1 // SPDX-License-Identifier: MIT
3 * Copyright © 2008-2015 Intel Corporation
7 #include "i915_scatterlist.h"
8 #include "i915_pvinfo.h"
12 * DOC: fence register handling
14 * Important to avoid confusions: "fences" in the i915 driver are not execution
15 * fences used to track command completion but hardware detiler objects which
16 * wrap a given range of the global GTT. Each platform has only a fairly limited
17 * set of these objects.
19 * Fences are used to detile GTT memory mappings. They're also connected to the
20 * hardware frontbuffer render tracking and hence interact with frontbuffer
21 * compression. Furthermore on older platforms fences are required for tiled
22 * objects used by the display engine. They can also be used by the render
23 * engine - they're required for blitter commands and are optional for render
24 * commands. But on gen4+ both display (with the exception of fbc) and rendering
25 * have their own tiling state bits and don't need fences.
27 * Also note that fences only support X and Y tiling and hence can't be used for
28 * the fancier new tiling formats like W, Ys and Yf.
30 * Finally note that because fences are such a restricted resource they're
31 * dynamically associated with objects. Furthermore fence state is committed to
32 * the hardware lazily to avoid unnecessary stalls on gen2/3. Therefore code must
33 * explicitly call i915_gem_object_get_fence() to synchronize fencing status
34 * for cpu access. Also note that some code wants an unfenced view, for those
35 * cases the fence can be removed forcefully with i915_gem_object_put_fence().
37 * Internally these functions will synchronize with userspace access by removing
38 * CPU ptes into GTT mmaps (not the GTT ptes themselves) as needed.
43 static struct drm_i915_private *fence_to_i915(struct i915_fence_reg *fence)
45 return fence->ggtt->vm.i915;
48 static struct intel_uncore *fence_to_uncore(struct i915_fence_reg *fence)
50 return fence->ggtt->vm.gt->uncore;
53 static void i965_write_fence_reg(struct i915_fence_reg *fence)
55 i915_reg_t fence_reg_lo, fence_reg_hi;
56 int fence_pitch_shift;
59 if (GRAPHICS_VER(fence_to_i915(fence)) >= 6) {
60 fence_reg_lo = FENCE_REG_GEN6_LO(fence->id);
61 fence_reg_hi = FENCE_REG_GEN6_HI(fence->id);
62 fence_pitch_shift = GEN6_FENCE_PITCH_SHIFT;
65 fence_reg_lo = FENCE_REG_965_LO(fence->id);
66 fence_reg_hi = FENCE_REG_965_HI(fence->id);
67 fence_pitch_shift = I965_FENCE_PITCH_SHIFT;
72 unsigned int stride = fence->stride;
74 GEM_BUG_ON(!IS_ALIGNED(stride, 128));
76 val = fence->start + fence->size - I965_FENCE_PAGE;
79 val |= (u64)((stride / 128) - 1) << fence_pitch_shift;
80 if (fence->tiling == I915_TILING_Y)
81 val |= BIT(I965_FENCE_TILING_Y_SHIFT);
82 val |= I965_FENCE_REG_VALID;
86 struct intel_uncore *uncore = fence_to_uncore(fence);
89 * To w/a incoherency with non-atomic 64-bit register updates,
90 * we split the 64-bit update into two 32-bit writes. In order
91 * for a partial fence not to be evaluated between writes, we
92 * precede the update with write to turn off the fence register,
93 * and only enable the fence as the last step.
95 * For extra levels of paranoia, we make sure each step lands
96 * before applying the next step.
98 intel_uncore_write_fw(uncore, fence_reg_lo, 0);
99 intel_uncore_posting_read_fw(uncore, fence_reg_lo);
101 intel_uncore_write_fw(uncore, fence_reg_hi, upper_32_bits(val));
102 intel_uncore_write_fw(uncore, fence_reg_lo, lower_32_bits(val));
103 intel_uncore_posting_read_fw(uncore, fence_reg_lo);
107 static void i915_write_fence_reg(struct i915_fence_reg *fence)
113 unsigned int stride = fence->stride;
114 unsigned int tiling = fence->tiling;
115 bool is_y_tiled = tiling == I915_TILING_Y;
117 if (is_y_tiled && HAS_128_BYTE_Y_TILING(fence_to_i915(fence)))
121 GEM_BUG_ON(!is_power_of_2(stride));
125 val |= BIT(I830_FENCE_TILING_Y_SHIFT);
126 val |= I915_FENCE_SIZE_BITS(fence->size);
127 val |= ilog2(stride) << I830_FENCE_PITCH_SHIFT;
129 val |= I830_FENCE_REG_VALID;
133 struct intel_uncore *uncore = fence_to_uncore(fence);
134 i915_reg_t reg = FENCE_REG(fence->id);
136 intel_uncore_write_fw(uncore, reg, val);
137 intel_uncore_posting_read_fw(uncore, reg);
141 static void i830_write_fence_reg(struct i915_fence_reg *fence)
147 unsigned int stride = fence->stride;
150 if (fence->tiling == I915_TILING_Y)
151 val |= BIT(I830_FENCE_TILING_Y_SHIFT);
152 val |= I830_FENCE_SIZE_BITS(fence->size);
153 val |= ilog2(stride / 128) << I830_FENCE_PITCH_SHIFT;
154 val |= I830_FENCE_REG_VALID;
158 struct intel_uncore *uncore = fence_to_uncore(fence);
159 i915_reg_t reg = FENCE_REG(fence->id);
161 intel_uncore_write_fw(uncore, reg, val);
162 intel_uncore_posting_read_fw(uncore, reg);
166 static void fence_write(struct i915_fence_reg *fence)
168 struct drm_i915_private *i915 = fence_to_i915(fence);
171 * Previous access through the fence register is marshalled by
172 * the mb() inside the fault handlers (i915_gem_release_mmaps)
173 * and explicitly managed for internal users.
176 if (GRAPHICS_VER(i915) == 2)
177 i830_write_fence_reg(fence);
178 else if (GRAPHICS_VER(i915) == 3)
179 i915_write_fence_reg(fence);
181 i965_write_fence_reg(fence);
184 * Access through the fenced region afterwards is
185 * ordered by the posting reads whilst writing the registers.
189 static bool gpu_uses_fence_registers(struct i915_fence_reg *fence)
191 return GRAPHICS_VER(fence_to_i915(fence)) < 4;
194 static int fence_update(struct i915_fence_reg *fence,
195 struct i915_vma *vma)
197 struct i915_ggtt *ggtt = fence->ggtt;
198 struct intel_uncore *uncore = fence_to_uncore(fence);
199 intel_wakeref_t wakeref;
200 struct i915_vma *old;
205 GEM_BUG_ON(!i915_gem_object_get_stride(vma->obj) ||
206 !i915_gem_object_get_tiling(vma->obj));
208 if (!i915_vma_is_map_and_fenceable(vma))
211 if (gpu_uses_fence_registers(fence)) {
212 /* implicit 'unfenced' GPU blits */
213 ret = i915_vma_sync(vma);
218 fence->start = vma->node.start;
219 fence->size = vma->fence_size;
220 fence->stride = i915_gem_object_get_stride(vma->obj);
221 fence->tiling = i915_gem_object_get_tiling(vma->obj);
223 WRITE_ONCE(fence->dirty, false);
225 old = xchg(&fence->vma, NULL);
227 /* XXX Ideally we would move the waiting to outside the mutex */
228 ret = i915_active_wait(&fence->active);
234 i915_vma_flush_writes(old);
237 * Ensure that all userspace CPU access is completed before
238 * stealing the fence.
241 GEM_BUG_ON(old->fence != fence);
242 i915_vma_revoke_mmap(old);
246 list_move(&fence->link, &ggtt->fence_list);
250 * We only need to update the register itself if the device is awake.
251 * If the device is currently powered down, we will defer the write
252 * to the runtime resume, see intel_ggtt_restore_fences().
254 * This only works for removing the fence register, on acquisition
255 * the caller must hold the rpm wakeref. The fence register must
256 * be cleared before we can use any other fences to ensure that
257 * the new fences do not overlap the elided clears, confusing HW.
259 wakeref = intel_runtime_pm_get_if_in_use(uncore->rpm);
265 WRITE_ONCE(fence->vma, vma);
270 list_move_tail(&fence->link, &ggtt->fence_list);
273 intel_runtime_pm_put(uncore->rpm, wakeref);
278 * i915_vma_revoke_fence - force-remove fence for a VMA
279 * @vma: vma to map linearly (not through a fence reg)
281 * This function force-removes any fence from the given object, which is useful
282 * if the kernel wants to do untiled GTT access.
284 void i915_vma_revoke_fence(struct i915_vma *vma)
286 struct i915_fence_reg *fence = vma->fence;
287 intel_wakeref_t wakeref;
289 lockdep_assert_held(&vma->vm->mutex);
293 GEM_BUG_ON(fence->vma != vma);
294 GEM_BUG_ON(!i915_active_is_idle(&fence->active));
295 GEM_BUG_ON(atomic_read(&fence->pin_count));
298 WRITE_ONCE(fence->vma, NULL);
302 * Skip the write to HW if and only if the device is currently
305 * If the driver does not currently hold a wakeref (if_in_use == 0),
306 * the device may currently be runtime suspended, or it may be woken
307 * up before the suspend takes place. If the device is not suspended
308 * (powered down) and we skip clearing the fence register, the HW is
309 * left in an undefined state where we may end up with multiple
310 * registers overlapping.
312 with_intel_runtime_pm_if_active(fence_to_uncore(fence)->rpm, wakeref)
316 static bool fence_is_active(const struct i915_fence_reg *fence)
318 return fence->vma && i915_vma_is_active(fence->vma);
321 static struct i915_fence_reg *fence_find(struct i915_ggtt *ggtt)
323 struct i915_fence_reg *active = NULL;
324 struct i915_fence_reg *fence, *fn;
326 list_for_each_entry_safe(fence, fn, &ggtt->fence_list, link) {
327 GEM_BUG_ON(fence->vma && fence->vma->fence != fence);
329 if (fence == active) /* now seen this fence twice */
330 active = ERR_PTR(-EAGAIN);
332 /* Prefer idle fences so we do not have to wait on the GPU */
333 if (active != ERR_PTR(-EAGAIN) && fence_is_active(fence)) {
337 list_move_tail(&fence->link, &ggtt->fence_list);
341 if (atomic_read(&fence->pin_count))
347 /* Wait for completion of pending flips which consume fences */
348 if (intel_has_pending_fb_unpin(ggtt->vm.i915))
349 return ERR_PTR(-EAGAIN);
351 return ERR_PTR(-ENOBUFS);
354 int __i915_vma_pin_fence(struct i915_vma *vma)
356 struct i915_ggtt *ggtt = i915_vm_to_ggtt(vma->vm);
357 struct i915_fence_reg *fence;
358 struct i915_vma *set = i915_gem_object_is_tiled(vma->obj) ? vma : NULL;
361 lockdep_assert_held(&vma->vm->mutex);
363 /* Just update our place in the LRU if our fence is getting reused. */
366 GEM_BUG_ON(fence->vma != vma);
367 atomic_inc(&fence->pin_count);
369 list_move_tail(&fence->link, &ggtt->fence_list);
373 fence = fence_find(ggtt);
375 return PTR_ERR(fence);
377 GEM_BUG_ON(atomic_read(&fence->pin_count));
378 atomic_inc(&fence->pin_count);
383 err = fence_update(fence, set);
387 GEM_BUG_ON(fence->vma != set);
388 GEM_BUG_ON(vma->fence != (set ? fence : NULL));
394 atomic_dec(&fence->pin_count);
399 * i915_vma_pin_fence - set up fencing for a vma
400 * @vma: vma to map through a fence reg
402 * When mapping objects through the GTT, userspace wants to be able to write
403 * to them without having to worry about swizzling if the object is tiled.
404 * This function walks the fence regs looking for a free one for @obj,
405 * stealing one if it can't find any.
407 * It then sets up the reg based on the object's properties: address, pitch
410 * For an untiled surface, this removes any existing fence.
414 * 0 on success, negative error code on failure.
416 int i915_vma_pin_fence(struct i915_vma *vma)
420 if (!vma->fence && !i915_gem_object_is_tiled(vma->obj))
424 * Note that we revoke fences on runtime suspend. Therefore the user
425 * must keep the device awake whilst using the fence.
427 assert_rpm_wakelock_held(vma->vm->gt->uncore->rpm);
428 GEM_BUG_ON(!i915_vma_is_pinned(vma));
429 GEM_BUG_ON(!i915_vma_is_ggtt(vma));
431 err = mutex_lock_interruptible(&vma->vm->mutex);
435 err = __i915_vma_pin_fence(vma);
436 mutex_unlock(&vma->vm->mutex);
442 * i915_reserve_fence - Reserve a fence for vGPU
445 * This function walks the fence regs looking for a free one and remove
446 * it from the fence_list. It is used to reserve fence for vGPU to use.
448 struct i915_fence_reg *i915_reserve_fence(struct i915_ggtt *ggtt)
450 struct i915_fence_reg *fence;
454 lockdep_assert_held(&ggtt->vm.mutex);
456 /* Keep at least one fence available for the display engine. */
458 list_for_each_entry(fence, &ggtt->fence_list, link)
459 count += !atomic_read(&fence->pin_count);
461 return ERR_PTR(-ENOSPC);
463 fence = fence_find(ggtt);
468 /* Force-remove fence from VMA */
469 ret = fence_update(fence, NULL);
474 list_del(&fence->link);
480 * i915_unreserve_fence - Reclaim a reserved fence
481 * @fence: the fence reg
483 * This function add a reserved fence register from vGPU to the fence_list.
485 void i915_unreserve_fence(struct i915_fence_reg *fence)
487 struct i915_ggtt *ggtt = fence->ggtt;
489 lockdep_assert_held(&ggtt->vm.mutex);
491 list_add(&fence->link, &ggtt->fence_list);
495 * intel_ggtt_restore_fences - restore fence state
498 * Restore the hw fence state to match the software tracking again, to be called
499 * after a gpu reset and on resume. Note that on runtime suspend we only cancel
500 * the fences, to be reacquired by the user later.
502 void intel_ggtt_restore_fences(struct i915_ggtt *ggtt)
506 for (i = 0; i < ggtt->num_fences; i++)
507 fence_write(&ggtt->fence_regs[i]);
511 * DOC: tiling swizzling details
513 * The idea behind tiling is to increase cache hit rates by rearranging
514 * pixel data so that a group of pixel accesses are in the same cacheline.
515 * Performance improvement from doing this on the back/depth buffer are on
518 * Intel architectures make this somewhat more complicated, though, by
519 * adjustments made to addressing of data when the memory is in interleaved
520 * mode (matched pairs of DIMMS) to improve memory bandwidth.
521 * For interleaved memory, the CPU sends every sequential 64 bytes
522 * to an alternate memory channel so it can get the bandwidth from both.
524 * The GPU also rearranges its accesses for increased bandwidth to interleaved
525 * memory, and it matches what the CPU does for non-tiled. However, when tiled
526 * it does it a little differently, since one walks addresses not just in the
527 * X direction but also Y. So, along with alternating channels when bit
528 * 6 of the address flips, it also alternates when other bits flip -- Bits 9
529 * (every 512 bytes, an X tile scanline) and 10 (every two X tile scanlines)
530 * are common to both the 915 and 965-class hardware.
532 * The CPU also sometimes XORs in higher bits as well, to improve
533 * bandwidth doing strided access like we do so frequently in graphics. This
534 * is called "Channel XOR Randomization" in the MCH documentation. The result
535 * is that the CPU is XORing in either bit 11 or bit 17 to bit 6 of its address
538 * All of this bit 6 XORing has an effect on our memory management,
539 * as we need to make sure that the 3d driver can correctly address object
542 * If we don't have interleaved memory, all tiling is safe and no swizzling is
545 * When bit 17 is XORed in, we simply refuse to tile at all. Bit
546 * 17 is not just a page offset, so as we page an object out and back in,
547 * individual pages in it will have different bit 17 addresses, resulting in
548 * each 64 bytes being swapped with its neighbor!
550 * Otherwise, if interleaved, we have to tell the 3d driver what the address
551 * swizzling it needs to do is, since it's writing with the CPU to the pages
552 * (bit 6 and potentially bit 11 XORed in), and the GPU is reading from the
553 * pages (bit 6, 9, and 10 XORed in), resulting in a cumulative bit swizzling
554 * required by the CPU of XORing in bit 6, 9, 10, and potentially 11, in order
555 * to match what the GPU expects.
559 * detect_bit_6_swizzle - detect bit 6 swizzling pattern
562 * Detects bit 6 swizzling of address lookup between IGD access and CPU
563 * access through main memory.
565 static void detect_bit_6_swizzle(struct i915_ggtt *ggtt)
567 struct intel_uncore *uncore = ggtt->vm.gt->uncore;
568 struct drm_i915_private *i915 = ggtt->vm.i915;
569 u32 swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
570 u32 swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
572 if (GRAPHICS_VER(i915) >= 8 || IS_VALLEYVIEW(i915)) {
574 * On BDW+, swizzling is not used. We leave the CPU memory
575 * controller in charge of optimizing memory accesses without
576 * the extra address manipulation GPU side.
578 * VLV and CHV don't have GPU swizzling.
580 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
581 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
582 } else if (GRAPHICS_VER(i915) >= 6) {
583 if (i915->preserve_bios_swizzle) {
584 if (intel_uncore_read(uncore, DISP_ARB_CTL) &
585 DISP_TILE_SURFACE_SWIZZLING) {
586 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
587 swizzle_y = I915_BIT_6_SWIZZLE_9;
589 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
590 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
593 u32 dimm_c0, dimm_c1;
595 dimm_c0 = intel_uncore_read(uncore, MAD_DIMM_C0);
596 dimm_c1 = intel_uncore_read(uncore, MAD_DIMM_C1);
597 dimm_c0 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
598 dimm_c1 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
600 * Enable swizzling when the channels are populated
601 * with identically sized dimms. We don't need to check
602 * the 3rd channel because no cpu with gpu attached
603 * ships in that configuration. Also, swizzling only
604 * makes sense for 2 channels anyway.
606 if (dimm_c0 == dimm_c1) {
607 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
608 swizzle_y = I915_BIT_6_SWIZZLE_9;
610 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
611 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
614 } else if (GRAPHICS_VER(i915) == 5) {
616 * On Ironlake whatever DRAM config, GPU always do
617 * same swizzling setup.
619 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
620 swizzle_y = I915_BIT_6_SWIZZLE_9;
621 } else if (GRAPHICS_VER(i915) == 2) {
623 * As far as we know, the 865 doesn't have these bit 6
626 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
627 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
628 } else if (IS_G45(i915) || IS_I965G(i915) || IS_G33(i915)) {
630 * The 965, G33, and newer, have a very flexible memory
631 * configuration. It will enable dual-channel mode
632 * (interleaving) on as much memory as it can, and the GPU
633 * will additionally sometimes enable different bit 6
634 * swizzling for tiled objects from the CPU.
636 * Here's what I found on the G965:
637 * slot fill memory size swizzling
638 * 0A 0B 1A 1B 1-ch 2-ch
640 * 512 0 512 0 16 1008 X
641 * 512 0 0 512 16 1008 X
642 * 0 512 0 512 16 1008 X
643 * 1024 1024 1024 0 2048 1024 O
645 * We could probably detect this based on either the DRB
646 * matching, which was the case for the swizzling required in
647 * the table above, or from the 1-ch value being less than
648 * the minimum size of a rank.
650 * Reports indicate that the swizzling actually
651 * varies depending upon page placement inside the
652 * channels, i.e. we see swizzled pages where the
653 * banks of memory are paired and unswizzled on the
654 * uneven portion, so leave that as unknown.
656 if (intel_uncore_read16(uncore, C0DRB3_BW) ==
657 intel_uncore_read16(uncore, C1DRB3_BW)) {
658 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
659 swizzle_y = I915_BIT_6_SWIZZLE_9;
662 u32 dcc = intel_uncore_read(uncore, DCC);
665 * On 9xx chipsets, channel interleave by the CPU is
666 * determined by DCC. For single-channel, neither the CPU
667 * nor the GPU do swizzling. For dual channel interleaved,
668 * the GPU's interleave is bit 9 and 10 for X tiled, and bit
669 * 9 for Y tiled. The CPU's interleave is independent, and
670 * can be based on either bit 11 (haven't seen this yet) or
673 switch (dcc & DCC_ADDRESSING_MODE_MASK) {
674 case DCC_ADDRESSING_MODE_SINGLE_CHANNEL:
675 case DCC_ADDRESSING_MODE_DUAL_CHANNEL_ASYMMETRIC:
676 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
677 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
679 case DCC_ADDRESSING_MODE_DUAL_CHANNEL_INTERLEAVED:
680 if (dcc & DCC_CHANNEL_XOR_DISABLE) {
682 * This is the base swizzling by the GPU for
685 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
686 swizzle_y = I915_BIT_6_SWIZZLE_9;
687 } else if ((dcc & DCC_CHANNEL_XOR_BIT_17) == 0) {
688 /* Bit 11 swizzling by the CPU in addition. */
689 swizzle_x = I915_BIT_6_SWIZZLE_9_10_11;
690 swizzle_y = I915_BIT_6_SWIZZLE_9_11;
692 /* Bit 17 swizzling by the CPU in addition. */
693 swizzle_x = I915_BIT_6_SWIZZLE_9_10_17;
694 swizzle_y = I915_BIT_6_SWIZZLE_9_17;
699 /* check for L-shaped memory aka modified enhanced addressing */
700 if (GRAPHICS_VER(i915) == 4 &&
701 !(intel_uncore_read(uncore, DCC2) & DCC2_MODIFIED_ENHANCED_DISABLE)) {
702 swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
703 swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
706 if (dcc == 0xffffffff) {
707 drm_err(&i915->drm, "Couldn't read from MCHBAR. "
708 "Disabling tiling.\n");
709 swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
710 swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
714 if (swizzle_x == I915_BIT_6_SWIZZLE_UNKNOWN ||
715 swizzle_y == I915_BIT_6_SWIZZLE_UNKNOWN) {
717 * Userspace likes to explode if it sees unknown swizzling,
718 * so lie. We will finish the lie when reporting through
719 * the get-tiling-ioctl by reporting the physical swizzle
720 * mode as unknown instead.
722 * As we don't strictly know what the swizzling is, it may be
723 * bit17 dependent, and so we need to also prevent the pages
726 i915->quirks |= QUIRK_PIN_SWIZZLED_PAGES;
727 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
728 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
731 i915->ggtt.bit_6_swizzle_x = swizzle_x;
732 i915->ggtt.bit_6_swizzle_y = swizzle_y;
736 * Swap every 64 bytes of this page around, to account for it having a new
737 * bit 17 of its physical address and therefore being interpreted differently
740 static void swizzle_page(struct page *page)
748 for (i = 0; i < PAGE_SIZE; i += 128) {
749 memcpy(temp, &vaddr[i], 64);
750 memcpy(&vaddr[i], &vaddr[i + 64], 64);
751 memcpy(&vaddr[i + 64], temp, 64);
758 * i915_gem_object_do_bit_17_swizzle - fixup bit 17 swizzling
759 * @obj: i915 GEM buffer object
760 * @pages: the scattergather list of physical pages
762 * This function fixes up the swizzling in case any page frame number for this
763 * object has changed in bit 17 since that state has been saved with
764 * i915_gem_object_save_bit_17_swizzle().
766 * This is called when pinning backing storage again, since the kernel is free
767 * to move unpinned backing storage around (either by directly moving pages or
768 * by swapping them out and back in again).
771 i915_gem_object_do_bit_17_swizzle(struct drm_i915_gem_object *obj,
772 struct sg_table *pages)
774 struct sgt_iter sgt_iter;
778 if (obj->bit_17 == NULL)
782 for_each_sgt_page(page, sgt_iter, pages) {
783 char new_bit_17 = page_to_phys(page) >> 17;
785 if ((new_bit_17 & 0x1) != (test_bit(i, obj->bit_17) != 0)) {
787 set_page_dirty(page);
795 * i915_gem_object_save_bit_17_swizzle - save bit 17 swizzling
796 * @obj: i915 GEM buffer object
797 * @pages: the scattergather list of physical pages
799 * This function saves the bit 17 of each page frame number so that swizzling
800 * can be fixed up later on with i915_gem_object_do_bit_17_swizzle(). This must
801 * be called before the backing storage can be unpinned.
804 i915_gem_object_save_bit_17_swizzle(struct drm_i915_gem_object *obj,
805 struct sg_table *pages)
807 const unsigned int page_count = obj->base.size >> PAGE_SHIFT;
808 struct sgt_iter sgt_iter;
812 if (obj->bit_17 == NULL) {
813 obj->bit_17 = bitmap_zalloc(page_count, GFP_KERNEL);
814 if (obj->bit_17 == NULL) {
815 DRM_ERROR("Failed to allocate memory for bit 17 "
823 for_each_sgt_page(page, sgt_iter, pages) {
824 if (page_to_phys(page) & (1 << 17))
825 __set_bit(i, obj->bit_17);
827 __clear_bit(i, obj->bit_17);
832 void intel_ggtt_init_fences(struct i915_ggtt *ggtt)
834 struct drm_i915_private *i915 = ggtt->vm.i915;
835 struct intel_uncore *uncore = ggtt->vm.gt->uncore;
839 INIT_LIST_HEAD(&ggtt->fence_list);
840 INIT_LIST_HEAD(&ggtt->userfault_list);
841 intel_wakeref_auto_init(&ggtt->userfault_wakeref, uncore->rpm);
843 detect_bit_6_swizzle(ggtt);
845 if (!i915_ggtt_has_aperture(ggtt))
847 else if (GRAPHICS_VER(i915) >= 7 &&
848 !(IS_VALLEYVIEW(i915) || IS_CHERRYVIEW(i915)))
850 else if (GRAPHICS_VER(i915) >= 4 ||
851 IS_I945G(i915) || IS_I945GM(i915) ||
852 IS_G33(i915) || IS_PINEVIEW(i915))
857 if (intel_vgpu_active(i915))
858 num_fences = intel_uncore_read(uncore,
859 vgtif_reg(avail_rs.fence_num));
860 ggtt->fence_regs = kcalloc(num_fences,
861 sizeof(*ggtt->fence_regs),
863 if (!ggtt->fence_regs)
866 /* Initialize fence registers to zero */
867 for (i = 0; i < num_fences; i++) {
868 struct i915_fence_reg *fence = &ggtt->fence_regs[i];
870 i915_active_init(&fence->active, NULL, NULL, 0);
873 list_add_tail(&fence->link, &ggtt->fence_list);
875 ggtt->num_fences = num_fences;
877 intel_ggtt_restore_fences(ggtt);
880 void intel_ggtt_fini_fences(struct i915_ggtt *ggtt)
884 for (i = 0; i < ggtt->num_fences; i++) {
885 struct i915_fence_reg *fence = &ggtt->fence_regs[i];
887 i915_active_fini(&fence->active);
890 kfree(ggtt->fence_regs);
893 void intel_gt_init_swizzling(struct intel_gt *gt)
895 struct drm_i915_private *i915 = gt->i915;
896 struct intel_uncore *uncore = gt->uncore;
898 if (GRAPHICS_VER(i915) < 5 ||
899 i915->ggtt.bit_6_swizzle_x == I915_BIT_6_SWIZZLE_NONE)
902 intel_uncore_rmw(uncore, DISP_ARB_CTL, 0, DISP_TILE_SURFACE_SWIZZLING);
904 if (GRAPHICS_VER(i915) == 5)
907 intel_uncore_rmw(uncore, TILECTL, 0, TILECTL_SWZCTL);
909 if (GRAPHICS_VER(i915) == 6)
910 intel_uncore_write(uncore,
912 _MASKED_BIT_ENABLE(ARB_MODE_SWIZZLE_SNB));
913 else if (GRAPHICS_VER(i915) == 7)
914 intel_uncore_write(uncore,
916 _MASKED_BIT_ENABLE(ARB_MODE_SWIZZLE_IVB));
917 else if (GRAPHICS_VER(i915) == 8)
918 intel_uncore_write(uncore,
920 _MASKED_BIT_ENABLE(ARB_MODE_SWIZZLE_BDW));
922 MISSING_CASE(GRAPHICS_VER(i915));