buffer too large.\n");
1038                         return -EINVAL;
1039                 }
1040
1041                 if (unlikely(sw_context->cur_query_bo != NULL)) {
1042                         sw_context->needs_post_query_barrier = true;
1043                         vmw_bo_placement_set_default_accelerated(sw_context->cur_query_bo);
1044                         ret = vmw_validation_add_bo(sw_context->ctx,
1045                                                     sw_context->cur_query_bo);
1046                         if (unlikely(ret != 0))
1047                                 return ret;
1048                 }
1049                 sw_context->cur_query_bo = new_query_bo;
1050
1051                 vmw_bo_placement_set_default_accelerated(dev_priv->dummy_query_bo);
1052                 ret = vmw_validation_add_bo(sw_context->ctx,
1053                                             dev_priv->dummy_query_bo);
1054                 if (unlikely(ret != 0))
1055                         return ret;
1056         }
1057
1058         return 0;
1059 }
1060
1061 /**
1062  * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
1063  *
1064  * @dev_priv: The device private structure.
1065  * @sw_context: The software context used for this command submission batch.
1066  *
1067  * This function will check if we're switching query buffers, and will then,
1068  * issue a dummy occlusion query wait used as a query barrier. When the fence
1069  * object following that query wait has signaled, we are sure that all preceding
1070  * queries have finished, and the old query buffer can be unpinned. However,
1071  * since both the new query buffer and the old one are fenced with that fence,
1072  * we can do an asynchronus unpin now, and be sure that the old query buffer
1073  * won't be moved until the fence has signaled.
1074  *
1075  * As mentioned above, both the new - and old query buffers need to be fenced
1076  * using a sequence emitted *after* calling this function.
1077  */
1078 static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
1079                                      struct vmw_sw_context *sw_context)
1080 {
1081         /*
1082          * The validate list should still hold references to all
1083          * contexts here.
1084          */
1085         if (sw_context->needs_post_query_barrier) {
1086                 struct vmw_res_cache_entry *ctx_entry =
1087                         &sw_context->res_cache[vmw_res_context];
1088                 struct vmw_resource *ctx;
1089                 int ret;
1090
1091                 BUG_ON(!ctx_entry->valid);
1092                 ctx = ctx_entry->res;
1093
1094                 ret = vmw_cmd_emit_dummy_query(dev_priv, ctx->id);
1095
1096                 if (unlikely(ret != 0))
1097                         VMW_DEBUG_USER("Out of fifo space for dummy query.\n");
1098         }
1099
1100         if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
1101                 if (dev_priv->pinned_bo) {
1102                         vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
1103                         vmw_bo_unreference(&dev_priv->pinned_bo);
1104                 }
1105
1106                 if (!sw_context->needs_post_query_barrier) {
1107                         vmw_bo_pin_reserved(sw_context->cur_query_bo, true);
1108
1109                         /*
1110                          * We pin also the dummy_query_bo buffer so that we
1111                          * don't need to validate it when emitting dummy queries
1112                          * in context destroy paths.
1113                          */
1114                         if (!dev_priv->dummy_query_bo_pinned) {
1115                                 vmw_bo_pin_reserved(dev_priv->dummy_query_bo,
1116                                                     true);
1117                                 dev_priv->dummy_query_bo_pinned = true;
1118                         }
1119
1120                         BUG_ON(sw_context->last_query_ctx == NULL);
1121                         dev_priv->query_cid = sw_context->last_query_ctx->id;
1122                         dev_priv->query_cid_valid = true;
1123                         dev_priv->pinned_bo =
1124                                 vmw_bo_reference(sw_context->cur_query_bo);
1125                 }
1126         }
1127 }
1128
1129 /**
1130  * vmw_translate_mob_ptr - Prepare to translate a user-space buffer handle
1131  * to a MOB id.
1132  *
1133  * @dev_priv: Pointer to a device private structure.
1134  * @sw_context: The software context used for this command batch validation.
1135  * @id: Pointer to the user-space handle to be translated.
1136  * @vmw_bo_p: Points to a location that, on successful return will carry a
1137  * non-reference-counted pointer to the buffer object identified by the
1138  * user-space handle in @id.
1139  *
1140  * This function saves information needed to translate a user-space buffer
1141  * handle to a MOB id. The translation does not take place immediately, but
1142  * during a call to vmw_apply_relocations().
1143  *
1144  * This function builds a relocation list and a list of buffers to validate. The
1145  * former needs to be freed using either vmw_apply_relocations() or
1146  * vmw_free_relocations(). The latter needs to be freed using
1147  * vmw_clear_validations.
1148  */
1149 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
1150                                  struct vmw_sw_context *sw_context,
1151                                  SVGAMobId *id,
1152                                  struct vmw_bo **vmw_bo_p)
1153 {
1154         struct vmw_bo *vmw_bo;
1155         uint32_t handle = *id;
1156         struct vmw_relocation *reloc;
1157         int ret;
1158
1159         vmw_validation_preload_bo(sw_context->ctx);
1160         ret = vmw_user_bo_lookup(sw_context->filp, handle, &vmw_bo);
1161         if (ret != 0) {
1162                 drm_dbg(&dev_priv->drm, "Could not find or use MOB buffer.\n");
1163                 return PTR_ERR(vmw_bo);
1164         }
1165         vmw_bo_placement_set(vmw_bo, VMW_BO_DOMAIN_MOB, VMW_BO_DOMAIN_MOB);
1166         ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo);
1167         ttm_bo_put(&vmw_bo->tbo);
1168         drm_gem_object_put(&vmw_bo->tbo.base);
1169         if (unlikely(ret != 0))
1170                 return ret;
1171
1172         reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1173         if (!reloc)
1174                 return -ENOMEM;
1175
1176         reloc->mob_loc = id;
1177         reloc->vbo = vmw_bo;
1178
1179         *vmw_bo_p = vmw_bo;
1180         list_add_tail(&reloc->head, &sw_context->bo_relocations);
1181
1182         return 0;
1183 }
1184
1185 /**
1186  * vmw_translate_guest_ptr - Prepare to translate a user-space buffer handle
1187  * to a valid SVGAGuestPtr
1188  *
1189  * @dev_priv: Pointer to a device private structure.
1190  * @sw_context: The software context used for this command batch validation.
1191  * @ptr: Pointer to the user-space handle to be translated.
1192  * @vmw_bo_p: Points to a location that, on successful return will carry a
1193  * non-reference-counted pointer to the DMA buffer identified by the user-space
1194  * handle in @id.
1195  *
1196  * This function saves information needed to translate a user-space buffer
1197  * handle to a valid SVGAGuestPtr. The translation does not take place
1198  * immediately, but during a call to vmw_apply_relocations().
1199  *
1200  * This function builds a relocation list and a list of buffers to validate.
1201  * The former needs to be freed using either vmw_apply_relocations() or
1202  * vmw_free_relocations(). The latter needs to be freed using
1203  * vmw_clear_validations.
1204  */
1205 static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
1206                                    struct vmw_sw_context *sw_context,
1207                                    SVGAGuestPtr *ptr,
1208                                    struct vmw_bo **vmw_bo_p)
1209 {
1210         struct vmw_bo *vmw_bo;
1211         uint32_t handle = ptr->gmrId;
1212         struct vmw_relocation *reloc;
1213         int ret;
1214
1215         vmw_validation_preload_bo(sw_context->ctx);
1216         ret = vmw_user_bo_lookup(sw_context->filp, handle, &vmw_bo);
1217         if (ret != 0) {
1218                 drm_dbg(&dev_priv->drm, "Could not find or use GMR region.\n");
1219                 return PTR_ERR(vmw_bo);
1220         }
1221         vmw_bo_placement_set(vmw_bo, VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM,
1222                              VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM);
1223         ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo);
1224         ttm_bo_put(&vmw_bo->tbo);
1225         drm_gem_object_put(&vmw_bo->tbo.base);
1226         if (unlikely(ret != 0))
1227                 return ret;
1228
1229         reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1230         if (!reloc)
1231                 return -ENOMEM;
1232
1233         reloc->location = ptr;
1234         reloc->vbo = vmw_bo;
1235         *vmw_bo_p = vmw_bo;
1236         list_add_tail(&reloc->head, &sw_context->bo_relocations);
1237
1238         return 0;
1239 }
1240
1241 /**
1242  * vmw_cmd_dx_define_query - validate SVGA_3D_CMD_DX_DEFINE_QUERY command.
1243  *
1244  * @dev_priv: Pointer to a device private struct.
1245  * @sw_context: The software context used for this command submission.
1246  * @header: Pointer to the command header in the command stream.
1247  *
1248  * This function adds the new query into the query COTABLE
1249  */
1250 static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
1251                                    struct vmw_sw_context *sw_context,
1252                                    SVGA3dCmdHeader *header)
1253 {
1254         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineQuery);
1255         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
1256         struct vmw_resource *cotable_res;
1257         int ret;
1258
1259         if (!ctx_node)
1260                 return -EINVAL;
1261
1262         cmd = container_of(header, typeof(*cmd), header);
1263
1264         if (cmd->body.type <  SVGA3D_QUERYTYPE_MIN ||
1265             cmd->body.type >= SVGA3D_QUERYTYPE_MAX)
1266                 return -EINVAL;
1267
1268         cotable_res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXQUERY);
1269         ret = vmw_cotable_notify(cotable_res, cmd->body.queryId);
1270
1271         return ret;
1272 }
1273
1274 /**
1275  * vmw_cmd_dx_bind_query - validate SVGA_3D_CMD_DX_BIND_QUERY command.
1276  *
1277  * @dev_priv: Pointer to a device private struct.
1278  * @sw_context: The software context used for this command submission.
1279  * @header: Pointer to the command header in the command stream.
1280  *
1281  * The query bind operation will eventually associate the query ID with its
1282  * backing MOB.  In this function, we take the user mode MOB ID and use
1283  * vmw_translate_mob_ptr() to translate it to its kernel mode equivalent.
1284  */
1285 static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv,
1286                                  struct vmw_sw_context *sw_context,
1287                                  SVGA3dCmdHeader *header)
1288 {
1289         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindQuery);
1290         struct vmw_bo *vmw_bo;
1291         int ret;
1292
1293         cmd = container_of(header, typeof(*cmd), header);
1294
1295         /*
1296          * Look up the buffer pointed to by q.mobid, put it on the relocation
1297          * list so its kernel mode MOB ID can be filled in later
1298          */
1299         ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1300                                     &vmw_bo);
1301
1302         if (ret != 0)
1303                 return ret;
1304
1305         sw_context->dx_query_mob = vmw_bo;
1306         sw_context->dx_query_ctx = sw_context->dx_ctx_node->ctx;
1307         return 0;
1308 }
1309
1310 /**
1311  * vmw_cmd_begin_gb_query - validate SVGA_3D_CMD_BEGIN_GB_QUERY command.
1312  *
1313  * @dev_priv: Pointer to a device private struct.
1314  * @sw_context: The software context used for this command submission.
1315  * @header: Pointer to the command header in the command stream.
1316  */
1317 static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
1318                                   struct vmw_sw_context *sw_context,
1319                                   SVGA3dCmdHeader *header)
1320 {
1321         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginGBQuery) =
1322                 container_of(header, typeof(*cmd), header);
1323
1324         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1325                                  VMW_RES_DIRTY_SET, user_context_converter,
1326                                  &cmd->body.cid, NULL);
1327 }
1328
1329 /**
1330  * vmw_cmd_begin_query - validate SVGA_3D_CMD_BEGIN_QUERY command.
1331  *
1332  * @dev_priv: Pointer to a device private struct.
1333  * @sw_context: The software context used for this command submission.
1334  * @header: Pointer to the command header in the command stream.
1335  */
1336 static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
1337                                struct vmw_sw_context *sw_context,
1338                                SVGA3dCmdHeader *header)
1339 {
1340         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginQuery) =
1341                 container_of(header, typeof(*cmd), header);
1342
1343         if (unlikely(dev_priv->has_mob)) {
1344                 VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdBeginGBQuery);
1345
1346                 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1347
1348                 gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
1349                 gb_cmd.header.size = cmd->header.size;
1350                 gb_cmd.body.cid = cmd->body.cid;
1351                 gb_cmd.body.type = cmd->body.type;
1352
1353                 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1354                 return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
1355         }
1356
1357         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1358                                  VMW_RES_DIRTY_SET, user_context_converter,
1359                                  &cmd->body.cid, NULL);
1360 }
1361
1362 /**
1363  * vmw_cmd_end_gb_query - validate SVGA_3D_CMD_END_GB_QUERY command.
1364  *
1365  * @dev_priv: Pointer to a device private struct.
1366  * @sw_context: The software context used for this command submission.
1367  * @header: Pointer to the command header in the command stream.
1368  */
1369 static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
1370                                 struct vmw_sw_context *sw_context,
1371                                 SVGA3dCmdHeader *header)
1372 {
1373         struct vmw_bo *vmw_bo;
1374         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndGBQuery);
1375         int ret;
1376
1377         cmd = container_of(header, typeof(*cmd), header);
1378         ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1379         if (unlikely(ret != 0))
1380                 return ret;
1381
1382         ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1383                                     &vmw_bo);
1384         if (unlikely(ret != 0))
1385                 return ret;
1386
1387         ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1388
1389         return ret;
1390 }
1391
1392 /**
1393  * vmw_cmd_end_query - validate SVGA_3D_CMD_END_QUERY command.
1394  *
1395  * @dev_priv: Pointer to a device private struct.
1396  * @sw_context: The software context used for this command submission.
1397  * @header: Pointer to the command header in the command stream.
1398  */
1399 static int vmw_cmd_end_query(struct vmw_private *dev_priv,
1400                              struct vmw_sw_context *sw_context,
1401                              SVGA3dCmdHeader *header)
1402 {
1403         struct vmw_bo *vmw_bo;
1404         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndQuery);
1405         int ret;
1406
1407         cmd = container_of(header, typeof(*cmd), header);
1408         if (dev_priv->has_mob) {
1409                 VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdEndGBQuery);
1410
1411                 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1412
1413                 gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
1414                 gb_cmd.header.size = cmd->header.size;
1415                 gb_cmd.body.cid = cmd->body.cid;
1416                 gb_cmd.body.type = cmd->body.type;
1417                 gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1418                 gb_cmd.body.offset = cmd->body.guestResult.offset;
1419
1420                 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1421                 return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
1422         }
1423
1424         ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1425         if (unlikely(ret != 0))
1426                 return ret;
1427
1428         ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1429                                       &cmd->body.guestResult, &vmw_bo);
1430         if (unlikely(ret != 0))
1431                 return ret;
1432
1433         ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1434
1435         return ret;
1436 }
1437
1438 /**
1439  * vmw_cmd_wait_gb_query - validate SVGA_3D_CMD_WAIT_GB_QUERY command.
1440  *
1441  * @dev_priv: Pointer to a device private struct.
1442  * @sw_context: The software context used for this command submission.
1443  * @header: Pointer to the command header in the command stream.
1444  */
1445 static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
1446                                  struct vmw_sw_context *sw_context,
1447                                  SVGA3dCmdHeader *header)
1448 {
1449         struct vmw_bo *vmw_bo;
1450         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForGBQuery);
1451         int ret;
1452
1453         cmd = container_of(header, typeof(*cmd), header);
1454         ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1455         if (unlikely(ret != 0))
1456                 return ret;
1457
1458         ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1459                                     &vmw_bo);
1460         if (unlikely(ret != 0))
1461                 return ret;
1462
1463         return 0;
1464 }
1465
1466 /**
1467  * vmw_cmd_wait_query - validate SVGA_3D_CMD_WAIT_QUERY command.
1468  *
1469  * @dev_priv: Pointer to a device private struct.
1470  * @sw_context: The software context used for this command submission.
1471  * @header: Pointer to the command header in the command stream.
1472  */
1473 static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
1474                               struct vmw_sw_context *sw_context,
1475                               SVGA3dCmdHeader *header)
1476 {
1477         struct vmw_bo *vmw_bo;
1478         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForQuery);
1479         int ret;
1480
1481         cmd = container_of(header, typeof(*cmd), header);
1482         if (dev_priv->has_mob) {
1483                 VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdWaitForGBQuery);
1484
1485                 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1486
1487                 gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
1488                 gb_cmd.header.size = cmd->header.size;
1489                 gb_cmd.body.cid = cmd->body.cid;
1490                 gb_cmd.body.type = cmd->body.type;
1491                 gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1492                 gb_cmd.body.offset = cmd->body.guestResult.offset;
1493
1494                 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1495                 return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
1496         }
1497
1498         ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1499         if (unlikely(ret != 0))
1500                 return ret;
1501
1502         ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1503                                       &cmd->body.guestResult, &vmw_bo);
1504         if (unlikely(ret != 0))
1505                 return ret;
1506
1507         return 0;
1508 }
1509
1510 static int vmw_cmd_dma(struct vmw_private *dev_priv,
1511                        struct vmw_sw_context *sw_context,
1512                        SVGA3dCmdHeader *header)
1513 {
1514         struct vmw_bo *vmw_bo = NULL;
1515         struct vmw_surface *srf = NULL;
1516         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceDMA);
1517         int ret;
1518         SVGA3dCmdSurfaceDMASuffix *suffix;
1519         uint32_t bo_size;
1520         bool dirty;
1521
1522         cmd = container_of(header, typeof(*cmd), header);
1523         suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->body +
1524                                                header->size - sizeof(*suffix));
1525
1526         /* Make sure device and verifier stays in sync. */
1527         if (unlikely(suffix->suffixSize != sizeof(*suffix))) {
1528                 VMW_DEBUG_USER("Invalid DMA suffix size.\n");
1529                 return -EINVAL;
1530         }
1531
1532         ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1533                                       &cmd->body.guest.ptr, &vmw_bo);
1534         if (unlikely(ret != 0))
1535                 return ret;
1536
1537         /* Make sure DMA doesn't cross BO boundaries. */
1538         bo_size = vmw_bo->tbo.base.size;
1539         if (unlikely(cmd->body.guest.ptr.offset > bo_size)) {
1540                 VMW_DEBUG_USER("Invalid DMA offset.\n");
1541                 return -EINVAL;
1542         }
1543
1544         bo_size -= cmd->body.guest.ptr.offset;
1545         if (unlikely(suffix->maximumOffset > bo_size))
1546                 suffix->maximumOffset = bo_size;
1547
1548         dirty = (cmd->body.transfer == SVGA3D_WRITE_HOST_VRAM) ?
1549                 VMW_RES_DIRTY_SET : 0;
1550         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1551                                 dirty, user_surface_converter,
1552                                 &cmd->body.host.sid, NULL);
1553         if (unlikely(ret != 0)) {
1554                 if (unlikely(ret != -ERESTARTSYS))
1555                         VMW_DEBUG_USER("could not find surface for DMA.\n");
1556                 return ret;
1557         }
1558
1559         srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
1560
1561         vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->tbo, header);
1562
1563         return 0;
1564 }
1565
1566 static int vmw_cmd_draw(struct vmw_private *dev_priv,
1567                         struct vmw_sw_context *sw_context,
1568                         SVGA3dCmdHeader *header)
1569 {
1570         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDrawPrimitives);
1571         SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
1572                 (unsigned long)header + sizeof(*cmd));
1573         SVGA3dPrimitiveRange *range;
1574         uint32_t i;
1575         uint32_t maxnum;
1576         int ret;
1577
1578         ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1579         if (unlikely(ret != 0))
1580                 return ret;
1581
1582         cmd = container_of(header, typeof(*cmd), header);
1583         maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);
1584
1585         if (unlikely(cmd->body.numVertexDecls > maxnum)) {
1586                 VMW_DEBUG_USER("Illegal number of vertex declarations.\n");
1587                 return -EINVAL;
1588         }
1589
1590         for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
1591                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1592                                         VMW_RES_DIRTY_NONE,
1593                                         user_surface_converter,
1594                                         &decl->array.surfaceId, NULL);
1595                 if (unlikely(ret != 0))
1596                         return ret;
1597         }
1598
1599         maxnum = (header->size - sizeof(cmd->body) -
1600                   cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
1601         if (unlikely(cmd->body.numRanges > maxnum)) {
1602                 VMW_DEBUG_USER("Illegal number of index ranges.\n");
1603                 return -EINVAL;
1604         }
1605
1606         range = (SVGA3dPrimitiveRange *) decl;
1607         for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
1608                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1609                                         VMW_RES_DIRTY_NONE,
1610                                         user_surface_converter,
1611                                         &range->indexArray.surfaceId, NULL);
1612                 if (unlikely(ret != 0))
1613                         return ret;
1614         }
1615         return 0;
1616 }
1617
1618 static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
1619                              struct vmw_sw_context *sw_context,
1620                              SVGA3dCmdHeader *header)
1621 {
1622         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetTextureState);
1623         SVGA3dTextureState *last_state = (SVGA3dTextureState *)
1624           ((unsigned long) header + header->size + sizeof(header));
1625         SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
1626                 ((unsigned long) header + sizeof(*cmd));
1627         struct vmw_resource *ctx;
1628         struct vmw_resource *res;
1629         int ret;
1630
1631         cmd = container_of(header, typeof(*cmd), header);
1632
1633         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1634                                 VMW_RES_DIRTY_SET, user_context_converter,
1635                                 &cmd->body.cid, &ctx);
1636         if (unlikely(ret != 0))
1637                 return ret;
1638
1639         for (; cur_state < last_state; ++cur_state) {
1640                 if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
1641                         continue;
1642
1643                 if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) {
1644                         VMW_DEBUG_USER("Illegal texture/sampler unit %u.\n",
1645                                        (unsigned int) cur_state->stage);
1646                         return -EINVAL;
1647                 }
1648
1649                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1650                                         VMW_RES_DIRTY_NONE,
1651                                         user_surface_converter,
1652                                         &cur_state->value, &res);
1653                 if (unlikely(ret != 0))
1654                         return ret;
1655
1656                 if (dev_priv->has_mob) {
1657                         struct vmw_ctx_bindinfo_tex binding;
1658                         struct vmw_ctx_validation_info *node;
1659
1660                         node = vmw_execbuf_info_from_res(sw_context, ctx);
1661                         if (!node)
1662                                 return -EINVAL;
1663
1664                         binding.bi.ctx = ctx;
1665                         binding.bi.res = res;
1666                         binding.bi.bt = vmw_ctx_binding_tex;
1667                         binding.texture_stage = cur_state->stage;
1668                         vmw_binding_add(node->staged, &binding.bi, 0,
1669                                         binding.texture_stage);
1670                 }
1671         }
1672
1673         return 0;
1674 }
1675
1676 static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
1677                                       struct vmw_sw_context *sw_context,
1678                                       void *buf)
1679 {
1680         struct vmw_bo *vmw_bo;
1681
1682         struct {
1683                 uint32_t header;
1684                 SVGAFifoCmdDefineGMRFB body;
1685         } *cmd = buf;
1686
1687         return vmw_translate_guest_ptr(dev_priv, sw_context, &cmd->body.ptr,
1688                                        &vmw_bo);
1689 }
1690
1691 /**
1692  * vmw_cmd_res_switch_backup - Utility function to handle backup buffer
1693  * switching
1694  *
1695  * @dev_priv: Pointer to a device private struct.
1696  * @sw_context: The software context being used for this batch.
1697  * @res: Pointer to the resource.
1698  * @buf_id: Pointer to the user-space backup buffer handle in the command
1699  * stream.
1700  * @backup_offset: Offset of backup into MOB.
1701  *
1702  * This function prepares for registering a switch of backup buffers in the
1703  * resource metadata just prior to unreserving. It's basically a wrapper around
1704  * vmw_cmd_res_switch_backup with a different interface.
1705  */
1706 static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv,
1707                                      struct vmw_sw_context *sw_context,
1708                                      struct vmw_resource *res, uint32_t *buf_id,
1709                                      unsigned long backup_offset)
1710 {
1711         struct vmw_bo *vbo;
1712         void *info;
1713         int ret;
1714
1715         info = vmw_execbuf_info_from_res(sw_context, res);
1716         if (!info)
1717                 return -EINVAL;
1718
1719         ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &vbo);
1720         if (ret)
1721                 return ret;
1722
1723         vmw_validation_res_switch_backup(sw_context->ctx, info, vbo,
1724                                          backup_offset);
1725         return 0;
1726 }
1727
1728 /**
1729  * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
1730  *
1731  * @dev_priv: Pointer to a device private struct.
1732  * @sw_context: The software context being used for this batch.
1733  * @res_type: The resource type.
1734  * @converter: Information about user-space binding for this resource type.
1735  * @res_id: Pointer to the user-space resource handle in the command stream.
1736  * @buf_id: Pointer to the user-space backup buffer handle in the command
1737  * stream.
1738  * @backup_offset: Offset of backup into MOB.
1739  *
1740  * This function prepares for registering a switch of backup buffers in the
1741  * resource metadata just prior to unreserving. It's basically a wrapper around
1742  * vmw_cmd_res_switch_backup with a different interface.
1743  */
1744 static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
1745                                  struct vmw_sw_context *sw_context,
1746                                  enum vmw_res_type res_type,
1747                                  const struct vmw_user_resource_conv
1748                                  *converter, uint32_t *res_id, uint32_t *buf_id,
1749                                  unsigned long backup_offset)
1750 {
1751         struct vmw_resource *res;
1752         int ret;
1753
1754         ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
1755                                 VMW_RES_DIRTY_NONE, converter, res_id, &res);
1756         if (ret)
1757                 return ret;
1758
1759         return vmw_cmd_res_switch_backup(dev_priv, sw_context, res, buf_id,
1760                                          backup_offset);
1761 }
1762
1763 /**
1764  * vmw_cmd_bind_gb_surface - Validate SVGA_3D_CMD_BIND_GB_SURFACE command
1765  *
1766  * @dev_priv: Pointer to a device private struct.
1767  * @sw_context: The software context being used for this batch.
1768  * @header: Pointer to the command header in the command stream.
1769  */
1770 static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
1771                                    struct vmw_sw_context *sw_context,
1772                                    SVGA3dCmdHeader *header)
1773 {
1774         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBSurface) =
1775                 container_of(header, typeof(*cmd), header);
1776
1777         return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
1778                                      user_surface_converter, &cmd->body.sid,
1779                                      &cmd->body.mobid, 0);
1780 }
1781
1782 /**
1783  * vmw_cmd_update_gb_image - Validate SVGA_3D_CMD_UPDATE_GB_IMAGE command
1784  *
1785  * @dev_priv: Pointer to a device private struct.
1786  * @sw_context: The software context being used for this batch.
1787  * @header: Pointer to the command header in the command stream.
1788  */
1789 static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
1790                                    struct vmw_sw_context *sw_context,
1791                                    SVGA3dCmdHeader *header)
1792 {
1793         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBImage) =
1794                 container_of(header, typeof(*cmd), header);
1795
1796         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1797                                  VMW_RES_DIRTY_NONE, user_surface_converter,
1798                                  &cmd->body.image.sid, NULL);
1799 }
1800
1801 /**
1802  * vmw_cmd_update_gb_surface - Validate SVGA_3D_CMD_UPDATE_GB_SURFACE command
1803  *
1804  * @dev_priv: Pointer to a device private struct.
1805  * @sw_context: The software context being used for this batch.
1806  * @header: Pointer to the command header in the command stream.
1807  */
1808 static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
1809                                      struct vmw_sw_context *sw_context,
1810                                      SVGA3dCmdHeader *header)
1811 {
1812         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBSurface) =
1813                 container_of(header, typeof(*cmd), header);
1814
1815         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1816                                  VMW_RES_DIRTY_CLEAR, user_surface_converter,
1817                                  &cmd->body.sid, NULL);
1818 }
1819
1820 /**
1821  * vmw_cmd_readback_gb_image - Validate SVGA_3D_CMD_READBACK_GB_IMAGE command
1822  *
1823  * @dev_priv: Pointer to a device private struct.
1824  * @sw_context: The software context being used for this batch.
1825  * @header: Pointer to the command header in the command stream.
1826  */
1827 static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
1828                                      struct vmw_sw_context *sw_context,
1829                                      SVGA3dCmdHeader *header)
1830 {
1831         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBImage) =
1832                 container_of(header, typeof(*cmd), header);
1833
1834         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1835                                  VMW_RES_DIRTY_NONE, user_surface_converter,
1836                                  &cmd->body.image.sid, NULL);
1837 }
1838
1839 /**
1840  * vmw_cmd_readback_gb_surface - Validate SVGA_3D_CMD_READBACK_GB_SURFACE
1841  * command
1842  *
1843  * @dev_priv: Pointer to a device private struct.
1844  * @sw_context: The software context being used for this batch.
1845  * @header: Pointer to the command header in the command stream.
1846  */
1847 static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
1848                                        struct vmw_sw_context *sw_context,
1849                                        SVGA3dCmdHeader *header)
1850 {
1851         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBSurface) =
1852                 container_of(header, typeof(*cmd), header);
1853
1854         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1855                                  VMW_RES_DIRTY_CLEAR, user_surface_converter,
1856                                  &cmd->body.sid, NULL);
1857 }
1858
1859 /**
1860  * vmw_cmd_invalidate_gb_image - Validate SVGA_3D_CMD_INVALIDATE_GB_IMAGE
1861  * command
1862  *
1863  * @dev_priv: Pointer to a device private struct.
1864  * @sw_context: The software context being used for this batch.
1865  * @header: Pointer to the command header in the command stream.
1866  */
1867 static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
1868                                        struct vmw_sw_context *sw_context,
1869                                        SVGA3dCmdHeader *header)
1870 {
1871         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBImage) =
1872                 container_of(header, typeof(*cmd), header);
1873
1874         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1875                                  VMW_RES_DIRTY_NONE, user_surface_converter,
1876                                  &cmd->body.image.sid, NULL);
1877 }
1878
1879 /**
1880  * vmw_cmd_invalidate_gb_surface - Validate SVGA_3D_CMD_INVALIDATE_GB_SURFACE
1881  * command
1882  *
1883  * @dev_priv: Pointer to a device private struct.
1884  * @sw_context: The software context being used for this batch.
1885  * @header: Pointer to the command header in the command stream.
1886  */
1887 static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
1888                                          struct vmw_sw_context *sw_context,
1889                                          SVGA3dCmdHeader *header)
1890 {
1891         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBSurface) =
1892                 container_of(header, typeof(*cmd), header);
1893
1894         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1895                                  VMW_RES_DIRTY_CLEAR, user_surface_converter,
1896                                  &cmd->body.sid, NULL);
1897 }
1898
1899 /**
1900  * vmw_cmd_shader_define - Validate SVGA_3D_CMD_SHADER_DEFINE command
1901  *
1902  * @dev_priv: Pointer to a device private struct.
1903  * @sw_context: The software context being used for this batch.
1904  * @header: Pointer to the command header in the command stream.
1905  */
1906 static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
1907                                  struct vmw_sw_context *sw_context,
1908                                  SVGA3dCmdHeader *header)
1909 {
1910         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDefineShader);
1911         int ret;
1912         size_t size;
1913         struct vmw_resource *ctx;
1914
1915         cmd = container_of(header, typeof(*cmd), header);
1916
1917         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1918                                 VMW_RES_DIRTY_SET, user_context_converter,
1919                                 &cmd->body.cid, &ctx);
1920         if (unlikely(ret != 0))
1921                 return ret;
1922
1923         if (unlikely(!dev_priv->has_mob))
1924                 return 0;
1925
1926         size = cmd->header.size - sizeof(cmd->body);
1927         ret = vmw_compat_shader_add(dev_priv, vmw_context_res_man(ctx),
1928                                     cmd->body.shid, cmd + 1, cmd->body.type,
1929                                     size, &sw_context->staged_cmd_res);
1930         if (unlikely(ret != 0))
1931                 return ret;
1932
1933         return vmw_resource_relocation_add(sw_context, NULL,
1934                                            vmw_ptr_diff(sw_context->buf_start,
1935                                                         &cmd->header.id),
1936                                            vmw_res_rel_nop);
1937 }
1938
1939 /**
1940  * vmw_cmd_shader_destroy - Validate SVGA_3D_CMD_SHADER_DESTROY command
1941  *
1942  * @dev_priv: Pointer to a device private struct.
1943  * @sw_context: The software context being used for this batch.
1944  * @header: Pointer to the command header in the command stream.
1945  */
1946 static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
1947                                   struct vmw_sw_context *sw_context,
1948                                   SVGA3dCmdHeader *header)
1949 {
1950         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDestroyShader);
1951         int ret;
1952         struct vmw_resource *ctx;
1953
1954         cmd = container_of(header, typeof(*cmd), header);
1955
1956         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1957                                 VMW_RES_DIRTY_SET, user_context_converter,
1958                                 &cmd->body.cid, &ctx);
1959         if (unlikely(ret != 0))
1960                 return ret;
1961
1962         if (unlikely(!dev_priv->has_mob))
1963                 return 0;
1964
1965         ret = vmw_shader_remove(vmw_context_res_man(ctx), cmd->body.shid,
1966                                 cmd->body.type, &sw_context->staged_cmd_res);
1967         if (unlikely(ret != 0))
1968                 return ret;
1969
1970         return vmw_resource_relocation_add(sw_context, NULL,
1971                                            vmw_ptr_diff(sw_context->buf_start,
1972                                                         &cmd->header.id),
1973                                            vmw_res_rel_nop);
1974 }
1975
1976 /**
1977  * vmw_cmd_set_shader - Validate SVGA_3D_CMD_SET_SHADER command
1978  *
1979  * @dev_priv: Pointer to a device private struct.
1980  * @sw_context: The software context being used for this batch.
1981  * @header: Pointer to the command header in the command stream.
1982  */
1983 static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
1984                               struct vmw_sw_context *sw_context,
1985                               SVGA3dCmdHeader *header)
1986 {
1987         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShader);
1988         struct vmw_ctx_bindinfo_shader binding;
1989         struct vmw_resource *ctx, *res = NULL;
1990         struct vmw_ctx_validation_info *ctx_info;
1991         int ret;
1992
1993         cmd = container_of(header, typeof(*cmd), header);
1994
1995         if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) {
1996                 VMW_DEBUG_USER("Illegal shader type %u.\n",
1997                                (unsigned int) cmd->body.type);
1998                 return -EINVAL;
1999         }
2000
2001         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2002                                 VMW_RES_DIRTY_SET, user_context_converter,
2003                                 &cmd->body.cid, &ctx);
2004         if (unlikely(ret != 0))
2005                 return ret;
2006
2007         if (!dev_priv->has_mob)
2008                 return 0;
2009
2010         if (cmd->body.shid != SVGA3D_INVALID_ID) {
2011                 /*
2012                  * This is the compat shader path - Per device guest-backed
2013                  * shaders, but user-space thinks it's per context host-
2014                  * backed shaders.
2015                  */
2016                 res = vmw_shader_lookup(vmw_context_res_man(ctx),
2017                                         cmd->body.shid, cmd->body.type);
2018                 if (!IS_ERR(res)) {
2019                         ret = vmw_execbuf_res_val_add(sw_context, res,
2020                                                       VMW_RES_DIRTY_NONE,
2021                                                       vmw_val_add_flag_noctx);
2022                         if (unlikely(ret != 0))
2023                                 return ret;
2024
2025                         ret = vmw_resource_relocation_add
2026                                 (sw_context, res,
2027                                  vmw_ptr_diff(sw_context->buf_start,
2028                                               &cmd->body.shid),
2029                                  vmw_res_rel_normal);
2030                         if (unlikely(ret != 0))
2031                                 return ret;
2032                 }
2033         }
2034
2035         if (IS_ERR_OR_NULL(res)) {
2036                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_shader,
2037                                         VMW_RES_DIRTY_NONE,
2038                                         user_shader_converter, &cmd->body.shid,
2039                                         &res);
2040                 if (unlikely(ret != 0))
2041                         return ret;
2042         }
2043
2044         ctx_info = vmw_execbuf_info_from_res(sw_context, ctx);
2045         if (!ctx_info)
2046                 return -EINVAL;
2047
2048         binding.bi.ctx = ctx;
2049         binding.bi.res = res;
2050         binding.bi.bt = vmw_ctx_binding_shader;
2051         binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2052         vmw_binding_add(ctx_info->staged, &binding.bi, binding.shader_slot, 0);
2053
2054         return 0;
2055 }
2056
2057 /**
2058  * vmw_cmd_set_shader_const - Validate SVGA_3D_CMD_SET_SHADER_CONST command
2059  *
2060  * @dev_priv: Pointer to a device private struct.
2061  * @sw_context: The software context being used for this batch.
2062  * @header: Pointer to the command header in the command stream.
2063  */
2064 static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
2065                                     struct vmw_sw_context *sw_context,
2066                                     SVGA3dCmdHeader *header)
2067 {
2068         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShaderConst);
2069         int ret;
2070
2071         cmd = container_of(header, typeof(*cmd), header);
2072
2073         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2074                                 VMW_RES_DIRTY_SET, user_context_converter,
2075                                 &cmd->body.cid, NULL);
2076         if (unlikely(ret != 0))
2077                 return ret;
2078
2079         if (dev_priv->has_mob)
2080                 header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
2081
2082         return 0;
2083 }
2084
2085 /**
2086  * vmw_cmd_bind_gb_shader - Validate SVGA_3D_CMD_BIND_GB_SHADER command
2087  *
2088  * @dev_priv: Pointer to a device private struct.
2089  * @sw_context: The software context being used for this batch.
2090  * @header: Pointer to the command header in the command stream.
2091  */
2092 static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
2093                                   struct vmw_sw_context *sw_context,
2094                                   SVGA3dCmdHeader *header)
2095 {
2096         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBShader) =
2097                 container_of(header, typeof(*cmd), header);
2098
2099         return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
2100                                      user_shader_converter, &cmd->body.shid,
2101                                      &cmd->body.mobid, cmd->body.offsetInBytes);
2102 }
2103
2104 /**
2105  * vmw_cmd_dx_set_single_constant_buffer - Validate
2106  * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command.
2107  *
2108  * @dev_priv: Pointer to a device private struct.
2109  * @sw_context: The software context being used for this batch.
2110  * @header: Pointer to the command header in the command stream.
2111  */
2112 static int
2113 vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
2114                                       struct vmw_sw_context *sw_context,
2115                                       SVGA3dCmdHeader *header)
2116 {
2117         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetSingleConstantBuffer);
2118         SVGA3dShaderType max_shader_num = has_sm5_context(dev_priv) ?
2119                 SVGA3D_NUM_SHADERTYPE : SVGA3D_NUM_SHADERTYPE_DX10;
2120
2121         struct vmw_resource *res = NULL;
2122         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2123         struct vmw_ctx_bindinfo_cb binding;
2124         int ret;
2125
2126         if (!ctx_node)
2127                 return -EINVAL;
2128
2129         cmd = container_of(header, typeof(*cmd), header);
2130         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2131                                 VMW_RES_DIRTY_NONE, user_surface_converter,
2132                                 &cmd->body.sid, &res);
2133         if (unlikely(ret != 0))
2134                 return ret;
2135
2136         binding.bi.ctx = ctx_node->ctx;
2137         binding.bi.res = res;
2138         binding.bi.bt = vmw_ctx_binding_cb;
2139         binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2140         binding.offset = cmd->body.offsetInBytes;
2141         binding.size = cmd->body.sizeInBytes;
2142         binding.slot = cmd->body.slot;
2143
2144         if (binding.shader_slot >= max_shader_num ||
2145             binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2146                 VMW_DEBUG_USER("Illegal const buffer shader %u slot %u.\n",
2147                                (unsigned int) cmd->body.type,
2148                                (unsigned int) binding.slot);
2149                 return -EINVAL;
2150         }
2151
2152         vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot,
2153                         binding.slot);
2154
2155         return 0;
2156 }
2157
2158 /**
2159  * vmw_cmd_dx_set_constant_buffer_offset - Validate
2160  * SVGA_3D_CMD_DX_SET_VS/PS/GS/HS/DS/CS_CONSTANT_BUFFER_OFFSET command.
2161  *
2162  * @dev_priv: Pointer to a device private struct.
2163  * @sw_context: The software context being used for this batch.
2164  * @header: Pointer to the command header in the command stream.
2165  */
2166 static int
2167 vmw_cmd_dx_set_constant_buffer_offset(struct vmw_private *dev_priv,
2168                                       struct vmw_sw_context *sw_context,
2169                                       SVGA3dCmdHeader *header)
2170 {
2171         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetConstantBufferOffset);
2172
2173         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2174         u32 shader_slot;
2175
2176         if (!has_sm5_context(dev_priv))
2177                 return -EINVAL;
2178
2179         if (!ctx_node)
2180                 return -EINVAL;
2181
2182         cmd = container_of(header, typeof(*cmd), header);
2183         if (cmd->body.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2184                 VMW_DEBUG_USER("Illegal const buffer slot %u.\n",
2185                                (unsigned int) cmd->body.slot);
2186                 return -EINVAL;
2187         }
2188
2189         shader_slot = cmd->header.id - SVGA_3D_CMD_DX_SET_VS_CONSTANT_BUFFER_OFFSET;
2190         vmw_binding_cb_offset_update(ctx_node->staged, shader_slot,
2191                                      cmd->body.slot, cmd->body.offsetInBytes);
2192
2193         return 0;
2194 }
2195
2196 /**
2197  * vmw_cmd_dx_set_shader_res - Validate SVGA_3D_CMD_DX_SET_SHADER_RESOURCES
2198  * command
2199  *
2200  * @dev_priv: Pointer to a device private struct.
2201  * @sw_context: The software context being used for this batch.
2202  * @header: Pointer to the command header in the command stream.
2203  */
2204 static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
2205                                      struct vmw_sw_context *sw_context,
2206                                      SVGA3dCmdHeader *header)
2207 {
2208         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShaderResources) =
2209                 container_of(header, typeof(*cmd), header);
2210         SVGA3dShaderType max_allowed = has_sm5_context(dev_priv) ?
2211                 SVGA3D_SHADERTYPE_MAX : SVGA3D_SHADERTYPE_DX10_MAX;
2212
2213         u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
2214                 sizeof(SVGA3dShaderResourceViewId);
2215
2216         if ((u64) cmd->body.startView + (u64) num_sr_view >
2217             (u64) SVGA3D_DX_MAX_SRVIEWS ||
2218             cmd->body.type >= max_allowed) {
2219                 VMW_DEBUG_USER("Invalid shader binding.\n");
2220                 return -EINVAL;
2221         }
2222
2223         return vmw_view_bindings_add(sw_context, vmw_view_sr,
2224                                      vmw_ctx_binding_sr,
2225                                      cmd->body.type - SVGA3D_SHADERTYPE_MIN,
2226                                      (void *) &cmd[1], num_sr_view,
2227                                      cmd->body.startView);
2228 }
2229
2230 /**
2231  * vmw_cmd_dx_set_shader - Validate SVGA_3D_CMD_DX_SET_SHADER command
2232  *
2233  * @dev_priv: Pointer to a device private struct.
2234  * @sw_context: The software context being used for this batch.
2235  * @header: Pointer to the command header in the command stream.
2236  */
2237 static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
2238                                  struct vmw_sw_context *sw_context,
2239                                  SVGA3dCmdHeader *header)
2240 {
2241         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShader);
2242         SVGA3dShaderType max_allowed = has_sm5_context(dev_priv) ?
2243                 SVGA3D_SHADERTYPE_MAX : SVGA3D_SHADERTYPE_DX10_MAX;
2244         struct vmw_resource *res = NULL;
2245         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2246         struct vmw_ctx_bindinfo_shader binding;
2247         int ret = 0;
2248
2249         if (!ctx_node)
2250                 return -EINVAL;
2251
2252         cmd = container_of(header, typeof(*cmd), header);
2253
2254         if (cmd->body.type >= max_allowed ||
2255             cmd->body.type < SVGA3D_SHADERTYPE_MIN) {
2256                 VMW_DEBUG_USER("Illegal shader type %u.\n",
2257                                (unsigned int) cmd->body.type);
2258                 return -EINVAL;
2259         }
2260
2261         if (cmd->body.shaderId != SVGA3D_INVALID_ID) {
2262                 res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0);
2263                 if (IS_ERR(res)) {
2264                         VMW_DEBUG_USER("Could not find shader for binding.\n");
2265                         return PTR_ERR(res);
2266                 }
2267
2268                 ret = vmw_execbuf_res_val_add(sw_context, res,
2269                                               VMW_RES_DIRTY_NONE,
2270                                               vmw_val_add_flag_noctx);
2271                 if (ret)
2272                         return ret;
2273         }
2274
2275         binding.bi.ctx = ctx_node->ctx;
2276         binding.bi.res = res;
2277         binding.bi.bt = vmw_ctx_binding_dx_shader;
2278         binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2279
2280         vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot, 0);
2281
2282         return 0;
2283 }
2284
2285 /**
2286  * vmw_cmd_dx_set_vertex_buffers - Validates SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS
2287  * command
2288  *
2289  * @dev_priv: Pointer to a device private struct.
2290  * @sw_context: The software context being used for this batch.
2291  * @header: Pointer to the command header in the command stream.
2292  */
2293 static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv,
2294                                          struct vmw_sw_context *sw_context,
2295                                          SVGA3dCmdHeader *header)
2296 {
2297         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2298         struct vmw_ctx_bindinfo_vb binding;
2299         struct vmw_resource *res;
2300         struct {
2301                 SVGA3dCmdHeader header;
2302                 SVGA3dCmdDXSetVertexBuffers body;
2303                 SVGA3dVertexBuffer buf[];
2304         } *cmd;
2305         int i, ret, num;
2306
2307         if (!ctx_node)
2308                 return -EINVAL;
2309
2310         cmd = container_of(header, typeof(*cmd), header);
2311         num = (cmd->header.size - sizeof(cmd->body)) /
2312                 sizeof(SVGA3dVertexBuffer);
2313         if ((u64)num + (u64)cmd->body.startBuffer >
2314             (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) {
2315                 VMW_DEBUG_USER("Invalid number of vertex buffers.\n");
2316                 return -EINVAL;
2317         }
2318
2319         for (i = 0; i < num; i++) {
2320                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2321                                         VMW_RES_DIRTY_NONE,
2322                                         user_surface_converter,
2323                                         &cmd->buf[i].sid, &res);
2324                 if (unlikely(ret != 0))
2325                         return ret;
2326
2327                 binding.bi.ctx = ctx_node->ctx;
2328                 binding.bi.bt = vmw_ctx_binding_vb;
2329                 binding.bi.res = res;
2330                 binding.offset = cmd->buf[i].offset;
2331                 binding.stride = cmd->buf[i].stride;
2332                 binding.slot = i + cmd->body.startBuffer;
2333
2334                 vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
2335         }
2336
2337         return 0;
2338 }
2339
2340 /**
2341  * vmw_cmd_dx_set_index_buffer - Validate
2342  * SVGA_3D_CMD_DX_IA_SET_INDEX_BUFFER command.
2343  *
2344  * @dev_priv: Pointer to a device private struct.
2345  * @sw_context: The software context being used for this batch.
2346  * @header: Pointer to the command header in the command stream.
2347  */
2348 static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv,
2349                                        struct vmw_sw_context *sw_context,
2350                                        SVGA3dCmdHeader *header)
2351 {
2352         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2353         struct vmw_ctx_bindinfo_ib binding;
2354         struct vmw_resource *res;
2355         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetIndexBuffer);
2356         int ret;
2357
2358         if (!ctx_node)
2359                 return -EINVAL;
2360
2361         cmd = container_of(header, typeof(*cmd), header);
2362         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2363                                 VMW_RES_DIRTY_NONE, user_surface_converter,
2364                                 &cmd->body.sid, &res);
2365         if (unlikely(ret != 0))
2366                 return ret;
2367
2368         binding.bi.ctx = ctx_node->ctx;
2369         binding.bi.res = res;
2370         binding.bi.bt = vmw_ctx_binding_ib;
2371         binding.offset = cmd->body.offset;
2372         binding.format = cmd->body.format;
2373
2374         vmw_binding_add(ctx_node->staged, &binding.bi, 0, 0);
2375
2376         return 0;
2377 }
2378
2379 /**
2380  * vmw_cmd_dx_set_rendertargets - Validate SVGA_3D_CMD_DX_SET_RENDERTARGETS
2381  * command
2382  *
2383  * @dev_priv: Pointer to a device private struct.
2384  * @sw_context: The software context being used for this batch.
2385  * @header: Pointer to the command header in the command stream.
2386  */
2387 static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv,
2388                                         struct vmw_sw_context *sw_context,
2389                                         SVGA3dCmdHeader *header)
2390 {
2391         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetRenderTargets) =
2392                 container_of(header, typeof(*cmd), header);
2393         u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) /
2394                 sizeof(SVGA3dRenderTargetViewId);
2395         int ret;
2396
2397         if (num_rt_view > SVGA3D_DX_MAX_RENDER_TARGETS) {
2398                 VMW_DEBUG_USER("Invalid DX Rendertarget binding.\n");
2399                 return -EINVAL;
2400         }
2401
2402         ret = vmw_view_bindings_add(sw_context, vmw_view_ds, vmw_ctx_binding_ds,
2403                                     0, &cmd->body.depthStencilViewId, 1, 0);
2404         if (ret)
2405                 return ret;
2406
2407         return vmw_view_bindings_add(sw_context, vmw_view_rt,
2408                                      vmw_ctx_binding_dx_rt, 0, (void *)&cmd[1],
2409                                      num_rt_view, 0);
2410 }
2411
2412 /**
2413  * vmw_cmd_dx_clear_rendertarget_view - Validate
2414  * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command
2415  *
2416  * @dev_priv: Pointer to a device private struct.
2417  * @sw_context: The software context being used for this batch.
2418  * @header: Pointer to the command header in the command stream.
2419  */
2420 static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,
2421                                               struct vmw_sw_context *sw_context,
2422                                               SVGA3dCmdHeader *header)
2423 {
2424         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearRenderTargetView) =
2425                 container_of(header, typeof(*cmd), header);
2426         struct vmw_resource *ret;
2427
2428         ret = vmw_view_id_val_add(sw_context, vmw_view_rt,
2429                                   cmd->body.renderTargetViewId);
2430
2431         return PTR_ERR_OR_ZERO(ret);
2432 }
2433
2434 /**
2435  * vmw_cmd_dx_clear_depthstencil_view - Validate
2436  * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command
2437  *
2438  * @dev_priv: Pointer to a device private struct.
2439  * @sw_context: The software context being used for this batch.
2440  * @header: Pointer to the command header in the command stream.
2441  */
2442 static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,
2443                                               struct vmw_sw_context *sw_context,
2444                                               SVGA3dCmdHeader *header)
2445 {
2446         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearDepthStencilView) =
2447                 container_of(header, typeof(*cmd), header);
2448         struct vmw_resource *ret;
2449
2450         ret = vmw_view_id_val_add(sw_context, vmw_view_ds,
2451                                   cmd->body.depthStencilViewId);
2452
2453         return PTR_ERR_OR_ZERO(ret);
2454 }
2455
2456 static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
2457                                   struct vmw_sw_context *sw_context,
2458                                   SVGA3dCmdHeader *header)
2459 {
2460         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2461         struct vmw_resource *srf;
2462         struct vmw_resource *res;
2463         enum vmw_view_type view_type;
2464         int ret;
2465         /*
2466          * This is based on the fact that all affected define commands have the
2467          * same initial command body layout.
2468          */
2469         struct {
2470                 SVGA3dCmdHeader header;
2471                 uint32 defined_id;
2472                 uint32 sid;
2473         } *cmd;
2474
2475         if (!ctx_node)
2476                 return -EINVAL;
2477
2478         view_type = vmw_view_cmd_to_type(header->id);
2479         if (view_type == vmw_view_max)
2480                 return -EINVAL;
2481
2482         cmd = container_of(header, typeof(*cmd), header);
2483         if (unlikely(cmd->sid == SVGA3D_INVALID_ID)) {
2484                 VMW_DEBUG_USER("Invalid surface id.\n");
2485                 return -EINVAL;
2486         }
2487         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2488                                 VMW_RES_DIRTY_NONE, user_surface_converter,
2489                                 &cmd->sid, &srf);
2490         if (unlikely(ret != 0))
2491                 return ret;
2492
2493         res = vmw_context_cotable(ctx_node->ctx, vmw_view_cotables[view_type]);
2494         ret = vmw_cotable_notify(res, cmd->defined_id);
2495         if (unlikely(ret != 0))
2496                 return ret;
2497
2498         return vmw_view_add(sw_context->man, ctx_node->ctx, srf, view_type,
2499                             cmd->defined_id, header,
2500                             header->size + sizeof(*header),
2501                             &sw_context->staged_cmd_res);
2502 }
2503
2504 /**
2505  * vmw_cmd_dx_set_so_targets - Validate SVGA_3D_CMD_DX_SET_SOTARGETS command.
2506  *
2507  * @dev_priv: Pointer to a device private struct.
2508  * @sw_context: The software context being used for this batch.
2509  * @header: Pointer to the command header in the command stream.
2510  */
2511 static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
2512                                      struct vmw_sw_context *sw_context,
2513                                      SVGA3dCmdHeader *header)
2514 {
2515         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2516         struct vmw_ctx_bindinfo_so_target binding;
2517         struct vmw_resource *res;
2518         struct {
2519                 SVGA3dCmdHeader header;
2520                 SVGA3dCmdDXSetSOTargets body;
2521                 SVGA3dSoTarget targets[];
2522         } *cmd;
2523         int i, ret, num;
2524
2525         if (!ctx_node)
2526                 return -EINVAL;
2527
2528         cmd = container_of(header, typeof(*cmd), header);
2529         num = (cmd->header.size - sizeof(cmd->body)) / sizeof(SVGA3dSoTarget);
2530
2531         if (num > SVGA3D_DX_MAX_SOTARGETS) {
2532                 VMW_DEBUG_USER("Invalid DX SO binding.\n");
2533                 return -EINVAL;
2534         }
2535
2536         for (i = 0; i < num; i++) {
2537                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2538                                         VMW_RES_DIRTY_SET,
2539                                         user_surface_converter,
2540                                         &cmd->targets[i].sid, &res);
2541                 if (unlikely(ret != 0))
2542                         return ret;
2543
2544                 binding.bi.ctx = ctx_node->ctx;
2545                 binding.bi.res = res;
2546                 binding.bi.bt = vmw_ctx_binding_so_target;
2547                 binding.offset = cmd->targets[i].offset;
2548                 binding.size = cmd->targets[i].sizeInBytes;
2549                 binding.slot = i;
2550
2551                 vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
2552         }
2553
2554         return 0;
2555 }
2556
2557 static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
2558                                 struct vmw_sw_context *sw_context,
2559                                 SVGA3dCmdHeader *header)
2560 {
2561         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2562         struct vmw_resource *res;
2563         /*
2564          * This is based on the fact that all affected define commands have
2565          * the same initial command body layout.
2566          */
2567         struct {
2568                 SVGA3dCmdHeader header;
2569                 uint32 defined_id;
2570         } *cmd;
2571         enum vmw_so_type so_type;
2572         int ret;
2573
2574         if (!ctx_node)
2575                 return -EINVAL;
2576
2577         so_type = vmw_so_cmd_to_type(header->id);
2578         res = vmw_context_cotable(ctx_node->ctx, vmw_so_cotables[so_type]);
2579         if (IS_ERR(res))
2580                 return PTR_ERR(res);
2581         cmd = container_of(header, typeof(*cmd), header);
2582         ret = vmw_cotable_notify(res, cmd->defined_id);
2583
2584         return ret;
2585 }
2586
2587 /**
2588  * vmw_cmd_dx_check_subresource - Validate SVGA_3D_CMD_DX_[X]_SUBRESOURCE
2589  * command
2590  *
2591  * @dev_priv: Pointer to a device private struct.
2592  * @sw_context: The software context being used for this batch.
2593  * @header: Pointer to the command header in the command stream.
2594  */
2595 static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv,
2596                                         struct vmw_sw_context *sw_context,
2597                                         SVGA3dCmdHeader *header)
2598 {
2599         struct {
2600                 SVGA3dCmdHeader header;
2601                 union {
2602                         SVGA3dCmdDXReadbackSubResource r_body;
2603                         SVGA3dCmdDXInvalidateSubResource i_body;
2604                         SVGA3dCmdDXUpdateSubResource u_body;
2605                         SVGA3dSurfaceId sid;
2606                 };
2607         } *cmd;
2608
2609         BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) !=
2610                      offsetof(typeof(*cmd), sid));
2611         BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) !=
2612                      offsetof(typeof(*cmd), sid));
2613         BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) !=
2614                      offsetof(typeof(*cmd), sid));
2615
2616         cmd = container_of(header, typeof(*cmd), header);
2617         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2618                                  VMW_RES_DIRTY_NONE, user_surface_converter,
2619                                  &cmd->sid, NULL);
2620 }
2621
2622 static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv,
2623                                 struct vmw_sw_context *sw_context,
2624                                 SVGA3dCmdHeader *header)
2625 {
2626         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2627
2628         if (!ctx_node)
2629                 return -EINVAL;
2630
2631         return 0;
2632 }
2633
2634 /**
2635  * vmw_cmd_dx_view_remove - validate a view remove command and schedule the view
2636  * resource for removal.
2637  *
2638  * @dev_priv: Pointer to a device private struct.
2639  * @sw_context: The software context being used for this batch.
2640  * @header: Pointer to the command header in the command stream.
2641  *
2642  * Check that the view exists, and if it was not created using this command
2643  * batch, conditionally make this command a NOP.
2644  */
2645 static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,
2646                                   struct vmw_sw_context *sw_context,
2647                                   SVGA3dCmdHeader *header)
2648 {
2649         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2650         struct {
2651                 SVGA3dCmdHeader header;
2652                 union vmw_view_destroy body;
2653         } *cmd = container_of(header, typeof(*cmd), header);
2654         enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id);
2655         struct vmw_resource *view;
2656         int ret;
2657
2658         if (!ctx_node)
2659                 return -EINVAL;
2660
2661         ret = vmw_view_remove(sw_context->man, cmd->body.view_id, view_type,
2662                               &sw_context->staged_cmd_res, &view);
2663         if (ret || !view)
2664                 return ret;
2665
2666         /*
2667          * If the view wasn't created during this command batch, it might
2668          * have been removed due to a context swapout, so add a
2669          * relocation to conditionally make this command a NOP to avoid
2670          * device errors.
2671          */
2672         return vmw_resource_relocation_add(sw_context, view,
2673                                            vmw_ptr_diff(sw_context->buf_start,
2674                                                         &cmd->header.id),
2675                                            vmw_res_rel_cond_nop);
2676 }
2677
2678 /**
2679  * vmw_cmd_dx_define_shader - Validate SVGA_3D_CMD_DX_DEFINE_SHADER command
2680  *
2681  * @dev_priv: Pointer to a device private struct.
2682  * @sw_context: The software context being used for this batch.
2683  * @header: Pointer to the command header in the command stream.
2684  */
2685 static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,
2686                                     struct vmw_sw_context *sw_context,
2687                                     SVGA3dCmdHeader *header)
2688 {
2689         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2690         struct vmw_resource *res;
2691         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineShader) =
2692                 container_of(header, typeof(*cmd), header);
2693         int ret;
2694
2695         if (!ctx_node)
2696                 return -EINVAL;
2697
2698         res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXSHADER);
2699         ret = vmw_cotable_notify(res, cmd->body.shaderId);
2700         if (ret)
2701                 return ret;
2702
2703         return vmw_dx_shader_add(sw_context->man, ctx_node->ctx,
2704                                  cmd->body.shaderId, cmd->body.type,
2705                                  &sw_context->staged_cmd_res);
2706 }
2707
2708 /**
2709  * vmw_cmd_dx_destroy_shader - Validate SVGA_3D_CMD_DX_DESTROY_SHADER command
2710  *
2711  * @dev_priv: Pointer to a device private struct.
2712  * @sw_context: The software context being used for this batch.
2713  * @header: Pointer to the command header in the command stream.
2714  */
2715 static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
2716                                      struct vmw_sw_context *sw_context,
2717                                      SVGA3dCmdHeader *header)
2718 {
2719         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2720         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDestroyShader) =
2721                 container_of(header, typeof(*cmd), header);
2722         int ret;
2723
2724         if (!ctx_node)
2725                 return -EINVAL;
2726
2727         ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
2728                                 &sw_context->staged_cmd_res);
2729
2730         return ret;
2731 }
2732
2733 /**
2734  * vmw_cmd_dx_bind_shader - Validate SVGA_3D_CMD_DX_BIND_SHADER command
2735  *
2736  * @dev_priv: Pointer to a device private struct.
2737  * @sw_context: The software context being used for this batch.
2738  * @header: Pointer to the command header in the command stream.
2739  */
2740 static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv,
2741                                   struct vmw_sw_context *sw_context,
2742                                   SVGA3dCmdHeader *header)
2743 {
2744         struct vmw_resource *ctx;
2745         struct vmw_resource *res;
2746         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindShader) =
2747                 container_of(header, typeof(*cmd), header);
2748         int ret;
2749
2750         if (cmd->body.cid != SVGA3D_INVALID_ID) {
2751                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2752                                         VMW_RES_DIRTY_SET,
2753                                         user_context_converter, &cmd->body.cid,
2754                                         &ctx);
2755                 if (ret)
2756                         return ret;
2757         } else {
2758                 struct vmw_ctx_validation_info *ctx_node =
2759                         VMW_GET_CTX_NODE(sw_context);
2760
2761                 if (!ctx_node)
2762                         return -EINVAL;
2763
2764                 ctx = ctx_node->ctx;
2765         }
2766
2767         res = vmw_shader_lookup(vmw_context_res_man(ctx), cmd->body.shid, 0);
2768         if (IS_ERR(res)) {
2769                 VMW_DEBUG_USER("Could not find shader to bind.\n");
2770                 return PTR_ERR(res);
2771         }
2772
2773         ret = vmw_execbuf_res_val_add(sw_context, res, VMW_RES_DIRTY_NONE,
2774                                       vmw_val_add_flag_noctx);
2775         if (ret) {
2776                 VMW_DEBUG_USER("Error creating resource validation node.\n");
2777                 return ret;
2778         }
2779
2780         return vmw_cmd_res_switch_backup(dev_priv, sw_context, res,
2781                                          &cmd->body.mobid,
2782                                          cmd->body.offsetInBytes);
2783 }
2784
2785 /**
2786  * vmw_cmd_dx_genmips - Validate SVGA_3D_CMD_DX_GENMIPS command
2787  *
2788  * @dev_priv: Pointer to a device private struct.
2789  * @sw_context: The software context being used for this batch.
2790  * @header: Pointer to the command header in the command stream.
2791  */
2792 static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv,
2793                               struct vmw_sw_context *sw_context,
2794                               SVGA3dCmdHeader *header)
2795 {
2796         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXGenMips) =
2797                 container_of(header, typeof(*cmd), header);
2798         struct vmw_resource *view;
2799         struct vmw_res_cache_entry *rcache;
2800
2801         view = vmw_view_id_val_add(sw_context, vmw_view_sr,
2802                                    cmd->body.shaderResourceViewId);
2803         if (IS_ERR(view))
2804                 return PTR_ERR(view);
2805
2806         /*
2807          * Normally the shader-resource view is not gpu-dirtying, but for
2808          * this particular command it is...
2809          * So mark the last looked-up surface, which is the surface
2810          * the view points to, gpu-dirty.
2811          */
2812         rcache = &sw_context->res_cache[vmw_res_surface];
2813         vmw_validation_res_set_dirty(sw_context->ctx, rcache->private,
2814                                      VMW_RES_DIRTY_SET);
2815         return 0;
2816 }
2817
2818 /**
2819  * vmw_cmd_dx_transfer_from_buffer - Validate
2820  * SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command
2821  *
2822  * @dev_priv: Pointer to a device private struct.
2823  * @sw_context: The software context being used for this batch.
2824  * @header: Pointer to the command header in the command stream.
2825  */
2826 static int vmw_cmd_dx_transfer_from_buffer(struct vmw_private *dev_priv,
2827                                            struct vmw_sw_context *sw_context,
2828                                            SVGA3dCmdHeader *header)
2829 {
2830         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXTransferFromBuffer) =
2831                 container_of(header, typeof(*cmd), header);
2832         int ret;
2833
2834         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2835                                 VMW_RES_DIRTY_NONE, user_surface_converter,
2836                                 &cmd->body.srcSid, NULL);
2837         if (ret != 0)
2838                 return ret;
2839
2840         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2841                                  VMW_RES_DIRTY_SET, user_surface_converter,
2842                                  &cmd->body.destSid, NULL);
2843 }
2844
2845 /**
2846  * vmw_cmd_intra_surface_copy - Validate SVGA_3D_CMD_INTRA_SURFACE_COPY command
2847  *
2848  * @dev_priv: Pointer to a device private struct.
2849  * @sw_context: The software context being used for this batch.
2850  * @header: Pointer to the command header in the command stream.
2851  */
2852 static int vmw_cmd_intra_surface_copy(struct vmw_private *dev_priv,
2853                                            struct vmw_sw_context *sw_context,
2854                                            SVGA3dCmdHeader *header)
2855 {
2856         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdIntraSurfaceCopy) =
2857                 container_of(header, typeof(*cmd), header);
2858
2859         if (!(dev_priv->capabilities2 & SVGA_CAP2_INTRA_SURFACE_COPY))
2860                 return -EINVAL;
2861
2862         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2863                                  VMW_RES_DIRTY_SET, user_surface_converter,
2864                                  &cmd->body.surface.sid, NULL);
2865 }
2866
2867 static int vmw_cmd_sm5(struct vmw_private *dev_priv,
2868                        struct vmw_sw_context *sw_context,
2869                        SVGA3dCmdHeader *header)
2870 {
2871         if (!has_sm5_context(dev_priv))
2872                 return -EINVAL;
2873
2874         return 0;
2875 }
2876
2877 static int vmw_cmd_sm5_view_define(struct vmw_private *dev_priv,
2878                                    struct vmw_sw_context *sw_context,
2879                                    SVGA3dCmdHeader *header)
2880 {
2881         if (!has_sm5_context(dev_priv))
2882                 return -EINVAL;
2883
2884         return vmw_cmd_dx_view_define(dev_priv, sw_context, header);
2885 }
2886
2887 static int vmw_cmd_sm5_view_remove(struct vmw_private *dev_priv,
2888                                    struct vmw_sw_context *sw_context,
2889                                    SVGA3dCmdHeader *header)
2890 {
2891         if (!has_sm5_context(dev_priv))
2892                 return -EINVAL;
2893
2894         return vmw_cmd_dx_view_remove(dev_priv, sw_context, header);
2895 }
2896
2897 static int vmw_cmd_clear_uav_uint(struct vmw_private *dev_priv,
2898                                   struct vmw_sw_context *sw_context,
2899                                   SVGA3dCmdHeader *header)
2900 {
2901         struct {
2902                 SVGA3dCmdHeader header;
2903                 SVGA3dCmdDXClearUAViewUint body;
2904         } *cmd = container_of(header, typeof(*cmd), header);
2905         struct vmw_resource *ret;
2906
2907         if (!has_sm5_context(dev_priv))
2908                 return -EINVAL;
2909
2910         ret = vmw_view_id_val_add(sw_context, vmw_view_ua,
2911                                   cmd->body.uaViewId);
2912
2913         return PTR_ERR_OR_ZERO(ret);
2914 }
2915
2916 static int vmw_cmd_clear_uav_float(struct vmw_private *dev_priv,
2917                                    struct vmw_sw_context *sw_context,
2918                                    SVGA3dCmdHeader *header)
2919 {
2920         struct {
2921                 SVGA3dCmdHeader header;
2922                 SVGA3dCmdDXClearUAViewFloat body;
2923         } *cmd = container_of(header, typeof(*cmd), header);
2924         struct vmw_resource *ret;
2925
2926         if (!has_sm5_context(dev_priv))
2927                 return -EINVAL;
2928
2929         ret = vmw_view_id_val_add(sw_context, vmw_view_ua,
2930                                   cmd->body.uaViewId);
2931
2932         return PTR_ERR_OR_ZERO(ret);
2933 }
2934
2935 static int vmw_cmd_set_uav(struct vmw_private *dev_priv,
2936                            struct vmw_sw_context *sw_context,
2937                            SVGA3dCmdHeader *header)
2938 {
2939         struct {
2940                 SVGA3dCmdHeader header;
2941                 SVGA3dCmdDXSetUAViews body;
2942         } *cmd = container_of(header, typeof(*cmd), header);
2943         u32 num_uav = (cmd->header.size - sizeof(cmd->body)) /
2944                 sizeof(SVGA3dUAViewId);
2945         int ret;
2946
2947         if (!has_sm5_context(dev_priv))
2948                 return -EINVAL;
2949
2950         if (num_uav > vmw_max_num_uavs(dev_priv)) {
2951                 VMW_DEBUG_USER("Invalid UAV binding.\n");
2952                 return -EINVAL;
2953         }
2954
2955         ret = vmw_view_bindings_add(sw_context, vmw_view_ua,
2956                                     vmw_ctx_binding_uav, 0, (void *)&cmd[1],
2957                                     num_uav, 0);
2958         if (ret)
2959                 return ret;
2960
2961         vmw_binding_add_uav_index(sw_context->dx_ctx_node->staged, 0,
2962                                          cmd->body.uavSpliceIndex);
2963
2964         return ret;
2965 }
2966
2967 static int vmw_cmd_set_cs_uav(struct vmw_private *dev_priv,
2968                               struct vmw_sw_context *sw_context,
2969                               SVGA3dCmdHeader *header)
2970 {
2971         struct {
2972                 SVGA3dCmdHeader header;
2973                 SVGA3dCmdDXSetCSUAViews body;
2974         } *cmd = container_of(header, typeof(*cmd), header);
2975         u32 num_uav = (cmd->header.size - sizeof(cmd->body)) /
2976                 sizeof(SVGA3dUAViewId);
2977         int ret;
2978
2979         if (!has_sm5_context(dev_priv))
2980                 return -EINVAL;
2981
2982         if (num_uav > vmw_max_num_uavs(dev_priv)) {
2983                 VMW_DEBUG_USER("Invalid UAV binding.\n");
2984                 return -EINVAL;
2985         }
2986
2987         ret = vmw_view_bindings_add(sw_context, vmw_view_ua,
2988                                     vmw_ctx_binding_cs_uav, 0, (void *)&cmd[1],
2989                                     num_uav, 0);
2990         if (ret)
2991                 return ret;
2992
2993         vmw_binding_add_uav_index(sw_context->dx_ctx_node->staged, 1,
2994                                   cmd->body.startIndex);
2995
2996         return ret;
2997 }
2998
2999 static int vmw_cmd_dx_define_streamoutput(struct vmw_private *dev_priv,
3000                                           struct vmw_sw_context *sw_context,
3001                                           SVGA3dCmdHeader *header)
3002 {
3003         struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3004         struct vmw_resource *res;
3005         struct {
3006                 SVGA3dCmdHeader header;
3007                 SVGA3dCmdDXDefineStreamOutputWithMob body;
3008         } *cmd = container_of(header, typeof(*cmd), header);
3009         int ret;
3010
3011         if (!has_sm5_context(dev_priv))
3012                 return -EINVAL;
3013
3014         if (!ctx_node) {
3015                 DRM_ERROR("DX Context not set.\n");
3016                 return -EINVAL;
3017         }
3018
3019         res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_STREAMOUTPUT);
3020         ret = vmw_cotable_notify(res, cmd->body.soid);
3021         if (ret)
3022                 return ret;
3023
3024         return vmw_dx_streamoutput_add(sw_context->man, ctx_node->ctx,
3025                                        cmd->body.soid,
3026                                        &sw_context->staged_cmd_res);
3027 }
3028
3029 static int vmw_cmd_dx_destroy_streamoutput(struct vmw_private *dev_priv,
3030                                            struct vmw_sw_context *sw_context,
3031                                            SVGA3dCmdHeader *header)
3032 {
3033         struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3034         struct vmw_resource *res;
3035         struct {
3036                 SVGA3dCmdHeader header;
3037                 SVGA3dCmdDXDestroyStreamOutput body;
3038         } *cmd = container_of(header, typeof(*cmd), header);
3039
3040         if (!ctx_node) {
3041                 DRM_ERROR("DX Context not set.\n");
3042                 return -EINVAL;
3043         }
3044
3045         /*
3046          * When device does not support SM5 then streamoutput with mob command is
3047          * not available to user-space. Simply return in this case.
3048          */
3049         if (!has_sm5_context(dev_priv))
3050                 return 0;
3051
3052         /*
3053          * With SM5 capable device if lookup fails then user-space probably used
3054          * old streamoutput define command. Return without an error.
3055          */
3056         res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3057                                          cmd->body.soid);
3058         if (IS_ERR(res))
3059                 return 0;
3060
3061         return vmw_dx_streamoutput_remove(sw_context->man, cmd->body.soid,
3062                                           &sw_context->staged_cmd_res);
3063 }
3064
3065 static int vmw_cmd_dx_bind_streamoutput(struct vmw_private *dev_priv,
3066                                         struct vmw_sw_context *sw_context,
3067                                         SVGA3dCmdHeader *header)
3068 {
3069         struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3070         struct vmw_resource *res;
3071         struct {
3072                 SVGA3dCmdHeader header;
3073                 SVGA3dCmdDXBindStreamOutput body;
3074         } *cmd = container_of(header, typeof(*cmd), header);
3075         int ret;
3076
3077         if (!has_sm5_context(dev_priv))
3078                 return -EINVAL;
3079
3080         if (!ctx_node) {
3081                 DRM_ERROR("DX Context not set.\n");
3082                 return -EINVAL;
3083         }
3084
3085         res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3086                                          cmd->body.soid);
3087         if (IS_ERR(res)) {
3088                 DRM_ERROR("Could not find streamoutput to bind.\n");
3089                 return PTR_ERR(res);
3090         }
3091
3092         vmw_dx_streamoutput_set_size(res, cmd->body.sizeInBytes);
3093
3094         ret = vmw_execbuf_res_val_add(sw_context, res, VMW_RES_DIRTY_NONE,
3095                                       vmw_val_add_flag_noctx);
3096         if (ret) {
3097                 DRM_ERROR("Error creating resource validation node.\n");
3098                 return ret;
3099         }
3100
3101         return vmw_cmd_res_switch_backup(dev_priv, sw_context, res,
3102                                          &cmd->body.mobid,
3103                                          cmd->body.offsetInBytes);
3104 }
3105
3106 static int vmw_cmd_dx_set_streamoutput(struct vmw_private *dev_priv,
3107                                        struct vmw_sw_context *sw_context,
3108                                        SVGA3dCmdHeader *header)
3109 {
3110         struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3111         struct vmw_resource *res;
3112         struct vmw_ctx_bindinfo_so binding;
3113         struct {
3114                 SVGA3dCmdHeader header;
3115                 SVGA3dCmdDXSetStreamOutput body;
3116         } *cmd = container_of(header, typeof(*cmd), header);
3117         int ret;
3118
3119         if (!ctx_node) {
3120                 DRM_ERROR("DX Context not set.\n");
3121                 return -EINVAL;
3122         }
3123
3124         if (cmd->body.soid == SVGA3D_INVALID_ID)
3125                 return 0;
3126
3127         /*
3128          * When device does not support SM5 then streamoutput with mob command is
3129          * not available to user-space. Simply return in this case.
3130          */
3131         if (!has_sm5_context(dev_priv))
3132                 return 0;
3133
3134         /*
3135          * With SM5 capable device if lookup fails then user-space probably used
3136          * old streamoutput define command. Return without an error.
3137          */
3138         res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3139                                          cmd->body.soid);
3140         if (IS_ERR(res)) {
3141                 return 0;
3142         }
3143
3144         ret = vmw_execbuf_res_val_add(sw_context, res, VMW_RES_DIRTY_NONE,
3145                                       vmw_val_add_flag_noctx);
3146         if (ret) {
3147                 DRM_ERROR("Error creating resource validation node.\n");
3148                 return ret;
3149         }
3150
3151         binding.bi.ctx = ctx_node->ctx;
3152         binding.bi.res = res;
3153         binding.bi.bt = vmw_ctx_binding_so;
3154         binding.slot = 0; /* Only one SO set to context at a time. */
3155
3156         vmw_binding_add(sw_context->dx_ctx_node->staged, &binding.bi, 0,
3157                         binding.slot);
3158
3159         return ret;
3160 }
3161
3162 static int vmw_cmd_indexed_instanced_indirect(struct vmw_private *dev_priv,
3163                                               struct vmw_sw_context *sw_context,
3164                                               SVGA3dCmdHeader *header)
3165 {
3166         struct vmw_draw_indexed_instanced_indirect_cmd {
3167                 SVGA3dCmdHeader header;
3168                 SVGA3dCmdDXDrawIndexedInstancedIndirect body;
3169         } *cmd = container_of(header, typeof(*cmd), header);
3170
3171         if (!has_sm5_context(dev_priv))
3172                 return -EINVAL;
3173
3174         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3175                                  VMW_RES_DIRTY_NONE, user_surface_converter,
3176                                  &cmd->body.argsBufferSid, NULL);
3177 }
3178
3179 static int vmw_cmd_instanced_indirect(struct vmw_private *dev_priv,
3180                                       struct vmw_sw_context *sw_context,
3181                                       SVGA3dCmdHeader *header)
3182 {
3183         struct vmw_draw_instanced_indirect_cmd {
3184                 SVGA3dCmdHeader header;
3185                 SVGA3dCmdDXDrawInstancedIndirect body;
3186         } *cmd = container_of(header, typeof(*cmd), header);
3187
3188         if (!has_sm5_context(dev_priv))
3189                 return -EINVAL;
3190
3191         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3192                                  VMW_RES_DIRTY_NONE, user_surface_converter,
3193                                  &cmd->body.argsBufferSid, NULL);
3194 }
3195
3196 static int vmw_cmd_dispatch_indirect(struct vmw_private *dev_priv,
3197                                      struct vmw_sw_context *sw_context,
3198                                      SVGA3dCmdHeader *header)
3199 {
3200         struct vmw_dispatch_indirect_cmd {
3201                 SVGA3dCmdHeader header;
3202                 SVGA3dCmdDXDispatchIndirect body;
3203         } *cmd = container_of(header, typeof(*cmd), header);
3204
3205         if (!has_sm5_context(dev_priv))
3206                 return -EINVAL;
3207
3208         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3209                                  VMW_RES_DIRTY_NONE, user_surface_converter,
3210                                  &cmd->body.argsBufferSid, NULL);
3211 }
3212
3213 static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
3214                                 struct vmw_sw_context *sw_context,
3215                                 void *buf, uint32_t *size)
3216 {
3217         uint32_t size_remaining = *size;
3218         uint32_t cmd_id;
3219
3220         cmd_id = ((uint32_t *)buf)[0];
3221         switch (cmd_id) {
3222         case SVGA_CMD_UPDATE:
3223                 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
3224                 break;
3225         case SVGA_CMD_DEFINE_GMRFB:
3226                 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
3227                 break;
3228         case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3229                 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3230                 break;
3231         case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3232                 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3233                 break;
3234         default:
3235                 VMW_DEBUG_USER("Unsupported SVGA command: %u.\n", cmd_id);
3236                 return -EINVAL;
3237         }
3238
3239         if (*size > size_remaining) {
3240                 VMW_DEBUG_USER("Invalid SVGA command (size mismatch): %u.\n",
3241                                cmd_id);
3242                 return -EINVAL;
3243         }
3244
3245         if (unlikely(!sw_context->kernel)) {
3246                 VMW_DEBUG_USER("Kernel only SVGA command: %u.\n", cmd_id);
3247                 return -EPERM;
3248         }
3249
3250         if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
3251                 return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);
3252
3253         return 0;
3254 }
3255
3256 static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
3257         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
3258                     false, false, false),
3259         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
3260                     false, false, false),
3261         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
3262                     true, false, false),
3263         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
3264                     true, false, false),
3265         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
3266                     true, false, false),
3267         VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
3268                     false, false, false),
3269         VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
3270                     false, false, false),
3271         VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
3272                     true, false, false),
3273         VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
3274                     true, false, false),
3275         VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
3276                     true, false, false),
3277         VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
3278                     &vmw_cmd_set_render_target_check, true, false, false),
3279         VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
3280                     true, false, false),
3281         VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
3282                     true, false, false),
3283         VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
3284                     true, false, false),
3285         VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
3286                     true, false, false),
3287         VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
3288                     true, false, false),
3289         VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
3290                     true, false, false),
3291         VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
3292                     true, false, false),
3293         VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
3294                     false, false, false),
3295         VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
3296                     true, false, false),
3297         VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
3298                     true, false, false),
3299         VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
3300                     true, false, false),
3301         VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
3302                     true, false, false),
3303         VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
3304                     true, false, false),
3305         VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
3306                     true, false, false),
3307         VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
3308                     true, false, false),
3309         VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
3310                     true, false, false),
3311         VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
3312                     true, false, false),
3313         VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
3314                     true, false, false),
3315         VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
3316                     &vmw_cmd_blt_surf_screen_check, false, false, false),
3317         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
3318                     false, false, false),
3319         VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
3320                     false, false, false),
3321         VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
3322                     false, false, false),
3323         VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
3324                     false, false, false),
3325         VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
3326                     false, false, false),
3327         VMW_CMD_DEF(SVGA_3D_CMD_DEAD1, &vmw_cmd_invalid,
3328                     false, false, false),
3329         VMW_CMD_DEF(SVGA_3D_CMD_DEAD2, &vmw_cmd_invalid,
3330                     false, false, false),
3331         VMW_CMD_DEF(SVGA_3D_CMD_DEAD12, &vmw_cmd_invalid, false, false, false),
3332         VMW_CMD_DEF(SVGA_3D_CMD_DEAD13, &vmw_cmd_invalid, false, false, false),
3333         VMW_CMD_DEF(SVGA_3D_CMD_DEAD14, &vmw_cmd_invalid, false, false, false),
3334         VMW_CMD_DEF(SVGA_3D_CMD_DEAD15, &vmw_cmd_invalid, false, false, false),
3335         VMW_CMD_DEF(SVGA_3D_CMD_DEAD16, &vmw_cmd_invalid, false, false, false),
3336         VMW_CMD_DEF(SVGA_3D_CMD_DEAD17, &vmw_cmd_invalid, false, false, false),
3337         VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
3338                     false, false, true),
3339         VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
3340                     false, false, true),
3341         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
3342                     false, false, true),
3343         VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
3344                     false, false, true),
3345         VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid,
3346                     false, false, true),
3347         VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
3348                     false, false, true),
3349         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
3350                     false, false, true),
3351         VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
3352                     false, false, true),
3353         VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
3354                     true, false, true),
3355         VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
3356                     false, false, true),
3357         VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
3358                     true, false, true),
3359         VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
3360                     &vmw_cmd_update_gb_surface, true, false, true),
3361         VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
3362                     &vmw_cmd_readback_gb_image, true, false, true),
3363         VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
3364                     &vmw_cmd_readback_gb_surface, true, false, true),
3365         VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
3366                     &vmw_cmd_invalidate_gb_image, true, false, true),
3367         VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
3368                     &vmw_cmd_invalidate_gb_surface, true, false, true),
3369         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
3370                     false, false, true),
3371         VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
3372                     false, false, true),
3373         VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
3374                     false, false, true),
3375         VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
3376                     false, false, true),
3377         VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
3378                     false, false, true),
3379         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
3380                     false, false, true),
3381         VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
3382                     true, false, true),
3383         VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
3384                     false, false, true),
3385         VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
3386                     false, false, false),
3387         VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
3388                     true, false, true),
3389         VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
3390                     true, false, true),
3391         VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
3392                     true, false, true),
3393         VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
3394                     true, false, true),
3395         VMW_CMD_DEF(SVGA_3D_CMD_NOP_ERROR, &vmw_cmd_ok,
3396                     true, false, true),
3397         VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
3398                     false, false, true),
3399         VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
3400                     false, false, true),
3401         VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
3402                     false, false, true),
3403         VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
3404                     false, false, true),
3405         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
3406                     false, false, true),
3407         VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
3408                     false, false, true),
3409         VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
3410                     false, false, true),
3411         VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
3412                     false, false, true),
3413         VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3414                     false, false, true),
3415         VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3416                     false, false, true),
3417         VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
3418                     true, false, true),
3419         VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid,
3420                     false, false, true),
3421         VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid,
3422                     false, false, true),
3423         VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid,
3424                     false, false, true),
3425         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid,
3426                     false, false, true),
3427
3428         /* SM commands */
3429         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid,
3430                     false, false, true),
3431         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid,
3432                     false, false, true),
3433         VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid,
3434                     false, false, true),
3435         VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid,
3436                     false, false, true),
3437         VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid,
3438                     false, false, true),
3439         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER,
3440                     &vmw_cmd_dx_set_single_constant_buffer, true, false, true),
3441         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES,
3442                     &vmw_cmd_dx_set_shader_res, true, false, true),
3443         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,
3444                     true, false, true),
3445         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check,
3446                     true, false, true),
3447         VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check,
3448                     true, false, true),
3449         VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check,
3450                     true, false, true),
3451         VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check,
3452                     true, false, true),
3453         VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED,
3454                     &vmw_cmd_dx_cid_check, true, false, true),
3455         VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check,
3456                     true, false, true),
3457         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,
3458                     &vmw_cmd_dx_set_vertex_buffers, true, false, true),
3459         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER,
3460                     &vmw_cmd_dx_set_index_buffer, true, false, true),
3461         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS,
3462                     &vmw_cmd_dx_set_rendertargets, true, false, true),
3463         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,
3464                     true, false, true),
3465         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,
3466                     &vmw_cmd_dx_cid_check, true, false, true),
3467         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE,
3468                     &vmw_cmd_dx_cid_check, true, false, true),
3469         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query,
3470                     true, false, true),
3471         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check,
3472                     true, false, true),
3473         VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query,
3474                     true, false, true),
3475         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET,
3476                     &vmw_cmd_dx_cid_check, true, false, true),
3477         VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check,
3478                     true, false, true),
3479         VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check,
3480                     true, false, true),
3481         VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid,
3482                     true, false, true),
3483         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check,
3484                     true, false, true),
3485         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check,
3486                     true, false, true),
3487         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check,
3488                     true, false, true),
3489         VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW,
3490                     &vmw_cmd_dx_clear_rendertarget_view, true, false, true),
3491         VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW,
3492                     &vmw_cmd_dx_clear_depthstencil_view, true, false, true),
3493         VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid,
3494                     true, false, true),
3495         VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_dx_genmips,
3496                     true, false, true),
3497         VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE,
3498                     &vmw_cmd_dx_check_subresource, true, false, true),
3499         VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE,
3500                     &vmw_cmd_dx_check_subresource, true, false, true),
3501         VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE,
3502                     &vmw_cmd_dx_check_subresource, true, false, true),
3503         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW,
3504                     &vmw_cmd_dx_view_define, true, false, true),
3505         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
3506                     &vmw_cmd_dx_view_remove, true, false, true),
3507         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,
3508                     &vmw_cmd_dx_view_define, true, false, true),
3509         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
3510                     &vmw_cmd_dx_view_remove, true, false, true),
3511         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,
3512                     &vmw_cmd_dx_view_define, true, false, true),
3513         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
3514                     &vmw_cmd_dx_view_remove, true, false, true),
3515         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT,
3516                     &vmw_cmd_dx_so_define, true, false, true),
3517         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT,
3518                     &vmw_cmd_dx_cid_check, true, false, true),
3519         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE,
3520                     &vmw_cmd_dx_so_define, true, false, true),
3521         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE,
3522                     &vmw_cmd_dx_cid_check, true, false, true),
3523         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE,
3524                     &vmw_cmd_dx_so_define, true, false, true),
3525         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE,
3526                     &vmw_cmd_dx_cid_check, true, false, true),
3527         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE,
3528                     &vmw_cmd_dx_so_define, true, false, true),
3529         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE,
3530                     &vmw_cmd_dx_cid_check, true, false, true),
3531         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE,
3532                     &vmw_cmd_dx_so_define, true, false, true),
3533         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE,
3534                     &vmw_cmd_dx_cid_check, true, false, true),
3535         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER,
3536                     &vmw_cmd_dx_define_shader, true, false, true),
3537         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER,
3538                     &vmw_cmd_dx_destroy_shader, true, false, true),
3539         VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER,
3540                     &vmw_cmd_dx_bind_shader, true, false, true),
3541         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,
3542                     &vmw_cmd_dx_so_define, true, false, true),
3543         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
3544                     &vmw_cmd_dx_destroy_streamoutput, true, false, true),
3545         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT,
3546                     &vmw_cmd_dx_set_streamoutput, true, false, true),
3547         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,
3548                     &vmw_cmd_dx_set_so_targets, true, false, true),
3549         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
3550                     &vmw_cmd_dx_cid_check, true, false, true),
3551         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,
3552                     &vmw_cmd_dx_cid_check, true, false, true),
3553         VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY,
3554                     &vmw_cmd_buffer_copy_check, true, false, true),
3555         VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION,
3556                     &vmw_cmd_pred_copy_check, true, false, true),
3557         VMW_CMD_DEF(SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER,
3558                     &vmw_cmd_dx_transfer_from_buffer,
3559                     true, false, true),
3560         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VS_CONSTANT_BUFFER_OFFSET,
3561                     &vmw_cmd_dx_set_constant_buffer_offset,
3562                     true, false, true),
3563         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PS_CONSTANT_BUFFER_OFFSET,
3564                     &vmw_cmd_dx_set_constant_buffer_offset,
3565                     true, false, true),
3566         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_GS_CONSTANT_BUFFER_OFFSET,
3567                     &vmw_cmd_dx_set_constant_buffer_offset,
3568                     true, false, true),
3569         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_HS_CONSTANT_BUFFER_OFFSET,
3570                     &vmw_cmd_dx_set_constant_buffer_offset,
3571                     true, false, true),
3572         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DS_CONSTANT_BUFFER_OFFSET,
3573                     &vmw_cmd_dx_set_constant_buffer_offset,
3574                     true, false, true),
3575         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_CS_CONSTANT_BUFFER_OFFSET,
3576                     &vmw_cmd_dx_set_constant_buffer_offset,
3577                     true, false, true),
3578         VMW_CMD_DEF(SVGA_3D_CMD_INTRA_SURFACE_COPY, &vmw_cmd_intra_surface_copy,
3579                     true, false, true),
3580
3581         /*
3582          * SM5 commands
3583          */
3584         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_UA_VIEW, &vmw_cmd_sm5_view_define,
3585                     true, false, true),
3586         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_UA_VIEW, &vmw_cmd_sm5_view_remove,
3587                     true, false, true),
3588         VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_UA_VIEW_UINT, &vmw_cmd_clear_uav_uint,
3589                     true, false, true),
3590         VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_UA_VIEW_FLOAT,
3591                     &vmw_cmd_clear_uav_float, true, false, true),
3592         VMW_CMD_DEF(SVGA_3D_CMD_DX_COPY_STRUCTURE_COUNT, &vmw_cmd_invalid, true,
3593                     false, true),
3594         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_UA_VIEWS, &vmw_cmd_set_uav, true, false,
3595                     true),
3596         VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED_INDIRECT,
3597                     &vmw_cmd_indexed_instanced_indirect, true, false, true),
3598         VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED_INDIRECT,
3599                     &vmw_cmd_instanced_indirect, true, false, true),
3600         VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH, &vmw_cmd_sm5, true, false, true),
3601         VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH_INDIRECT,
3602                     &vmw_cmd_dispatch_indirect, true, false, true),
3603         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_CS_UA_VIEWS, &vmw_cmd_set_cs_uav, true,
3604                     false, true),
3605         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW_V2,
3606                     &vmw_cmd_sm5_view_define, true, false, true),
3607         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT_WITH_MOB,
3608                     &vmw_cmd_dx_define_streamoutput, true, false, true),
3609         VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_STREAMOUTPUT,
3610                     &vmw_cmd_dx_bind_streamoutput, true, false, true),
3611         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE_V2,
3612                     &vmw_cmd_dx_so_define, true, false, true),
3613 };
3614
3615 bool vmw_cmd_describe(const void *buf, u32 *size, char const **cmd)
3616 {
3617         u32 cmd_id = ((u32 *) buf)[0];
3618
3619         if (cmd_id >= SVGA_CMD_MAX) {
3620                 SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3621                 const struct vmw_cmd_entry *entry;
3622
3623                 *size = header->size + sizeof(SVGA3dCmdHeader);
3624                 cmd_id = header->id;
3625                 if (cmd_id >= SVGA_3D_CMD_MAX)
3626                         return false;
3627
3628                 cmd_id -= SVGA_3D_CMD_BASE;
3629                 entry = &vmw_cmd_entries[cmd_id];
3630                 *cmd = entry->cmd_name;
3631                 return true;
3632         }
3633
3634         switch (cmd_id) {
3635         case SVGA_CMD_UPDATE:
3636                 *cmd = "SVGA_CMD_UPDATE";
3637                 *size = sizeof(u32) + sizeof(SVGAFifoCmdUpdate);
3638                 break;
3639         case SVGA_CMD_DEFINE_GMRFB:
3640                 *cmd = "SVGA_CMD_DEFINE_GMRFB";
3641                 *size = sizeof(u32) + sizeof(SVGAFifoCmdDefineGMRFB);
3642                 break;
3643         case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3644                 *cmd = "SVGA_CMD_BLIT_GMRFB_TO_SCREEN";
3645                 *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3646                 break;
3647         case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3648                 *cmd = "SVGA_CMD_BLIT_SCREEN_TO_GMRFB";
3649                 *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3650                 break;
3651         default:
3652                 *cmd = "UNKNOWN";
3653                 *size = 0;
3654                 return false;
3655         }
3656
3657         return true;
3658 }
3659
3660 static int vmw_cmd_check(struct vmw_private *dev_priv,
3661                          struct vmw_sw_context *sw_context, void *buf,
3662                          uint32_t *size)
3663 {
3664         uint32_t cmd_id;
3665         uint32_t size_remaining = *size;
3666         SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3667         int ret;
3668         const struct vmw_cmd_entry *entry;
3669         bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
3670
3671         cmd_id = ((uint32_t *)buf)[0];
3672         /* Handle any none 3D commands */
3673         if (unlikely(cmd_id < SVGA_CMD_MAX))
3674                 return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);
3675
3676
3677         cmd_id = header->id;
3678         *size = header->size + sizeof(SVGA3dCmdHeader);
3679
3680         cmd_id -= SVGA_3D_CMD_BASE;
3681         if (unlikely(*size > size_remaining))
3682                 goto out_invalid;
3683
3684         if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
3685                 goto out_invalid;
3686
3687         entry = &vmw_cmd_entries[cmd_id];
3688         if (unlikely(!entry->func))
3689                 goto out_invalid;
3690
3691         if (unlikely(!entry->user_allow && !sw_context->kernel))
3692                 goto out_privileged;
3693
3694         if (unlikely(entry->gb_disable && gb))
3695                 goto out_old;
3696
3697         if (unlikely(entry->gb_enable && !gb))
3698                 goto out_new;
3699
3700         ret = entry->func(dev_priv, sw_context, header);
3701         if (unlikely(ret != 0)) {
3702                 VMW_DEBUG_USER("SVGA3D command: %d failed with error %d\n",
3703                                cmd_id + SVGA_3D_CMD_BASE, ret);
3704                 return ret;
3705         }
3706
3707         return 0;
3708 out_invalid:
3709         VMW_DEBUG_USER("Invalid SVGA3D command: %d\n",
3710                        cmd_id + SVGA_3D_CMD_BASE);
3711         return -EINVAL;
3712 out_privileged:
3713         VMW_DEBUG_USER("Privileged SVGA3D command: %d\n",
3714                        cmd_id + SVGA_3D_CMD_BASE);
3715         return -EPERM;
3716 out_old:
3717         VMW_DEBUG_USER("Deprecated (disallowed) SVGA3D command: %d\n",
3718                        cmd_id + SVGA_3D_CMD_BASE);
3719         return -EINVAL;
3720 out_new:
3721         VMW_DEBUG_USER("SVGA3D command: %d not supported by virtual device.\n",
3722                        cmd_id + SVGA_3D_CMD_BASE);
3723         return -EINVAL;
3724 }
3725
3726 static int vmw_cmd_check_all(struct vmw_private *dev_priv,
3727                              struct vmw_sw_context *sw_context, void *buf,
3728                              uint32_t size)
3729 {
3730         int32_t cur_size = size;
3731         int ret;
3732
3733         sw_context->buf_start = buf;
3734
3735         while (cur_size > 0) {
3736                 size = cur_size;
3737                 ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
3738                 if (unlikely(ret != 0))
3739                         return ret;
3740                 buf = (void *)((unsigned long) buf + size);
3741                 cur_size -= size;
3742         }
3743
3744         if (unlikely(cur_size != 0)) {
3745                 VMW_DEBUG_USER("Command verifier out of sync.\n");
3746                 return -EINVAL;
3747         }
3748
3749         return 0;
3750 }
3751
3752 static void vmw_free_relocations(struct vmw_sw_context *sw_context)
3753 {
3754         /* Memory is validation context memory, so no need to free it */
3755         INIT_LIST_HEAD(&sw_context->bo_relocations);
3756 }
3757
3758 static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
3759 {
3760         struct vmw_relocation *reloc;
3761         struct ttm_buffer_object *bo;
3762
3763         list_for_each_entry(reloc, &sw_context->bo_relocations, head) {
3764                 bo = &reloc->vbo->tbo;
3765                 switch (bo->resource->mem_type) {
3766                 case TTM_PL_VRAM:
3767                         reloc->location->offset += bo->resource->start << PAGE_SHIFT;
3768                         reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
3769                         break;
3770                 case VMW_PL_GMR:
3771                         reloc->location->gmrId = bo->resource->start;
3772                         break;
3773                 case VMW_PL_MOB:
3774                         *reloc->mob_loc = bo->resource->start;
3775                         break;
3776                 default:
3777                         BUG();
3778                 }
3779         }
3780         vmw_free_relocations(sw_context);
3781 }
3782
3783 static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
3784                                  uint32_t size)
3785 {
3786         if (likely(sw_context->cmd_bounce_size >= size))
3787                 return 0;
3788
3789         if (sw_context->cmd_bounce_size == 0)
3790                 sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;
3791
3792         while (sw_context->cmd_bounce_size < size) {
3793                 sw_context->cmd_bounce_size =
3794                         PAGE_ALIGN(sw_context->cmd_bounce_size +
3795                                    (sw_context->cmd_bounce_size >> 1));
3796         }
3797
3798         vfree(sw_context->cmd_bounce);
3799         sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);
3800
3801         if (sw_context->cmd_bounce == NULL) {
3802                 VMW_DEBUG_USER("Failed to allocate command bounce buffer.\n");
3803                 sw_context->cmd_bounce_size = 0;
3804                 return -ENOMEM;
3805         }
3806
3807         return 0;
3808 }
3809
3810 /*
3811  * vmw_execbuf_fence_commands - create and submit a command stream fence
3812  *
3813  * Creates a fence object and submits a command stream marker.
3814  * If this fails for some reason, We sync the fifo and return NULL.
3815  * It is then safe to fence buffers with a NULL pointer.
3816  *
3817  * If @p_handle is not NULL @file_priv must also not be NULL. Creates a
3818  * userspace handle if @p_handle is not NULL, otherwise not.
3819  */
3820
3821 int vmw_execbuf_fence_commands(struct drm_file *file_priv,
3822                                struct vmw_private *dev_priv,
3823                                struct vmw_fence_obj **p_fence,
3824                                uint32_t *p_handle)
3825 {
3826         uint32_t sequence;
3827         int ret;
3828         bool synced = false;
3829
3830         /* p_handle implies file_priv. */
3831         BUG_ON(p_handle != NULL && file_priv == NULL);
3832
3833         ret = vmw_cmd_send_fence(dev_priv, &sequence);
3834         if (unlikely(ret != 0)) {
3835                 VMW_DEBUG_USER("Fence submission error. Syncing.\n");
3836                 synced = true;
3837         }
3838
3839         if (p_handle != NULL)
3840                 ret = vmw_user_fence_create(file_priv, dev_priv->fman,
3841                                             sequence, p_fence, p_handle);
3842         else
3843                 ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);
3844
3845         if (unlikely(ret != 0 && !synced)) {
3846                 (void) vmw_fallback_wait(dev_priv, false, false, sequence,
3847                                          false, VMW_FENCE_WAIT_TIMEOUT);
3848                 *p_fence = NULL;
3849         }
3850
3851         return ret;
3852 }
3853
3854 /**
3855  * vmw_execbuf_copy_fence_user - copy fence object information to user-space.
3856  *
3857  * @dev_priv: Pointer to a vmw_private struct.
3858  * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
3859  * @ret: Return value from fence object creation.
3860  * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to which
3861  * the information should be copied.
3862  * @fence: Pointer to the fenc object.
3863  * @fence_handle: User-space fence handle.
3864  * @out_fence_fd: exported file descriptor for the fence.  -1 if not used
3865  *
3866  * This function copies fence information to user-space. If copying fails, the
3867  * user-space struct drm_vmw_fence_rep::error member is hopefully left
3868  * untouched, and if it's preloaded with an -EFAULT by user-space, the error
3869  * will hopefully be detected.
3870  *
3871  * Also if copying fails, user-space will be unable to signal the fence object
3872  * so we wait for it immediately, and then unreference the user-space reference.
3873  */
3874 int
3875 vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
3876                             struct vmw_fpriv *vmw_fp, int ret,
3877                             struct drm_vmw_fence_rep __user *user_fence_rep,
3878                             struct vmw_fence_obj *fence, uint32_t fence_handle,
3879                             int32_t out_fence_fd)
3880 {
3881         struct drm_vmw_fence_rep fence_rep;
3882
3883         if (user_fence_rep == NULL)
3884                 return 0;
3885
3886         memset(&fence_rep, 0, sizeof(fence_rep));
3887
3888         fence_rep.error = ret;
3889         fence_rep.fd = out_fence_fd;
3890         if (ret == 0) {
3891                 BUG_ON(fence == NULL);
3892
3893                 fence_rep.handle = fence_handle;
3894                 fence_rep.seqno = fence->base.seqno;
3895                 vmw_update_seqno(dev_priv);
3896                 fence_rep.passed_seqno = dev_priv->last_read_seqno;
3897         }
3898
3899         /*
3900          * copy_to_user errors will be detected by user space not seeing
3901          * fence_rep::error filled in. Typically user-space would have pre-set
3902          * that member to -EFAULT.
3903          */
3904         ret = copy_to_user(user_fence_rep, &fence_rep,
3905                            sizeof(fence_rep));
3906
3907         /*
3908          * User-space lost the fence object. We need to sync and unreference the
3909          * handle.
3910          */
3911         if (unlikely(ret != 0) && (fence_rep.error == 0)) {
3912                 ttm_ref_object_base_unref(vmw_fp->tfile, fence_handle);
3913                 VMW_DEBUG_USER("Fence copy error. Syncing.\n");
3914                 (void) vmw_fence_obj_wait(fence, false, false,
3915                                           VMW_FENCE_WAIT_TIMEOUT);
3916         }
3917
3918         return ret ? -EFAULT : 0;
3919 }
3920
3921 /**
3922  * vmw_execbuf_submit_fifo - Patch a command batch and submit it using the fifo.
3923  *
3924  * @dev_priv: Pointer to a device private structure.
3925  * @kernel_commands: Pointer to the unpatched command batch.
3926  * @command_size: Size of the unpatched command batch.
3927  * @sw_context: Structure holding the relocation lists.
3928  *
3929  * Side effects: If this function returns 0, then the command batch pointed to
3930  * by @kernel_commands will have been modified.
3931  */
3932 static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv,
3933                                    void *kernel_commands, u32 command_size,
3934                                    struct vmw_sw_context *sw_context)
3935 {
3936         void *cmd;
3937
3938         if (sw_context->dx_ctx_node)
3939                 cmd = VMW_CMD_CTX_RESERVE(dev_priv, command_size,
3940                                           sw_context->dx_ctx_node->ctx->id);
3941         else
3942                 cmd = VMW_CMD_RESERVE(dev_priv, command_size);
3943
3944         if (!cmd)
3945                 return -ENOMEM;
3946
3947         vmw_apply_relocations(sw_context);
3948         memcpy(cmd, kernel_commands, command_size);
3949         vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3950         vmw_resource_relocations_free(&sw_context->res_relocations);
3951         vmw_cmd_commit(dev_priv, command_size);
3952
3953         return 0;
3954 }
3955
3956 /**
3957  * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using the
3958  * command buffer manager.
3959  *
3960  * @dev_priv: Pointer to a device private structure.
3961  * @header: Opaque handle to the command buffer allocation.
3962  * @command_size: Size of the unpatched command batch.
3963  * @sw_context: Structure holding the relocation lists.
3964  *
3965  * Side effects: If this function returns 0, then the command buffer represented
3966  * by @header will have been modified.
3967  */
3968 static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv,
3969                                      struct vmw_cmdbuf_header *header,
3970                                      u32 command_size,
3971                                      struct vmw_sw_context *sw_context)
3972 {
3973         u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->ctx->id :
3974                   SVGA3D_INVALID_ID);
3975         void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size, id, false,
3976                                        header);
3977
3978         vmw_apply_relocations(sw_context);
3979         vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3980         vmw_resource_relocations_free(&sw_context->res_relocations);
3981         vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false);
3982
3983         return 0;
3984 }
3985
3986 /**
3987  * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for
3988  * submission using a command buffer.
3989  *
3990  * @dev_priv: Pointer to a device private structure.
3991  * @user_commands: User-space pointer to the commands to be submitted.
3992  * @command_size: Size of the unpatched command batch.
3993  * @header: Out parameter returning the opaque pointer to the command buffer.
3994  *
3995  * This function checks whether we can use the command buffer manager for
3996  * submission and if so, creates a command buffer of suitable size and copies
3997  * the user data into that buffer.
3998  *
3999  * On successful return, the function returns a pointer to the data in the
4000  * command buffer and *@header is set to non-NULL.
4001  *
4002  * @kernel_commands: If command buffers could not be used, the function will
4003  * return the value of @kernel_commands on function call. That value may be
4004  * NULL. In that case, the value of *@header will be set to NULL.
4005  *
4006  * If an error is encountered, the function will return a pointer error value.
4007  * If the function is interrupted by a signal while sleeping, it will return
4008  * -ERESTARTSYS casted to a pointer error value.
4009  */
4010 static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv,
4011                                 void __user *user_commands,
4012                                 void *kernel_commands, u32 command_size,
4013                                 struct vmw_cmdbuf_header **header)
4014 {
4015         size_t cmdbuf_size;
4016         int ret;
4017
4018         *header = NULL;
4019         if (command_size > SVGA_CB_MAX_SIZE) {
4020                 VMW_DEBUG_USER("Command buffer is too large.\n");
4021                 return ERR_PTR(-EINVAL);
4022         }
4023
4024         if (!dev_priv->cman || kernel_commands)
4025                 return kernel_commands;
4026
4027         /* If possible, add a little space for fencing. */
4028         cmdbuf_size = command_size + 512;
4029         cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE);
4030         kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size, true,
4031                                            header);
4032         if (IS_ERR(kernel_commands))
4033                 return kernel_commands;
4034
4035         ret = copy_from_user(kernel_commands, user_commands, command_size);
4036         if (ret) {
4037                 VMW_DEBUG_USER("Failed copying commands.\n");
4038                 vmw_cmdbuf_header_free(*header);
4039                 *header = NULL;
4040                 return ERR_PTR(-EFAULT);
4041         }
4042
4043         return kernel_commands;
4044 }
4045
4046 static int vmw_execbuf_tie_context(struct vmw_private *dev_priv,
4047                                    struct vmw_sw_context *sw_context,
4048                                    uint32_t handle)
4049 {
4050         struct vmw_resource *res;
4051         int ret;
4052         unsigned int size;
4053
4054         if (handle == SVGA3D_INVALID_ID)
4055                 return 0;
4056
4057         size = vmw_execbuf_res_size(dev_priv, vmw_res_dx_context);
4058         ret = vmw_validation_preload_res(sw_context->ctx, size);
4059         if (ret)
4060                 return ret;
4061
4062         ret = vmw_user_resource_lookup_handle
4063                 (dev_priv, sw_context->fp->tfile, handle,
4064                  user_context_converter, &res);
4065         if (ret != 0) {
4066                 VMW_DEBUG_USER("Could not find or user DX context 0x%08x.\n",
4067                                (unsigned int) handle);
4068                 return ret;
4069         }
4070
4071         ret = vmw_execbuf_res_val_add(sw_context, res, VMW_RES_DIRTY_SET,
4072                                       vmw_val_add_flag_none);
4073         if (unlikely(ret != 0)) {
4074                 vmw_resource_unreference(&res);
4075                 return ret;
4076         }
4077
4078         sw_context->dx_ctx_node = vmw_execbuf_info_from_res(sw_context, res);
4079         sw_context->man = vmw_context_res_man(res);
4080
4081         vmw_resource_unreference(&res);
4082         return 0;
4083 }
4084
4085 int vmw_execbuf_process(struct drm_file *file_priv,
4086                         struct vmw_private *dev_priv,
4087                         void __user *user_commands, void *kernel_commands,
4088                         uint32_t command_size, uint64_t throttle_us,
4089                         uint32_t dx_context_handle,
4090                         struct drm_vmw_fence_rep __user *user_fence_rep,
4091                         struct vmw_fence_obj **out_fence, uint32_t flags)
4092 {
4093         struct vmw_sw_context *sw_context = &dev_priv->ctx;
4094         struct vmw_fence_obj *fence = NULL;
4095         struct vmw_cmdbuf_header *header;
4096         uint32_t handle = 0;
4097         int ret;
4098         int32_t out_fence_fd = -1;
4099         struct sync_file *sync_file = NULL;
4100         DECLARE_VAL_CONTEXT(val_ctx, sw_context, 1);
4101
4102         if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4103                 out_fence_fd = get_unused_fd_flags(O_CLOEXEC);
4104                 if (out_fence_fd < 0) {
4105                         VMW_DEBUG_USER("Failed to get a fence fd.\n");
4106                         return out_fence_fd;
4107                 }
4108         }
4109
4110         if (throttle_us) {
4111                 VMW_DEBUG_USER("Throttling is no longer supported.\n");
4112         }
4113
4114         kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,
4115                                              kernel_commands, command_size,
4116                                              &header);
4117         if (IS_ERR(kernel_commands)) {
4118                 ret = PTR_ERR(kernel_commands);
4119                 goto out_free_fence_fd;
4120         }
4121
4122         ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
4123         if (ret) {
4124                 ret = -ERESTARTSYS;
4125                 goto out_free_header;
4126         }
4127
4128         sw_context->kernel = false;
4129         if (kernel_commands == NULL) {
4130                 ret = vmw_resize_cmd_bounce(sw_context, command_size);
4131                 if (unlikely(ret != 0))
4132                         goto out_unlock;
4133
4134                 ret = copy_from_user(sw_context->cmd_bounce, user_commands,
4135                                      command_size);
4136                 if (unlikely(ret != 0)) {
4137                         ret = -EFAULT;
4138                         VMW_DEBUG_USER("Failed copying commands.\n");
4139                         goto out_unlock;
4140                 }
4141
4142                 kernel_commands = sw_context->cmd_bounce;
4143         } else if (!header) {
4144                 sw_context->kernel = true;
4145         }
4146
4147         sw_context->filp = file_priv;
4148         sw_context->fp = vmw_fpriv(file_priv);
4149         INIT_LIST_HEAD(&sw_context->ctx_list);
4150         sw_context->cur_query_bo = dev_priv->pinned_bo;
4151         sw_context->last_query_ctx = NULL;
4152         sw_context->needs_post_query_barrier = false;
4153         sw_context->dx_ctx_node = NULL;
4154         sw_context->dx_query_mob = NULL;
4155         sw_context->dx_query_ctx = NULL;
4156         memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
4157         INIT_LIST_HEAD(&sw_context->res_relocations);
4158         INIT_LIST_HEAD(&sw_context->bo_relocations);
4159
4160         if (sw_context->staged_bindings)
4161                 vmw_binding_state_reset(sw_context->staged_bindings);
4162
4163         INIT_LIST_HEAD(&sw_context->staged_cmd_res);
4164         sw_context->ctx = &val_ctx;
4165         ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle);
4166         if (unlikely(ret != 0))
4167                 goto out_err_nores;
4168
4169         ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
4170                                 command_size);
4171         if (unlikely(ret != 0))
4172                 goto out_err_nores;
4173
4174         ret = vmw_resources_reserve(sw_context);
4175         if (unlikely(ret != 0))
4176                 goto out_err_nores;
4177
4178         ret = vmw_validation_bo_reserve(&val_ctx, true);
4179         if (unlikely(ret != 0))
4180                 goto out_err_nores;
4181
4182         ret = vmw_validation_bo_validate(&val_ctx, true);
4183         if (unlikely(ret != 0))
4184                 goto out_err;
4185
4186         ret = vmw_validation_res_validate(&val_ctx, true);
4187         if (unlikely(ret != 0))
4188                 goto out_err;
4189
4190         vmw_validation_drop_ht(&val_ctx);
4191
4192         ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
4193         if (unlikely(ret != 0)) {
4194                 ret = -ERESTARTSYS;
4195                 goto out_err;
4196         }
4197
4198         if (dev_priv->has_mob) {
4199                 ret = vmw_rebind_contexts(sw_context);
4200                 if (unlikely(ret != 0))
4201                         goto out_unlock_binding;
4202         }
4203
4204         if (!header) {
4205                 ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands,
4206                                               command_size, sw_context);
4207         } else {
4208                 ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size,
4209                                                 sw_context);
4210                 header = NULL;
4211         }
4212         mutex_unlock(&dev_priv->binding_mutex);
4213         if (ret)
4214                 goto out_err;
4215
4216         vmw_query_bo_switch_commit(dev_priv, sw_context);
4217         ret = vmw_execbuf_fence_commands(file_priv, dev_priv, &fence,
4218                                          (user_fence_rep) ? &handle : NULL);
4219         /*
4220          * This error is harmless, because if fence submission fails,
4221          * vmw_fifo_send_fence will sync. The error will be propagated to
4222          * user-space in @fence_rep
4223          */
4224         if (ret != 0)
4225                 VMW_DEBUG_USER("Fence submission error. Syncing.\n");
4226
4227         vmw_execbuf_bindings_commit(sw_context, false);
4228         vmw_bind_dx_query_mob(sw_context);
4229         vmw_validation_res_unreserve(&val_ctx, false);
4230
4231         vmw_validation_bo_fence(sw_context->ctx, fence);
4232
4233         if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
4234                 __vmw_execbuf_release_pinned_bo(dev_priv, fence);
4235
4236         /*
4237          * If anything fails here, give up trying to export the fence and do a
4238          * sync since the user mode will not be able to sync the fence itself.
4239          * This ensures we are still functionally correct.
4240          */
4241         if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4242
4243                 sync_file = sync_file_create(&fence->base);
4244                 if (!sync_file) {
4245                         VMW_DEBUG_USER("Sync file create failed for fence\n");
4246                         put_unused_fd(out_fence_fd);
4247                         out_fence_fd = -1;
4248
4249                         (void) vmw_fence_obj_wait(fence, false, false,
4250                                                   VMW_FENCE_WAIT_TIMEOUT);
4251                 }
4252         }
4253
4254         ret = vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
4255                                     user_fence_rep, fence, handle, out_fence_fd);
4256
4257         if (sync_file) {
4258                 if (ret) {
4259                         /* usercopy of fence failed, put the file object */
4260                         fput(sync_file->file);
4261                         put_unused_fd(out_fence_fd);
4262                 } else {
4263                         /* Link the fence with the FD created earlier */
4264                         fd_install(out_fence_fd, sync_file->file);
4265                 }
4266         }
4267
4268         /* Don't unreference when handing fence out */
4269         if (unlikely(out_fence != NULL)) {
4270                 *out_fence = fence;
4271                 fence = NULL;
4272         } else if (likely(fence != NULL)) {
4273                 vmw_fence_obj_unreference(&fence);
4274         }
4275
4276         vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);
4277         mutex_unlock(&dev_priv->cmdbuf_mutex);
4278
4279         /*
4280          * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
4281          * in resource destruction paths.
4282          */
4283         vmw_validation_unref_lists(&val_ctx);
4284
4285         return ret;
4286
4287 out_unlock_binding:
4288         mutex_unlock(&dev_priv->binding_mutex);
4289 out_err:
4290         vmw_validation_bo_backoff(&val_ctx);
4291 out_err_nores:
4292         vmw_execbuf_bindings_commit(sw_context, true);
4293         vmw_validation_res_unreserve(&val_ctx, true);
4294         vmw_resource_relocations_free(&sw_context->res_relocations);
4295         vmw_free_relocations(sw_context);
4296         if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
4297                 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4298 out_unlock:
4299         vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);
4300         vmw_validation_drop_ht(&val_ctx);
4301         WARN_ON(!list_empty(&sw_context->ctx_list));
4302         mutex_unlock(&dev_priv->cmdbuf_mutex);
4303
4304         /*
4305          * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
4306          * in resource destruction paths.
4307          */
4308         vmw_validation_unref_lists(&val_ctx);
4309 out_free_header:
4310         if (header)
4311                 vmw_cmdbuf_header_free(header);
4312 out_free_fence_fd:
4313         if (out_fence_fd >= 0)
4314                 put_unused_fd(out_fence_fd);
4315
4316         return ret;
4317 }
4318
4319 /**
4320  * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
4321  *
4322  * @dev_priv: The device private structure.
4323  *
4324  * This function is called to idle the fifo and unpin the query buffer if the
4325  * normal way to do this hits an error, which should typically be extremely
4326  * rare.
4327  */
4328 static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
4329 {
4330         VMW_DEBUG_USER("Can't unpin query buffer. Trying to recover.\n");
4331
4332         (void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
4333         vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4334         if (dev_priv->dummy_query_bo_pinned) {
4335                 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4336                 dev_priv->dummy_query_bo_pinned = false;
4337         }
4338 }
4339
4340
4341 /**
4342  * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query
4343  * bo.
4344  *
4345  * @dev_priv: The device private structure.
4346  * @fence: If non-NULL should point to a struct vmw_fence_obj issued _after_ a
4347  * query barrier that flushes all queries touching the current buffer pointed to
4348  * by @dev_priv->pinned_bo
4349  *
4350  * This function should be used to unpin the pinned query bo, or as a query
4351  * barrier when we need to make sure that all queries have finished before the
4352  * next fifo command. (For example on hardware context destructions where the
4353  * hardware may otherwise leak unfinished queries).
4354  *
4355  * This function does not return any failure codes, but make attempts to do safe
4356  * unpinning in case of errors.
4357  *
4358  * The function will synchronize on the previous query barrier, and will thus
4359  * not finish until that barrier has executed.
4360  *
4361  * the @dev_priv->cmdbuf_mutex needs to be held by the current thread before
4362  * calling this function.
4363  */
4364 void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
4365                                      struct vmw_fence_obj *fence)
4366 {
4367         int ret = 0;
4368         struct vmw_fence_obj *lfence = NULL;
4369         DECLARE_VAL_CONTEXT(val_ctx, NULL, 0);
4370
4371         if (dev_priv->pinned_bo == NULL)
4372                 goto out_unlock;
4373
4374         vmw_bo_placement_set(dev_priv->pinned_bo,
4375                              VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM,
4376                              VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM);
4377         ret = vmw_validation_add_bo(&val_ctx, dev_priv->pinned_bo);
4378         if (ret)
4379                 goto out_no_reserve;
4380
4381         vmw_bo_placement_set(dev_priv->dummy_query_bo,
4382                              VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM,
4383                              VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM);
4384         ret = vmw_validation_add_bo(&val_ctx, dev_priv->dummy_query_bo);
4385         if (ret)
4386                 goto out_no_reserve;
4387
4388         ret = vmw_validation_bo_reserve(&val_ctx, false);
4389         if (ret)
4390                 goto out_no_reserve;
4391
4392         if (dev_priv->query_cid_valid) {
4393                 BUG_ON(fence != NULL);
4394                 ret = vmw_cmd_emit_dummy_query(dev_priv, dev_priv->query_cid);
4395                 if (ret)
4396                         goto out_no_emit;
4397                 dev_priv->query_cid_valid = false;
4398         }
4399
4400         vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4401         if (dev_priv->dummy_query_bo_pinned) {
4402                 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4403                 dev_priv->dummy_query_bo_pinned = false;
4404         }
4405         if (fence == NULL) {
4406                 (void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
4407                                                   NULL);
4408                 fence = lfence;
4409         }
4410         vmw_validation_bo_fence(&val_ctx, fence);
4411         if (lfence != NULL)
4412                 vmw_fence_obj_unreference(&lfence);
4413
4414         vmw_validation_unref_lists(&val_ctx);
4415         vmw_bo_unreference(&dev_priv->pinned_bo);
4416
4417 out_unlock:
4418         return;
4419 out_no_emit:
4420         vmw_validation_bo_backoff(&val_ctx);
4421 out_no_reserve:
4422         vmw_validation_unref_lists(&val_ctx);
4423         vmw_execbuf_unpin_panic(dev_priv);
4424         vmw_bo_unreference(&dev_priv->pinned_bo);
4425 }
4426
4427 /**
4428  * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query bo.
4429  *
4430  * @dev_priv: The device private structure.
4431  *
4432  * This function should be used to unpin the pinned query bo, or as a query
4433  * barrier when we need to make sure that all queries have finished before the
4434  * next fifo command. (For example on hardware context destructions where the
4435  * hardware may otherwise leak unfinished queries).
4436  *
4437  * This function does not return any failure codes, but make attempts to do safe
4438  * unpinning in case of errors.
4439  *
4440  * The function will synchronize on the previous query barrier, and will thus
4441  * not finish until that barrier has executed.
4442  */
4443 void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
4444 {
4445         mutex_lock(&dev_priv->cmdbuf_mutex);
4446         if (dev_priv->query_cid_valid)
4447                 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4448         mutex_unlock(&dev_priv->cmdbuf_mutex);
4449 }
4450
4451 int vmw_execbuf_ioctl(struct drm_device *dev, void *data,
4452                       struct drm_file *file_priv)
4453 {
4454         struct vmw_private *dev_priv = vmw_priv(dev);
4455         struct drm_vmw_execbuf_arg *arg = data;
4456         int ret;
4457         struct dma_fence *in_fence = NULL;
4458
4459         MKS_STAT_TIME_DECL(MKSSTAT_KERN_EXECBUF);
4460         MKS_STAT_TIME_PUSH(MKSSTAT_KERN_EXECBUF);
4461
4462         /*
4463          * Extend the ioctl argument while maintaining backwards compatibility:
4464          * We take different code paths depending on the value of arg->version.
4465          *
4466          * Note: The ioctl argument is extended and zeropadded by core DRM.
4467          */
4468         if (unlikely(arg->version > DRM_VMW_EXECBUF_VERSION ||
4469                      arg->version == 0)) {
4470                 VMW_DEBUG_USER("Incorrect execbuf version.\n");
4471                 ret = -EINVAL;
4472                 goto mksstats_out;
4473         }
4474
4475         switch (arg->version) {
4476         case 1:
4477                 /* For v1 core DRM have extended + zeropadded the data */
4478                 arg->context_handle = (uint32_t) -1;
4479                 break;
4480         case 2:
4481         default:
4482                 /* For v2 and later core DRM would have correctly copied it */
4483                 break;
4484         }
4485
4486         /* If imported a fence FD from elsewhere, then wait on it */
4487         if (arg->flags & DRM_VMW_EXECBUF_FLAG_IMPORT_FENCE_FD) {
4488                 in_fence = sync_file_get_fence(arg->imported_fence_fd);
4489
4490                 if (!in_fence) {
4491                         VMW_DEBUG_USER("Cannot get imported fence\n");
4492                         ret = -EINVAL;
4493                         goto mksstats_out;
4494                 }
4495
4496                 ret = dma_fence_wait(in_fence, true);
4497                 if (ret)
4498                         goto out;
4499         }
4500
4501         ret = vmw_execbuf_process(file_priv, dev_priv,
4502                                   (void __user *)(unsigned long)arg->commands,
4503                                   NULL, arg->command_size, arg->throttle_us,
4504                                   arg->context_handle,
4505                                   (void __user *)(unsigned long)arg->fence_rep,
4506                                   NULL, arg->flags);
4507
4508         if (unlikely(ret != 0))
4509                 goto out;
4510
4511         vmw_kms_cursor_post_execbuf(dev_priv);
4512
4513 out:
4514         if (in_fence)
4515                 dma_fence_put(in_fence);
4516
4517 mksstats_out:
4518         MKS_STAT_TIME_POP(MKSSTAT_KERN_EXECBUF);
4519         return ret;
4520 }