1 /**************************************************************************
3 * Copyright © 2009-2012 VMware, Inc., Palo Alto, CA., USA
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24 * USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 #include "vmwgfx_drv.h"
29 #include "vmwgfx_resource_priv.h"
30 #include "ttm/ttm_placement.h"
32 struct vmw_user_context {
33 struct ttm_base_object base;
34 struct vmw_resource res;
35 struct vmw_ctx_binding_state cbs;
40 typedef int (*vmw_scrub_func)(struct vmw_ctx_bindinfo *);
42 static void vmw_user_context_free(struct vmw_resource *res);
43 static struct vmw_resource *
44 vmw_user_context_base_to_res(struct ttm_base_object *base);
46 static int vmw_gb_context_create(struct vmw_resource *res);
47 static int vmw_gb_context_bind(struct vmw_resource *res,
48 struct ttm_validate_buffer *val_buf);
49 static int vmw_gb_context_unbind(struct vmw_resource *res,
51 struct ttm_validate_buffer *val_buf);
52 static int vmw_gb_context_destroy(struct vmw_resource *res);
53 static int vmw_context_scrub_shader(struct vmw_ctx_bindinfo *bi);
54 static int vmw_context_scrub_render_target(struct vmw_ctx_bindinfo *bi);
55 static int vmw_context_scrub_texture(struct vmw_ctx_bindinfo *bi);
56 static void vmw_context_binding_state_kill(struct vmw_ctx_binding_state *cbs);
57 static uint64_t vmw_user_context_size;
59 static const struct vmw_user_resource_conv user_context_conv = {
60 .object_type = VMW_RES_CONTEXT,
61 .base_obj_to_res = vmw_user_context_base_to_res,
62 .res_free = vmw_user_context_free
65 const struct vmw_user_resource_conv *user_context_converter =
69 static const struct vmw_res_func vmw_legacy_context_func = {
70 .res_type = vmw_res_context,
71 .needs_backup = false,
73 .type_name = "legacy contexts",
74 .backup_placement = NULL,
81 static const struct vmw_res_func vmw_gb_context_func = {
82 .res_type = vmw_res_context,
85 .type_name = "guest backed contexts",
86 .backup_placement = &vmw_mob_placement,
87 .create = vmw_gb_context_create,
88 .destroy = vmw_gb_context_destroy,
89 .bind = vmw_gb_context_bind,
90 .unbind = vmw_gb_context_unbind
93 static const vmw_scrub_func vmw_scrub_funcs[vmw_ctx_binding_max] = {
94 [vmw_ctx_binding_shader] = vmw_context_scrub_shader,
95 [vmw_ctx_binding_rt] = vmw_context_scrub_render_target,
96 [vmw_ctx_binding_tex] = vmw_context_scrub_texture };
102 static void vmw_hw_context_destroy(struct vmw_resource *res)
105 struct vmw_private *dev_priv = res->dev_priv;
107 SVGA3dCmdHeader header;
108 SVGA3dCmdDestroyContext body;
112 if (res->func->destroy == vmw_gb_context_destroy) {
113 mutex_lock(&dev_priv->cmdbuf_mutex);
114 (void) vmw_gb_context_destroy(res);
115 if (dev_priv->pinned_bo != NULL &&
116 !dev_priv->query_cid_valid)
117 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
118 mutex_unlock(&dev_priv->cmdbuf_mutex);
122 vmw_execbuf_release_pinned_bo(dev_priv);
123 cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));
124 if (unlikely(cmd == NULL)) {
125 DRM_ERROR("Failed reserving FIFO space for surface "
130 cmd->header.id = cpu_to_le32(SVGA_3D_CMD_CONTEXT_DESTROY);
131 cmd->header.size = cpu_to_le32(sizeof(cmd->body));
132 cmd->body.cid = cpu_to_le32(res->id);
134 vmw_fifo_commit(dev_priv, sizeof(*cmd));
135 vmw_3d_resource_dec(dev_priv, false);
138 static int vmw_gb_context_init(struct vmw_private *dev_priv,
139 struct vmw_resource *res,
140 void (*res_free) (struct vmw_resource *res))
143 struct vmw_user_context *uctx =
144 container_of(res, struct vmw_user_context, res);
146 ret = vmw_resource_init(dev_priv, res, true,
147 res_free, &vmw_gb_context_func);
148 res->backup_size = SVGA3D_CONTEXT_DATA_SIZE;
150 if (unlikely(ret != 0)) {
158 memset(&uctx->cbs, 0, sizeof(uctx->cbs));
159 INIT_LIST_HEAD(&uctx->cbs.list);
161 vmw_resource_activate(res, vmw_hw_context_destroy);
165 static int vmw_context_init(struct vmw_private *dev_priv,
166 struct vmw_resource *res,
167 void (*res_free) (struct vmw_resource *res))
172 SVGA3dCmdHeader header;
173 SVGA3dCmdDefineContext body;
176 if (dev_priv->has_mob)
177 return vmw_gb_context_init(dev_priv, res, res_free);
179 ret = vmw_resource_init(dev_priv, res, false,
180 res_free, &vmw_legacy_context_func);
182 if (unlikely(ret != 0)) {
183 DRM_ERROR("Failed to allocate a resource id.\n");
187 if (unlikely(res->id >= SVGA3D_MAX_CONTEXT_IDS)) {
188 DRM_ERROR("Out of hw context ids.\n");
189 vmw_resource_unreference(&res);
193 cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));
194 if (unlikely(cmd == NULL)) {
195 DRM_ERROR("Fifo reserve failed.\n");
196 vmw_resource_unreference(&res);
200 cmd->header.id = cpu_to_le32(SVGA_3D_CMD_CONTEXT_DEFINE);
201 cmd->header.size = cpu_to_le32(sizeof(cmd->body));
202 cmd->body.cid = cpu_to_le32(res->id);
204 vmw_fifo_commit(dev_priv, sizeof(*cmd));
205 (void) vmw_3d_resource_inc(dev_priv, false);
206 vmw_resource_activate(res, vmw_hw_context_destroy);
210 if (res_free == NULL)
217 struct vmw_resource *vmw_context_alloc(struct vmw_private *dev_priv)
219 struct vmw_resource *res = kmalloc(sizeof(*res), GFP_KERNEL);
222 if (unlikely(res == NULL))
225 ret = vmw_context_init(dev_priv, res, NULL);
227 return (ret == 0) ? res : NULL;
231 static int vmw_gb_context_create(struct vmw_resource *res)
233 struct vmw_private *dev_priv = res->dev_priv;
236 SVGA3dCmdHeader header;
237 SVGA3dCmdDefineGBContext body;
240 if (likely(res->id != -1))
243 ret = vmw_resource_alloc_id(res);
244 if (unlikely(ret != 0)) {
245 DRM_ERROR("Failed to allocate a context id.\n");
249 if (unlikely(res->id >= VMWGFX_NUM_GB_CONTEXT)) {
254 cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));
255 if (unlikely(cmd == NULL)) {
256 DRM_ERROR("Failed reserving FIFO space for context "
262 cmd->header.id = SVGA_3D_CMD_DEFINE_GB_CONTEXT;
263 cmd->header.size = sizeof(cmd->body);
264 cmd->body.cid = res->id;
265 vmw_fifo_commit(dev_priv, sizeof(*cmd));
266 (void) vmw_3d_resource_inc(dev_priv, false);
271 vmw_resource_release_id(res);
276 static int vmw_gb_context_bind(struct vmw_resource *res,
277 struct ttm_validate_buffer *val_buf)
279 struct vmw_private *dev_priv = res->dev_priv;
281 SVGA3dCmdHeader header;
282 SVGA3dCmdBindGBContext body;
284 struct ttm_buffer_object *bo = val_buf->bo;
286 BUG_ON(bo->mem.mem_type != VMW_PL_MOB);
288 cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));
289 if (unlikely(cmd == NULL)) {
290 DRM_ERROR("Failed reserving FIFO space for context "
295 cmd->header.id = SVGA_3D_CMD_BIND_GB_CONTEXT;
296 cmd->header.size = sizeof(cmd->body);
297 cmd->body.cid = res->id;
298 cmd->body.mobid = bo->mem.start;
299 cmd->body.validContents = res->backup_dirty;
300 res->backup_dirty = false;
301 vmw_fifo_commit(dev_priv, sizeof(*cmd));
306 static int vmw_gb_context_unbind(struct vmw_resource *res,
308 struct ttm_validate_buffer *val_buf)
310 struct vmw_private *dev_priv = res->dev_priv;
311 struct ttm_buffer_object *bo = val_buf->bo;
312 struct vmw_fence_obj *fence;
313 struct vmw_user_context *uctx =
314 container_of(res, struct vmw_user_context, res);
317 SVGA3dCmdHeader header;
318 SVGA3dCmdReadbackGBContext body;
321 SVGA3dCmdHeader header;
322 SVGA3dCmdBindGBContext body;
324 uint32_t submit_size;
328 BUG_ON(bo->mem.mem_type != VMW_PL_MOB);
330 mutex_lock(&dev_priv->binding_mutex);
331 vmw_context_binding_state_kill(&uctx->cbs);
333 submit_size = sizeof(*cmd2) + (readback ? sizeof(*cmd1) : 0);
335 cmd = vmw_fifo_reserve(dev_priv, submit_size);
336 if (unlikely(cmd == NULL)) {
337 DRM_ERROR("Failed reserving FIFO space for context "
339 mutex_unlock(&dev_priv->binding_mutex);
346 cmd1->header.id = SVGA_3D_CMD_READBACK_GB_CONTEXT;
347 cmd1->header.size = sizeof(cmd1->body);
348 cmd1->body.cid = res->id;
349 cmd2 = (void *) (&cmd1[1]);
351 cmd2->header.id = SVGA_3D_CMD_BIND_GB_CONTEXT;
352 cmd2->header.size = sizeof(cmd2->body);
353 cmd2->body.cid = res->id;
354 cmd2->body.mobid = SVGA3D_INVALID_ID;
356 vmw_fifo_commit(dev_priv, submit_size);
357 mutex_unlock(&dev_priv->binding_mutex);
360 * Create a fence object and fence the backup buffer.
363 (void) vmw_execbuf_fence_commands(NULL, dev_priv,
366 vmw_fence_single_bo(bo, fence);
368 if (likely(fence != NULL))
369 vmw_fence_obj_unreference(&fence);
374 static int vmw_gb_context_destroy(struct vmw_resource *res)
376 struct vmw_private *dev_priv = res->dev_priv;
378 SVGA3dCmdHeader header;
379 SVGA3dCmdDestroyGBContext body;
381 struct vmw_user_context *uctx =
382 container_of(res, struct vmw_user_context, res);
384 BUG_ON(!list_empty(&uctx->cbs.list));
386 if (likely(res->id == -1))
389 cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));
390 if (unlikely(cmd == NULL)) {
391 DRM_ERROR("Failed reserving FIFO space for context "
396 cmd->header.id = SVGA_3D_CMD_DESTROY_GB_CONTEXT;
397 cmd->header.size = sizeof(cmd->body);
398 cmd->body.cid = res->id;
399 vmw_fifo_commit(dev_priv, sizeof(*cmd));
400 if (dev_priv->query_cid == res->id)
401 dev_priv->query_cid_valid = false;
402 vmw_resource_release_id(res);
403 vmw_3d_resource_dec(dev_priv, false);
409 * User-space context management:
412 static struct vmw_resource *
413 vmw_user_context_base_to_res(struct ttm_base_object *base)
415 return &(container_of(base, struct vmw_user_context, base)->res);
418 static void vmw_user_context_free(struct vmw_resource *res)
420 struct vmw_user_context *ctx =
421 container_of(res, struct vmw_user_context, res);
422 struct vmw_private *dev_priv = res->dev_priv;
424 ttm_base_object_kfree(ctx, base);
425 ttm_mem_global_free(vmw_mem_glob(dev_priv),
426 vmw_user_context_size);
430 * This function is called when user space has no more references on the
431 * base object. It releases the base-object's reference on the resource object.
434 static void vmw_user_context_base_release(struct ttm_base_object **p_base)
436 struct ttm_base_object *base = *p_base;
437 struct vmw_user_context *ctx =
438 container_of(base, struct vmw_user_context, base);
439 struct vmw_resource *res = &ctx->res;
442 vmw_resource_unreference(&res);
445 int vmw_context_destroy_ioctl(struct drm_device *dev, void *data,
446 struct drm_file *file_priv)
448 struct drm_vmw_context_arg *arg = (struct drm_vmw_context_arg *)data;
449 struct ttm_object_file *tfile = vmw_fpriv(file_priv)->tfile;
451 return ttm_ref_object_base_unref(tfile, arg->cid, TTM_REF_USAGE);
454 int vmw_context_define_ioctl(struct drm_device *dev, void *data,
455 struct drm_file *file_priv)
457 struct vmw_private *dev_priv = vmw_priv(dev);
458 struct vmw_user_context *ctx;
459 struct vmw_resource *res;
460 struct vmw_resource *tmp;
461 struct drm_vmw_context_arg *arg = (struct drm_vmw_context_arg *)data;
462 struct ttm_object_file *tfile = vmw_fpriv(file_priv)->tfile;
463 struct vmw_master *vmaster = vmw_master(file_priv->master);
468 * Approximate idr memory usage with 128 bytes. It will be limited
469 * by maximum number_of contexts anyway.
472 if (unlikely(vmw_user_context_size == 0))
473 vmw_user_context_size = ttm_round_pot(sizeof(*ctx)) + 128;
475 ret = ttm_read_lock(&vmaster->lock, true);
476 if (unlikely(ret != 0))
479 ret = ttm_mem_global_alloc(vmw_mem_glob(dev_priv),
480 vmw_user_context_size,
482 if (unlikely(ret != 0)) {
483 if (ret != -ERESTARTSYS)
484 DRM_ERROR("Out of graphics memory for context"
489 ctx = kzalloc(sizeof(*ctx), GFP_KERNEL);
490 if (unlikely(ctx == NULL)) {
491 ttm_mem_global_free(vmw_mem_glob(dev_priv),
492 vmw_user_context_size);
498 ctx->base.shareable = false;
499 ctx->base.tfile = NULL;
502 * From here on, the destructor takes over resource freeing.
505 ret = vmw_context_init(dev_priv, res, vmw_user_context_free);
506 if (unlikely(ret != 0))
509 tmp = vmw_resource_reference(&ctx->res);
510 ret = ttm_base_object_init(tfile, &ctx->base, false, VMW_RES_CONTEXT,
511 &vmw_user_context_base_release, NULL);
513 if (unlikely(ret != 0)) {
514 vmw_resource_unreference(&tmp);
518 arg->cid = ctx->base.hash.key;
520 vmw_resource_unreference(&res);
522 ttm_read_unlock(&vmaster->lock);
528 * vmw_context_scrub_shader - scrub a shader binding from a context.
530 * @bi: single binding information.
532 static int vmw_context_scrub_shader(struct vmw_ctx_bindinfo *bi)
534 struct vmw_private *dev_priv = bi->ctx->dev_priv;
536 SVGA3dCmdHeader header;
537 SVGA3dCmdSetShader body;
540 cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));
541 if (unlikely(cmd == NULL)) {
542 DRM_ERROR("Failed reserving FIFO space for shader "
547 cmd->header.id = SVGA_3D_CMD_SET_SHADER;
548 cmd->header.size = sizeof(cmd->body);
549 cmd->body.cid = bi->ctx->id;
550 cmd->body.type = bi->i1.shader_type;
551 cmd->body.shid = SVGA3D_INVALID_ID;
552 vmw_fifo_commit(dev_priv, sizeof(*cmd));
558 * vmw_context_scrub_render_target - scrub a render target binding
561 * @bi: single binding information.
563 static int vmw_context_scrub_render_target(struct vmw_ctx_bindinfo *bi)
565 struct vmw_private *dev_priv = bi->ctx->dev_priv;
567 SVGA3dCmdHeader header;
568 SVGA3dCmdSetRenderTarget body;
571 cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));
572 if (unlikely(cmd == NULL)) {
573 DRM_ERROR("Failed reserving FIFO space for render target "
578 cmd->header.id = SVGA_3D_CMD_SETRENDERTARGET;
579 cmd->header.size = sizeof(cmd->body);
580 cmd->body.cid = bi->ctx->id;
581 cmd->body.type = bi->i1.rt_type;
582 cmd->body.target.sid = SVGA3D_INVALID_ID;
583 cmd->body.target.face = 0;
584 cmd->body.target.mipmap = 0;
585 vmw_fifo_commit(dev_priv, sizeof(*cmd));
591 * vmw_context_scrub_texture - scrub a texture binding from a context.
593 * @bi: single binding information.
595 * TODO: Possibly complement this function with a function that takes
596 * a list of texture bindings and combines them to a single command.
598 static int vmw_context_scrub_texture(struct vmw_ctx_bindinfo *bi)
600 struct vmw_private *dev_priv = bi->ctx->dev_priv;
602 SVGA3dCmdHeader header;
604 SVGA3dCmdSetTextureState c;
605 SVGA3dTextureState s1;
609 cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));
610 if (unlikely(cmd == NULL)) {
611 DRM_ERROR("Failed reserving FIFO space for texture "
617 cmd->header.id = SVGA_3D_CMD_SETTEXTURESTATE;
618 cmd->header.size = sizeof(cmd->body);
619 cmd->body.c.cid = bi->ctx->id;
620 cmd->body.s1.stage = bi->i1.texture_stage;
621 cmd->body.s1.name = SVGA3D_TS_BIND_TEXTURE;
622 cmd->body.s1.value = (uint32) SVGA3D_INVALID_ID;
623 vmw_fifo_commit(dev_priv, sizeof(*cmd));
629 * vmw_context_binding_drop: Stop tracking a context binding
631 * @cb: Pointer to binding tracker storage.
633 * Stops tracking a context binding, and re-initializes its storage.
634 * Typically used when the context binding is replaced with a binding to
635 * another (or the same, for that matter) resource.
637 static void vmw_context_binding_drop(struct vmw_ctx_binding *cb)
639 list_del(&cb->ctx_list);
640 if (!list_empty(&cb->res_list))
641 list_del(&cb->res_list);
646 * vmw_context_binding_add: Start tracking a context binding
648 * @cbs: Pointer to the context binding state tracker.
649 * @bi: Information about the binding to track.
651 * Performs basic checks on the binding to make sure arguments are within
652 * bounds and then starts tracking the binding in the context binding
653 * state structure @cbs.
655 int vmw_context_binding_add(struct vmw_ctx_binding_state *cbs,
656 const struct vmw_ctx_bindinfo *bi)
658 struct vmw_ctx_binding *loc;
661 case vmw_ctx_binding_rt:
662 if (unlikely((unsigned)bi->i1.rt_type >= SVGA3D_RT_MAX)) {
663 DRM_ERROR("Illegal render target type %u.\n",
664 (unsigned) bi->i1.rt_type);
667 loc = &cbs->render_targets[bi->i1.rt_type];
669 case vmw_ctx_binding_tex:
670 if (unlikely((unsigned)bi->i1.texture_stage >=
671 SVGA3D_NUM_TEXTURE_UNITS)) {
672 DRM_ERROR("Illegal texture/sampler unit %u.\n",
673 (unsigned) bi->i1.texture_stage);
676 loc = &cbs->texture_units[bi->i1.texture_stage];
678 case vmw_ctx_binding_shader:
679 if (unlikely((unsigned)bi->i1.shader_type >=
680 SVGA3D_SHADERTYPE_MAX)) {
681 DRM_ERROR("Illegal shader type %u.\n",
682 (unsigned) bi->i1.shader_type);
685 loc = &cbs->shaders[bi->i1.shader_type];
691 if (loc->bi.ctx != NULL)
692 vmw_context_binding_drop(loc);
695 list_add_tail(&loc->ctx_list, &cbs->list);
696 INIT_LIST_HEAD(&loc->res_list);
702 * vmw_context_binding_transfer: Transfer a context binding tracking entry.
704 * @cbs: Pointer to the persistent context binding state tracker.
705 * @bi: Information about the binding to track.
708 static void vmw_context_binding_transfer(struct vmw_ctx_binding_state *cbs,
709 const struct vmw_ctx_bindinfo *bi)
711 struct vmw_ctx_binding *loc;
714 case vmw_ctx_binding_rt:
715 loc = &cbs->render_targets[bi->i1.rt_type];
717 case vmw_ctx_binding_tex:
718 loc = &cbs->texture_units[bi->i1.texture_stage];
720 case vmw_ctx_binding_shader:
721 loc = &cbs->shaders[bi->i1.shader_type];
727 if (loc->bi.ctx != NULL)
728 vmw_context_binding_drop(loc);
731 list_add_tail(&loc->ctx_list, &cbs->list);
733 list_add_tail(&loc->res_list, &bi->res->binding_head);
735 INIT_LIST_HEAD(&loc->res_list);
739 * vmw_context_binding_kill - Kill a binding on the device
740 * and stop tracking it.
742 * @cb: Pointer to binding tracker storage.
744 * Emits FIFO commands to scrub a binding represented by @cb.
745 * Then stops tracking the binding and re-initializes its storage.
747 void vmw_context_binding_kill(struct vmw_ctx_binding *cb)
749 (void) vmw_scrub_funcs[cb->bi.bt](&cb->bi);
750 vmw_context_binding_drop(cb);
754 * vmw_context_binding_state_kill - Kill all bindings associated with a
755 * struct vmw_ctx_binding state structure, and re-initialize the structure.
757 * @cbs: Pointer to the context binding state tracker.
759 * Emits commands to scrub all bindings associated with the
760 * context binding state tracker. Then re-initializes the whole structure.
762 static void vmw_context_binding_state_kill(struct vmw_ctx_binding_state *cbs)
764 struct vmw_ctx_binding *entry, *next;
766 list_for_each_entry_safe(entry, next, &cbs->list, ctx_list)
767 vmw_context_binding_kill(entry);
771 * vmw_context_binding_res_list_kill - Kill all bindings on a
772 * resource binding list
774 * @head: list head of resource binding list
776 * Kills all bindings associated with a specific resource. Typically
777 * called before the resource is destroyed.
779 void vmw_context_binding_res_list_kill(struct list_head *head)
781 struct vmw_ctx_binding *entry, *next;
783 list_for_each_entry_safe(entry, next, head, res_list)
784 vmw_context_binding_kill(entry);
788 * vmw_context_binding_state_transfer - Commit staged binding info
790 * @ctx: Pointer to context to commit the staged binding info to.
791 * @from: Staged binding info built during execbuf.
793 * Transfers binding info from a temporary structure to the persistent
794 * structure in the context. This can be done once commands
796 void vmw_context_binding_state_transfer(struct vmw_resource *ctx,
797 struct vmw_ctx_binding_state *from)
799 struct vmw_user_context *uctx =
800 container_of(ctx, struct vmw_user_context, res);
801 struct vmw_ctx_binding *entry, *next;
803 list_for_each_entry_safe(entry, next, &from->list, ctx_list)
804 vmw_context_binding_transfer(&uctx->cbs, &entry->bi);