2 * Copyright (C) 2015 Red Hat, Inc.
5 * Permission is hereby granted, free of charge, to any person obtaining
6 * a copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sublicense, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial
15 * portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
21 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
22 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 #include <drm/drm_file.h>
27 #include <drm/drm_fourcc.h>
29 #include "virtgpu_drv.h"
31 static int virtio_gpu_gem_create(struct drm_file *file,
32 struct drm_device *dev,
33 struct virtio_gpu_object_params *params,
34 struct drm_gem_object **obj_p,
37 struct virtio_gpu_device *vgdev = dev->dev_private;
38 struct virtio_gpu_object *obj;
42 ret = virtio_gpu_object_create(vgdev, params, &obj, NULL);
46 ret = drm_gem_handle_create(file, &obj->base.base, &handle);
48 drm_gem_object_release(&obj->base.base);
52 *obj_p = &obj->base.base;
54 /* drop reference from allocate - handle holds it now */
55 drm_gem_object_put(&obj->base.base);
61 int virtio_gpu_mode_dumb_create(struct drm_file *file_priv,
62 struct drm_device *dev,
63 struct drm_mode_create_dumb *args)
65 struct drm_gem_object *gobj;
66 struct virtio_gpu_object_params params = { 0 };
67 struct virtio_gpu_device *vgdev = dev->dev_private;
74 pitch = args->width * 4;
75 args->size = pitch * args->height;
76 args->size = ALIGN(args->size, PAGE_SIZE);
78 params.format = virtio_gpu_translate_format(DRM_FORMAT_HOST_XRGB8888);
79 params.width = args->width;
80 params.height = args->height;
81 params.size = args->size;
84 if (vgdev->has_resource_blob && !vgdev->has_virgl_3d) {
85 params.blob_mem = VIRTGPU_BLOB_MEM_GUEST;
86 params.blob_flags = VIRTGPU_BLOB_FLAG_USE_SHAREABLE;
90 ret = virtio_gpu_gem_create(file_priv, dev, ¶ms, &gobj,
102 int virtio_gpu_mode_dumb_mmap(struct drm_file *file_priv,
103 struct drm_device *dev,
104 uint32_t handle, uint64_t *offset_p)
106 struct drm_gem_object *gobj;
109 gobj = drm_gem_object_lookup(file_priv, handle);
112 *offset_p = drm_vma_node_offset_addr(&gobj->vma_node);
113 drm_gem_object_put(gobj);
117 int virtio_gpu_gem_object_open(struct drm_gem_object *obj,
118 struct drm_file *file)
120 struct virtio_gpu_device *vgdev = obj->dev->dev_private;
121 struct virtio_gpu_fpriv *vfpriv = file->driver_priv;
122 struct virtio_gpu_object_array *objs;
124 if (!vgdev->has_virgl_3d)
127 /* the context might still be missing when the first ioctl is
128 * DRM_IOCTL_MODE_CREATE_DUMB or DRM_IOCTL_PRIME_FD_TO_HANDLE
130 virtio_gpu_create_context(obj->dev, file);
132 objs = virtio_gpu_array_alloc(1);
135 virtio_gpu_array_add_obj(objs, obj);
137 virtio_gpu_cmd_context_attach_resource(vgdev, vfpriv->ctx_id,
140 virtio_gpu_notify(vgdev);
144 void virtio_gpu_gem_object_close(struct drm_gem_object *obj,
145 struct drm_file *file)
147 struct virtio_gpu_device *vgdev = obj->dev->dev_private;
148 struct virtio_gpu_fpriv *vfpriv = file->driver_priv;
149 struct virtio_gpu_object_array *objs;
151 if (!vgdev->has_virgl_3d)
154 objs = virtio_gpu_array_alloc(1);
157 virtio_gpu_array_add_obj(objs, obj);
159 virtio_gpu_cmd_context_detach_resource(vgdev, vfpriv->ctx_id,
161 virtio_gpu_notify(vgdev);
164 struct virtio_gpu_object_array *virtio_gpu_array_alloc(u32 nents)
166 struct virtio_gpu_object_array *objs;
168 objs = kmalloc(struct_size(objs, objs, nents), GFP_KERNEL);
177 static void virtio_gpu_array_free(struct virtio_gpu_object_array *objs)
182 struct virtio_gpu_object_array*
183 virtio_gpu_array_from_handles(struct drm_file *drm_file, u32 *handles, u32 nents)
185 struct virtio_gpu_object_array *objs;
188 objs = virtio_gpu_array_alloc(nents);
192 for (i = 0; i < nents; i++) {
193 objs->objs[i] = drm_gem_object_lookup(drm_file, handles[i]);
194 if (!objs->objs[i]) {
196 virtio_gpu_array_put_free(objs);
204 void virtio_gpu_array_add_obj(struct virtio_gpu_object_array *objs,
205 struct drm_gem_object *obj)
207 if (WARN_ON_ONCE(objs->nents == objs->total))
210 drm_gem_object_get(obj);
211 objs->objs[objs->nents] = obj;
215 int virtio_gpu_array_lock_resv(struct virtio_gpu_object_array *objs)
220 if (objs->nents == 1) {
221 ret = dma_resv_lock_interruptible(objs->objs[0]->resv, NULL);
223 ret = drm_gem_lock_reservations(objs->objs, objs->nents,
229 for (i = 0; i < objs->nents; ++i) {
230 ret = dma_resv_reserve_fences(objs->objs[i]->resv, 1);
232 virtio_gpu_array_unlock_resv(objs);
239 void virtio_gpu_array_unlock_resv(struct virtio_gpu_object_array *objs)
241 if (objs->nents == 1) {
242 dma_resv_unlock(objs->objs[0]->resv);
244 drm_gem_unlock_reservations(objs->objs, objs->nents,
249 void virtio_gpu_array_add_fence(struct virtio_gpu_object_array *objs,
250 struct dma_fence *fence)
254 for (i = 0; i < objs->nents; i++)
255 dma_resv_add_fence(objs->objs[i]->resv, fence,
256 DMA_RESV_USAGE_WRITE);
259 void virtio_gpu_array_put_free(struct virtio_gpu_object_array *objs)
266 for (i = 0; i < objs->nents; i++)
267 drm_gem_object_put(objs->objs[i]);
268 virtio_gpu_array_free(objs);
271 void virtio_gpu_array_put_free_delayed(struct virtio_gpu_device *vgdev,
272 struct virtio_gpu_object_array *objs)
274 spin_lock(&vgdev->obj_free_lock);
275 list_add_tail(&objs->next, &vgdev->obj_free_list);
276 spin_unlock(&vgdev->obj_free_lock);
277 schedule_work(&vgdev->obj_free_work);
280 void virtio_gpu_array_put_free_work(struct work_struct *work)
282 struct virtio_gpu_device *vgdev =
283 container_of(work, struct virtio_gpu_device, obj_free_work);
284 struct virtio_gpu_object_array *objs;
286 spin_lock(&vgdev->obj_free_lock);
287 while (!list_empty(&vgdev->obj_free_list)) {
288 objs = list_first_entry(&vgdev->obj_free_list,
289 struct virtio_gpu_object_array, next);
290 list_del(&objs->next);
291 spin_unlock(&vgdev->obj_free_lock);
292 virtio_gpu_array_put_free(objs);
293 spin_lock(&vgdev->obj_free_lock);
295 spin_unlock(&vgdev->obj_free_lock);