1 // SPDX-License-Identifier: GPL-2.0 OR MIT
2 /**************************************************************************
4 * Copyright 2009 - 2023 VMware, Inc., Palo Alto, CA., USA
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24 * USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
27 #include "vmwgfx_binding.h"
28 #include "vmwgfx_bo.h"
29 #include "vmwgfx_drv.h"
30 #include "vmwgfx_mksstat.h"
31 #include "vmwgfx_so.h"
33 #include <drm/ttm/ttm_bo.h>
34 #include <drm/ttm/ttm_placement.h>
36 #include <linux/sync_file.h>
37 #include <linux/hashtable.h>
40 * Helper macro to get dx_ctx_node if available otherwise print an error
41 * message. This is for use in command verifier function where if dx_ctx_node
42 * is not set then command is invalid.
44 #define VMW_GET_CTX_NODE(__sw_context) \
46 __sw_context->dx_ctx_node ? __sw_context->dx_ctx_node : ({ \
47 VMW_DEBUG_USER("SM context is not set at %s\n", __func__); \
48 __sw_context->dx_ctx_node; \
52 #define VMW_DECLARE_CMD_VAR(__var, __type) \
54 SVGA3dCmdHeader header; \
59 * struct vmw_relocation - Buffer object relocation
61 * @head: List head for the command submission context's relocation list
62 * @vbo: Non ref-counted pointer to buffer object
63 * @mob_loc: Pointer to location for mob id to be modified
64 * @location: Pointer to location for guest pointer to be modified
66 struct vmw_relocation {
67 struct list_head head;
71 SVGAGuestPtr *location;
76 * enum vmw_resource_relocation_type - Relocation type for resources
78 * @vmw_res_rel_normal: Traditional relocation. The resource id in the
79 * command stream is replaced with the actual id after validation.
80 * @vmw_res_rel_nop: NOP relocation. The command is unconditionally replaced
82 * @vmw_res_rel_cond_nop: Conditional NOP relocation. If the resource id after
83 * validation is -1, the command is replaced with a NOP. Otherwise no action.
84 * @vmw_res_rel_max: Last value in the enum - used for error checking
86 enum vmw_resource_relocation_type {
94 * struct vmw_resource_relocation - Relocation info for resources
96 * @head: List head for the software context's relocation list.
97 * @res: Non-ref-counted pointer to the resource.
98 * @offset: Offset of single byte entries into the command buffer where the id
99 * that needs fixup is located.
100 * @rel_type: Type of relocation.
102 struct vmw_resource_relocation {
103 struct list_head head;
104 const struct vmw_resource *res;
106 enum vmw_resource_relocation_type rel_type:3;
110 * struct vmw_ctx_validation_info - Extra validation metadata for contexts
112 * @head: List head of context list
113 * @ctx: The context resource
114 * @cur: The context's persistent binding state
115 * @staged: The binding state changes of this command buffer
117 struct vmw_ctx_validation_info {
118 struct list_head head;
119 struct vmw_resource *ctx;
120 struct vmw_ctx_binding_state *cur;
121 struct vmw_ctx_binding_state *staged;
125 * struct vmw_cmd_entry - Describe a command for the verifier
127 * @func: Call-back to handle the command.
128 * @user_allow: Whether allowed from the execbuf ioctl.
129 * @gb_disable: Whether disabled if guest-backed objects are available.
130 * @gb_enable: Whether enabled iff guest-backed objects are available.
131 * @cmd_name: Name of the command.
133 struct vmw_cmd_entry {
134 int (*func) (struct vmw_private *, struct vmw_sw_context *,
139 const char *cmd_name;
142 #define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable) \
143 [(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
144 (_gb_disable), (_gb_enable), #_cmd}
146 static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
147 struct vmw_sw_context *sw_context,
148 struct vmw_resource *ctx);
149 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
150 struct vmw_sw_context *sw_context,
152 struct vmw_bo **vmw_bo_p);
154 * vmw_ptr_diff - Compute the offset from a to b in bytes
156 * @a: A starting pointer.
157 * @b: A pointer offset in the same address space.
159 * Returns: The offset in bytes between the two pointers.
161 static size_t vmw_ptr_diff(void *a, void *b)
163 return (unsigned long) b - (unsigned long) a;
167 * vmw_execbuf_bindings_commit - Commit modified binding state
169 * @sw_context: The command submission context
170 * @backoff: Whether this is part of the error path and binding state changes
173 static void vmw_execbuf_bindings_commit(struct vmw_sw_context *sw_context,
176 struct vmw_ctx_validation_info *entry;
178 list_for_each_entry(entry, &sw_context->ctx_list, head) {
180 vmw_binding_state_commit(entry->cur, entry->staged);
182 if (entry->staged != sw_context->staged_bindings)
183 vmw_binding_state_free(entry->staged);
185 sw_context->staged_bindings_inuse = false;
188 /* List entries are freed with the validation context */
189 INIT_LIST_HEAD(&sw_context->ctx_list);
193 * vmw_bind_dx_query_mob - Bind the DX query MOB if referenced
195 * @sw_context: The command submission context
197 static void vmw_bind_dx_query_mob(struct vmw_sw_context *sw_context)
199 if (sw_context->dx_query_mob)
200 vmw_context_bind_dx_query(sw_context->dx_query_ctx,
201 sw_context->dx_query_mob);
205 * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is added to
208 * @dev_priv: Pointer to the device private:
209 * @sw_context: The command submission context
210 * @res: Pointer to the resource
211 * @node: The validation node holding the context resource metadata
213 static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv,
214 struct vmw_sw_context *sw_context,
215 struct vmw_resource *res,
216 struct vmw_ctx_validation_info *node)
220 ret = vmw_resource_context_res_add(dev_priv, sw_context, res);
221 if (unlikely(ret != 0))
224 if (!sw_context->staged_bindings) {
225 sw_context->staged_bindings = vmw_binding_state_alloc(dev_priv);
226 if (IS_ERR(sw_context->staged_bindings)) {
227 ret = PTR_ERR(sw_context->staged_bindings);
228 sw_context->staged_bindings = NULL;
233 if (sw_context->staged_bindings_inuse) {
234 node->staged = vmw_binding_state_alloc(dev_priv);
235 if (IS_ERR(node->staged)) {
236 ret = PTR_ERR(node->staged);
241 node->staged = sw_context->staged_bindings;
242 sw_context->staged_bindings_inuse = true;
246 node->cur = vmw_context_binding_state(res);
247 list_add_tail(&node->head, &sw_context->ctx_list);
256 * vmw_execbuf_res_size - calculate extra size fore the resource validation node
258 * @dev_priv: Pointer to the device private struct.
259 * @res_type: The resource type.
261 * Guest-backed contexts and DX contexts require extra size to store execbuf
262 * private information in the validation node. Typically the binding manager
263 * associated data structures.
265 * Returns: The extra size requirement based on resource type.
267 static unsigned int vmw_execbuf_res_size(struct vmw_private *dev_priv,
268 enum vmw_res_type res_type)
270 return (res_type == vmw_res_dx_context ||
271 (res_type == vmw_res_context && dev_priv->has_mob)) ?
272 sizeof(struct vmw_ctx_validation_info) : 0;
276 * vmw_execbuf_rcache_update - Update a resource-node cache entry
278 * @rcache: Pointer to the entry to update.
279 * @res: Pointer to the resource.
280 * @private: Pointer to the execbuf-private space in the resource validation
283 static void vmw_execbuf_rcache_update(struct vmw_res_cache_entry *rcache,
284 struct vmw_resource *res,
288 rcache->private = private;
290 rcache->valid_handle = 0;
293 enum vmw_val_add_flags {
294 vmw_val_add_flag_none = 0,
295 vmw_val_add_flag_noctx = 1 << 0,
299 * vmw_execbuf_res_val_add - Add a resource to the validation list.
301 * @sw_context: Pointer to the software context.
302 * @res: Unreferenced rcu-protected pointer to the resource.
303 * @dirty: Whether to change dirty status.
304 * @flags: specifies whether to use the context or not
306 * Returns: 0 on success. Negative error code on failure. Typical error codes
307 * are %-EINVAL on inconsistency and %-ESRCH if the resource was doomed.
309 static int vmw_execbuf_res_val_add(struct vmw_sw_context *sw_context,
310 struct vmw_resource *res,
314 struct vmw_private *dev_priv = res->dev_priv;
316 enum vmw_res_type res_type = vmw_res_type(res);
317 struct vmw_res_cache_entry *rcache;
318 struct vmw_ctx_validation_info *ctx_info;
320 unsigned int priv_size;
322 rcache = &sw_context->res_cache[res_type];
323 if (likely(rcache->valid && rcache->res == res)) {
325 vmw_validation_res_set_dirty(sw_context->ctx,
326 rcache->private, dirty);
330 if ((flags & vmw_val_add_flag_noctx) != 0) {
331 ret = vmw_validation_add_resource(sw_context->ctx, res, 0, dirty,
332 (void **)&ctx_info, NULL);
337 priv_size = vmw_execbuf_res_size(dev_priv, res_type);
338 ret = vmw_validation_add_resource(sw_context->ctx, res, priv_size,
339 dirty, (void **)&ctx_info,
344 if (priv_size && first_usage) {
345 ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, res,
348 VMW_DEBUG_USER("Failed first usage context setup.\n");
354 vmw_execbuf_rcache_update(rcache, res, ctx_info);
359 * vmw_view_res_val_add - Add a view and the surface it's pointing to to the
362 * @sw_context: The software context holding the validation list.
363 * @view: Pointer to the view resource.
365 * Returns 0 if success, negative error code otherwise.
367 static int vmw_view_res_val_add(struct vmw_sw_context *sw_context,
368 struct vmw_resource *view)
373 * First add the resource the view is pointing to, otherwise it may be
374 * swapped out when the view is validated.
376 ret = vmw_execbuf_res_val_add(sw_context, vmw_view_srf(view),
377 vmw_view_dirtying(view), vmw_val_add_flag_noctx);
381 return vmw_execbuf_res_val_add(sw_context, view, VMW_RES_DIRTY_NONE,
382 vmw_val_add_flag_noctx);
386 * vmw_view_id_val_add - Look up a view and add it and the surface it's pointing
387 * to to the validation list.
389 * @sw_context: The software context holding the validation list.
390 * @view_type: The view type to look up.
391 * @id: view id of the view.
393 * The view is represented by a view id and the DX context it's created on, or
394 * scheduled for creation on. If there is no DX context set, the function will
395 * return an -EINVAL error pointer.
397 * Returns: Unreferenced pointer to the resource on success, negative error
398 * pointer on failure.
400 static struct vmw_resource *
401 vmw_view_id_val_add(struct vmw_sw_context *sw_context,
402 enum vmw_view_type view_type, u32 id)
404 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
405 struct vmw_resource *view;
409 return ERR_PTR(-EINVAL);
411 view = vmw_view_lookup(sw_context->man, view_type, id);
415 ret = vmw_view_res_val_add(sw_context, view);
423 * vmw_resource_context_res_add - Put resources previously bound to a context on
424 * the validation list
426 * @dev_priv: Pointer to a device private structure
427 * @sw_context: Pointer to a software context used for this command submission
428 * @ctx: Pointer to the context resource
430 * This function puts all resources that were previously bound to @ctx on the
431 * resource validation list. This is part of the context state reemission
433 static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
434 struct vmw_sw_context *sw_context,
435 struct vmw_resource *ctx)
437 struct list_head *binding_list;
438 struct vmw_ctx_bindinfo *entry;
440 struct vmw_resource *res;
442 u32 cotable_max = has_sm5_context(ctx->dev_priv) ?
443 SVGA_COTABLE_MAX : SVGA_COTABLE_DX10_MAX;
445 /* Add all cotables to the validation list. */
446 if (has_sm4_context(dev_priv) &&
447 vmw_res_type(ctx) == vmw_res_dx_context) {
448 for (i = 0; i < cotable_max; ++i) {
449 res = vmw_context_cotable(ctx, i);
453 ret = vmw_execbuf_res_val_add(sw_context, res,
455 vmw_val_add_flag_noctx);
456 if (unlikely(ret != 0))
461 /* Add all resources bound to the context to the validation list */
462 mutex_lock(&dev_priv->binding_mutex);
463 binding_list = vmw_context_binding_list(ctx);
465 list_for_each_entry(entry, binding_list, ctx_list) {
466 if (vmw_res_type(entry->res) == vmw_res_view)
467 ret = vmw_view_res_val_add(sw_context, entry->res);
469 ret = vmw_execbuf_res_val_add(sw_context, entry->res,
470 vmw_binding_dirtying(entry->bt),
471 vmw_val_add_flag_noctx);
472 if (unlikely(ret != 0))
476 if (has_sm4_context(dev_priv) &&
477 vmw_res_type(ctx) == vmw_res_dx_context) {
478 struct vmw_bo *dx_query_mob;
480 dx_query_mob = vmw_context_get_dx_query_mob(ctx);
482 vmw_bo_placement_set(dx_query_mob,
485 ret = vmw_validation_add_bo(sw_context->ctx,
490 mutex_unlock(&dev_priv->binding_mutex);
495 * vmw_resource_relocation_add - Add a relocation to the relocation list
497 * @sw_context: Pointer to the software context.
498 * @res: The resource.
499 * @offset: Offset into the command buffer currently being parsed where the id
500 * that needs fixup is located. Granularity is one byte.
501 * @rel_type: Relocation type.
503 static int vmw_resource_relocation_add(struct vmw_sw_context *sw_context,
504 const struct vmw_resource *res,
505 unsigned long offset,
506 enum vmw_resource_relocation_type
509 struct vmw_resource_relocation *rel;
511 rel = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*rel));
512 if (unlikely(!rel)) {
513 VMW_DEBUG_USER("Failed to allocate a resource relocation.\n");
518 rel->offset = offset;
519 rel->rel_type = rel_type;
520 list_add_tail(&rel->head, &sw_context->res_relocations);
526 * vmw_resource_relocations_free - Free all relocations on a list
528 * @list: Pointer to the head of the relocation list
530 static void vmw_resource_relocations_free(struct list_head *list)
532 /* Memory is validation context memory, so no need to free it */
533 INIT_LIST_HEAD(list);
537 * vmw_resource_relocations_apply - Apply all relocations on a list
539 * @cb: Pointer to the start of the command buffer bein patch. This need not be
540 * the same buffer as the one being parsed when the relocation list was built,
541 * but the contents must be the same modulo the resource ids.
542 * @list: Pointer to the head of the relocation list.
544 static void vmw_resource_relocations_apply(uint32_t *cb,
545 struct list_head *list)
547 struct vmw_resource_relocation *rel;
549 /* Validate the struct vmw_resource_relocation member size */
550 BUILD_BUG_ON(SVGA_CB_MAX_SIZE >= (1 << 29));
551 BUILD_BUG_ON(vmw_res_rel_max >= (1 << 3));
553 list_for_each_entry(rel, list, head) {
554 u32 *addr = (u32 *)((unsigned long) cb + rel->offset);
555 switch (rel->rel_type) {
556 case vmw_res_rel_normal:
557 *addr = rel->res->id;
559 case vmw_res_rel_nop:
560 *addr = SVGA_3D_CMD_NOP;
563 if (rel->res->id == -1)
564 *addr = SVGA_3D_CMD_NOP;
570 static int vmw_cmd_invalid(struct vmw_private *dev_priv,
571 struct vmw_sw_context *sw_context,
572 SVGA3dCmdHeader *header)
577 static int vmw_cmd_ok(struct vmw_private *dev_priv,
578 struct vmw_sw_context *sw_context,
579 SVGA3dCmdHeader *header)
585 * vmw_resources_reserve - Reserve all resources on the sw_context's resource
588 * @sw_context: Pointer to the software context.
590 * Note that since vmware's command submission currently is protected by the
591 * cmdbuf mutex, no fancy deadlock avoidance is required for resources, since
592 * only a single thread at once will attempt this.
594 static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
598 ret = vmw_validation_res_reserve(sw_context->ctx, true);
602 if (sw_context->dx_query_mob) {
603 struct vmw_bo *expected_dx_query_mob;
605 expected_dx_query_mob =
606 vmw_context_get_dx_query_mob(sw_context->dx_query_ctx);
607 if (expected_dx_query_mob &&
608 expected_dx_query_mob != sw_context->dx_query_mob) {
617 * vmw_cmd_res_check - Check that a resource is present and if so, put it on the
618 * resource validate list unless it's already there.
620 * @dev_priv: Pointer to a device private structure.
621 * @sw_context: Pointer to the software context.
622 * @res_type: Resource type.
623 * @dirty: Whether to change dirty status.
624 * @converter: User-space visisble type specific information.
625 * @id_loc: Pointer to the location in the command buffer currently being parsed
626 * from where the user-space resource id handle is located.
627 * @p_res: Pointer to pointer to resource validalidation node. Populated on
631 vmw_cmd_res_check(struct vmw_private *dev_priv,
632 struct vmw_sw_context *sw_context,
633 enum vmw_res_type res_type,
635 const struct vmw_user_resource_conv *converter,
637 struct vmw_resource **p_res)
639 struct vmw_res_cache_entry *rcache = &sw_context->res_cache[res_type];
640 struct vmw_resource *res;
642 bool needs_unref = false;
647 if (*id_loc == SVGA3D_INVALID_ID) {
648 if (res_type == vmw_res_context) {
649 VMW_DEBUG_USER("Illegal context invalid id.\n");
655 if (likely(rcache->valid_handle && *id_loc == rcache->handle)) {
658 vmw_validation_res_set_dirty(sw_context->ctx,
659 rcache->private, dirty);
661 unsigned int size = vmw_execbuf_res_size(dev_priv, res_type);
663 ret = vmw_validation_preload_res(sw_context->ctx, size);
667 ret = vmw_user_resource_lookup_handle
668 (dev_priv, sw_context->fp->tfile, *id_loc, converter, &res);
670 VMW_DEBUG_USER("Could not find/use resource 0x%08x.\n",
671 (unsigned int) *id_loc);
676 ret = vmw_execbuf_res_val_add(sw_context, res, dirty, vmw_val_add_flag_none);
677 if (unlikely(ret != 0))
680 if (rcache->valid && rcache->res == res) {
681 rcache->valid_handle = true;
682 rcache->handle = *id_loc;
686 ret = vmw_resource_relocation_add(sw_context, res,
687 vmw_ptr_diff(sw_context->buf_start,
695 vmw_resource_unreference(&res);
701 * vmw_rebind_all_dx_query - Rebind DX query associated with the context
703 * @ctx_res: context the query belongs to
705 * This function assumes binding_mutex is held.
707 static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res)
709 struct vmw_private *dev_priv = ctx_res->dev_priv;
710 struct vmw_bo *dx_query_mob;
711 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindAllQuery);
713 dx_query_mob = vmw_context_get_dx_query_mob(ctx_res);
715 if (!dx_query_mob || dx_query_mob->dx_query_ctx)
718 cmd = VMW_CMD_CTX_RESERVE(dev_priv, sizeof(*cmd), ctx_res->id);
722 cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY;
723 cmd->header.size = sizeof(cmd->body);
724 cmd->body.cid = ctx_res->id;
725 cmd->body.mobid = dx_query_mob->tbo.resource->start;
726 vmw_cmd_commit(dev_priv, sizeof(*cmd));
728 vmw_context_bind_dx_query(ctx_res, dx_query_mob);
734 * vmw_rebind_contexts - Rebind all resources previously bound to referenced
737 * @sw_context: Pointer to the software context.
739 * Rebind context binding points that have been scrubbed because of eviction.
741 static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
743 struct vmw_ctx_validation_info *val;
746 list_for_each_entry(val, &sw_context->ctx_list, head) {
747 ret = vmw_binding_rebind_all(val->cur);
748 if (unlikely(ret != 0)) {
749 if (ret != -ERESTARTSYS)
750 VMW_DEBUG_USER("Failed to rebind context.\n");
754 ret = vmw_rebind_all_dx_query(val->ctx);
756 VMW_DEBUG_USER("Failed to rebind queries.\n");
765 * vmw_view_bindings_add - Add an array of view bindings to a context binding
768 * @sw_context: The execbuf state used for this command.
769 * @view_type: View type for the bindings.
770 * @binding_type: Binding type for the bindings.
771 * @shader_slot: The shader slot to user for the bindings.
772 * @view_ids: Array of view ids to be bound.
773 * @num_views: Number of view ids in @view_ids.
774 * @first_slot: The binding slot to be used for the first view id in @view_ids.
776 static int vmw_view_bindings_add(struct vmw_sw_context *sw_context,
777 enum vmw_view_type view_type,
778 enum vmw_ctx_binding_type binding_type,
780 uint32 view_ids[], u32 num_views,
783 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
789 for (i = 0; i < num_views; ++i) {
790 struct vmw_ctx_bindinfo_view binding;
791 struct vmw_resource *view = NULL;
793 if (view_ids[i] != SVGA3D_INVALID_ID) {
794 view = vmw_view_id_val_add(sw_context, view_type,
797 VMW_DEBUG_USER("View not found.\n");
798 return PTR_ERR(view);
801 binding.bi.ctx = ctx_node->ctx;
802 binding.bi.res = view;
803 binding.bi.bt = binding_type;
804 binding.shader_slot = shader_slot;
805 binding.slot = first_slot + i;
806 vmw_binding_add(ctx_node->staged, &binding.bi,
807 shader_slot, binding.slot);
814 * vmw_cmd_cid_check - Check a command header for valid context information.
816 * @dev_priv: Pointer to a device private structure.
817 * @sw_context: Pointer to the software context.
818 * @header: A command header with an embedded user-space context handle.
820 * Convenience function: Call vmw_cmd_res_check with the user-space context
821 * handle embedded in @header.
823 static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
824 struct vmw_sw_context *sw_context,
825 SVGA3dCmdHeader *header)
827 VMW_DECLARE_CMD_VAR(*cmd, uint32_t) =
828 container_of(header, typeof(*cmd), header);
830 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
831 VMW_RES_DIRTY_SET, user_context_converter,
836 * vmw_execbuf_info_from_res - Get the private validation metadata for a
837 * recently validated resource
839 * @sw_context: Pointer to the command submission context
842 * The resource pointed to by @res needs to be present in the command submission
843 * context's resource cache and hence the last resource of that type to be
844 * processed by the validation code.
846 * Return: a pointer to the private metadata of the resource, or NULL if it
849 static struct vmw_ctx_validation_info *
850 vmw_execbuf_info_from_res(struct vmw_sw_context *sw_context,
851 struct vmw_resource *res)
853 struct vmw_res_cache_entry *rcache =
854 &sw_context->res_cache[vmw_res_type(res)];
856 if (rcache->valid && rcache->res == res)
857 return rcache->private;
863 static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
864 struct vmw_sw_context *sw_context,
865 SVGA3dCmdHeader *header)
867 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetRenderTarget);
868 struct vmw_resource *ctx;
869 struct vmw_resource *res;
872 cmd = container_of(header, typeof(*cmd), header);
874 if (cmd->body.type >= SVGA3D_RT_MAX) {
875 VMW_DEBUG_USER("Illegal render target type %u.\n",
876 (unsigned int) cmd->body.type);
880 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
881 VMW_RES_DIRTY_SET, user_context_converter,
882 &cmd->body.cid, &ctx);
883 if (unlikely(ret != 0))
886 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
887 VMW_RES_DIRTY_SET, user_surface_converter,
888 &cmd->body.target.sid, &res);
892 if (dev_priv->has_mob) {
893 struct vmw_ctx_bindinfo_view binding;
894 struct vmw_ctx_validation_info *node;
896 node = vmw_execbuf_info_from_res(sw_context, ctx);
900 binding.bi.ctx = ctx;
901 binding.bi.res = res;
902 binding.bi.bt = vmw_ctx_binding_rt;
903 binding.slot = cmd->body.type;
904 vmw_binding_add(node->staged, &binding.bi, 0, binding.slot);
910 static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
911 struct vmw_sw_context *sw_context,
912 SVGA3dCmdHeader *header)
914 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceCopy);
917 cmd = container_of(header, typeof(*cmd), header);
919 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
920 VMW_RES_DIRTY_NONE, user_surface_converter,
921 &cmd->body.src.sid, NULL);
925 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
926 VMW_RES_DIRTY_SET, user_surface_converter,
927 &cmd->body.dest.sid, NULL);
930 static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv,
931 struct vmw_sw_context *sw_context,
932 SVGA3dCmdHeader *header)
934 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBufferCopy);
937 cmd = container_of(header, typeof(*cmd), header);
938 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
939 VMW_RES_DIRTY_NONE, user_surface_converter,
940 &cmd->body.src, NULL);
944 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
945 VMW_RES_DIRTY_SET, user_surface_converter,
946 &cmd->body.dest, NULL);
949 static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv,
950 struct vmw_sw_context *sw_context,
951 SVGA3dCmdHeader *header)
953 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXPredCopyRegion);
956 cmd = container_of(header, typeof(*cmd), header);
957 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
958 VMW_RES_DIRTY_NONE, user_surface_converter,
959 &cmd->body.srcSid, NULL);
963 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
964 VMW_RES_DIRTY_SET, user_surface_converter,
965 &cmd->body.dstSid, NULL);
968 static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
969 struct vmw_sw_context *sw_context,
970 SVGA3dCmdHeader *header)
972 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceStretchBlt);
975 cmd = container_of(header, typeof(*cmd), header);
976 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
977 VMW_RES_DIRTY_NONE, user_surface_converter,
978 &cmd->body.src.sid, NULL);
979 if (unlikely(ret != 0))
982 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
983 VMW_RES_DIRTY_SET, user_surface_converter,
984 &cmd->body.dest.sid, NULL);
987 static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
988 struct vmw_sw_context *sw_context,
989 SVGA3dCmdHeader *header)
991 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBlitSurfaceToScreen) =
992 container_of(header, typeof(*cmd), header);
994 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
995 VMW_RES_DIRTY_NONE, user_surface_converter,
996 &cmd->body.srcImage.sid, NULL);
999 static int vmw_cmd_present_check(struct vmw_private *dev_priv,
1000 struct vmw_sw_context *sw_context,
1001 SVGA3dCmdHeader *header)
1003 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdPresent) =
1004 container_of(header, typeof(*cmd), header);
1006 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1007 VMW_RES_DIRTY_NONE, user_surface_converter,
1008 &cmd->body.sid, NULL);
1012 * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
1014 * @dev_priv: The device private structure.
1015 * @new_query_bo: The new buffer holding query results.
1016 * @sw_context: The software context used for this command submission.
1018 * This function checks whether @new_query_bo is suitable for holding query
1019 * results, and if another buffer currently is pinned for query results. If so,
1020 * the function prepares the state of @sw_context for switching pinned buffers
1021 * after successful submission of the current command batch.
1023 static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
1024 struct vmw_bo *new_query_bo,
1025 struct vmw_sw_context *sw_context)
1027 struct vmw_res_cache_entry *ctx_entry =
1028 &sw_context->res_cache[vmw_res_context];
1031 BUG_ON(!ctx_entry->valid);
1032 sw_context->last_query_ctx = ctx_entry->res;
1034 if (unlikely(new_query_bo != sw_context->cur_query_bo)) {
1036 if (unlikely(PFN_UP(new_query_bo->tbo.resource->size) > 4)) {
1037 VMW_DEBUG_USER("Query buffer too large.\n");
1041 if (unlikely(sw_context->cur_query_bo != NULL)) {
1042 sw_context->needs_post_query_barrier = true;
1043 vmw_bo_placement_set_default_accelerated(sw_context->cur_query_bo);
1044 ret = vmw_validation_add_bo(sw_context->ctx,
1045 sw_context->cur_query_bo);
1046 if (unlikely(ret != 0))
1049 sw_context->cur_query_bo = new_query_bo;
1051 vmw_bo_placement_set_default_accelerated(dev_priv->dummy_query_bo);
1052 ret = vmw_validation_add_bo(sw_context->ctx,
1053 dev_priv->dummy_query_bo);
1054 if (unlikely(ret != 0))
1062 * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
1064 * @dev_priv: The device private structure.
1065 * @sw_context: The software context used for this command submission batch.
1067 * This function will check if we're switching query buffers, and will then,
1068 * issue a dummy occlusion query wait used as a query barrier. When the fence
1069 * object following that query wait has signaled, we are sure that all preceding
1070 * queries have finished, and the old query buffer can be unpinned. However,
1071 * since both the new query buffer and the old one are fenced with that fence,
1072 * we can do an asynchronus unpin now, and be sure that the old query buffer
1073 * won't be moved until the fence has signaled.
1075 * As mentioned above, both the new - and old query buffers need to be fenced
1076 * using a sequence emitted *after* calling this function.
1078 static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
1079 struct vmw_sw_context *sw_context)
1082 * The validate list should still hold references to all
1085 if (sw_context->needs_post_query_barrier) {
1086 struct vmw_res_cache_entry *ctx_entry =
1087 &sw_context->res_cache[vmw_res_context];
1088 struct vmw_resource *ctx;
1091 BUG_ON(!ctx_entry->valid);
1092 ctx = ctx_entry->res;
1094 ret = vmw_cmd_emit_dummy_query(dev_priv, ctx->id);
1096 if (unlikely(ret != 0))
1097 VMW_DEBUG_USER("Out of fifo space for dummy query.\n");
1100 if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
1101 if (dev_priv->pinned_bo) {
1102 vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
1103 vmw_bo_unreference(&dev_priv->pinned_bo);
1106 if (!sw_context->needs_post_query_barrier) {
1107 vmw_bo_pin_reserved(sw_context->cur_query_bo, true);
1110 * We pin also the dummy_query_bo buffer so that we
1111 * don't need to validate it when emitting dummy queries
1112 * in context destroy paths.
1114 if (!dev_priv->dummy_query_bo_pinned) {
1115 vmw_bo_pin_reserved(dev_priv->dummy_query_bo,
1117 dev_priv->dummy_query_bo_pinned = true;
1120 BUG_ON(sw_context->last_query_ctx == NULL);
1121 dev_priv->query_cid = sw_context->last_query_ctx->id;
1122 dev_priv->query_cid_valid = true;
1123 dev_priv->pinned_bo =
1124 vmw_bo_reference(sw_context->cur_query_bo);
1130 * vmw_translate_mob_ptr - Prepare to translate a user-space buffer handle
1133 * @dev_priv: Pointer to a device private structure.
1134 * @sw_context: The software context used for this command batch validation.
1135 * @id: Pointer to the user-space handle to be translated.
1136 * @vmw_bo_p: Points to a location that, on successful return will carry a
1137 * non-reference-counted pointer to the buffer object identified by the
1138 * user-space handle in @id.
1140 * This function saves information needed to translate a user-space buffer
1141 * handle to a MOB id. The translation does not take place immediately, but
1142 * during a call to vmw_apply_relocations().
1144 * This function builds a relocation list and a list of buffers to validate. The
1145 * former needs to be freed using either vmw_apply_relocations() or
1146 * vmw_free_relocations(). The latter needs to be freed using
1147 * vmw_clear_validations.
1149 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
1150 struct vmw_sw_context *sw_context,
1152 struct vmw_bo **vmw_bo_p)
1154 struct vmw_bo *vmw_bo, *tmp_bo;
1155 uint32_t handle = *id;
1156 struct vmw_relocation *reloc;
1159 vmw_validation_preload_bo(sw_context->ctx);
1160 ret = vmw_user_bo_lookup(sw_context->filp, handle, &vmw_bo);
1162 drm_dbg(&dev_priv->drm, "Could not find or use MOB buffer.\n");
1163 return PTR_ERR(vmw_bo);
1165 vmw_bo_placement_set(vmw_bo, VMW_BO_DOMAIN_MOB, VMW_BO_DOMAIN_MOB);
1166 ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo);
1168 vmw_user_bo_unref(&tmp_bo);
1169 if (unlikely(ret != 0))
1172 reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1176 reloc->mob_loc = id;
1177 reloc->vbo = vmw_bo;
1180 list_add_tail(&reloc->head, &sw_context->bo_relocations);
1186 * vmw_translate_guest_ptr - Prepare to translate a user-space buffer handle
1187 * to a valid SVGAGuestPtr
1189 * @dev_priv: Pointer to a device private structure.
1190 * @sw_context: The software context used for this command batch validation.
1191 * @ptr: Pointer to the user-space handle to be translated.
1192 * @vmw_bo_p: Points to a location that, on successful return will carry a
1193 * non-reference-counted pointer to the DMA buffer identified by the user-space
1196 * This function saves information needed to translate a user-space buffer
1197 * handle to a valid SVGAGuestPtr. The translation does not take place
1198 * immediately, but during a call to vmw_apply_relocations().
1200 * This function builds a relocation list and a list of buffers to validate.
1201 * The former needs to be freed using either vmw_apply_relocations() or
1202 * vmw_free_relocations(). The latter needs to be freed using
1203 * vmw_clear_validations.
1205 static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
1206 struct vmw_sw_context *sw_context,
1208 struct vmw_bo **vmw_bo_p)
1210 struct vmw_bo *vmw_bo, *tmp_bo;
1211 uint32_t handle = ptr->gmrId;
1212 struct vmw_relocation *reloc;
1215 vmw_validation_preload_bo(sw_context->ctx);
1216 ret = vmw_user_bo_lookup(sw_context->filp, handle, &vmw_bo);
1218 drm_dbg(&dev_priv->drm, "Could not find or use GMR region.\n");
1219 return PTR_ERR(vmw_bo);
1221 vmw_bo_placement_set(vmw_bo, VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM,
1222 VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM);
1223 ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo);
1225 vmw_user_bo_unref(&tmp_bo);
1226 if (unlikely(ret != 0))
1229 reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1233 reloc->location = ptr;
1234 reloc->vbo = vmw_bo;
1236 list_add_tail(&reloc->head, &sw_context->bo_relocations);
1242 * vmw_cmd_dx_define_query - validate SVGA_3D_CMD_DX_DEFINE_QUERY command.
1244 * @dev_priv: Pointer to a device private struct.
1245 * @sw_context: The software context used for this command submission.
1246 * @header: Pointer to the command header in the command stream.
1248 * This function adds the new query into the query COTABLE
1250 static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
1251 struct vmw_sw_context *sw_context,
1252 SVGA3dCmdHeader *header)
1254 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineQuery);
1255 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
1256 struct vmw_resource *cotable_res;
1262 cmd = container_of(header, typeof(*cmd), header);
1264 if (cmd->body.type < SVGA3D_QUERYTYPE_MIN ||
1265 cmd->body.type >= SVGA3D_QUERYTYPE_MAX)
1268 cotable_res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXQUERY);
1269 ret = vmw_cotable_notify(cotable_res, cmd->body.queryId);
1275 * vmw_cmd_dx_bind_query - validate SVGA_3D_CMD_DX_BIND_QUERY command.
1277 * @dev_priv: Pointer to a device private struct.
1278 * @sw_context: The software context used for this command submission.
1279 * @header: Pointer to the command header in the command stream.
1281 * The query bind operation will eventually associate the query ID with its
1282 * backing MOB. In this function, we take the user mode MOB ID and use
1283 * vmw_translate_mob_ptr() to translate it to its kernel mode equivalent.
1285 static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv,
1286 struct vmw_sw_context *sw_context,
1287 SVGA3dCmdHeader *header)
1289 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindQuery);
1290 struct vmw_bo *vmw_bo;
1293 cmd = container_of(header, typeof(*cmd), header);
1296 * Look up the buffer pointed to by q.mobid, put it on the relocation
1297 * list so its kernel mode MOB ID can be filled in later
1299 ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1305 sw_context->dx_query_mob = vmw_bo;
1306 sw_context->dx_query_ctx = sw_context->dx_ctx_node->ctx;
1311 * vmw_cmd_begin_gb_query - validate SVGA_3D_CMD_BEGIN_GB_QUERY command.
1313 * @dev_priv: Pointer to a device private struct.
1314 * @sw_context: The software context used for this command submission.
1315 * @header: Pointer to the command header in the command stream.
1317 static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
1318 struct vmw_sw_context *sw_context,
1319 SVGA3dCmdHeader *header)
1321 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginGBQuery) =
1322 container_of(header, typeof(*cmd), header);
1324 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1325 VMW_RES_DIRTY_SET, user_context_converter,
1326 &cmd->body.cid, NULL);
1330 * vmw_cmd_begin_query - validate SVGA_3D_CMD_BEGIN_QUERY command.
1332 * @dev_priv: Pointer to a device private struct.
1333 * @sw_context: The software context used for this command submission.
1334 * @header: Pointer to the command header in the command stream.
1336 static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
1337 struct vmw_sw_context *sw_context,
1338 SVGA3dCmdHeader *header)
1340 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginQuery) =
1341 container_of(header, typeof(*cmd), header);
1343 if (unlikely(dev_priv->has_mob)) {
1344 VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdBeginGBQuery);
1346 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1348 gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
1349 gb_cmd.header.size = cmd->header.size;
1350 gb_cmd.body.cid = cmd->body.cid;
1351 gb_cmd.body.type = cmd->body.type;
1353 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1354 return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
1357 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1358 VMW_RES_DIRTY_SET, user_context_converter,
1359 &cmd->body.cid, NULL);
1363 * vmw_cmd_end_gb_query - validate SVGA_3D_CMD_END_GB_QUERY command.
1365 * @dev_priv: Pointer to a device private struct.
1366 * @sw_context: The software context used for this command submission.
1367 * @header: Pointer to the command header in the command stream.
1369 static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
1370 struct vmw_sw_context *sw_context,
1371 SVGA3dCmdHeader *header)
1373 struct vmw_bo *vmw_bo;
1374 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndGBQuery);
1377 cmd = container_of(header, typeof(*cmd), header);
1378 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1379 if (unlikely(ret != 0))
1382 ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1384 if (unlikely(ret != 0))
1387 ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1393 * vmw_cmd_end_query - validate SVGA_3D_CMD_END_QUERY command.
1395 * @dev_priv: Pointer to a device private struct.
1396 * @sw_context: The software context used for this command submission.
1397 * @header: Pointer to the command header in the command stream.
1399 static int vmw_cmd_end_query(struct vmw_private *dev_priv,
1400 struct vmw_sw_context *sw_context,
1401 SVGA3dCmdHeader *header)
1403 struct vmw_bo *vmw_bo;
1404 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndQuery);
1407 cmd = container_of(header, typeof(*cmd), header);
1408 if (dev_priv->has_mob) {
1409 VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdEndGBQuery);
1411 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1413 gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
1414 gb_cmd.header.size = cmd->header.size;
1415 gb_cmd.body.cid = cmd->body.cid;
1416 gb_cmd.body.type = cmd->body.type;
1417 gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1418 gb_cmd.body.offset = cmd->body.guestResult.offset;
1420 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1421 return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
1424 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1425 if (unlikely(ret != 0))
1428 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1429 &cmd->body.guestResult, &vmw_bo);
1430 if (unlikely(ret != 0))
1433 ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1439 * vmw_cmd_wait_gb_query - validate SVGA_3D_CMD_WAIT_GB_QUERY command.
1441 * @dev_priv: Pointer to a device private struct.
1442 * @sw_context: The software context used for this command submission.
1443 * @header: Pointer to the command header in the command stream.
1445 static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
1446 struct vmw_sw_context *sw_context,
1447 SVGA3dCmdHeader *header)
1449 struct vmw_bo *vmw_bo;
1450 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForGBQuery);
1453 cmd = container_of(header, typeof(*cmd), header);
1454 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1455 if (unlikely(ret != 0))
1458 ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1460 if (unlikely(ret != 0))
1467 * vmw_cmd_wait_query - validate SVGA_3D_CMD_WAIT_QUERY command.
1469 * @dev_priv: Pointer to a device private struct.
1470 * @sw_context: The software context used for this command submission.
1471 * @header: Pointer to the command header in the command stream.
1473 static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
1474 struct vmw_sw_context *sw_context,
1475 SVGA3dCmdHeader *header)
1477 struct vmw_bo *vmw_bo;
1478 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForQuery);
1481 cmd = container_of(header, typeof(*cmd), header);
1482 if (dev_priv->has_mob) {
1483 VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdWaitForGBQuery);
1485 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1487 gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
1488 gb_cmd.header.size = cmd->header.size;
1489 gb_cmd.body.cid = cmd->body.cid;
1490 gb_cmd.body.type = cmd->body.type;
1491 gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1492 gb_cmd.body.offset = cmd->body.guestResult.offset;
1494 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1495 return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
1498 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1499 if (unlikely(ret != 0))
1502 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1503 &cmd->body.guestResult, &vmw_bo);
1504 if (unlikely(ret != 0))
1510 static int vmw_cmd_dma(struct vmw_private *dev_priv,
1511 struct vmw_sw_context *sw_context,
1512 SVGA3dCmdHeader *header)
1514 struct vmw_bo *vmw_bo = NULL;
1515 struct vmw_surface *srf = NULL;
1516 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceDMA);
1518 SVGA3dCmdSurfaceDMASuffix *suffix;
1522 cmd = container_of(header, typeof(*cmd), header);
1523 suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->body +
1524 header->size - sizeof(*suffix));
1526 /* Make sure device and verifier stays in sync. */
1527 if (unlikely(suffix->suffixSize != sizeof(*suffix))) {
1528 VMW_DEBUG_USER("Invalid DMA suffix size.\n");
1532 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1533 &cmd->body.guest.ptr, &vmw_bo);
1534 if (unlikely(ret != 0))
1537 /* Make sure DMA doesn't cross BO boundaries. */
1538 bo_size = vmw_bo->tbo.base.size;
1539 if (unlikely(cmd->body.guest.ptr.offset > bo_size)) {
1540 VMW_DEBUG_USER("Invalid DMA offset.\n");
1544 bo_size -= cmd->body.guest.ptr.offset;
1545 if (unlikely(suffix->maximumOffset > bo_size))
1546 suffix->maximumOffset = bo_size;
1548 dirty = (cmd->body.transfer == SVGA3D_WRITE_HOST_VRAM) ?
1549 VMW_RES_DIRTY_SET : 0;
1550 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1551 dirty, user_surface_converter,
1552 &cmd->body.host.sid, NULL);
1553 if (unlikely(ret != 0)) {
1554 if (unlikely(ret != -ERESTARTSYS))
1555 VMW_DEBUG_USER("could not find surface for DMA.\n");
1559 srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
1561 vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->tbo, header);
1566 static int vmw_cmd_draw(struct vmw_private *dev_priv,
1567 struct vmw_sw_context *sw_context,
1568 SVGA3dCmdHeader *header)
1570 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDrawPrimitives);
1571 SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
1572 (unsigned long)header + sizeof(*cmd));
1573 SVGA3dPrimitiveRange *range;
1578 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1579 if (unlikely(ret != 0))
1582 cmd = container_of(header, typeof(*cmd), header);
1583 maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);
1585 if (unlikely(cmd->body.numVertexDecls > maxnum)) {
1586 VMW_DEBUG_USER("Illegal number of vertex declarations.\n");
1590 for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
1591 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1593 user_surface_converter,
1594 &decl->array.surfaceId, NULL);
1595 if (unlikely(ret != 0))
1599 maxnum = (header->size - sizeof(cmd->body) -
1600 cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
1601 if (unlikely(cmd->body.numRanges > maxnum)) {
1602 VMW_DEBUG_USER("Illegal number of index ranges.\n");
1606 range = (SVGA3dPrimitiveRange *) decl;
1607 for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
1608 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1610 user_surface_converter,
1611 &range->indexArray.surfaceId, NULL);
1612 if (unlikely(ret != 0))
1618 static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
1619 struct vmw_sw_context *sw_context,
1620 SVGA3dCmdHeader *header)
1622 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetTextureState);
1623 SVGA3dTextureState *last_state = (SVGA3dTextureState *)
1624 ((unsigned long) header + header->size + sizeof(*header));
1625 SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
1626 ((unsigned long) header + sizeof(*cmd));
1627 struct vmw_resource *ctx;
1628 struct vmw_resource *res;
1631 cmd = container_of(header, typeof(*cmd), header);
1633 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1634 VMW_RES_DIRTY_SET, user_context_converter,
1635 &cmd->body.cid, &ctx);
1636 if (unlikely(ret != 0))
1639 for (; cur_state < last_state; ++cur_state) {
1640 if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
1643 if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) {
1644 VMW_DEBUG_USER("Illegal texture/sampler unit %u.\n",
1645 (unsigned int) cur_state->stage);
1649 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1651 user_surface_converter,
1652 &cur_state->value, &res);
1653 if (unlikely(ret != 0))
1656 if (dev_priv->has_mob) {
1657 struct vmw_ctx_bindinfo_tex binding;
1658 struct vmw_ctx_validation_info *node;
1660 node = vmw_execbuf_info_from_res(sw_context, ctx);
1664 binding.bi.ctx = ctx;
1665 binding.bi.res = res;
1666 binding.bi.bt = vmw_ctx_binding_tex;
1667 binding.texture_stage = cur_state->stage;
1668 vmw_binding_add(node->staged, &binding.bi, 0,
1669 binding.texture_stage);
1676 static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
1677 struct vmw_sw_context *sw_context,
1680 struct vmw_bo *vmw_bo;
1684 SVGAFifoCmdDefineGMRFB body;
1687 return vmw_translate_guest_ptr(dev_priv, sw_context, &cmd->body.ptr,
1692 * vmw_cmd_res_switch_backup - Utility function to handle backup buffer
1695 * @dev_priv: Pointer to a device private struct.
1696 * @sw_context: The software context being used for this batch.
1697 * @res: Pointer to the resource.
1698 * @buf_id: Pointer to the user-space backup buffer handle in the command
1700 * @backup_offset: Offset of backup into MOB.
1702 * This function prepares for registering a switch of backup buffers in the
1703 * resource metadata just prior to unreserving. It's basically a wrapper around
1704 * vmw_cmd_res_switch_backup with a different interface.
1706 static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv,
1707 struct vmw_sw_context *sw_context,
1708 struct vmw_resource *res, uint32_t *buf_id,
1709 unsigned long backup_offset)
1715 info = vmw_execbuf_info_from_res(sw_context, res);
1719 ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &vbo);
1723 vmw_validation_res_switch_backup(sw_context->ctx, info, vbo,
1729 * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
1731 * @dev_priv: Pointer to a device private struct.
1732 * @sw_context: The software context being used for this batch.
1733 * @res_type: The resource type.
1734 * @converter: Information about user-space binding for this resource type.
1735 * @res_id: Pointer to the user-space resource handle in the command stream.
1736 * @buf_id: Pointer to the user-space backup buffer handle in the command
1738 * @backup_offset: Offset of backup into MOB.
1740 * This function prepares for registering a switch of backup buffers in the
1741 * resource metadata just prior to unreserving. It's basically a wrapper around
1742 * vmw_cmd_res_switch_backup with a different interface.
1744 static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
1745 struct vmw_sw_context *sw_context,
1746 enum vmw_res_type res_type,
1747 const struct vmw_user_resource_conv
1748 *converter, uint32_t *res_id, uint32_t *buf_id,
1749 unsigned long backup_offset)
1751 struct vmw_resource *res;
1754 ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
1755 VMW_RES_DIRTY_NONE, converter, res_id, &res);
1759 return vmw_cmd_res_switch_backup(dev_priv, sw_context, res, buf_id,
1764 * vmw_cmd_bind_gb_surface - Validate SVGA_3D_CMD_BIND_GB_SURFACE command
1766 * @dev_priv: Pointer to a device private struct.
1767 * @sw_context: The software context being used for this batch.
1768 * @header: Pointer to the command header in the command stream.
1770 static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
1771 struct vmw_sw_context *sw_context,
1772 SVGA3dCmdHeader *header)
1774 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBSurface) =
1775 container_of(header, typeof(*cmd), header);
1777 return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
1778 user_surface_converter, &cmd->body.sid,
1779 &cmd->body.mobid, 0);
1783 * vmw_cmd_update_gb_image - Validate SVGA_3D_CMD_UPDATE_GB_IMAGE command
1785 * @dev_priv: Pointer to a device private struct.
1786 * @sw_context: The software context being used for this batch.
1787 * @header: Pointer to the command header in the command stream.
1789 static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
1790 struct vmw_sw_context *sw_context,
1791 SVGA3dCmdHeader *header)
1793 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBImage) =
1794 container_of(header, typeof(*cmd), header);
1796 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1797 VMW_RES_DIRTY_NONE, user_surface_converter,
1798 &cmd->body.image.sid, NULL);
1802 * vmw_cmd_update_gb_surface - Validate SVGA_3D_CMD_UPDATE_GB_SURFACE command
1804 * @dev_priv: Pointer to a device private struct.
1805 * @sw_context: The software context being used for this batch.
1806 * @header: Pointer to the command header in the command stream.
1808 static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
1809 struct vmw_sw_context *sw_context,
1810 SVGA3dCmdHeader *header)
1812 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBSurface) =
1813 container_of(header, typeof(*cmd), header);
1815 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1816 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1817 &cmd->body.sid, NULL);
1821 * vmw_cmd_readback_gb_image - Validate SVGA_3D_CMD_READBACK_GB_IMAGE command
1823 * @dev_priv: Pointer to a device private struct.
1824 * @sw_context: The software context being used for this batch.
1825 * @header: Pointer to the command header in the command stream.
1827 static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
1828 struct vmw_sw_context *sw_context,
1829 SVGA3dCmdHeader *header)
1831 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBImage) =
1832 container_of(header, typeof(*cmd), header);
1834 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1835 VMW_RES_DIRTY_NONE, user_surface_converter,
1836 &cmd->body.image.sid, NULL);
1840 * vmw_cmd_readback_gb_surface - Validate SVGA_3D_CMD_READBACK_GB_SURFACE
1843 * @dev_priv: Pointer to a device private struct.
1844 * @sw_context: The software context being used for this batch.
1845 * @header: Pointer to the command header in the command stream.
1847 static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
1848 struct vmw_sw_context *sw_context,
1849 SVGA3dCmdHeader *header)
1851 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBSurface) =
1852 container_of(header, typeof(*cmd), header);
1854 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1855 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1856 &cmd->body.sid, NULL);
1860 * vmw_cmd_invalidate_gb_image - Validate SVGA_3D_CMD_INVALIDATE_GB_IMAGE
1863 * @dev_priv: Pointer to a device private struct.
1864 * @sw_context: The software context being used for this batch.
1865 * @header: Pointer to the command header in the command stream.
1867 static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
1868 struct vmw_sw_context *sw_context,
1869 SVGA3dCmdHeader *header)
1871 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBImage) =
1872 container_of(header, typeof(*cmd), header);
1874 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1875 VMW_RES_DIRTY_NONE, user_surface_converter,
1876 &cmd->body.image.sid, NULL);
1880 * vmw_cmd_invalidate_gb_surface - Validate SVGA_3D_CMD_INVALIDATE_GB_SURFACE
1883 * @dev_priv: Pointer to a device private struct.
1884 * @sw_context: The software context being used for this batch.
1885 * @header: Pointer to the command header in the command stream.
1887 static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
1888 struct vmw_sw_context *sw_context,
1889 SVGA3dCmdHeader *header)
1891 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBSurface) =
1892 container_of(header, typeof(*cmd), header);
1894 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1895 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1896 &cmd->body.sid, NULL);
1900 * vmw_cmd_shader_define - Validate SVGA_3D_CMD_SHADER_DEFINE command
1902 * @dev_priv: Pointer to a device private struct.
1903 * @sw_context: The software context being used for this batch.
1904 * @header: Pointer to the command header in the command stream.
1906 static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
1907 struct vmw_sw_context *sw_context,
1908 SVGA3dCmdHeader *header)
1910 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDefineShader);
1913 struct vmw_resource *ctx;
1915 cmd = container_of(header, typeof(*cmd), header);
1917 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1918 VMW_RES_DIRTY_SET, user_context_converter,
1919 &cmd->body.cid, &ctx);
1920 if (unlikely(ret != 0))
1923 if (unlikely(!dev_priv->has_mob))
1926 size = cmd->header.size - sizeof(cmd->body);
1927 ret = vmw_compat_shader_add(dev_priv, vmw_context_res_man(ctx),
1928 cmd->body.shid, cmd + 1, cmd->body.type,
1929 size, &sw_context->staged_cmd_res);
1930 if (unlikely(ret != 0))
1933 return vmw_resource_relocation_add(sw_context, NULL,
1934 vmw_ptr_diff(sw_context->buf_start,
1940 * vmw_cmd_shader_destroy - Validate SVGA_3D_CMD_SHADER_DESTROY command
1942 * @dev_priv: Pointer to a device private struct.
1943 * @sw_context: The software context being used for this batch.
1944 * @header: Pointer to the command header in the command stream.
1946 static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
1947 struct vmw_sw_context *sw_context,
1948 SVGA3dCmdHeader *header)
1950 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDestroyShader);
1952 struct vmw_resource *ctx;
1954 cmd = container_of(header, typeof(*cmd), header);
1956 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1957 VMW_RES_DIRTY_SET, user_context_converter,
1958 &cmd->body.cid, &ctx);
1959 if (unlikely(ret != 0))
1962 if (unlikely(!dev_priv->has_mob))
1965 ret = vmw_shader_remove(vmw_context_res_man(ctx), cmd->body.shid,
1966 cmd->body.type, &sw_context->staged_cmd_res);
1967 if (unlikely(ret != 0))
1970 return vmw_resource_relocation_add(sw_context, NULL,
1971 vmw_ptr_diff(sw_context->buf_start,
1977 * vmw_cmd_set_shader - Validate SVGA_3D_CMD_SET_SHADER command
1979 * @dev_priv: Pointer to a device private struct.
1980 * @sw_context: The software context being used for this batch.
1981 * @header: Pointer to the command header in the command stream.
1983 static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
1984 struct vmw_sw_context *sw_context,
1985 SVGA3dCmdHeader *header)
1987 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShader);
1988 struct vmw_ctx_bindinfo_shader binding;
1989 struct vmw_resource *ctx, *res = NULL;
1990 struct vmw_ctx_validation_info *ctx_info;
1993 cmd = container_of(header, typeof(*cmd), header);
1995 if (!vmw_shadertype_is_valid(VMW_SM_LEGACY, cmd->body.type)) {
1996 VMW_DEBUG_USER("Illegal shader type %u.\n",
1997 (unsigned int) cmd->body.type);
2001 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2002 VMW_RES_DIRTY_SET, user_context_converter,
2003 &cmd->body.cid, &ctx);
2004 if (unlikely(ret != 0))
2007 if (!dev_priv->has_mob)
2010 if (cmd->body.shid != SVGA3D_INVALID_ID) {
2012 * This is the compat shader path - Per device guest-backed
2013 * shaders, but user-space thinks it's per context host-
2016 res = vmw_shader_lookup(vmw_context_res_man(ctx),
2017 cmd->body.shid, cmd->body.type);
2019 ret = vmw_execbuf_res_val_add(sw_context, res,
2021 vmw_val_add_flag_noctx);
2022 if (unlikely(ret != 0))
2025 ret = vmw_resource_relocation_add
2027 vmw_ptr_diff(sw_context->buf_start,
2029 vmw_res_rel_normal);
2030 if (unlikely(ret != 0))
2035 if (IS_ERR_OR_NULL(res)) {
2036 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_shader,
2038 user_shader_converter, &cmd->body.shid,
2040 if (unlikely(ret != 0))
2044 ctx_info = vmw_execbuf_info_from_res(sw_context, ctx);
2048 binding.bi.ctx = ctx;
2049 binding.bi.res = res;
2050 binding.bi.bt = vmw_ctx_binding_shader;
2051 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2052 vmw_binding_add(ctx_info->staged, &binding.bi, binding.shader_slot, 0);
2058 * vmw_cmd_set_shader_const - Validate SVGA_3D_CMD_SET_SHADER_CONST command
2060 * @dev_priv: Pointer to a device private struct.
2061 * @sw_context: The software context being used for this batch.
2062 * @header: Pointer to the command header in the command stream.
2064 static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
2065 struct vmw_sw_context *sw_context,
2066 SVGA3dCmdHeader *header)
2068 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShaderConst);
2071 cmd = container_of(header, typeof(*cmd), header);
2073 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2074 VMW_RES_DIRTY_SET, user_context_converter,
2075 &cmd->body.cid, NULL);
2076 if (unlikely(ret != 0))
2079 if (dev_priv->has_mob)
2080 header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
2086 * vmw_cmd_bind_gb_shader - Validate SVGA_3D_CMD_BIND_GB_SHADER command
2088 * @dev_priv: Pointer to a device private struct.
2089 * @sw_context: The software context being used for this batch.
2090 * @header: Pointer to the command header in the command stream.
2092 static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
2093 struct vmw_sw_context *sw_context,
2094 SVGA3dCmdHeader *header)
2096 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBShader) =
2097 container_of(header, typeof(*cmd), header);
2099 return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
2100 user_shader_converter, &cmd->body.shid,
2101 &cmd->body.mobid, cmd->body.offsetInBytes);
2105 * vmw_cmd_dx_set_single_constant_buffer - Validate
2106 * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command.
2108 * @dev_priv: Pointer to a device private struct.
2109 * @sw_context: The software context being used for this batch.
2110 * @header: Pointer to the command header in the command stream.
2113 vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
2114 struct vmw_sw_context *sw_context,
2115 SVGA3dCmdHeader *header)
2117 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetSingleConstantBuffer);
2119 struct vmw_resource *res = NULL;
2120 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2121 struct vmw_ctx_bindinfo_cb binding;
2127 cmd = container_of(header, typeof(*cmd), header);
2128 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2129 VMW_RES_DIRTY_NONE, user_surface_converter,
2130 &cmd->body.sid, &res);
2131 if (unlikely(ret != 0))
2134 if (!vmw_shadertype_is_valid(dev_priv->sm_type, cmd->body.type) ||
2135 cmd->body.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2136 VMW_DEBUG_USER("Illegal const buffer shader %u slot %u.\n",
2137 (unsigned int) cmd->body.type,
2138 (unsigned int) cmd->body.slot);
2142 binding.bi.ctx = ctx_node->ctx;
2143 binding.bi.res = res;
2144 binding.bi.bt = vmw_ctx_binding_cb;
2145 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2146 binding.offset = cmd->body.offsetInBytes;
2147 binding.size = cmd->body.sizeInBytes;
2148 binding.slot = cmd->body.slot;
2150 vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot,
2157 * vmw_cmd_dx_set_constant_buffer_offset - Validate
2158 * SVGA_3D_CMD_DX_SET_VS/PS/GS/HS/DS/CS_CONSTANT_BUFFER_OFFSET command.
2160 * @dev_priv: Pointer to a device private struct.
2161 * @sw_context: The software context being used for this batch.
2162 * @header: Pointer to the command header in the command stream.
2165 vmw_cmd_dx_set_constant_buffer_offset(struct vmw_private *dev_priv,
2166 struct vmw_sw_context *sw_context,
2167 SVGA3dCmdHeader *header)
2169 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetConstantBufferOffset);
2171 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2174 if (!has_sm5_context(dev_priv))
2180 cmd = container_of(header, typeof(*cmd), header);
2181 if (cmd->body.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2182 VMW_DEBUG_USER("Illegal const buffer slot %u.\n",
2183 (unsigned int) cmd->body.slot);
2187 shader_slot = cmd->header.id - SVGA_3D_CMD_DX_SET_VS_CONSTANT_BUFFER_OFFSET;
2188 vmw_binding_cb_offset_update(ctx_node->staged, shader_slot,
2189 cmd->body.slot, cmd->body.offsetInBytes);
2195 * vmw_cmd_dx_set_shader_res - Validate SVGA_3D_CMD_DX_SET_SHADER_RESOURCES
2198 * @dev_priv: Pointer to a device private struct.
2199 * @sw_context: The software context being used for this batch.
2200 * @header: Pointer to the command header in the command stream.
2202 static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
2203 struct vmw_sw_context *sw_context,
2204 SVGA3dCmdHeader *header)
2206 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShaderResources) =
2207 container_of(header, typeof(*cmd), header);
2209 u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
2210 sizeof(SVGA3dShaderResourceViewId);
2212 if ((u64) cmd->body.startView + (u64) num_sr_view >
2213 (u64) SVGA3D_DX_MAX_SRVIEWS ||
2214 !vmw_shadertype_is_valid(dev_priv->sm_type, cmd->body.type)) {
2215 VMW_DEBUG_USER("Invalid shader binding.\n");
2219 return vmw_view_bindings_add(sw_context, vmw_view_sr,
2221 cmd->body.type - SVGA3D_SHADERTYPE_MIN,
2222 (void *) &cmd[1], num_sr_view,
2223 cmd->body.startView);
2227 * vmw_cmd_dx_set_shader - Validate SVGA_3D_CMD_DX_SET_SHADER command
2229 * @dev_priv: Pointer to a device private struct.
2230 * @sw_context: The software context being used for this batch.
2231 * @header: Pointer to the command header in the command stream.
2233 static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
2234 struct vmw_sw_context *sw_context,
2235 SVGA3dCmdHeader *header)
2237 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShader);
2238 struct vmw_resource *res = NULL;
2239 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2240 struct vmw_ctx_bindinfo_shader binding;
2246 cmd = container_of(header, typeof(*cmd), header);
2248 if (!vmw_shadertype_is_valid(dev_priv->sm_type, cmd->body.type)) {
2249 VMW_DEBUG_USER("Illegal shader type %u.\n",
2250 (unsigned int) cmd->body.type);
2254 if (cmd->body.shaderId != SVGA3D_INVALID_ID) {
2255 res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0);
2257 VMW_DEBUG_USER("Could not find shader for binding.\n");
2258 return PTR_ERR(res);
2261 ret = vmw_execbuf_res_val_add(sw_context, res,
2263 vmw_val_add_flag_noctx);
2268 binding.bi.ctx = ctx_node->ctx;
2269 binding.bi.res = res;
2270 binding.bi.bt = vmw_ctx_binding_dx_shader;
2271 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2273 vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot, 0);
2279 * vmw_cmd_dx_set_vertex_buffers - Validates SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS
2282 * @dev_priv: Pointer to a device private struct.
2283 * @sw_context: The software context being used for this batch.
2284 * @header: Pointer to the command header in the command stream.
2286 static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv,
2287 struct vmw_sw_context *sw_context,
2288 SVGA3dCmdHeader *header)
2290 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2291 struct vmw_ctx_bindinfo_vb binding;
2292 struct vmw_resource *res;
2294 SVGA3dCmdHeader header;
2295 SVGA3dCmdDXSetVertexBuffers body;
2296 SVGA3dVertexBuffer buf[];
2303 cmd = container_of(header, typeof(*cmd), header);
2304 num = (cmd->header.size - sizeof(cmd->body)) /
2305 sizeof(SVGA3dVertexBuffer);
2306 if ((u64)num + (u64)cmd->body.startBuffer >
2307 (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) {
2308 VMW_DEBUG_USER("Invalid number of vertex buffers.\n");
2312 for (i = 0; i < num; i++) {
2313 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2315 user_surface_converter,
2316 &cmd->buf[i].sid, &res);
2317 if (unlikely(ret != 0))
2320 binding.bi.ctx = ctx_node->ctx;
2321 binding.bi.bt = vmw_ctx_binding_vb;
2322 binding.bi.res = res;
2323 binding.offset = cmd->buf[i].offset;
2324 binding.stride = cmd->buf[i].stride;
2325 binding.slot = i + cmd->body.startBuffer;
2327 vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
2334 * vmw_cmd_dx_set_index_buffer - Validate
2335 * SVGA_3D_CMD_DX_IA_SET_INDEX_BUFFER command.
2337 * @dev_priv: Pointer to a device private struct.
2338 * @sw_context: The software context being used for this batch.
2339 * @header: Pointer to the command header in the command stream.
2341 static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv,
2342 struct vmw_sw_context *sw_context,
2343 SVGA3dCmdHeader *header)
2345 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2346 struct vmw_ctx_bindinfo_ib binding;
2347 struct vmw_resource *res;
2348 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetIndexBuffer);
2354 cmd = container_of(header, typeof(*cmd), header);
2355 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2356 VMW_RES_DIRTY_NONE, user_surface_converter,
2357 &cmd->body.sid, &res);
2358 if (unlikely(ret != 0))
2361 binding.bi.ctx = ctx_node->ctx;
2362 binding.bi.res = res;
2363 binding.bi.bt = vmw_ctx_binding_ib;
2364 binding.offset = cmd->body.offset;
2365 binding.format = cmd->body.format;
2367 vmw_binding_add(ctx_node->staged, &binding.bi, 0, 0);
2373 * vmw_cmd_dx_set_rendertargets - Validate SVGA_3D_CMD_DX_SET_RENDERTARGETS
2376 * @dev_priv: Pointer to a device private struct.
2377 * @sw_context: The software context being used for this batch.
2378 * @header: Pointer to the command header in the command stream.
2380 static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv,
2381 struct vmw_sw_context *sw_context,
2382 SVGA3dCmdHeader *header)
2384 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetRenderTargets) =
2385 container_of(header, typeof(*cmd), header);
2386 u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) /
2387 sizeof(SVGA3dRenderTargetViewId);
2390 if (num_rt_view > SVGA3D_DX_MAX_RENDER_TARGETS) {
2391 VMW_DEBUG_USER("Invalid DX Rendertarget binding.\n");
2395 ret = vmw_view_bindings_add(sw_context, vmw_view_ds, vmw_ctx_binding_ds,
2396 0, &cmd->body.depthStencilViewId, 1, 0);
2400 return vmw_view_bindings_add(sw_context, vmw_view_rt,
2401 vmw_ctx_binding_dx_rt, 0, (void *)&cmd[1],
2406 * vmw_cmd_dx_clear_rendertarget_view - Validate
2407 * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command
2409 * @dev_priv: Pointer to a device private struct.
2410 * @sw_context: The software context being used for this batch.
2411 * @header: Pointer to the command header in the command stream.
2413 static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,
2414 struct vmw_sw_context *sw_context,
2415 SVGA3dCmdHeader *header)
2417 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearRenderTargetView) =
2418 container_of(header, typeof(*cmd), header);
2419 struct vmw_resource *ret;
2421 ret = vmw_view_id_val_add(sw_context, vmw_view_rt,
2422 cmd->body.renderTargetViewId);
2424 return PTR_ERR_OR_ZERO(ret);
2428 * vmw_cmd_dx_clear_depthstencil_view - Validate
2429 * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command
2431 * @dev_priv: Pointer to a device private struct.
2432 * @sw_context: The software context being used for this batch.
2433 * @header: Pointer to the command header in the command stream.
2435 static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,
2436 struct vmw_sw_context *sw_context,
2437 SVGA3dCmdHeader *header)
2439 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearDepthStencilView) =
2440 container_of(header, typeof(*cmd), header);
2441 struct vmw_resource *ret;
2443 ret = vmw_view_id_val_add(sw_context, vmw_view_ds,
2444 cmd->body.depthStencilViewId);
2446 return PTR_ERR_OR_ZERO(ret);
2449 static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
2450 struct vmw_sw_context *sw_context,
2451 SVGA3dCmdHeader *header)
2453 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2454 struct vmw_resource *srf;
2455 struct vmw_resource *res;
2456 enum vmw_view_type view_type;
2459 * This is based on the fact that all affected define commands have the
2460 * same initial command body layout.
2463 SVGA3dCmdHeader header;
2471 view_type = vmw_view_cmd_to_type(header->id);
2472 if (view_type == vmw_view_max)
2475 cmd = container_of(header, typeof(*cmd), header);
2476 if (unlikely(cmd->sid == SVGA3D_INVALID_ID)) {
2477 VMW_DEBUG_USER("Invalid surface id.\n");
2480 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2481 VMW_RES_DIRTY_NONE, user_surface_converter,
2483 if (unlikely(ret != 0))
2486 res = vmw_context_cotable(ctx_node->ctx, vmw_view_cotables[view_type]);
2487 ret = vmw_cotable_notify(res, cmd->defined_id);
2488 if (unlikely(ret != 0))
2491 return vmw_view_add(sw_context->man, ctx_node->ctx, srf, view_type,
2492 cmd->defined_id, header,
2493 header->size + sizeof(*header),
2494 &sw_context->staged_cmd_res);
2498 * vmw_cmd_dx_set_so_targets - Validate SVGA_3D_CMD_DX_SET_SOTARGETS command.
2500 * @dev_priv: Pointer to a device private struct.
2501 * @sw_context: The software context being used for this batch.
2502 * @header: Pointer to the command header in the command stream.
2504 static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
2505 struct vmw_sw_context *sw_context,
2506 SVGA3dCmdHeader *header)
2508 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2509 struct vmw_ctx_bindinfo_so_target binding;
2510 struct vmw_resource *res;
2512 SVGA3dCmdHeader header;
2513 SVGA3dCmdDXSetSOTargets body;
2514 SVGA3dSoTarget targets[];
2521 cmd = container_of(header, typeof(*cmd), header);
2522 num = (cmd->header.size - sizeof(cmd->body)) / sizeof(SVGA3dSoTarget);
2524 if (num > SVGA3D_DX_MAX_SOTARGETS) {
2525 VMW_DEBUG_USER("Invalid DX SO binding.\n");
2529 for (i = 0; i < num; i++) {
2530 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2532 user_surface_converter,
2533 &cmd->targets[i].sid, &res);
2534 if (unlikely(ret != 0))
2537 binding.bi.ctx = ctx_node->ctx;
2538 binding.bi.res = res;
2539 binding.bi.bt = vmw_ctx_binding_so_target;
2540 binding.offset = cmd->targets[i].offset;
2541 binding.size = cmd->targets[i].sizeInBytes;
2544 vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
2550 static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
2551 struct vmw_sw_context *sw_context,
2552 SVGA3dCmdHeader *header)
2554 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2555 struct vmw_resource *res;
2557 * This is based on the fact that all affected define commands have
2558 * the same initial command body layout.
2561 SVGA3dCmdHeader header;
2564 enum vmw_so_type so_type;
2570 so_type = vmw_so_cmd_to_type(header->id);
2571 res = vmw_context_cotable(ctx_node->ctx, vmw_so_cotables[so_type]);
2573 return PTR_ERR(res);
2574 cmd = container_of(header, typeof(*cmd), header);
2575 ret = vmw_cotable_notify(res, cmd->defined_id);
2581 * vmw_cmd_dx_check_subresource - Validate SVGA_3D_CMD_DX_[X]_SUBRESOURCE
2584 * @dev_priv: Pointer to a device private struct.
2585 * @sw_context: The software context being used for this batch.
2586 * @header: Pointer to the command header in the command stream.
2588 static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv,
2589 struct vmw_sw_context *sw_context,
2590 SVGA3dCmdHeader *header)
2593 SVGA3dCmdHeader header;
2595 SVGA3dCmdDXReadbackSubResource r_body;
2596 SVGA3dCmdDXInvalidateSubResource i_body;
2597 SVGA3dCmdDXUpdateSubResource u_body;
2598 SVGA3dSurfaceId sid;
2602 BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) !=
2603 offsetof(typeof(*cmd), sid));
2604 BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) !=
2605 offsetof(typeof(*cmd), sid));
2606 BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) !=
2607 offsetof(typeof(*cmd), sid));
2609 cmd = container_of(header, typeof(*cmd), header);
2610 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2611 VMW_RES_DIRTY_NONE, user_surface_converter,
2615 static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv,
2616 struct vmw_sw_context *sw_context,
2617 SVGA3dCmdHeader *header)
2619 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2628 * vmw_cmd_dx_view_remove - validate a view remove command and schedule the view
2629 * resource for removal.
2631 * @dev_priv: Pointer to a device private struct.
2632 * @sw_context: The software context being used for this batch.
2633 * @header: Pointer to the command header in the command stream.
2635 * Check that the view exists, and if it was not created using this command
2636 * batch, conditionally make this command a NOP.
2638 static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,
2639 struct vmw_sw_context *sw_context,
2640 SVGA3dCmdHeader *header)
2642 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2644 SVGA3dCmdHeader header;
2645 union vmw_view_destroy body;
2646 } *cmd = container_of(header, typeof(*cmd), header);
2647 enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id);
2648 struct vmw_resource *view;
2654 ret = vmw_view_remove(sw_context->man, cmd->body.view_id, view_type,
2655 &sw_context->staged_cmd_res, &view);
2660 * If the view wasn't created during this command batch, it might
2661 * have been removed due to a context swapout, so add a
2662 * relocation to conditionally make this command a NOP to avoid
2665 return vmw_resource_relocation_add(sw_context, view,
2666 vmw_ptr_diff(sw_context->buf_start,
2668 vmw_res_rel_cond_nop);
2672 * vmw_cmd_dx_define_shader - Validate SVGA_3D_CMD_DX_DEFINE_SHADER command
2674 * @dev_priv: Pointer to a device private struct.
2675 * @sw_context: The software context being used for this batch.
2676 * @header: Pointer to the command header in the command stream.
2678 static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,
2679 struct vmw_sw_context *sw_context,
2680 SVGA3dCmdHeader *header)
2682 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2683 struct vmw_resource *res;
2684 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineShader) =
2685 container_of(header, typeof(*cmd), header);
2691 res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXSHADER);
2692 ret = vmw_cotable_notify(res, cmd->body.shaderId);
2696 return vmw_dx_shader_add(sw_context->man, ctx_node->ctx,
2697 cmd->body.shaderId, cmd->body.type,
2698 &sw_context->staged_cmd_res);
2702 * vmw_cmd_dx_destroy_shader - Validate SVGA_3D_CMD_DX_DESTROY_SHADER command
2704 * @dev_priv: Pointer to a device private struct.
2705 * @sw_context: The software context being used for this batch.
2706 * @header: Pointer to the command header in the command stream.
2708 static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
2709 struct vmw_sw_context *sw_context,
2710 SVGA3dCmdHeader *header)
2712 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2713 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDestroyShader) =
2714 container_of(header, typeof(*cmd), header);
2720 ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
2721 &sw_context->staged_cmd_res);
2727 * vmw_cmd_dx_bind_shader - Validate SVGA_3D_CMD_DX_BIND_SHADER command
2729 * @dev_priv: Pointer to a device private struct.
2730 * @sw_context: The software context being used for this batch.
2731 * @header: Pointer to the command header in the command stream.
2733 static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv,
2734 struct vmw_sw_context *sw_context,
2735 SVGA3dCmdHeader *header)
2737 struct vmw_resource *ctx;
2738 struct vmw_resource *res;
2739 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindShader) =
2740 container_of(header, typeof(*cmd), header);
2743 if (cmd->body.cid != SVGA3D_INVALID_ID) {
2744 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2746 user_context_converter, &cmd->body.cid,
2751 struct vmw_ctx_validation_info *ctx_node =
2752 VMW_GET_CTX_NODE(sw_context);
2757 ctx = ctx_node->ctx;
2760 res = vmw_shader_lookup(vmw_context_res_man(ctx), cmd->body.shid, 0);
2762 VMW_DEBUG_USER("Could not find shader to bind.\n");
2763 return PTR_ERR(res);
2766 ret = vmw_execbuf_res_val_add(sw_context, res, VMW_RES_DIRTY_NONE,
2767 vmw_val_add_flag_noctx);
2769 VMW_DEBUG_USER("Error creating resource validation node.\n");
2773 return vmw_cmd_res_switch_backup(dev_priv, sw_context, res,
2775 cmd->body.offsetInBytes);
2779 * vmw_cmd_dx_genmips - Validate SVGA_3D_CMD_DX_GENMIPS command
2781 * @dev_priv: Pointer to a device private struct.
2782 * @sw_context: The software context being used for this batch.
2783 * @header: Pointer to the command header in the command stream.
2785 static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv,
2786 struct vmw_sw_context *sw_context,
2787 SVGA3dCmdHeader *header)
2789 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXGenMips) =
2790 container_of(header, typeof(*cmd), header);
2791 struct vmw_resource *view;
2792 struct vmw_res_cache_entry *rcache;
2794 view = vmw_view_id_val_add(sw_context, vmw_view_sr,
2795 cmd->body.shaderResourceViewId);
2797 return PTR_ERR(view);
2800 * Normally the shader-resource view is not gpu-dirtying, but for
2801 * this particular command it is...
2802 * So mark the last looked-up surface, which is the surface
2803 * the view points to, gpu-dirty.
2805 rcache = &sw_context->res_cache[vmw_res_surface];
2806 vmw_validation_res_set_dirty(sw_context->ctx, rcache->private,
2812 * vmw_cmd_dx_transfer_from_buffer - Validate
2813 * SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command
2815 * @dev_priv: Pointer to a device private struct.
2816 * @sw_context: The software context being used for this batch.
2817 * @header: Pointer to the command header in the command stream.
2819 static int vmw_cmd_dx_transfer_from_buffer(struct vmw_private *dev_priv,
2820 struct vmw_sw_context *sw_context,
2821 SVGA3dCmdHeader *header)
2823 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXTransferFromBuffer) =
2824 container_of(header, typeof(*cmd), header);
2827 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2828 VMW_RES_DIRTY_NONE, user_surface_converter,
2829 &cmd->body.srcSid, NULL);
2833 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2834 VMW_RES_DIRTY_SET, user_surface_converter,
2835 &cmd->body.destSid, NULL);
2839 * vmw_cmd_intra_surface_copy - Validate SVGA_3D_CMD_INTRA_SURFACE_COPY command
2841 * @dev_priv: Pointer to a device private struct.
2842 * @sw_context: The software context being used for this batch.
2843 * @header: Pointer to the command header in the command stream.
2845 static int vmw_cmd_intra_surface_copy(struct vmw_private *dev_priv,
2846 struct vmw_sw_context *sw_context,
2847 SVGA3dCmdHeader *header)
2849 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdIntraSurfaceCopy) =
2850 container_of(header, typeof(*cmd), header);
2852 if (!(dev_priv->capabilities2 & SVGA_CAP2_INTRA_SURFACE_COPY))
2855 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2856 VMW_RES_DIRTY_SET, user_surface_converter,
2857 &cmd->body.surface.sid, NULL);
2860 static int vmw_cmd_sm5(struct vmw_private *dev_priv,
2861 struct vmw_sw_context *sw_context,
2862 SVGA3dCmdHeader *header)
2864 if (!has_sm5_context(dev_priv))
2870 static int vmw_cmd_sm5_view_define(struct vmw_private *dev_priv,
2871 struct vmw_sw_context *sw_context,
2872 SVGA3dCmdHeader *header)
2874 if (!has_sm5_context(dev_priv))
2877 return vmw_cmd_dx_view_define(dev_priv, sw_context, header);
2880 static int vmw_cmd_sm5_view_remove(struct vmw_private *dev_priv,
2881 struct vmw_sw_context *sw_context,
2882 SVGA3dCmdHeader *header)
2884 if (!has_sm5_context(dev_priv))
2887 return vmw_cmd_dx_view_remove(dev_priv, sw_context, header);
2890 static int vmw_cmd_clear_uav_uint(struct vmw_private *dev_priv,
2891 struct vmw_sw_context *sw_context,
2892 SVGA3dCmdHeader *header)
2895 SVGA3dCmdHeader header;
2896 SVGA3dCmdDXClearUAViewUint body;
2897 } *cmd = container_of(header, typeof(*cmd), header);
2898 struct vmw_resource *ret;
2900 if (!has_sm5_context(dev_priv))
2903 ret = vmw_view_id_val_add(sw_context, vmw_view_ua,
2904 cmd->body.uaViewId);
2906 return PTR_ERR_OR_ZERO(ret);
2909 static int vmw_cmd_clear_uav_float(struct vmw_private *dev_priv,
2910 struct vmw_sw_context *sw_context,
2911 SVGA3dCmdHeader *header)
2914 SVGA3dCmdHeader header;
2915 SVGA3dCmdDXClearUAViewFloat body;
2916 } *cmd = container_of(header, typeof(*cmd), header);
2917 struct vmw_resource *ret;
2919 if (!has_sm5_context(dev_priv))
2922 ret = vmw_view_id_val_add(sw_context, vmw_view_ua,
2923 cmd->body.uaViewId);
2925 return PTR_ERR_OR_ZERO(ret);
2928 static int vmw_cmd_set_uav(struct vmw_private *dev_priv,
2929 struct vmw_sw_context *sw_context,
2930 SVGA3dCmdHeader *header)
2933 SVGA3dCmdHeader header;
2934 SVGA3dCmdDXSetUAViews body;
2935 } *cmd = container_of(header, typeof(*cmd), header);
2936 u32 num_uav = (cmd->header.size - sizeof(cmd->body)) /
2937 sizeof(SVGA3dUAViewId);
2940 if (!has_sm5_context(dev_priv))
2943 if (num_uav > vmw_max_num_uavs(dev_priv)) {
2944 VMW_DEBUG_USER("Invalid UAV binding.\n");
2948 ret = vmw_view_bindings_add(sw_context, vmw_view_ua,
2949 vmw_ctx_binding_uav, 0, (void *)&cmd[1],
2954 vmw_binding_add_uav_index(sw_context->dx_ctx_node->staged, 0,
2955 cmd->body.uavSpliceIndex);
2960 static int vmw_cmd_set_cs_uav(struct vmw_private *dev_priv,
2961 struct vmw_sw_context *sw_context,
2962 SVGA3dCmdHeader *header)
2965 SVGA3dCmdHeader header;
2966 SVGA3dCmdDXSetCSUAViews body;
2967 } *cmd = container_of(header, typeof(*cmd), header);
2968 u32 num_uav = (cmd->header.size - sizeof(cmd->body)) /
2969 sizeof(SVGA3dUAViewId);
2972 if (!has_sm5_context(dev_priv))
2975 if (num_uav > vmw_max_num_uavs(dev_priv)) {
2976 VMW_DEBUG_USER("Invalid UAV binding.\n");
2980 ret = vmw_view_bindings_add(sw_context, vmw_view_ua,
2981 vmw_ctx_binding_cs_uav, 0, (void *)&cmd[1],
2986 vmw_binding_add_uav_index(sw_context->dx_ctx_node->staged, 1,
2987 cmd->body.startIndex);
2992 static int vmw_cmd_dx_define_streamoutput(struct vmw_private *dev_priv,
2993 struct vmw_sw_context *sw_context,
2994 SVGA3dCmdHeader *header)
2996 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
2997 struct vmw_resource *res;
2999 SVGA3dCmdHeader header;
3000 SVGA3dCmdDXDefineStreamOutputWithMob body;
3001 } *cmd = container_of(header, typeof(*cmd), header);
3004 if (!has_sm5_context(dev_priv))
3008 DRM_ERROR("DX Context not set.\n");
3012 res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_STREAMOUTPUT);
3013 ret = vmw_cotable_notify(res, cmd->body.soid);
3017 return vmw_dx_streamoutput_add(sw_context->man, ctx_node->ctx,
3019 &sw_context->staged_cmd_res);
3022 static int vmw_cmd_dx_destroy_streamoutput(struct vmw_private *dev_priv,
3023 struct vmw_sw_context *sw_context,
3024 SVGA3dCmdHeader *header)
3026 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3027 struct vmw_resource *res;
3029 SVGA3dCmdHeader header;
3030 SVGA3dCmdDXDestroyStreamOutput body;
3031 } *cmd = container_of(header, typeof(*cmd), header);
3034 DRM_ERROR("DX Context not set.\n");
3039 * When device does not support SM5 then streamoutput with mob command is
3040 * not available to user-space. Simply return in this case.
3042 if (!has_sm5_context(dev_priv))
3046 * With SM5 capable device if lookup fails then user-space probably used
3047 * old streamoutput define command. Return without an error.
3049 res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3054 return vmw_dx_streamoutput_remove(sw_context->man, cmd->body.soid,
3055 &sw_context->staged_cmd_res);
3058 static int vmw_cmd_dx_bind_streamoutput(struct vmw_private *dev_priv,
3059 struct vmw_sw_context *sw_context,
3060 SVGA3dCmdHeader *header)
3062 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3063 struct vmw_resource *res;
3065 SVGA3dCmdHeader header;
3066 SVGA3dCmdDXBindStreamOutput body;
3067 } *cmd = container_of(header, typeof(*cmd), header);
3070 if (!has_sm5_context(dev_priv))
3074 DRM_ERROR("DX Context not set.\n");
3078 res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3081 DRM_ERROR("Could not find streamoutput to bind.\n");
3082 return PTR_ERR(res);
3085 vmw_dx_streamoutput_set_size(res, cmd->body.sizeInBytes);
3087 ret = vmw_execbuf_res_val_add(sw_context, res, VMW_RES_DIRTY_NONE,
3088 vmw_val_add_flag_noctx);
3090 DRM_ERROR("Error creating resource validation node.\n");
3094 return vmw_cmd_res_switch_backup(dev_priv, sw_context, res,
3096 cmd->body.offsetInBytes);
3099 static int vmw_cmd_dx_set_streamoutput(struct vmw_private *dev_priv,
3100 struct vmw_sw_context *sw_context,
3101 SVGA3dCmdHeader *header)
3103 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3104 struct vmw_resource *res;
3105 struct vmw_ctx_bindinfo_so binding;
3107 SVGA3dCmdHeader header;
3108 SVGA3dCmdDXSetStreamOutput body;
3109 } *cmd = container_of(header, typeof(*cmd), header);
3113 DRM_ERROR("DX Context not set.\n");
3117 if (cmd->body.soid == SVGA3D_INVALID_ID)
3121 * When device does not support SM5 then streamoutput with mob command is
3122 * not available to user-space. Simply return in this case.
3124 if (!has_sm5_context(dev_priv))
3128 * With SM5 capable device if lookup fails then user-space probably used
3129 * old streamoutput define command. Return without an error.
3131 res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3137 ret = vmw_execbuf_res_val_add(sw_context, res, VMW_RES_DIRTY_NONE,
3138 vmw_val_add_flag_noctx);
3140 DRM_ERROR("Error creating resource validation node.\n");
3144 binding.bi.ctx = ctx_node->ctx;
3145 binding.bi.res = res;
3146 binding.bi.bt = vmw_ctx_binding_so;
3147 binding.slot = 0; /* Only one SO set to context at a time. */
3149 vmw_binding_add(sw_context->dx_ctx_node->staged, &binding.bi, 0,
3155 static int vmw_cmd_indexed_instanced_indirect(struct vmw_private *dev_priv,
3156 struct vmw_sw_context *sw_context,
3157 SVGA3dCmdHeader *header)
3159 struct vmw_draw_indexed_instanced_indirect_cmd {
3160 SVGA3dCmdHeader header;
3161 SVGA3dCmdDXDrawIndexedInstancedIndirect body;
3162 } *cmd = container_of(header, typeof(*cmd), header);
3164 if (!has_sm5_context(dev_priv))
3167 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3168 VMW_RES_DIRTY_NONE, user_surface_converter,
3169 &cmd->body.argsBufferSid, NULL);
3172 static int vmw_cmd_instanced_indirect(struct vmw_private *dev_priv,
3173 struct vmw_sw_context *sw_context,
3174 SVGA3dCmdHeader *header)
3176 struct vmw_draw_instanced_indirect_cmd {
3177 SVGA3dCmdHeader header;
3178 SVGA3dCmdDXDrawInstancedIndirect body;
3179 } *cmd = container_of(header, typeof(*cmd), header);
3181 if (!has_sm5_context(dev_priv))
3184 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3185 VMW_RES_DIRTY_NONE, user_surface_converter,
3186 &cmd->body.argsBufferSid, NULL);
3189 static int vmw_cmd_dispatch_indirect(struct vmw_private *dev_priv,
3190 struct vmw_sw_context *sw_context,
3191 SVGA3dCmdHeader *header)
3193 struct vmw_dispatch_indirect_cmd {
3194 SVGA3dCmdHeader header;
3195 SVGA3dCmdDXDispatchIndirect body;
3196 } *cmd = container_of(header, typeof(*cmd), header);
3198 if (!has_sm5_context(dev_priv))
3201 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3202 VMW_RES_DIRTY_NONE, user_surface_converter,
3203 &cmd->body.argsBufferSid, NULL);
3206 static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
3207 struct vmw_sw_context *sw_context,
3208 void *buf, uint32_t *size)
3210 uint32_t size_remaining = *size;
3213 cmd_id = ((uint32_t *)buf)[0];
3215 case SVGA_CMD_UPDATE:
3216 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
3218 case SVGA_CMD_DEFINE_GMRFB:
3219 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
3221 case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3222 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3224 case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3225 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3228 VMW_DEBUG_USER("Unsupported SVGA command: %u.\n", cmd_id);
3232 if (*size > size_remaining) {
3233 VMW_DEBUG_USER("Invalid SVGA command (size mismatch): %u.\n",
3238 if (unlikely(!sw_context->kernel)) {
3239 VMW_DEBUG_USER("Kernel only SVGA command: %u.\n", cmd_id);
3243 if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
3244 return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);
3249 static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
3250 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
3251 false, false, false),
3252 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
3253 false, false, false),
3254 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
3255 true, false, false),
3256 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
3257 true, false, false),
3258 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
3259 true, false, false),
3260 VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
3261 false, false, false),
3262 VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
3263 false, false, false),
3264 VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
3265 true, false, false),
3266 VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
3267 true, false, false),
3268 VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
3269 true, false, false),
3270 VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
3271 &vmw_cmd_set_render_target_check, true, false, false),
3272 VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
3273 true, false, false),
3274 VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
3275 true, false, false),
3276 VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
3277 true, false, false),
3278 VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
3279 true, false, false),
3280 VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
3281 true, false, false),
3282 VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
3283 true, false, false),
3284 VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
3285 true, false, false),
3286 VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
3287 false, false, false),
3288 VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
3289 true, false, false),
3290 VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
3291 true, false, false),
3292 VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
3293 true, false, false),
3294 VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
3295 true, false, false),
3296 VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
3297 true, false, false),
3298 VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
3299 true, false, false),
3300 VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
3301 true, false, false),
3302 VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
3303 true, false, false),
3304 VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
3305 true, false, false),
3306 VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
3307 true, false, false),
3308 VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
3309 &vmw_cmd_blt_surf_screen_check, false, false, false),
3310 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
3311 false, false, false),
3312 VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
3313 false, false, false),
3314 VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
3315 false, false, false),
3316 VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
3317 false, false, false),
3318 VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
3319 false, false, false),
3320 VMW_CMD_DEF(SVGA_3D_CMD_DEAD1, &vmw_cmd_invalid,
3321 false, false, false),
3322 VMW_CMD_DEF(SVGA_3D_CMD_DEAD2, &vmw_cmd_invalid,
3323 false, false, false),
3324 VMW_CMD_DEF(SVGA_3D_CMD_DEAD12, &vmw_cmd_invalid, false, false, false),
3325 VMW_CMD_DEF(SVGA_3D_CMD_DEAD13, &vmw_cmd_invalid, false, false, false),
3326 VMW_CMD_DEF(SVGA_3D_CMD_DEAD14, &vmw_cmd_invalid, false, false, false),
3327 VMW_CMD_DEF(SVGA_3D_CMD_DEAD15, &vmw_cmd_invalid, false, false, false),
3328 VMW_CMD_DEF(SVGA_3D_CMD_DEAD16, &vmw_cmd_invalid, false, false, false),
3329 VMW_CMD_DEF(SVGA_3D_CMD_DEAD17, &vmw_cmd_invalid, false, false, false),
3330 VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
3331 false, false, true),
3332 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
3333 false, false, true),
3334 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
3335 false, false, true),
3336 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
3337 false, false, true),
3338 VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid,
3339 false, false, true),
3340 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
3341 false, false, true),
3342 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
3343 false, false, true),
3344 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
3345 false, false, true),
3346 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
3348 VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
3349 false, false, true),
3350 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
3352 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
3353 &vmw_cmd_update_gb_surface, true, false, true),
3354 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
3355 &vmw_cmd_readback_gb_image, true, false, true),
3356 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
3357 &vmw_cmd_readback_gb_surface, true, false, true),
3358 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
3359 &vmw_cmd_invalidate_gb_image, true, false, true),
3360 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
3361 &vmw_cmd_invalidate_gb_surface, true, false, true),
3362 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
3363 false, false, true),
3364 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
3365 false, false, true),
3366 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
3367 false, false, true),
3368 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
3369 false, false, true),
3370 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
3371 false, false, true),
3372 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
3373 false, false, true),
3374 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
3376 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
3377 false, false, true),
3378 VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
3379 false, false, false),
3380 VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
3382 VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
3384 VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
3386 VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
3388 VMW_CMD_DEF(SVGA_3D_CMD_NOP_ERROR, &vmw_cmd_ok,
3390 VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
3391 false, false, true),
3392 VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
3393 false, false, true),
3394 VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
3395 false, false, true),
3396 VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
3397 false, false, true),
3398 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
3399 false, false, true),
3400 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
3401 false, false, true),
3402 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
3403 false, false, true),
3404 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
3405 false, false, true),
3406 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3407 false, false, true),
3408 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3409 false, false, true),
3410 VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
3412 VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid,
3413 false, false, true),
3414 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid,
3415 false, false, true),
3416 VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid,
3417 false, false, true),
3418 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid,
3419 false, false, true),
3422 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid,
3423 false, false, true),
3424 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid,
3425 false, false, true),
3426 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid,
3427 false, false, true),
3428 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid,
3429 false, false, true),
3430 VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid,
3431 false, false, true),
3432 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER,
3433 &vmw_cmd_dx_set_single_constant_buffer, true, false, true),
3434 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES,
3435 &vmw_cmd_dx_set_shader_res, true, false, true),
3436 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,
3438 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check,
3440 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check,
3442 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check,
3444 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check,
3446 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED,
3447 &vmw_cmd_dx_cid_check, true, false, true),
3448 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check,
3450 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,
3451 &vmw_cmd_dx_set_vertex_buffers, true, false, true),
3452 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER,
3453 &vmw_cmd_dx_set_index_buffer, true, false, true),
3454 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS,
3455 &vmw_cmd_dx_set_rendertargets, true, false, true),
3456 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,
3458 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,
3459 &vmw_cmd_dx_cid_check, true, false, true),
3460 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE,
3461 &vmw_cmd_dx_cid_check, true, false, true),
3462 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query,
3464 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check,
3466 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query,
3468 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET,
3469 &vmw_cmd_dx_cid_check, true, false, true),
3470 VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check,
3472 VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check,
3474 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid,
3476 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check,
3478 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check,
3480 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check,
3482 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW,
3483 &vmw_cmd_dx_clear_rendertarget_view, true, false, true),
3484 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW,
3485 &vmw_cmd_dx_clear_depthstencil_view, true, false, true),
3486 VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid,
3488 VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_dx_genmips,
3490 VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE,
3491 &vmw_cmd_dx_check_subresource, true, false, true),
3492 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE,
3493 &vmw_cmd_dx_check_subresource, true, false, true),
3494 VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE,
3495 &vmw_cmd_dx_check_subresource, true, false, true),
3496 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW,
3497 &vmw_cmd_dx_view_define, true, false, true),
3498 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
3499 &vmw_cmd_dx_view_remove, true, false, true),
3500 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,
3501 &vmw_cmd_dx_view_define, true, false, true),
3502 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
3503 &vmw_cmd_dx_view_remove, true, false, true),
3504 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,
3505 &vmw_cmd_dx_view_define, true, false, true),
3506 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
3507 &vmw_cmd_dx_view_remove, true, false, true),
3508 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT,
3509 &vmw_cmd_dx_so_define, true, false, true),
3510 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT,
3511 &vmw_cmd_dx_cid_check, true, false, true),
3512 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE,
3513 &vmw_cmd_dx_so_define, true, false, true),
3514 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE,
3515 &vmw_cmd_dx_cid_check, true, false, true),
3516 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE,
3517 &vmw_cmd_dx_so_define, true, false, true),
3518 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE,
3519 &vmw_cmd_dx_cid_check, true, false, true),
3520 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE,
3521 &vmw_cmd_dx_so_define, true, false, true),
3522 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE,
3523 &vmw_cmd_dx_cid_check, true, false, true),
3524 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE,
3525 &vmw_cmd_dx_so_define, true, false, true),
3526 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE,
3527 &vmw_cmd_dx_cid_check, true, false, true),
3528 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER,
3529 &vmw_cmd_dx_define_shader, true, false, true),
3530 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER,
3531 &vmw_cmd_dx_destroy_shader, true, false, true),
3532 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER,
3533 &vmw_cmd_dx_bind_shader, true, false, true),
3534 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,
3535 &vmw_cmd_dx_so_define, true, false, true),
3536 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
3537 &vmw_cmd_dx_destroy_streamoutput, true, false, true),
3538 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT,
3539 &vmw_cmd_dx_set_streamoutput, true, false, true),
3540 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,
3541 &vmw_cmd_dx_set_so_targets, true, false, true),
3542 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
3543 &vmw_cmd_dx_cid_check, true, false, true),
3544 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,
3545 &vmw_cmd_dx_cid_check, true, false, true),
3546 VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY,
3547 &vmw_cmd_buffer_copy_check, true, false, true),
3548 VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION,
3549 &vmw_cmd_pred_copy_check, true, false, true),
3550 VMW_CMD_DEF(SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER,
3551 &vmw_cmd_dx_transfer_from_buffer,
3553 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VS_CONSTANT_BUFFER_OFFSET,
3554 &vmw_cmd_dx_set_constant_buffer_offset,
3556 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PS_CONSTANT_BUFFER_OFFSET,
3557 &vmw_cmd_dx_set_constant_buffer_offset,
3559 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_GS_CONSTANT_BUFFER_OFFSET,
3560 &vmw_cmd_dx_set_constant_buffer_offset,
3562 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_HS_CONSTANT_BUFFER_OFFSET,
3563 &vmw_cmd_dx_set_constant_buffer_offset,
3565 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DS_CONSTANT_BUFFER_OFFSET,
3566 &vmw_cmd_dx_set_constant_buffer_offset,
3568 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_CS_CONSTANT_BUFFER_OFFSET,
3569 &vmw_cmd_dx_set_constant_buffer_offset,
3571 VMW_CMD_DEF(SVGA_3D_CMD_INTRA_SURFACE_COPY, &vmw_cmd_intra_surface_copy,
3577 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_UA_VIEW, &vmw_cmd_sm5_view_define,
3579 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_UA_VIEW, &vmw_cmd_sm5_view_remove,
3581 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_UA_VIEW_UINT, &vmw_cmd_clear_uav_uint,
3583 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_UA_VIEW_FLOAT,
3584 &vmw_cmd_clear_uav_float, true, false, true),
3585 VMW_CMD_DEF(SVGA_3D_CMD_DX_COPY_STRUCTURE_COUNT, &vmw_cmd_invalid, true,
3587 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_UA_VIEWS, &vmw_cmd_set_uav, true, false,
3589 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED_INDIRECT,
3590 &vmw_cmd_indexed_instanced_indirect, true, false, true),
3591 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED_INDIRECT,
3592 &vmw_cmd_instanced_indirect, true, false, true),
3593 VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH, &vmw_cmd_sm5, true, false, true),
3594 VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH_INDIRECT,
3595 &vmw_cmd_dispatch_indirect, true, false, true),
3596 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_CS_UA_VIEWS, &vmw_cmd_set_cs_uav, true,
3598 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW_V2,
3599 &vmw_cmd_sm5_view_define, true, false, true),
3600 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT_WITH_MOB,
3601 &vmw_cmd_dx_define_streamoutput, true, false, true),
3602 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_STREAMOUTPUT,
3603 &vmw_cmd_dx_bind_streamoutput, true, false, true),
3604 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE_V2,
3605 &vmw_cmd_dx_so_define, true, false, true),
3608 bool vmw_cmd_describe(const void *buf, u32 *size, char const **cmd)
3610 u32 cmd_id = ((u32 *) buf)[0];
3612 if (cmd_id >= SVGA_CMD_MAX) {
3613 SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3614 const struct vmw_cmd_entry *entry;
3616 *size = header->size + sizeof(SVGA3dCmdHeader);
3617 cmd_id = header->id;
3618 if (cmd_id >= SVGA_3D_CMD_MAX)
3621 cmd_id -= SVGA_3D_CMD_BASE;
3622 entry = &vmw_cmd_entries[cmd_id];
3623 *cmd = entry->cmd_name;
3628 case SVGA_CMD_UPDATE:
3629 *cmd = "SVGA_CMD_UPDATE";
3630 *size = sizeof(u32) + sizeof(SVGAFifoCmdUpdate);
3632 case SVGA_CMD_DEFINE_GMRFB:
3633 *cmd = "SVGA_CMD_DEFINE_GMRFB";
3634 *size = sizeof(u32) + sizeof(SVGAFifoCmdDefineGMRFB);
3636 case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3637 *cmd = "SVGA_CMD_BLIT_GMRFB_TO_SCREEN";
3638 *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3640 case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3641 *cmd = "SVGA_CMD_BLIT_SCREEN_TO_GMRFB";
3642 *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3653 static int vmw_cmd_check(struct vmw_private *dev_priv,
3654 struct vmw_sw_context *sw_context, void *buf,
3658 uint32_t size_remaining = *size;
3659 SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3661 const struct vmw_cmd_entry *entry;
3662 bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
3664 cmd_id = ((uint32_t *)buf)[0];
3665 /* Handle any none 3D commands */
3666 if (unlikely(cmd_id < SVGA_CMD_MAX))
3667 return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);
3670 cmd_id = header->id;
3671 *size = header->size + sizeof(SVGA3dCmdHeader);
3673 cmd_id -= SVGA_3D_CMD_BASE;
3674 if (unlikely(*size > size_remaining))
3677 if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
3680 entry = &vmw_cmd_entries[cmd_id];
3681 if (unlikely(!entry->func))
3684 if (unlikely(!entry->user_allow && !sw_context->kernel))
3685 goto out_privileged;
3687 if (unlikely(entry->gb_disable && gb))
3690 if (unlikely(entry->gb_enable && !gb))
3693 ret = entry->func(dev_priv, sw_context, header);
3694 if (unlikely(ret != 0)) {
3695 VMW_DEBUG_USER("SVGA3D command: %d failed with error %d\n",
3696 cmd_id + SVGA_3D_CMD_BASE, ret);
3702 VMW_DEBUG_USER("Invalid SVGA3D command: %d\n",
3703 cmd_id + SVGA_3D_CMD_BASE);
3706 VMW_DEBUG_USER("Privileged SVGA3D command: %d\n",
3707 cmd_id + SVGA_3D_CMD_BASE);
3710 VMW_DEBUG_USER("Deprecated (disallowed) SVGA3D command: %d\n",
3711 cmd_id + SVGA_3D_CMD_BASE);
3714 VMW_DEBUG_USER("SVGA3D command: %d not supported by virtual device.\n",
3715 cmd_id + SVGA_3D_CMD_BASE);
3719 static int vmw_cmd_check_all(struct vmw_private *dev_priv,
3720 struct vmw_sw_context *sw_context, void *buf,
3723 int32_t cur_size = size;
3726 sw_context->buf_start = buf;
3728 while (cur_size > 0) {
3730 ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
3731 if (unlikely(ret != 0))
3733 buf = (void *)((unsigned long) buf + size);
3737 if (unlikely(cur_size != 0)) {
3738 VMW_DEBUG_USER("Command verifier out of sync.\n");
3745 static void vmw_free_relocations(struct vmw_sw_context *sw_context)
3747 /* Memory is validation context memory, so no need to free it */
3748 INIT_LIST_HEAD(&sw_context->bo_relocations);
3751 static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
3753 struct vmw_relocation *reloc;
3754 struct ttm_buffer_object *bo;
3756 list_for_each_entry(reloc, &sw_context->bo_relocations, head) {
3757 bo = &reloc->vbo->tbo;
3758 switch (bo->resource->mem_type) {
3760 reloc->location->offset += bo->resource->start << PAGE_SHIFT;
3761 reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
3764 reloc->location->gmrId = bo->resource->start;
3767 *reloc->mob_loc = bo->resource->start;
3773 vmw_free_relocations(sw_context);
3776 static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
3779 if (likely(sw_context->cmd_bounce_size >= size))
3782 if (sw_context->cmd_bounce_size == 0)
3783 sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;
3785 while (sw_context->cmd_bounce_size < size) {
3786 sw_context->cmd_bounce_size =
3787 PAGE_ALIGN(sw_context->cmd_bounce_size +
3788 (sw_context->cmd_bounce_size >> 1));
3791 vfree(sw_context->cmd_bounce);
3792 sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);
3794 if (sw_context->cmd_bounce == NULL) {
3795 VMW_DEBUG_USER("Failed to allocate command bounce buffer.\n");
3796 sw_context->cmd_bounce_size = 0;
3804 * vmw_execbuf_fence_commands - create and submit a command stream fence
3806 * Creates a fence object and submits a command stream marker.
3807 * If this fails for some reason, We sync the fifo and return NULL.
3808 * It is then safe to fence buffers with a NULL pointer.
3810 * If @p_handle is not NULL @file_priv must also not be NULL. Creates a
3811 * userspace handle if @p_handle is not NULL, otherwise not.
3814 int vmw_execbuf_fence_commands(struct drm_file *file_priv,
3815 struct vmw_private *dev_priv,
3816 struct vmw_fence_obj **p_fence,
3821 bool synced = false;
3823 /* p_handle implies file_priv. */
3824 BUG_ON(p_handle != NULL && file_priv == NULL);
3826 ret = vmw_cmd_send_fence(dev_priv, &sequence);
3827 if (unlikely(ret != 0)) {
3828 VMW_DEBUG_USER("Fence submission error. Syncing.\n");
3832 if (p_handle != NULL)
3833 ret = vmw_user_fence_create(file_priv, dev_priv->fman,
3834 sequence, p_fence, p_handle);
3836 ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);
3838 if (unlikely(ret != 0 && !synced)) {
3839 (void) vmw_fallback_wait(dev_priv, false, false, sequence,
3840 false, VMW_FENCE_WAIT_TIMEOUT);
3848 * vmw_execbuf_copy_fence_user - copy fence object information to user-space.
3850 * @dev_priv: Pointer to a vmw_private struct.
3851 * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
3852 * @ret: Return value from fence object creation.
3853 * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to which
3854 * the information should be copied.
3855 * @fence: Pointer to the fenc object.
3856 * @fence_handle: User-space fence handle.
3857 * @out_fence_fd: exported file descriptor for the fence. -1 if not used
3859 * This function copies fence information to user-space. If copying fails, the
3860 * user-space struct drm_vmw_fence_rep::error member is hopefully left
3861 * untouched, and if it's preloaded with an -EFAULT by user-space, the error
3862 * will hopefully be detected.
3864 * Also if copying fails, user-space will be unable to signal the fence object
3865 * so we wait for it immediately, and then unreference the user-space reference.
3868 vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
3869 struct vmw_fpriv *vmw_fp, int ret,
3870 struct drm_vmw_fence_rep __user *user_fence_rep,
3871 struct vmw_fence_obj *fence, uint32_t fence_handle,
3872 int32_t out_fence_fd)
3874 struct drm_vmw_fence_rep fence_rep;
3876 if (user_fence_rep == NULL)
3879 memset(&fence_rep, 0, sizeof(fence_rep));
3881 fence_rep.error = ret;
3882 fence_rep.fd = out_fence_fd;
3884 BUG_ON(fence == NULL);
3886 fence_rep.handle = fence_handle;
3887 fence_rep.seqno = fence->base.seqno;
3888 vmw_update_seqno(dev_priv);
3889 fence_rep.passed_seqno = dev_priv->last_read_seqno;
3893 * copy_to_user errors will be detected by user space not seeing
3894 * fence_rep::error filled in. Typically user-space would have pre-set
3895 * that member to -EFAULT.
3897 ret = copy_to_user(user_fence_rep, &fence_rep,
3901 * User-space lost the fence object. We need to sync and unreference the
3904 if (unlikely(ret != 0) && (fence_rep.error == 0)) {
3905 ttm_ref_object_base_unref(vmw_fp->tfile, fence_handle);
3906 VMW_DEBUG_USER("Fence copy error. Syncing.\n");
3907 (void) vmw_fence_obj_wait(fence, false, false,
3908 VMW_FENCE_WAIT_TIMEOUT);
3911 return ret ? -EFAULT : 0;
3915 * vmw_execbuf_submit_fifo - Patch a command batch and submit it using the fifo.
3917 * @dev_priv: Pointer to a device private structure.
3918 * @kernel_commands: Pointer to the unpatched command batch.
3919 * @command_size: Size of the unpatched command batch.
3920 * @sw_context: Structure holding the relocation lists.
3922 * Side effects: If this function returns 0, then the command batch pointed to
3923 * by @kernel_commands will have been modified.
3925 static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv,
3926 void *kernel_commands, u32 command_size,
3927 struct vmw_sw_context *sw_context)
3931 if (sw_context->dx_ctx_node)
3932 cmd = VMW_CMD_CTX_RESERVE(dev_priv, command_size,
3933 sw_context->dx_ctx_node->ctx->id);
3935 cmd = VMW_CMD_RESERVE(dev_priv, command_size);
3940 vmw_apply_relocations(sw_context);
3941 memcpy(cmd, kernel_commands, command_size);
3942 vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3943 vmw_resource_relocations_free(&sw_context->res_relocations);
3944 vmw_cmd_commit(dev_priv, command_size);
3950 * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using the
3951 * command buffer manager.
3953 * @dev_priv: Pointer to a device private structure.
3954 * @header: Opaque handle to the command buffer allocation.
3955 * @command_size: Size of the unpatched command batch.
3956 * @sw_context: Structure holding the relocation lists.
3958 * Side effects: If this function returns 0, then the command buffer represented
3959 * by @header will have been modified.
3961 static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv,
3962 struct vmw_cmdbuf_header *header,
3964 struct vmw_sw_context *sw_context)
3966 u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->ctx->id :
3968 void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size, id, false,
3971 vmw_apply_relocations(sw_context);
3972 vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3973 vmw_resource_relocations_free(&sw_context->res_relocations);
3974 vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false);
3980 * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for
3981 * submission using a command buffer.
3983 * @dev_priv: Pointer to a device private structure.
3984 * @user_commands: User-space pointer to the commands to be submitted.
3985 * @command_size: Size of the unpatched command batch.
3986 * @header: Out parameter returning the opaque pointer to the command buffer.
3988 * This function checks whether we can use the command buffer manager for
3989 * submission and if so, creates a command buffer of suitable size and copies
3990 * the user data into that buffer.
3992 * On successful return, the function returns a pointer to the data in the
3993 * command buffer and *@header is set to non-NULL.
3995 * @kernel_commands: If command buffers could not be used, the function will
3996 * return the value of @kernel_commands on function call. That value may be
3997 * NULL. In that case, the value of *@header will be set to NULL.
3999 * If an error is encountered, the function will return a pointer error value.
4000 * If the function is interrupted by a signal while sleeping, it will return
4001 * -ERESTARTSYS casted to a pointer error value.
4003 static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv,
4004 void __user *user_commands,
4005 void *kernel_commands, u32 command_size,
4006 struct vmw_cmdbuf_header **header)
4012 if (command_size > SVGA_CB_MAX_SIZE) {
4013 VMW_DEBUG_USER("Command buffer is too large.\n");
4014 return ERR_PTR(-EINVAL);
4017 if (!dev_priv->cman || kernel_commands)
4018 return kernel_commands;
4020 /* If possible, add a little space for fencing. */
4021 cmdbuf_size = command_size + 512;
4022 cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE);
4023 kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size, true,
4025 if (IS_ERR(kernel_commands))
4026 return kernel_commands;
4028 ret = copy_from_user(kernel_commands, user_commands, command_size);
4030 VMW_DEBUG_USER("Failed copying commands.\n");
4031 vmw_cmdbuf_header_free(*header);
4033 return ERR_PTR(-EFAULT);
4036 return kernel_commands;
4039 static int vmw_execbuf_tie_context(struct vmw_private *dev_priv,
4040 struct vmw_sw_context *sw_context,
4043 struct vmw_resource *res;
4047 if (handle == SVGA3D_INVALID_ID)
4050 size = vmw_execbuf_res_size(dev_priv, vmw_res_dx_context);
4051 ret = vmw_validation_preload_res(sw_context->ctx, size);
4055 ret = vmw_user_resource_lookup_handle
4056 (dev_priv, sw_context->fp->tfile, handle,
4057 user_context_converter, &res);
4059 VMW_DEBUG_USER("Could not find or user DX context 0x%08x.\n",
4060 (unsigned int) handle);
4064 ret = vmw_execbuf_res_val_add(sw_context, res, VMW_RES_DIRTY_SET,
4065 vmw_val_add_flag_none);
4066 if (unlikely(ret != 0)) {
4067 vmw_resource_unreference(&res);
4071 sw_context->dx_ctx_node = vmw_execbuf_info_from_res(sw_context, res);
4072 sw_context->man = vmw_context_res_man(res);
4074 vmw_resource_unreference(&res);
4078 int vmw_execbuf_process(struct drm_file *file_priv,
4079 struct vmw_private *dev_priv,
4080 void __user *user_commands, void *kernel_commands,
4081 uint32_t command_size, uint64_t throttle_us,
4082 uint32_t dx_context_handle,
4083 struct drm_vmw_fence_rep __user *user_fence_rep,
4084 struct vmw_fence_obj **out_fence, uint32_t flags)
4086 struct vmw_sw_context *sw_context = &dev_priv->ctx;
4087 struct vmw_fence_obj *fence = NULL;
4088 struct vmw_cmdbuf_header *header;
4089 uint32_t handle = 0;
4091 int32_t out_fence_fd = -1;
4092 struct sync_file *sync_file = NULL;
4093 DECLARE_VAL_CONTEXT(val_ctx, sw_context, 1);
4095 if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4096 out_fence_fd = get_unused_fd_flags(O_CLOEXEC);
4097 if (out_fence_fd < 0) {
4098 VMW_DEBUG_USER("Failed to get a fence fd.\n");
4099 return out_fence_fd;
4104 VMW_DEBUG_USER("Throttling is no longer supported.\n");
4107 kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,
4108 kernel_commands, command_size,
4110 if (IS_ERR(kernel_commands)) {
4111 ret = PTR_ERR(kernel_commands);
4112 goto out_free_fence_fd;
4115 ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
4118 goto out_free_header;
4121 sw_context->kernel = false;
4122 if (kernel_commands == NULL) {
4123 ret = vmw_resize_cmd_bounce(sw_context, command_size);
4124 if (unlikely(ret != 0))
4127 ret = copy_from_user(sw_context->cmd_bounce, user_commands,
4129 if (unlikely(ret != 0)) {
4131 VMW_DEBUG_USER("Failed copying commands.\n");
4135 kernel_commands = sw_context->cmd_bounce;
4136 } else if (!header) {
4137 sw_context->kernel = true;
4140 sw_context->filp = file_priv;
4141 sw_context->fp = vmw_fpriv(file_priv);
4142 INIT_LIST_HEAD(&sw_context->ctx_list);
4143 sw_context->cur_query_bo = dev_priv->pinned_bo;
4144 sw_context->last_query_ctx = NULL;
4145 sw_context->needs_post_query_barrier = false;
4146 sw_context->dx_ctx_node = NULL;
4147 sw_context->dx_query_mob = NULL;
4148 sw_context->dx_query_ctx = NULL;
4149 memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
4150 INIT_LIST_HEAD(&sw_context->res_relocations);
4151 INIT_LIST_HEAD(&sw_context->bo_relocations);
4153 if (sw_context->staged_bindings)
4154 vmw_binding_state_reset(sw_context->staged_bindings);
4156 INIT_LIST_HEAD(&sw_context->staged_cmd_res);
4157 sw_context->ctx = &val_ctx;
4158 ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle);
4159 if (unlikely(ret != 0))
4162 ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
4164 if (unlikely(ret != 0))
4167 ret = vmw_resources_reserve(sw_context);
4168 if (unlikely(ret != 0))
4171 ret = vmw_validation_bo_reserve(&val_ctx, true);
4172 if (unlikely(ret != 0))
4175 ret = vmw_validation_bo_validate(&val_ctx, true);
4176 if (unlikely(ret != 0))
4179 ret = vmw_validation_res_validate(&val_ctx, true);
4180 if (unlikely(ret != 0))
4183 vmw_validation_drop_ht(&val_ctx);
4185 ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
4186 if (unlikely(ret != 0)) {
4191 if (dev_priv->has_mob) {
4192 ret = vmw_rebind_contexts(sw_context);
4193 if (unlikely(ret != 0))
4194 goto out_unlock_binding;
4198 ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands,
4199 command_size, sw_context);
4201 ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size,
4205 mutex_unlock(&dev_priv->binding_mutex);
4209 vmw_query_bo_switch_commit(dev_priv, sw_context);
4210 ret = vmw_execbuf_fence_commands(file_priv, dev_priv, &fence,
4211 (user_fence_rep) ? &handle : NULL);
4213 * This error is harmless, because if fence submission fails,
4214 * vmw_fifo_send_fence will sync. The error will be propagated to
4215 * user-space in @fence_rep
4218 VMW_DEBUG_USER("Fence submission error. Syncing.\n");
4220 vmw_execbuf_bindings_commit(sw_context, false);
4221 vmw_bind_dx_query_mob(sw_context);
4222 vmw_validation_res_unreserve(&val_ctx, false);
4224 vmw_validation_bo_fence(sw_context->ctx, fence);
4226 if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
4227 __vmw_execbuf_release_pinned_bo(dev_priv, fence);
4230 * If anything fails here, give up trying to export the fence and do a
4231 * sync since the user mode will not be able to sync the fence itself.
4232 * This ensures we are still functionally correct.
4234 if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4236 sync_file = sync_file_create(&fence->base);
4238 VMW_DEBUG_USER("Sync file create failed for fence\n");
4239 put_unused_fd(out_fence_fd);
4242 (void) vmw_fence_obj_wait(fence, false, false,
4243 VMW_FENCE_WAIT_TIMEOUT);
4247 ret = vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
4248 user_fence_rep, fence, handle, out_fence_fd);
4252 /* usercopy of fence failed, put the file object */
4253 fput(sync_file->file);
4254 put_unused_fd(out_fence_fd);
4256 /* Link the fence with the FD created earlier */
4257 fd_install(out_fence_fd, sync_file->file);
4261 /* Don't unreference when handing fence out */
4262 if (unlikely(out_fence != NULL)) {
4265 } else if (likely(fence != NULL)) {
4266 vmw_fence_obj_unreference(&fence);
4269 vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);
4270 mutex_unlock(&dev_priv->cmdbuf_mutex);
4273 * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
4274 * in resource destruction paths.
4276 vmw_validation_unref_lists(&val_ctx);
4281 mutex_unlock(&dev_priv->binding_mutex);
4283 vmw_validation_bo_backoff(&val_ctx);
4285 vmw_execbuf_bindings_commit(sw_context, true);
4286 vmw_validation_res_unreserve(&val_ctx, true);
4287 vmw_resource_relocations_free(&sw_context->res_relocations);
4288 vmw_free_relocations(sw_context);
4289 if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
4290 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4292 vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);
4293 vmw_validation_drop_ht(&val_ctx);
4294 WARN_ON(!list_empty(&sw_context->ctx_list));
4295 mutex_unlock(&dev_priv->cmdbuf_mutex);
4298 * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
4299 * in resource destruction paths.
4301 vmw_validation_unref_lists(&val_ctx);
4304 vmw_cmdbuf_header_free(header);
4306 if (out_fence_fd >= 0)
4307 put_unused_fd(out_fence_fd);
4313 * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
4315 * @dev_priv: The device private structure.
4317 * This function is called to idle the fifo and unpin the query buffer if the
4318 * normal way to do this hits an error, which should typically be extremely
4321 static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
4323 VMW_DEBUG_USER("Can't unpin query buffer. Trying to recover.\n");
4325 (void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
4326 vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4327 if (dev_priv->dummy_query_bo_pinned) {
4328 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4329 dev_priv->dummy_query_bo_pinned = false;
4335 * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query
4338 * @dev_priv: The device private structure.
4339 * @fence: If non-NULL should point to a struct vmw_fence_obj issued _after_ a
4340 * query barrier that flushes all queries touching the current buffer pointed to
4341 * by @dev_priv->pinned_bo
4343 * This function should be used to unpin the pinned query bo, or as a query
4344 * barrier when we need to make sure that all queries have finished before the
4345 * next fifo command. (For example on hardware context destructions where the
4346 * hardware may otherwise leak unfinished queries).
4348 * This function does not return any failure codes, but make attempts to do safe
4349 * unpinning in case of errors.
4351 * The function will synchronize on the previous query barrier, and will thus
4352 * not finish until that barrier has executed.
4354 * the @dev_priv->cmdbuf_mutex needs to be held by the current thread before
4355 * calling this function.
4357 void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
4358 struct vmw_fence_obj *fence)
4361 struct vmw_fence_obj *lfence = NULL;
4362 DECLARE_VAL_CONTEXT(val_ctx, NULL, 0);
4364 if (dev_priv->pinned_bo == NULL)
4367 vmw_bo_placement_set(dev_priv->pinned_bo,
4368 VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM,
4369 VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM);
4370 ret = vmw_validation_add_bo(&val_ctx, dev_priv->pinned_bo);
4372 goto out_no_reserve;
4374 vmw_bo_placement_set(dev_priv->dummy_query_bo,
4375 VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM,
4376 VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM);
4377 ret = vmw_validation_add_bo(&val_ctx, dev_priv->dummy_query_bo);
4379 goto out_no_reserve;
4381 ret = vmw_validation_bo_reserve(&val_ctx, false);
4383 goto out_no_reserve;
4385 if (dev_priv->query_cid_valid) {
4386 BUG_ON(fence != NULL);
4387 ret = vmw_cmd_emit_dummy_query(dev_priv, dev_priv->query_cid);
4390 dev_priv->query_cid_valid = false;
4393 vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4394 if (dev_priv->dummy_query_bo_pinned) {
4395 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4396 dev_priv->dummy_query_bo_pinned = false;
4398 if (fence == NULL) {
4399 (void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
4403 vmw_validation_bo_fence(&val_ctx, fence);
4405 vmw_fence_obj_unreference(&lfence);
4407 vmw_validation_unref_lists(&val_ctx);
4408 vmw_bo_unreference(&dev_priv->pinned_bo);
4413 vmw_validation_bo_backoff(&val_ctx);
4415 vmw_validation_unref_lists(&val_ctx);
4416 vmw_execbuf_unpin_panic(dev_priv);
4417 vmw_bo_unreference(&dev_priv->pinned_bo);
4421 * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query bo.
4423 * @dev_priv: The device private structure.
4425 * This function should be used to unpin the pinned query bo, or as a query
4426 * barrier when we need to make sure that all queries have finished before the
4427 * next fifo command. (For example on hardware context destructions where the
4428 * hardware may otherwise leak unfinished queries).
4430 * This function does not return any failure codes, but make attempts to do safe
4431 * unpinning in case of errors.
4433 * The function will synchronize on the previous query barrier, and will thus
4434 * not finish until that barrier has executed.
4436 void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
4438 mutex_lock(&dev_priv->cmdbuf_mutex);
4439 if (dev_priv->query_cid_valid)
4440 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4441 mutex_unlock(&dev_priv->cmdbuf_mutex);
4444 int vmw_execbuf_ioctl(struct drm_device *dev, void *data,
4445 struct drm_file *file_priv)
4447 struct vmw_private *dev_priv = vmw_priv(dev);
4448 struct drm_vmw_execbuf_arg *arg = data;
4450 struct dma_fence *in_fence = NULL;
4452 MKS_STAT_TIME_DECL(MKSSTAT_KERN_EXECBUF);
4453 MKS_STAT_TIME_PUSH(MKSSTAT_KERN_EXECBUF);
4456 * Extend the ioctl argument while maintaining backwards compatibility:
4457 * We take different code paths depending on the value of arg->version.
4459 * Note: The ioctl argument is extended and zeropadded by core DRM.
4461 if (unlikely(arg->version > DRM_VMW_EXECBUF_VERSION ||
4462 arg->version == 0)) {
4463 VMW_DEBUG_USER("Incorrect execbuf version.\n");
4468 switch (arg->version) {
4470 /* For v1 core DRM have extended + zeropadded the data */
4471 arg->context_handle = (uint32_t) -1;
4475 /* For v2 and later core DRM would have correctly copied it */
4479 /* If imported a fence FD from elsewhere, then wait on it */
4480 if (arg->flags & DRM_VMW_EXECBUF_FLAG_IMPORT_FENCE_FD) {
4481 in_fence = sync_file_get_fence(arg->imported_fence_fd);
4484 VMW_DEBUG_USER("Cannot get imported fence\n");
4489 ret = dma_fence_wait(in_fence, true);
4494 ret = vmw_execbuf_process(file_priv, dev_priv,
4495 (void __user *)(unsigned long)arg->commands,
4496 NULL, arg->command_size, arg->throttle_us,
4497 arg->context_handle,
4498 (void __user *)(unsigned long)arg->fence_rep,
4501 if (unlikely(ret != 0))
4504 vmw_kms_cursor_post_execbuf(dev_priv);
4508 dma_fence_put(in_fence);
4511 MKS_STAT_TIME_POP(MKSSTAT_KERN_EXECBUF);