update from upstream
[platform/adaptation/renesas_rcar/renesas_kernel.git] / drivers / char / drm / radeon_state.c
1 /* radeon_state.c -- State support for Radeon -*- linux-c -*-
2  *
3  * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice (including the next
14  * paragraph) shall be included in all copies or substantial portions of the
15  * Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20  * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
23  * DEALINGS IN THE SOFTWARE.
24  *
25  * Authors:
26  *    Gareth Hughes <gareth@valinux.com>
27  *    Kevin E. Martin <martin@valinux.com>
28  */
29
30 #include "drmP.h"
31 #include "drm.h"
32 #include "drm_sarea.h"
33 #include "radeon_drm.h"
34 #include "radeon_drv.h"
35
36 /* ================================================================
37  * Helper functions for client state checking and fixup
38  */
39
40 static __inline__ int radeon_check_and_fixup_offset( drm_radeon_private_t *dev_priv,
41                                                      drm_file_t *filp_priv,
42                                                      u32 *offset ) {
43         u32 off = *offset;
44         struct drm_radeon_driver_file_fields *radeon_priv;
45
46         if ( off >= dev_priv->fb_location &&
47              off < ( dev_priv->gart_vm_start + dev_priv->gart_size ) )
48                 return 0;
49
50         radeon_priv = filp_priv->driver_priv;
51         off += radeon_priv->radeon_fb_delta;
52
53         DRM_DEBUG( "offset fixed up to 0x%x\n", off );
54
55         if ( off < dev_priv->fb_location ||
56              off >= ( dev_priv->gart_vm_start + dev_priv->gart_size ) )
57                 return DRM_ERR( EINVAL );
58
59         *offset = off;
60
61         return 0;
62 }
63
64 static __inline__ int radeon_check_and_fixup_packets( drm_radeon_private_t *dev_priv,
65                                                       drm_file_t *filp_priv,
66                                                       int id,
67                                                       u32 __user *data ) {
68         switch ( id ) {
69
70         case RADEON_EMIT_PP_MISC:
71                 if ( radeon_check_and_fixup_offset( dev_priv, filp_priv,
72                                                     &data[( RADEON_RB3D_DEPTHOFFSET
73                                                             - RADEON_PP_MISC ) / 4] ) ) {
74                         DRM_ERROR( "Invalid depth buffer offset\n" );
75                         return DRM_ERR( EINVAL );
76                 }
77                 break;
78
79         case RADEON_EMIT_PP_CNTL:
80                 if ( radeon_check_and_fixup_offset( dev_priv, filp_priv,
81                                                     &data[( RADEON_RB3D_COLOROFFSET
82                                                             - RADEON_PP_CNTL ) / 4] ) ) {
83                         DRM_ERROR( "Invalid colour buffer offset\n" );
84                         return DRM_ERR( EINVAL );
85                 }
86                 break;
87
88         case R200_EMIT_PP_TXOFFSET_0:
89         case R200_EMIT_PP_TXOFFSET_1:
90         case R200_EMIT_PP_TXOFFSET_2:
91         case R200_EMIT_PP_TXOFFSET_3:
92         case R200_EMIT_PP_TXOFFSET_4:
93         case R200_EMIT_PP_TXOFFSET_5:
94                 if ( radeon_check_and_fixup_offset( dev_priv, filp_priv,
95                                                     &data[0] ) ) {
96                         DRM_ERROR( "Invalid R200 texture offset\n" );
97                         return DRM_ERR( EINVAL );
98                 }
99                 break;
100
101         case RADEON_EMIT_PP_TXFILTER_0:
102         case RADEON_EMIT_PP_TXFILTER_1:
103         case RADEON_EMIT_PP_TXFILTER_2:
104                 if ( radeon_check_and_fixup_offset( dev_priv, filp_priv,
105                                                     &data[( RADEON_PP_TXOFFSET_0
106                                                             - RADEON_PP_TXFILTER_0 ) / 4] ) ) {
107                         DRM_ERROR( "Invalid R100 texture offset\n" );
108                         return DRM_ERR( EINVAL );
109                 }
110                 break;
111
112         case R200_EMIT_PP_CUBIC_OFFSETS_0:
113         case R200_EMIT_PP_CUBIC_OFFSETS_1:
114         case R200_EMIT_PP_CUBIC_OFFSETS_2:
115         case R200_EMIT_PP_CUBIC_OFFSETS_3:
116         case R200_EMIT_PP_CUBIC_OFFSETS_4:
117         case R200_EMIT_PP_CUBIC_OFFSETS_5: {
118                 int i;
119                 for ( i = 0; i < 5; i++ ) {
120                         if ( radeon_check_and_fixup_offset( dev_priv, filp_priv,
121                                                             &data[i] ) ) {
122                                 DRM_ERROR( "Invalid R200 cubic texture offset\n" );
123                                 return DRM_ERR( EINVAL );
124                         }
125                 }
126                 break;
127         }
128
129         case RADEON_EMIT_PP_CUBIC_OFFSETS_T0:
130         case RADEON_EMIT_PP_CUBIC_OFFSETS_T1:
131         case RADEON_EMIT_PP_CUBIC_OFFSETS_T2:{
132                         int i;
133                         for (i = 0; i < 5; i++) {
134                                 if (radeon_check_and_fixup_offset(dev_priv,
135                                                                   filp_priv,
136                                                                   &data[i])) {
137                                         DRM_ERROR
138                                             ("Invalid R100 cubic texture offset\n");
139                                         return DRM_ERR(EINVAL);
140                                 }
141                         }
142                 }
143                 break;
144
145         case RADEON_EMIT_RB3D_COLORPITCH:
146         case RADEON_EMIT_RE_LINE_PATTERN:
147         case RADEON_EMIT_SE_LINE_WIDTH:
148         case RADEON_EMIT_PP_LUM_MATRIX:
149         case RADEON_EMIT_PP_ROT_MATRIX_0:
150         case RADEON_EMIT_RB3D_STENCILREFMASK:
151         case RADEON_EMIT_SE_VPORT_XSCALE:
152         case RADEON_EMIT_SE_CNTL:
153         case RADEON_EMIT_SE_CNTL_STATUS:
154         case RADEON_EMIT_RE_MISC:
155         case RADEON_EMIT_PP_BORDER_COLOR_0:
156         case RADEON_EMIT_PP_BORDER_COLOR_1:
157         case RADEON_EMIT_PP_BORDER_COLOR_2:
158         case RADEON_EMIT_SE_ZBIAS_FACTOR:
159         case RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT:
160         case RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED:
161         case R200_EMIT_PP_TXCBLEND_0:
162         case R200_EMIT_PP_TXCBLEND_1:
163         case R200_EMIT_PP_TXCBLEND_2:
164         case R200_EMIT_PP_TXCBLEND_3:
165         case R200_EMIT_PP_TXCBLEND_4:
166         case R200_EMIT_PP_TXCBLEND_5:
167         case R200_EMIT_PP_TXCBLEND_6:
168         case R200_EMIT_PP_TXCBLEND_7:
169         case R200_EMIT_TCL_LIGHT_MODEL_CTL_0:
170         case R200_EMIT_TFACTOR_0:
171         case R200_EMIT_VTX_FMT_0:
172         case R200_EMIT_VAP_CTL:
173         case R200_EMIT_MATRIX_SELECT_0:
174         case R200_EMIT_TEX_PROC_CTL_2:
175         case R200_EMIT_TCL_UCP_VERT_BLEND_CTL:
176         case R200_EMIT_PP_TXFILTER_0:
177         case R200_EMIT_PP_TXFILTER_1:
178         case R200_EMIT_PP_TXFILTER_2:
179         case R200_EMIT_PP_TXFILTER_3:
180         case R200_EMIT_PP_TXFILTER_4:
181         case R200_EMIT_PP_TXFILTER_5:
182         case R200_EMIT_VTE_CNTL:
183         case R200_EMIT_OUTPUT_VTX_COMP_SEL:
184         case R200_EMIT_PP_TAM_DEBUG3:
185         case R200_EMIT_PP_CNTL_X:
186         case R200_EMIT_RB3D_DEPTHXY_OFFSET:
187         case R200_EMIT_RE_AUX_SCISSOR_CNTL:
188         case R200_EMIT_RE_SCISSOR_TL_0:
189         case R200_EMIT_RE_SCISSOR_TL_1:
190         case R200_EMIT_RE_SCISSOR_TL_2:
191         case R200_EMIT_SE_VAP_CNTL_STATUS:
192         case R200_EMIT_SE_VTX_STATE_CNTL:
193         case R200_EMIT_RE_POINTSIZE:
194         case R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0:
195         case R200_EMIT_PP_CUBIC_FACES_0:
196         case R200_EMIT_PP_CUBIC_FACES_1:
197         case R200_EMIT_PP_CUBIC_FACES_2:
198         case R200_EMIT_PP_CUBIC_FACES_3:
199         case R200_EMIT_PP_CUBIC_FACES_4:
200         case R200_EMIT_PP_CUBIC_FACES_5:
201         case RADEON_EMIT_PP_TEX_SIZE_0:
202         case RADEON_EMIT_PP_TEX_SIZE_1:
203         case RADEON_EMIT_PP_TEX_SIZE_2:
204         case R200_EMIT_RB3D_BLENDCOLOR:
205         case R200_EMIT_TCL_POINT_SPRITE_CNTL:
206         case RADEON_EMIT_PP_CUBIC_FACES_0:
207         case RADEON_EMIT_PP_CUBIC_FACES_1:
208         case RADEON_EMIT_PP_CUBIC_FACES_2:
209         case R200_EMIT_PP_TRI_PERF_CNTL:
210         case R200_EMIT_PP_AFS_0:
211         case R200_EMIT_PP_AFS_1:
212         case R200_EMIT_ATF_TFACTOR:
213         case R200_EMIT_PP_TXCTLALL_0:
214         case R200_EMIT_PP_TXCTLALL_1:
215         case R200_EMIT_PP_TXCTLALL_2:
216         case R200_EMIT_PP_TXCTLALL_3:
217         case R200_EMIT_PP_TXCTLALL_4:
218         case R200_EMIT_PP_TXCTLALL_5:
219                 /* These packets don't contain memory offsets */
220                 break;
221
222         default:
223                 DRM_ERROR( "Unknown state packet ID %d\n", id );
224                 return DRM_ERR( EINVAL );
225         }
226
227         return 0;
228 }
229
230 static __inline__ int radeon_check_and_fixup_packet3( drm_radeon_private_t *dev_priv,
231                                                       drm_file_t *filp_priv,
232                                                       drm_radeon_cmd_buffer_t *cmdbuf,
233                                                       unsigned int *cmdsz ) {
234         u32 *cmd = (u32 *) cmdbuf->buf;
235
236         *cmdsz = 2 + ( ( cmd[0] & RADEON_CP_PACKET_COUNT_MASK ) >> 16 );
237
238         if ( ( cmd[0] & 0xc0000000 ) != RADEON_CP_PACKET3 ) {
239                 DRM_ERROR( "Not a type 3 packet\n" );
240                 return DRM_ERR( EINVAL );
241         }
242
243         if ( 4 * *cmdsz > cmdbuf->bufsz ) {
244                 DRM_ERROR( "Packet size larger than size of data provided\n" );
245                 return DRM_ERR( EINVAL );
246         }
247
248         /* Check client state and fix it up if necessary */
249         if ( cmd[0] & 0x8000 ) { /* MSB of opcode: next DWORD GUI_CNTL */
250                 u32 offset;
251
252                 if ( cmd[1] & ( RADEON_GMC_SRC_PITCH_OFFSET_CNTL
253                               | RADEON_GMC_DST_PITCH_OFFSET_CNTL ) ) {
254                         offset = cmd[2] << 10;
255                         if ( radeon_check_and_fixup_offset( dev_priv, filp_priv, &offset ) ) {
256                                 DRM_ERROR( "Invalid first packet offset\n" );
257                                 return DRM_ERR( EINVAL );
258                         }
259                         cmd[2] = ( cmd[2] & 0xffc00000 ) | offset >> 10;
260                 }
261
262                 if ( ( cmd[1] & RADEON_GMC_SRC_PITCH_OFFSET_CNTL ) &&
263                      ( cmd[1] & RADEON_GMC_DST_PITCH_OFFSET_CNTL ) ) {
264                         offset = cmd[3] << 10;
265                         if ( radeon_check_and_fixup_offset( dev_priv, filp_priv, &offset ) ) {
266                                 DRM_ERROR( "Invalid second packet offset\n" );
267                                 return DRM_ERR( EINVAL );
268                         }
269                         cmd[3] = ( cmd[3] & 0xffc00000 ) | offset >> 10;
270                 }
271         }
272
273         return 0;
274 }
275
276
277 /* ================================================================
278  * CP hardware state programming functions
279  */
280
281 static __inline__ void radeon_emit_clip_rect( drm_radeon_private_t *dev_priv,
282                                           drm_clip_rect_t *box )
283 {
284         RING_LOCALS;
285
286         DRM_DEBUG( "   box:  x1=%d y1=%d  x2=%d y2=%d\n",
287                    box->x1, box->y1, box->x2, box->y2 );
288
289         BEGIN_RING( 4 );
290         OUT_RING( CP_PACKET0( RADEON_RE_TOP_LEFT, 0 ) );
291         OUT_RING( (box->y1 << 16) | box->x1 );
292         OUT_RING( CP_PACKET0( RADEON_RE_WIDTH_HEIGHT, 0 ) );
293         OUT_RING( ((box->y2 - 1) << 16) | (box->x2 - 1) );
294         ADVANCE_RING();
295 }
296
297 /* Emit 1.1 state
298  */
299 static int radeon_emit_state( drm_radeon_private_t *dev_priv,
300                               drm_file_t *filp_priv,
301                               drm_radeon_context_regs_t *ctx,
302                               drm_radeon_texture_regs_t *tex,
303                               unsigned int dirty )
304 {
305         RING_LOCALS;
306         DRM_DEBUG( "dirty=0x%08x\n", dirty );
307
308         if ( dirty & RADEON_UPLOAD_CONTEXT ) {
309                 if ( radeon_check_and_fixup_offset( dev_priv, filp_priv,
310                                                     &ctx->rb3d_depthoffset ) ) {
311                         DRM_ERROR( "Invalid depth buffer offset\n" );
312                         return DRM_ERR( EINVAL );
313                 }
314
315                 if ( radeon_check_and_fixup_offset( dev_priv, filp_priv,
316                                                     &ctx->rb3d_coloroffset ) ) {
317                         DRM_ERROR( "Invalid depth buffer offset\n" );
318                         return DRM_ERR( EINVAL );
319                 }
320
321                 BEGIN_RING( 14 );
322                 OUT_RING( CP_PACKET0( RADEON_PP_MISC, 6 ) );
323                 OUT_RING( ctx->pp_misc );
324                 OUT_RING( ctx->pp_fog_color );
325                 OUT_RING( ctx->re_solid_color );
326                 OUT_RING( ctx->rb3d_blendcntl );
327                 OUT_RING( ctx->rb3d_depthoffset );
328                 OUT_RING( ctx->rb3d_depthpitch );
329                 OUT_RING( ctx->rb3d_zstencilcntl );
330                 OUT_RING( CP_PACKET0( RADEON_PP_CNTL, 2 ) );
331                 OUT_RING( ctx->pp_cntl );
332                 OUT_RING( ctx->rb3d_cntl );
333                 OUT_RING( ctx->rb3d_coloroffset );
334                 OUT_RING( CP_PACKET0( RADEON_RB3D_COLORPITCH, 0 ) );
335                 OUT_RING( ctx->rb3d_colorpitch );
336                 ADVANCE_RING();
337         }
338
339         if ( dirty & RADEON_UPLOAD_VERTFMT ) {
340                 BEGIN_RING( 2 );
341                 OUT_RING( CP_PACKET0( RADEON_SE_COORD_FMT, 0 ) );
342                 OUT_RING( ctx->se_coord_fmt );
343                 ADVANCE_RING();
344         }
345
346         if ( dirty & RADEON_UPLOAD_LINE ) {
347                 BEGIN_RING( 5 );
348                 OUT_RING( CP_PACKET0( RADEON_RE_LINE_PATTERN, 1 ) );
349                 OUT_RING( ctx->re_line_pattern );
350                 OUT_RING( ctx->re_line_state );
351                 OUT_RING( CP_PACKET0( RADEON_SE_LINE_WIDTH, 0 ) );
352                 OUT_RING( ctx->se_line_width );
353                 ADVANCE_RING();
354         }
355
356         if ( dirty & RADEON_UPLOAD_BUMPMAP ) {
357                 BEGIN_RING( 5 );
358                 OUT_RING( CP_PACKET0( RADEON_PP_LUM_MATRIX, 0 ) );
359                 OUT_RING( ctx->pp_lum_matrix );
360                 OUT_RING( CP_PACKET0( RADEON_PP_ROT_MATRIX_0, 1 ) );
361                 OUT_RING( ctx->pp_rot_matrix_0 );
362                 OUT_RING( ctx->pp_rot_matrix_1 );
363                 ADVANCE_RING();
364         }
365
366         if ( dirty & RADEON_UPLOAD_MASKS ) {
367                 BEGIN_RING( 4 );
368                 OUT_RING( CP_PACKET0( RADEON_RB3D_STENCILREFMASK, 2 ) );
369                 OUT_RING( ctx->rb3d_stencilrefmask );
370                 OUT_RING( ctx->rb3d_ropcntl );
371                 OUT_RING( ctx->rb3d_planemask );
372                 ADVANCE_RING();
373         }
374
375         if ( dirty & RADEON_UPLOAD_VIEWPORT ) {
376                 BEGIN_RING( 7 );
377                 OUT_RING( CP_PACKET0( RADEON_SE_VPORT_XSCALE, 5 ) );
378                 OUT_RING( ctx->se_vport_xscale );
379                 OUT_RING( ctx->se_vport_xoffset );
380                 OUT_RING( ctx->se_vport_yscale );
381                 OUT_RING( ctx->se_vport_yoffset );
382                 OUT_RING( ctx->se_vport_zscale );
383                 OUT_RING( ctx->se_vport_zoffset );
384                 ADVANCE_RING();
385         }
386
387         if ( dirty & RADEON_UPLOAD_SETUP ) {
388                 BEGIN_RING( 4 );
389                 OUT_RING( CP_PACKET0( RADEON_SE_CNTL, 0 ) );
390                 OUT_RING( ctx->se_cntl );
391                 OUT_RING( CP_PACKET0( RADEON_SE_CNTL_STATUS, 0 ) );
392                 OUT_RING( ctx->se_cntl_status );
393                 ADVANCE_RING();
394         }
395
396         if ( dirty & RADEON_UPLOAD_MISC ) {
397                 BEGIN_RING( 2 );
398                 OUT_RING( CP_PACKET0( RADEON_RE_MISC, 0 ) );
399                 OUT_RING( ctx->re_misc );
400                 ADVANCE_RING();
401         }
402
403         if ( dirty & RADEON_UPLOAD_TEX0 ) {
404                 if ( radeon_check_and_fixup_offset( dev_priv, filp_priv,
405                                                     &tex[0].pp_txoffset ) ) {
406                         DRM_ERROR( "Invalid texture offset for unit 0\n" );
407                         return DRM_ERR( EINVAL );
408                 }
409
410                 BEGIN_RING( 9 );
411                 OUT_RING( CP_PACKET0( RADEON_PP_TXFILTER_0, 5 ) );
412                 OUT_RING( tex[0].pp_txfilter );
413                 OUT_RING( tex[0].pp_txformat );
414                 OUT_RING( tex[0].pp_txoffset );
415                 OUT_RING( tex[0].pp_txcblend );
416                 OUT_RING( tex[0].pp_txablend );
417                 OUT_RING( tex[0].pp_tfactor );
418                 OUT_RING( CP_PACKET0( RADEON_PP_BORDER_COLOR_0, 0 ) );
419                 OUT_RING( tex[0].pp_border_color );
420                 ADVANCE_RING();
421         }
422
423         if ( dirty & RADEON_UPLOAD_TEX1 ) {
424                 if ( radeon_check_and_fixup_offset( dev_priv, filp_priv,
425                                                     &tex[1].pp_txoffset ) ) {
426                         DRM_ERROR( "Invalid texture offset for unit 1\n" );
427                         return DRM_ERR( EINVAL );
428                 }
429
430                 BEGIN_RING( 9 );
431                 OUT_RING( CP_PACKET0( RADEON_PP_TXFILTER_1, 5 ) );
432                 OUT_RING( tex[1].pp_txfilter );
433                 OUT_RING( tex[1].pp_txformat );
434                 OUT_RING( tex[1].pp_txoffset );
435                 OUT_RING( tex[1].pp_txcblend );
436                 OUT_RING( tex[1].pp_txablend );
437                 OUT_RING( tex[1].pp_tfactor );
438                 OUT_RING( CP_PACKET0( RADEON_PP_BORDER_COLOR_1, 0 ) );
439                 OUT_RING( tex[1].pp_border_color );
440                 ADVANCE_RING();
441         }
442
443         if ( dirty & RADEON_UPLOAD_TEX2 ) {
444                 if ( radeon_check_and_fixup_offset( dev_priv, filp_priv,
445                                                     &tex[2].pp_txoffset ) ) {
446                         DRM_ERROR( "Invalid texture offset for unit 2\n" );
447                         return DRM_ERR( EINVAL );
448                 }
449
450                 BEGIN_RING( 9 );
451                 OUT_RING( CP_PACKET0( RADEON_PP_TXFILTER_2, 5 ) );
452                 OUT_RING( tex[2].pp_txfilter );
453                 OUT_RING( tex[2].pp_txformat );
454                 OUT_RING( tex[2].pp_txoffset );
455                 OUT_RING( tex[2].pp_txcblend );
456                 OUT_RING( tex[2].pp_txablend );
457                 OUT_RING( tex[2].pp_tfactor );
458                 OUT_RING( CP_PACKET0( RADEON_PP_BORDER_COLOR_2, 0 ) );
459                 OUT_RING( tex[2].pp_border_color );
460                 ADVANCE_RING();
461         }
462
463         return 0;
464 }
465
466 /* Emit 1.2 state
467  */
468 static int radeon_emit_state2( drm_radeon_private_t *dev_priv,
469                                drm_file_t *filp_priv,
470                                drm_radeon_state_t *state )
471 {
472         RING_LOCALS;
473
474         if (state->dirty & RADEON_UPLOAD_ZBIAS) {
475                 BEGIN_RING( 3 );
476                 OUT_RING( CP_PACKET0( RADEON_SE_ZBIAS_FACTOR, 1 ) );
477                 OUT_RING( state->context2.se_zbias_factor ); 
478                 OUT_RING( state->context2.se_zbias_constant ); 
479                 ADVANCE_RING();
480         }
481
482         return radeon_emit_state( dev_priv, filp_priv, &state->context,
483                            state->tex, state->dirty );
484 }
485
486 /* New (1.3) state mechanism.  3 commands (packet, scalar, vector) in
487  * 1.3 cmdbuffers allow all previous state to be updated as well as
488  * the tcl scalar and vector areas.  
489  */
490 static struct { 
491         int start; 
492         int len; 
493         const char *name;
494 } packet[RADEON_MAX_STATE_PACKETS] = {
495         { RADEON_PP_MISC,7,"RADEON_PP_MISC" },
496         { RADEON_PP_CNTL,3,"RADEON_PP_CNTL" },
497         { RADEON_RB3D_COLORPITCH,1,"RADEON_RB3D_COLORPITCH" },
498         { RADEON_RE_LINE_PATTERN,2,"RADEON_RE_LINE_PATTERN" },
499         { RADEON_SE_LINE_WIDTH,1,"RADEON_SE_LINE_WIDTH" },
500         { RADEON_PP_LUM_MATRIX,1,"RADEON_PP_LUM_MATRIX" },
501         { RADEON_PP_ROT_MATRIX_0,2,"RADEON_PP_ROT_MATRIX_0" },
502         { RADEON_RB3D_STENCILREFMASK,3,"RADEON_RB3D_STENCILREFMASK" },
503         { RADEON_SE_VPORT_XSCALE,6,"RADEON_SE_VPORT_XSCALE" },
504         { RADEON_SE_CNTL,2,"RADEON_SE_CNTL" },
505         { RADEON_SE_CNTL_STATUS,1,"RADEON_SE_CNTL_STATUS" },
506         { RADEON_RE_MISC,1,"RADEON_RE_MISC" },
507         { RADEON_PP_TXFILTER_0,6,"RADEON_PP_TXFILTER_0" },
508         { RADEON_PP_BORDER_COLOR_0,1,"RADEON_PP_BORDER_COLOR_0" },
509         { RADEON_PP_TXFILTER_1,6,"RADEON_PP_TXFILTER_1" },
510         { RADEON_PP_BORDER_COLOR_1,1,"RADEON_PP_BORDER_COLOR_1" },
511         { RADEON_PP_TXFILTER_2,6,"RADEON_PP_TXFILTER_2" },
512         { RADEON_PP_BORDER_COLOR_2,1,"RADEON_PP_BORDER_COLOR_2" },
513         { RADEON_SE_ZBIAS_FACTOR,2,"RADEON_SE_ZBIAS_FACTOR" },
514         { RADEON_SE_TCL_OUTPUT_VTX_FMT,11,"RADEON_SE_TCL_OUTPUT_VTX_FMT" },
515         { RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED,17,"RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED" },
516         { R200_PP_TXCBLEND_0, 4, "R200_PP_TXCBLEND_0" },
517         { R200_PP_TXCBLEND_1, 4, "R200_PP_TXCBLEND_1" },
518         { R200_PP_TXCBLEND_2, 4, "R200_PP_TXCBLEND_2" },
519         { R200_PP_TXCBLEND_3, 4, "R200_PP_TXCBLEND_3" },
520         { R200_PP_TXCBLEND_4, 4, "R200_PP_TXCBLEND_4" },
521         { R200_PP_TXCBLEND_5, 4, "R200_PP_TXCBLEND_5" },
522         { R200_PP_TXCBLEND_6, 4, "R200_PP_TXCBLEND_6" },
523         { R200_PP_TXCBLEND_7, 4, "R200_PP_TXCBLEND_7" },
524         { R200_SE_TCL_LIGHT_MODEL_CTL_0, 6, "R200_SE_TCL_LIGHT_MODEL_CTL_0" },
525         { R200_PP_TFACTOR_0, 6, "R200_PP_TFACTOR_0" },
526         { R200_SE_VTX_FMT_0, 4, "R200_SE_VTX_FMT_0" },
527         { R200_SE_VAP_CNTL, 1, "R200_SE_VAP_CNTL" },
528         { R200_SE_TCL_MATRIX_SEL_0, 5, "R200_SE_TCL_MATRIX_SEL_0" },
529         { R200_SE_TCL_TEX_PROC_CTL_2, 5, "R200_SE_TCL_TEX_PROC_CTL_2" },
530         { R200_SE_TCL_UCP_VERT_BLEND_CTL, 1, "R200_SE_TCL_UCP_VERT_BLEND_CTL" },
531         { R200_PP_TXFILTER_0, 6, "R200_PP_TXFILTER_0" },
532         { R200_PP_TXFILTER_1, 6, "R200_PP_TXFILTER_1" },
533         { R200_PP_TXFILTER_2, 6, "R200_PP_TXFILTER_2" },
534         { R200_PP_TXFILTER_3, 6, "R200_PP_TXFILTER_3" },
535         { R200_PP_TXFILTER_4, 6, "R200_PP_TXFILTER_4" },
536         { R200_PP_TXFILTER_5, 6, "R200_PP_TXFILTER_5" },
537         { R200_PP_TXOFFSET_0, 1, "R200_PP_TXOFFSET_0" },
538         { R200_PP_TXOFFSET_1, 1, "R200_PP_TXOFFSET_1" },
539         { R200_PP_TXOFFSET_2, 1, "R200_PP_TXOFFSET_2" },
540         { R200_PP_TXOFFSET_3, 1, "R200_PP_TXOFFSET_3" },
541         { R200_PP_TXOFFSET_4, 1, "R200_PP_TXOFFSET_4" },
542         { R200_PP_TXOFFSET_5, 1, "R200_PP_TXOFFSET_5" },
543         { R200_SE_VTE_CNTL, 1, "R200_SE_VTE_CNTL" },
544         { R200_SE_TCL_OUTPUT_VTX_COMP_SEL, 1, "R200_SE_TCL_OUTPUT_VTX_COMP_SEL" },
545         { R200_PP_TAM_DEBUG3, 1, "R200_PP_TAM_DEBUG3" },
546         { R200_PP_CNTL_X, 1, "R200_PP_CNTL_X" }, 
547         { R200_RB3D_DEPTHXY_OFFSET, 1, "R200_RB3D_DEPTHXY_OFFSET" }, 
548         { R200_RE_AUX_SCISSOR_CNTL, 1, "R200_RE_AUX_SCISSOR_CNTL" }, 
549         { R200_RE_SCISSOR_TL_0, 2, "R200_RE_SCISSOR_TL_0" }, 
550         { R200_RE_SCISSOR_TL_1, 2, "R200_RE_SCISSOR_TL_1" }, 
551         { R200_RE_SCISSOR_TL_2, 2, "R200_RE_SCISSOR_TL_2" }, 
552         { R200_SE_VAP_CNTL_STATUS, 1, "R200_SE_VAP_CNTL_STATUS" }, 
553         { R200_SE_VTX_STATE_CNTL, 1, "R200_SE_VTX_STATE_CNTL" }, 
554         { R200_RE_POINTSIZE, 1, "R200_RE_POINTSIZE" }, 
555         { R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0, 4, "R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0" },
556         { R200_PP_CUBIC_FACES_0, 1, "R200_PP_CUBIC_FACES_0" }, /* 61 */
557         { R200_PP_CUBIC_OFFSET_F1_0, 5, "R200_PP_CUBIC_OFFSET_F1_0" }, /* 62 */
558         { R200_PP_CUBIC_FACES_1, 1, "R200_PP_CUBIC_FACES_1" },
559         { R200_PP_CUBIC_OFFSET_F1_1, 5, "R200_PP_CUBIC_OFFSET_F1_1" },
560         { R200_PP_CUBIC_FACES_2, 1, "R200_PP_CUBIC_FACES_2" },
561         { R200_PP_CUBIC_OFFSET_F1_2, 5, "R200_PP_CUBIC_OFFSET_F1_2" },
562         { R200_PP_CUBIC_FACES_3, 1, "R200_PP_CUBIC_FACES_3" },
563         { R200_PP_CUBIC_OFFSET_F1_3, 5, "R200_PP_CUBIC_OFFSET_F1_3" },
564         { R200_PP_CUBIC_FACES_4, 1, "R200_PP_CUBIC_FACES_4" },
565         { R200_PP_CUBIC_OFFSET_F1_4, 5, "R200_PP_CUBIC_OFFSET_F1_4" },
566         { R200_PP_CUBIC_FACES_5, 1, "R200_PP_CUBIC_FACES_5" },
567         { R200_PP_CUBIC_OFFSET_F1_5, 5, "R200_PP_CUBIC_OFFSET_F1_5" },
568         { RADEON_PP_TEX_SIZE_0, 2, "RADEON_PP_TEX_SIZE_0" },
569         { RADEON_PP_TEX_SIZE_1, 2, "RADEON_PP_TEX_SIZE_1" },
570         { RADEON_PP_TEX_SIZE_2, 2, "RADEON_PP_TEX_SIZE_2" },
571         { R200_RB3D_BLENDCOLOR, 3, "R200_RB3D_BLENDCOLOR" },
572         { R200_SE_TCL_POINT_SPRITE_CNTL, 1, "R200_SE_TCL_POINT_SPRITE_CNTL" },
573         { RADEON_PP_CUBIC_FACES_0, 1, "RADEON_PP_CUBIC_FACES_0"},
574         { RADEON_PP_CUBIC_OFFSET_T0_0, 5, "RADEON_PP_CUBIC_OFFSET_T0_0"},
575         { RADEON_PP_CUBIC_FACES_1, 1, "RADEON_PP_CUBIC_FACES_1"},
576         { RADEON_PP_CUBIC_OFFSET_T1_0, 5, "RADEON_PP_CUBIC_OFFSET_T1_0"},
577         { RADEON_PP_CUBIC_FACES_2, 1, "RADEON_PP_CUBIC_FACES_2"},
578         { RADEON_PP_CUBIC_OFFSET_T2_0, 5, "RADEON_PP_CUBIC_OFFSET_T2_0"},
579         { R200_PP_TRI_PERF, 2, "R200_PP_TRI_PERF"},
580         { R200_PP_AFS_0, 32, "R200_PP_AFS_0"},     /* 85 */
581         { R200_PP_AFS_1, 32, "R200_PP_AFS_1"},
582         { R200_PP_TFACTOR_0, 8, "R200_ATF_TFACTOR"},
583         { R200_PP_TXFILTER_0, 8, "R200_PP_TXCTLALL_0"},
584         { R200_PP_TXFILTER_1, 8, "R200_PP_TXCTLALL_1"},
585         { R200_PP_TXFILTER_2, 8, "R200_PP_TXCTLALL_2"},
586         { R200_PP_TXFILTER_3, 8, "R200_PP_TXCTLALL_3"},
587         { R200_PP_TXFILTER_4, 8, "R200_PP_TXCTLALL_4"}, 
588         { R200_PP_TXFILTER_5, 8, "R200_PP_TXCTLALL_5"},
589 };
590
591
592
593 /* ================================================================
594  * Performance monitoring functions
595  */
596
597 static void radeon_clear_box( drm_radeon_private_t *dev_priv,
598                               int x, int y, int w, int h,
599                               int r, int g, int b )
600 {
601         u32 color;
602         RING_LOCALS;
603
604         x += dev_priv->sarea_priv->boxes[0].x1;
605         y += dev_priv->sarea_priv->boxes[0].y1;
606
607         switch ( dev_priv->color_fmt ) {
608         case RADEON_COLOR_FORMAT_RGB565:
609                 color = (((r & 0xf8) << 8) |
610                          ((g & 0xfc) << 3) |
611                          ((b & 0xf8) >> 3));
612                 break;
613         case RADEON_COLOR_FORMAT_ARGB8888:
614         default:
615                 color = (((0xff) << 24) | (r << 16) | (g <<  8) | b);
616                 break;
617         }
618
619         BEGIN_RING( 4 );
620         RADEON_WAIT_UNTIL_3D_IDLE();            
621         OUT_RING( CP_PACKET0( RADEON_DP_WRITE_MASK, 0 ) );
622         OUT_RING( 0xffffffff );
623         ADVANCE_RING();
624
625         BEGIN_RING( 6 );
626
627         OUT_RING( CP_PACKET3( RADEON_CNTL_PAINT_MULTI, 4 ) );
628         OUT_RING( RADEON_GMC_DST_PITCH_OFFSET_CNTL |
629                   RADEON_GMC_BRUSH_SOLID_COLOR |
630                   (dev_priv->color_fmt << 8) |
631                   RADEON_GMC_SRC_DATATYPE_COLOR |
632                   RADEON_ROP3_P |
633                   RADEON_GMC_CLR_CMP_CNTL_DIS );
634
635         if ( dev_priv->page_flipping && dev_priv->current_page == 1 ) { 
636                 OUT_RING( dev_priv->front_pitch_offset );
637         } else {         
638                 OUT_RING( dev_priv->back_pitch_offset );
639         } 
640
641         OUT_RING( color );
642
643         OUT_RING( (x << 16) | y );
644         OUT_RING( (w << 16) | h );
645
646         ADVANCE_RING();
647 }
648
649 static void radeon_cp_performance_boxes( drm_radeon_private_t *dev_priv )
650 {
651         /* Collapse various things into a wait flag -- trying to
652          * guess if userspase slept -- better just to have them tell us.
653          */
654         if (dev_priv->stats.last_frame_reads > 1 ||
655             dev_priv->stats.last_clear_reads > dev_priv->stats.clears) {
656                 dev_priv->stats.boxes |= RADEON_BOX_WAIT_IDLE;
657         }
658
659         if (dev_priv->stats.freelist_loops) {
660                 dev_priv->stats.boxes |= RADEON_BOX_WAIT_IDLE;
661         }
662
663         /* Purple box for page flipping
664          */
665         if ( dev_priv->stats.boxes & RADEON_BOX_FLIP ) 
666                 radeon_clear_box( dev_priv, 4, 4, 8, 8, 255, 0, 255 );
667
668         /* Red box if we have to wait for idle at any point
669          */
670         if ( dev_priv->stats.boxes & RADEON_BOX_WAIT_IDLE ) 
671                 radeon_clear_box( dev_priv, 16, 4, 8, 8, 255, 0, 0 );
672
673         /* Blue box: lost context?
674          */
675
676         /* Yellow box for texture swaps
677          */
678         if ( dev_priv->stats.boxes & RADEON_BOX_TEXTURE_LOAD ) 
679                 radeon_clear_box( dev_priv, 40, 4, 8, 8, 255, 255, 0 );
680
681         /* Green box if hardware never idles (as far as we can tell)
682          */
683         if ( !(dev_priv->stats.boxes & RADEON_BOX_DMA_IDLE) ) 
684                 radeon_clear_box( dev_priv, 64, 4, 8, 8, 0, 255, 0 );
685
686
687         /* Draw bars indicating number of buffers allocated 
688          * (not a great measure, easily confused)
689          */
690         if (dev_priv->stats.requested_bufs) {
691                 if (dev_priv->stats.requested_bufs > 100)
692                         dev_priv->stats.requested_bufs = 100;
693
694                 radeon_clear_box( dev_priv, 4, 16,  
695                                   dev_priv->stats.requested_bufs, 4,
696                                   196, 128, 128 );
697         }
698
699         memset( &dev_priv->stats, 0, sizeof(dev_priv->stats) );
700
701 }
702 /* ================================================================
703  * CP command dispatch functions
704  */
705
706 static void radeon_cp_dispatch_clear( drm_device_t *dev,
707                                       drm_radeon_clear_t *clear,
708                                       drm_radeon_clear_rect_t *depth_boxes )
709 {
710         drm_radeon_private_t *dev_priv = dev->dev_private;
711         drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
712         drm_radeon_depth_clear_t *depth_clear = &dev_priv->depth_clear;
713         int nbox = sarea_priv->nbox;
714         drm_clip_rect_t *pbox = sarea_priv->boxes;
715         unsigned int flags = clear->flags;
716         u32 rb3d_cntl = 0, rb3d_stencilrefmask= 0;
717         int i;
718         RING_LOCALS;
719         DRM_DEBUG( "flags = 0x%x\n", flags );
720
721         dev_priv->stats.clears++;
722
723         if ( dev_priv->page_flipping && dev_priv->current_page == 1 ) {
724                 unsigned int tmp = flags;
725
726                 flags &= ~(RADEON_FRONT | RADEON_BACK);
727                 if ( tmp & RADEON_FRONT ) flags |= RADEON_BACK;
728                 if ( tmp & RADEON_BACK )  flags |= RADEON_FRONT;
729         }
730
731         if ( flags & (RADEON_FRONT | RADEON_BACK) ) {
732
733                 BEGIN_RING( 4 );
734
735                 /* Ensure the 3D stream is idle before doing a
736                  * 2D fill to clear the front or back buffer.
737                  */
738                 RADEON_WAIT_UNTIL_3D_IDLE();
739                 
740                 OUT_RING( CP_PACKET0( RADEON_DP_WRITE_MASK, 0 ) );
741                 OUT_RING( clear->color_mask );
742
743                 ADVANCE_RING();
744
745                 /* Make sure we restore the 3D state next time.
746                  */
747                 dev_priv->sarea_priv->ctx_owner = 0;
748
749                 for ( i = 0 ; i < nbox ; i++ ) {
750                         int x = pbox[i].x1;
751                         int y = pbox[i].y1;
752                         int w = pbox[i].x2 - x;
753                         int h = pbox[i].y2 - y;
754
755                         DRM_DEBUG( "dispatch clear %d,%d-%d,%d flags 0x%x\n",
756                                    x, y, w, h, flags );
757
758                         if ( flags & RADEON_FRONT ) {
759                                 BEGIN_RING( 6 );
760                                 
761                                 OUT_RING( CP_PACKET3( RADEON_CNTL_PAINT_MULTI, 4 ) );
762                                 OUT_RING( RADEON_GMC_DST_PITCH_OFFSET_CNTL |
763                                           RADEON_GMC_BRUSH_SOLID_COLOR |
764                                           (dev_priv->color_fmt << 8) |
765                                           RADEON_GMC_SRC_DATATYPE_COLOR |
766                                           RADEON_ROP3_P |
767                                           RADEON_GMC_CLR_CMP_CNTL_DIS );
768
769                                 OUT_RING( dev_priv->front_pitch_offset );
770                                 OUT_RING( clear->clear_color );
771                                 
772                                 OUT_RING( (x << 16) | y );
773                                 OUT_RING( (w << 16) | h );
774                                 
775                                 ADVANCE_RING();
776                         }
777                         
778                         if ( flags & RADEON_BACK ) {
779                                 BEGIN_RING( 6 );
780                                 
781                                 OUT_RING( CP_PACKET3( RADEON_CNTL_PAINT_MULTI, 4 ) );
782                                 OUT_RING( RADEON_GMC_DST_PITCH_OFFSET_CNTL |
783                                           RADEON_GMC_BRUSH_SOLID_COLOR |
784                                           (dev_priv->color_fmt << 8) |
785                                           RADEON_GMC_SRC_DATATYPE_COLOR |
786                                           RADEON_ROP3_P |
787                                           RADEON_GMC_CLR_CMP_CNTL_DIS );
788                                 
789                                 OUT_RING( dev_priv->back_pitch_offset );
790                                 OUT_RING( clear->clear_color );
791
792                                 OUT_RING( (x << 16) | y );
793                                 OUT_RING( (w << 16) | h );
794
795                                 ADVANCE_RING();
796                         }
797                 }
798         }
799         
800         /* hyper z clear */
801         /* no docs available, based on reverse engeneering by Stephane Marchesin */
802         if ((flags & (RADEON_DEPTH | RADEON_STENCIL)) && (flags & RADEON_CLEAR_FASTZ)) {
803
804                 int i;
805                 int depthpixperline = dev_priv->depth_fmt==RADEON_DEPTH_FORMAT_16BIT_INT_Z? 
806                         (dev_priv->depth_pitch / 2): (dev_priv->depth_pitch / 4);
807                 
808                 u32 clearmask;
809
810                 u32 tempRB3D_DEPTHCLEARVALUE = clear->clear_depth |
811                         ((clear->depth_mask & 0xff) << 24);
812         
813                 
814                 /* Make sure we restore the 3D state next time.
815                  * we haven't touched any "normal" state - still need this?
816                  */
817                 dev_priv->sarea_priv->ctx_owner = 0;
818
819                 if ((dev_priv->flags & CHIP_HAS_HIERZ) && (flags & RADEON_USE_HIERZ)) {
820                 /* FIXME : reverse engineer that for Rx00 cards */
821                 /* FIXME : the mask supposedly contains low-res z values. So can't set
822                    just to the max (0xff? or actually 0x3fff?), need to take z clear
823                    value into account? */
824                 /* pattern seems to work for r100, though get slight
825                    rendering errors with glxgears. If hierz is not enabled for r100,
826                    only 4 bits which indicate clear (15,16,31,32, all zero) matter, the
827                    other ones are ignored, and the same clear mask can be used. That's
828                    very different behaviour than R200 which needs different clear mask
829                    and different number of tiles to clear if hierz is enabled or not !?!
830                 */
831                         clearmask = (0xff<<22)|(0xff<<6)| 0x003f003f;
832                 }
833                 else {
834                 /* clear mask : chooses the clearing pattern.
835                    rv250: could be used to clear only parts of macrotiles
836                    (but that would get really complicated...)?
837                    bit 0 and 1 (either or both of them ?!?!) are used to
838                    not clear tile (or maybe one of the bits indicates if the tile is
839                    compressed or not), bit 2 and 3 to not clear tile 1,...,.
840                    Pattern is as follows:
841                         | 0,1 | 4,5 | 8,9 |12,13|16,17|20,21|24,25|28,29|
842                    bits -------------------------------------------------
843                         | 2,3 | 6,7 |10,11|14,15|18,19|22,23|26,27|30,31|
844                    rv100: clearmask covers 2x8 4x1 tiles, but one clear still
845                    covers 256 pixels ?!?
846                 */
847                         clearmask = 0x0;
848                 }
849
850                 BEGIN_RING( 8 );
851                 RADEON_WAIT_UNTIL_2D_IDLE();
852                 OUT_RING_REG( RADEON_RB3D_DEPTHCLEARVALUE,
853                         tempRB3D_DEPTHCLEARVALUE);
854                 /* what offset is this exactly ? */
855                 OUT_RING_REG( RADEON_RB3D_ZMASKOFFSET, 0 );
856                 /* need ctlstat, otherwise get some strange black flickering */
857                 OUT_RING_REG( RADEON_RB3D_ZCACHE_CTLSTAT, RADEON_RB3D_ZC_FLUSH_ALL );
858                 ADVANCE_RING();
859
860                 for (i = 0; i < nbox; i++) {
861                         int tileoffset, nrtilesx, nrtilesy, j;
862                         /* it looks like r200 needs rv-style clears, at least if hierz is not enabled? */
863                         if ((dev_priv->flags&CHIP_HAS_HIERZ) && !(dev_priv->microcode_version==UCODE_R200)) {
864                                 /* FIXME : figure this out for r200 (when hierz is enabled). Or
865                                    maybe r200 actually doesn't need to put the low-res z value into
866                                    the tile cache like r100, but just needs to clear the hi-level z-buffer?
867                                    Works for R100, both with hierz and without.
868                                    R100 seems to operate on 2x1 8x8 tiles, but...
869                                    odd: offset/nrtiles need to be 64 pix (4 block) aligned? Potentially
870                                    problematic with resolutions which are not 64 pix aligned? */
871                                 tileoffset = ((pbox[i].y1 >> 3) * depthpixperline + pbox[i].x1) >> 6;
872                                 nrtilesx = ((pbox[i].x2 & ~63) - (pbox[i].x1 & ~63)) >> 4;
873                                 nrtilesy = (pbox[i].y2 >> 3) - (pbox[i].y1 >> 3);
874                                 for (j = 0; j <= nrtilesy; j++) {
875                                         BEGIN_RING( 4 );
876                                         OUT_RING( CP_PACKET3( RADEON_3D_CLEAR_ZMASK, 2 ) );
877                                         /* first tile */
878                                         OUT_RING( tileoffset * 8 );
879                                         /* the number of tiles to clear */
880                                         OUT_RING( nrtilesx + 4 );
881                                         /* clear mask : chooses the clearing pattern. */
882                                         OUT_RING( clearmask );
883                                         ADVANCE_RING();
884                                         tileoffset += depthpixperline >> 6;
885                                 }
886                         }
887                         else if (dev_priv->microcode_version==UCODE_R200) {
888                                 /* works for rv250. */
889                                 /* find first macro tile (8x2 4x4 z-pixels on rv250) */
890                                 tileoffset = ((pbox[i].y1 >> 3) * depthpixperline + pbox[i].x1) >> 5;
891                                 nrtilesx = (pbox[i].x2 >> 5) - (pbox[i].x1 >> 5);
892                                 nrtilesy = (pbox[i].y2 >> 3) - (pbox[i].y1 >> 3);
893                                 for (j = 0; j <= nrtilesy; j++) {
894                                         BEGIN_RING( 4 );
895                                         OUT_RING( CP_PACKET3( RADEON_3D_CLEAR_ZMASK, 2 ) );
896                                         /* first tile */
897                                         /* judging by the first tile offset needed, could possibly
898                                            directly address/clear 4x4 tiles instead of 8x2 * 4x4
899                                            macro tiles, though would still need clear mask for
900                                            right/bottom if truely 4x4 granularity is desired ? */
901                                         OUT_RING( tileoffset * 16 );
902                                         /* the number of tiles to clear */
903                                         OUT_RING( nrtilesx + 1 );
904                                         /* clear mask : chooses the clearing pattern. */
905                                         OUT_RING( clearmask );
906                                         ADVANCE_RING();
907                                         tileoffset += depthpixperline >> 5;
908                                 }
909                         }
910                         else { /* rv 100 */
911                                 /* rv100 might not need 64 pix alignment, who knows */
912                                 /* offsets are, hmm, weird */
913                                 tileoffset = ((pbox[i].y1 >> 4) * depthpixperline + pbox[i].x1) >> 6;
914                                 nrtilesx = ((pbox[i].x2 & ~63) - (pbox[i].x1 & ~63)) >> 4;
915                                 nrtilesy = (pbox[i].y2 >> 4) - (pbox[i].y1 >> 4);
916                                 for (j = 0; j <= nrtilesy; j++) {
917                                         BEGIN_RING( 4 );
918                                         OUT_RING( CP_PACKET3( RADEON_3D_CLEAR_ZMASK, 2 ) );
919                                         OUT_RING( tileoffset * 128 );
920                                         /* the number of tiles to clear */
921                                         OUT_RING( nrtilesx + 4 );
922                                         /* clear mask : chooses the clearing pattern. */
923                                         OUT_RING( clearmask );
924                                         ADVANCE_RING();
925                                         tileoffset += depthpixperline >> 6;
926                                 }
927                         }
928                 }
929
930                 /* TODO don't always clear all hi-level z tiles */
931                 if ((dev_priv->flags & CHIP_HAS_HIERZ) && (dev_priv->microcode_version==UCODE_R200)
932                         && (flags & RADEON_USE_HIERZ))
933                 /* r100 and cards without hierarchical z-buffer have no high-level z-buffer */
934                 /* FIXME : the mask supposedly contains low-res z values. So can't set
935                    just to the max (0xff? or actually 0x3fff?), need to take z clear
936                    value into account? */
937                 {
938                         BEGIN_RING( 4 );
939                         OUT_RING( CP_PACKET3( RADEON_3D_CLEAR_HIZ, 2 ) );
940                         OUT_RING( 0x0 ); /* First tile */
941                         OUT_RING( 0x3cc0 );
942                         OUT_RING( (0xff<<22)|(0xff<<6)| 0x003f003f);
943                         ADVANCE_RING();
944                 }
945         }
946
947         /* We have to clear the depth and/or stencil buffers by
948          * rendering a quad into just those buffers.  Thus, we have to
949          * make sure the 3D engine is configured correctly.
950          */
951         if ((dev_priv->microcode_version == UCODE_R200) &&
952             (flags & (RADEON_DEPTH | RADEON_STENCIL))) {
953
954                 int tempPP_CNTL;
955                 int tempRE_CNTL;
956                 int tempRB3D_CNTL;
957                 int tempRB3D_ZSTENCILCNTL;
958                 int tempRB3D_STENCILREFMASK;
959                 int tempRB3D_PLANEMASK;
960                 int tempSE_CNTL;
961                 int tempSE_VTE_CNTL;
962                 int tempSE_VTX_FMT_0;
963                 int tempSE_VTX_FMT_1;
964                 int tempSE_VAP_CNTL;
965                 int tempRE_AUX_SCISSOR_CNTL;
966
967                 tempPP_CNTL = 0;
968                 tempRE_CNTL = 0;
969
970                 tempRB3D_CNTL = depth_clear->rb3d_cntl;
971
972                 tempRB3D_ZSTENCILCNTL = depth_clear->rb3d_zstencilcntl;
973                 tempRB3D_STENCILREFMASK = 0x0;
974
975                 tempSE_CNTL = depth_clear->se_cntl;
976
977
978
979                 /* Disable TCL */
980
981                 tempSE_VAP_CNTL = (/* SE_VAP_CNTL__FORCE_W_TO_ONE_MASK |  */
982                                    (0x9 << SE_VAP_CNTL__VF_MAX_VTX_NUM__SHIFT));
983
984                 tempRB3D_PLANEMASK = 0x0;
985
986                 tempRE_AUX_SCISSOR_CNTL = 0x0;
987
988                 tempSE_VTE_CNTL =
989                         SE_VTE_CNTL__VTX_XY_FMT_MASK |
990                         SE_VTE_CNTL__VTX_Z_FMT_MASK;
991
992                 /* Vertex format (X, Y, Z, W)*/
993                 tempSE_VTX_FMT_0 =
994                         SE_VTX_FMT_0__VTX_Z0_PRESENT_MASK |
995                         SE_VTX_FMT_0__VTX_W0_PRESENT_MASK;
996                 tempSE_VTX_FMT_1 = 0x0;
997
998
999                 /* 
1000                  * Depth buffer specific enables 
1001                  */
1002                 if (flags & RADEON_DEPTH) {
1003                         /* Enable depth buffer */
1004                         tempRB3D_CNTL |= RADEON_Z_ENABLE;
1005                 } else {
1006                         /* Disable depth buffer */
1007                         tempRB3D_CNTL &= ~RADEON_Z_ENABLE;
1008                 }
1009
1010                 /* 
1011                  * Stencil buffer specific enables
1012                  */
1013                 if ( flags & RADEON_STENCIL ) {
1014                         tempRB3D_CNTL |=  RADEON_STENCIL_ENABLE;
1015                         tempRB3D_STENCILREFMASK = clear->depth_mask; 
1016                 } else {
1017                         tempRB3D_CNTL &= ~RADEON_STENCIL_ENABLE;
1018                         tempRB3D_STENCILREFMASK = 0x00000000;
1019                 }
1020
1021                 if (flags & RADEON_USE_COMP_ZBUF) {
1022                         tempRB3D_ZSTENCILCNTL |= RADEON_Z_COMPRESSION_ENABLE |
1023                                 RADEON_Z_DECOMPRESSION_ENABLE;
1024                 }
1025                 if (flags & RADEON_USE_HIERZ) {
1026                         tempRB3D_ZSTENCILCNTL |= RADEON_Z_HIERARCHY_ENABLE;
1027                 }
1028
1029                 BEGIN_RING( 26 );
1030                 RADEON_WAIT_UNTIL_2D_IDLE();
1031
1032                 OUT_RING_REG( RADEON_PP_CNTL, tempPP_CNTL );
1033                 OUT_RING_REG( R200_RE_CNTL, tempRE_CNTL );
1034                 OUT_RING_REG( RADEON_RB3D_CNTL, tempRB3D_CNTL );
1035                 OUT_RING_REG( RADEON_RB3D_ZSTENCILCNTL,
1036                               tempRB3D_ZSTENCILCNTL );
1037                 OUT_RING_REG( RADEON_RB3D_STENCILREFMASK, 
1038                               tempRB3D_STENCILREFMASK );
1039                 OUT_RING_REG( RADEON_RB3D_PLANEMASK, tempRB3D_PLANEMASK );
1040                 OUT_RING_REG( RADEON_SE_CNTL, tempSE_CNTL );
1041                 OUT_RING_REG( R200_SE_VTE_CNTL, tempSE_VTE_CNTL );
1042                 OUT_RING_REG( R200_SE_VTX_FMT_0, tempSE_VTX_FMT_0 );
1043                 OUT_RING_REG( R200_SE_VTX_FMT_1, tempSE_VTX_FMT_1 );
1044                 OUT_RING_REG( R200_SE_VAP_CNTL, tempSE_VAP_CNTL );
1045                 OUT_RING_REG( R200_RE_AUX_SCISSOR_CNTL, 
1046                               tempRE_AUX_SCISSOR_CNTL );
1047                 ADVANCE_RING();
1048
1049                 /* Make sure we restore the 3D state next time.
1050                  */
1051                 dev_priv->sarea_priv->ctx_owner = 0;
1052
1053                 for ( i = 0 ; i < nbox ; i++ ) {
1054                         
1055                         /* Funny that this should be required -- 
1056                          *  sets top-left?
1057                          */
1058                         radeon_emit_clip_rect( dev_priv,
1059                                                &sarea_priv->boxes[i] );
1060
1061                         BEGIN_RING( 14 );
1062                         OUT_RING( CP_PACKET3( R200_3D_DRAW_IMMD_2, 12 ) );
1063                         OUT_RING( (RADEON_PRIM_TYPE_RECT_LIST |
1064                                    RADEON_PRIM_WALK_RING |
1065                                    (3 << RADEON_NUM_VERTICES_SHIFT)) );
1066                         OUT_RING( depth_boxes[i].ui[CLEAR_X1] );
1067                         OUT_RING( depth_boxes[i].ui[CLEAR_Y1] );
1068                         OUT_RING( depth_boxes[i].ui[CLEAR_DEPTH] );
1069                         OUT_RING( 0x3f800000 );
1070                         OUT_RING( depth_boxes[i].ui[CLEAR_X1] );
1071                         OUT_RING( depth_boxes[i].ui[CLEAR_Y2] );
1072                         OUT_RING( depth_boxes[i].ui[CLEAR_DEPTH] );
1073                         OUT_RING( 0x3f800000 );
1074                         OUT_RING( depth_boxes[i].ui[CLEAR_X2] );
1075                         OUT_RING( depth_boxes[i].ui[CLEAR_Y2] );
1076                         OUT_RING( depth_boxes[i].ui[CLEAR_DEPTH] );
1077                         OUT_RING( 0x3f800000 );
1078                         ADVANCE_RING();
1079                 }
1080         } 
1081         else if ( (flags & (RADEON_DEPTH | RADEON_STENCIL)) ) {
1082
1083                 int tempRB3D_ZSTENCILCNTL = depth_clear->rb3d_zstencilcntl;
1084
1085                 rb3d_cntl = depth_clear->rb3d_cntl;
1086
1087                 if ( flags & RADEON_DEPTH ) {
1088                         rb3d_cntl |=  RADEON_Z_ENABLE;
1089                 } else {
1090                         rb3d_cntl &= ~RADEON_Z_ENABLE;
1091                 }
1092
1093                 if ( flags & RADEON_STENCIL ) {
1094                         rb3d_cntl |=  RADEON_STENCIL_ENABLE;
1095                         rb3d_stencilrefmask = clear->depth_mask; /* misnamed field */
1096                 } else {
1097                         rb3d_cntl &= ~RADEON_STENCIL_ENABLE;
1098                         rb3d_stencilrefmask = 0x00000000;
1099                 }
1100
1101                 if (flags & RADEON_USE_COMP_ZBUF) {
1102                         tempRB3D_ZSTENCILCNTL |= RADEON_Z_COMPRESSION_ENABLE |
1103                                 RADEON_Z_DECOMPRESSION_ENABLE;
1104                 }
1105                 if (flags & RADEON_USE_HIERZ) {
1106                         tempRB3D_ZSTENCILCNTL |= RADEON_Z_HIERARCHY_ENABLE;
1107                 }
1108
1109                 BEGIN_RING( 13 );
1110                 RADEON_WAIT_UNTIL_2D_IDLE();
1111
1112                 OUT_RING( CP_PACKET0( RADEON_PP_CNTL, 1 ) );
1113                 OUT_RING( 0x00000000 );
1114                 OUT_RING( rb3d_cntl );
1115                 
1116                 OUT_RING_REG( RADEON_RB3D_ZSTENCILCNTL, tempRB3D_ZSTENCILCNTL );
1117                 OUT_RING_REG( RADEON_RB3D_STENCILREFMASK,
1118                               rb3d_stencilrefmask );
1119                 OUT_RING_REG( RADEON_RB3D_PLANEMASK,
1120                               0x00000000 );
1121                 OUT_RING_REG( RADEON_SE_CNTL,
1122                               depth_clear->se_cntl );
1123                 ADVANCE_RING();
1124
1125                 /* Make sure we restore the 3D state next time.
1126                  */
1127                 dev_priv->sarea_priv->ctx_owner = 0;
1128
1129                 for ( i = 0 ; i < nbox ; i++ ) {
1130                         
1131                         /* Funny that this should be required -- 
1132                          *  sets top-left?
1133                          */
1134                         radeon_emit_clip_rect( dev_priv,
1135                                                &sarea_priv->boxes[i] );
1136
1137                         BEGIN_RING( 15 );
1138
1139                         OUT_RING( CP_PACKET3( RADEON_3D_DRAW_IMMD, 13 ) );
1140                         OUT_RING( RADEON_VTX_Z_PRESENT |
1141                                   RADEON_VTX_PKCOLOR_PRESENT);
1142                         OUT_RING( (RADEON_PRIM_TYPE_RECT_LIST |
1143                                    RADEON_PRIM_WALK_RING |
1144                                    RADEON_MAOS_ENABLE |
1145                                    RADEON_VTX_FMT_RADEON_MODE |
1146                                    (3 << RADEON_NUM_VERTICES_SHIFT)) );
1147
1148
1149                         OUT_RING( depth_boxes[i].ui[CLEAR_X1] );
1150                         OUT_RING( depth_boxes[i].ui[CLEAR_Y1] );
1151                         OUT_RING( depth_boxes[i].ui[CLEAR_DEPTH] );
1152                         OUT_RING( 0x0 );
1153
1154                         OUT_RING( depth_boxes[i].ui[CLEAR_X1] );
1155                         OUT_RING( depth_boxes[i].ui[CLEAR_Y2] );
1156                         OUT_RING( depth_boxes[i].ui[CLEAR_DEPTH] );
1157                         OUT_RING( 0x0 );
1158
1159                         OUT_RING( depth_boxes[i].ui[CLEAR_X2] );
1160                         OUT_RING( depth_boxes[i].ui[CLEAR_Y2] );
1161                         OUT_RING( depth_boxes[i].ui[CLEAR_DEPTH] );
1162                         OUT_RING( 0x0 );
1163
1164                         ADVANCE_RING();
1165                 }
1166         }
1167
1168         /* Increment the clear counter.  The client-side 3D driver must
1169          * wait on this value before performing the clear ioctl.  We
1170          * need this because the card's so damned fast...
1171          */
1172         dev_priv->sarea_priv->last_clear++;
1173
1174         BEGIN_RING( 4 );
1175
1176         RADEON_CLEAR_AGE( dev_priv->sarea_priv->last_clear );
1177         RADEON_WAIT_UNTIL_IDLE();
1178
1179         ADVANCE_RING();
1180 }
1181
1182 static void radeon_cp_dispatch_swap( drm_device_t *dev )
1183 {
1184         drm_radeon_private_t *dev_priv = dev->dev_private;
1185         drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
1186         int nbox = sarea_priv->nbox;
1187         drm_clip_rect_t *pbox = sarea_priv->boxes;
1188         int i;
1189         RING_LOCALS;
1190         DRM_DEBUG( "\n" );
1191
1192         /* Do some trivial performance monitoring...
1193          */
1194         if (dev_priv->do_boxes)
1195                 radeon_cp_performance_boxes( dev_priv );
1196
1197
1198         /* Wait for the 3D stream to idle before dispatching the bitblt.
1199          * This will prevent data corruption between the two streams.
1200          */
1201         BEGIN_RING( 2 );
1202
1203         RADEON_WAIT_UNTIL_3D_IDLE();
1204
1205         ADVANCE_RING();
1206
1207         for ( i = 0 ; i < nbox ; i++ ) {
1208                 int x = pbox[i].x1;
1209                 int y = pbox[i].y1;
1210                 int w = pbox[i].x2 - x;
1211                 int h = pbox[i].y2 - y;
1212
1213                 DRM_DEBUG( "dispatch swap %d,%d-%d,%d\n",
1214                            x, y, w, h );
1215
1216                 BEGIN_RING( 7 );
1217
1218                 OUT_RING( CP_PACKET3( RADEON_CNTL_BITBLT_MULTI, 5 ) );
1219                 OUT_RING( RADEON_GMC_SRC_PITCH_OFFSET_CNTL |
1220                           RADEON_GMC_DST_PITCH_OFFSET_CNTL |
1221                           RADEON_GMC_BRUSH_NONE |
1222                           (dev_priv->color_fmt << 8) |
1223                           RADEON_GMC_SRC_DATATYPE_COLOR |
1224                           RADEON_ROP3_S |
1225                           RADEON_DP_SRC_SOURCE_MEMORY |
1226                           RADEON_GMC_CLR_CMP_CNTL_DIS |
1227                           RADEON_GMC_WR_MSK_DIS );
1228                 
1229                 /* Make this work even if front & back are flipped:
1230                  */
1231                 if (dev_priv->current_page == 0) {
1232                         OUT_RING( dev_priv->back_pitch_offset );
1233                         OUT_RING( dev_priv->front_pitch_offset );
1234                 } 
1235                 else {
1236                         OUT_RING( dev_priv->front_pitch_offset );
1237                         OUT_RING( dev_priv->back_pitch_offset );
1238                 }
1239
1240                 OUT_RING( (x << 16) | y );
1241                 OUT_RING( (x << 16) | y );
1242                 OUT_RING( (w << 16) | h );
1243
1244                 ADVANCE_RING();
1245         }
1246
1247         /* Increment the frame counter.  The client-side 3D driver must
1248          * throttle the framerate by waiting for this value before
1249          * performing the swapbuffer ioctl.
1250          */
1251         dev_priv->sarea_priv->last_frame++;
1252
1253         BEGIN_RING( 4 );
1254
1255         RADEON_FRAME_AGE( dev_priv->sarea_priv->last_frame );
1256         RADEON_WAIT_UNTIL_2D_IDLE();
1257
1258         ADVANCE_RING();
1259 }
1260
1261 static void radeon_cp_dispatch_flip( drm_device_t *dev )
1262 {
1263         drm_radeon_private_t *dev_priv = dev->dev_private;
1264         drm_sarea_t *sarea = (drm_sarea_t *)dev_priv->sarea->handle;
1265         int offset = (dev_priv->current_page == 1)
1266                    ? dev_priv->front_offset : dev_priv->back_offset;
1267         RING_LOCALS;
1268         DRM_DEBUG( "%s: page=%d pfCurrentPage=%d\n", 
1269                 __FUNCTION__, 
1270                 dev_priv->current_page,
1271                 dev_priv->sarea_priv->pfCurrentPage);
1272
1273         /* Do some trivial performance monitoring...
1274          */
1275         if (dev_priv->do_boxes) {
1276                 dev_priv->stats.boxes |= RADEON_BOX_FLIP;
1277                 radeon_cp_performance_boxes( dev_priv );
1278         }
1279
1280         /* Update the frame offsets for both CRTCs
1281          */
1282         BEGIN_RING( 6 );
1283
1284         RADEON_WAIT_UNTIL_3D_IDLE();
1285         OUT_RING_REG( RADEON_CRTC_OFFSET, ( ( sarea->frame.y * dev_priv->front_pitch
1286                                               + sarea->frame.x 
1287                                               * ( dev_priv->color_fmt - 2 ) ) & ~7 )
1288                                           + offset );
1289         OUT_RING_REG( RADEON_CRTC2_OFFSET, dev_priv->sarea_priv->crtc2_base
1290                                            + offset );
1291
1292         ADVANCE_RING();
1293
1294         /* Increment the frame counter.  The client-side 3D driver must
1295          * throttle the framerate by waiting for this value before
1296          * performing the swapbuffer ioctl.
1297          */
1298         dev_priv->sarea_priv->last_frame++;
1299         dev_priv->sarea_priv->pfCurrentPage = dev_priv->current_page =
1300                                               1 - dev_priv->current_page;
1301
1302         BEGIN_RING( 2 );
1303
1304         RADEON_FRAME_AGE( dev_priv->sarea_priv->last_frame );
1305
1306         ADVANCE_RING();
1307 }
1308
1309 static int bad_prim_vertex_nr( int primitive, int nr )
1310 {
1311         switch (primitive & RADEON_PRIM_TYPE_MASK) {
1312         case RADEON_PRIM_TYPE_NONE:
1313         case RADEON_PRIM_TYPE_POINT:
1314                 return nr < 1;
1315         case RADEON_PRIM_TYPE_LINE:
1316                 return (nr & 1) || nr == 0;
1317         case RADEON_PRIM_TYPE_LINE_STRIP:
1318                 return nr < 2;
1319         case RADEON_PRIM_TYPE_TRI_LIST:
1320         case RADEON_PRIM_TYPE_3VRT_POINT_LIST:
1321         case RADEON_PRIM_TYPE_3VRT_LINE_LIST:
1322         case RADEON_PRIM_TYPE_RECT_LIST:
1323                 return nr % 3 || nr == 0;
1324         case RADEON_PRIM_TYPE_TRI_FAN:
1325         case RADEON_PRIM_TYPE_TRI_STRIP:
1326                 return nr < 3;
1327         default:
1328                 return 1;
1329         }       
1330 }
1331
1332
1333
1334 typedef struct {
1335         unsigned int start;
1336         unsigned int finish;
1337         unsigned int prim;
1338         unsigned int numverts;
1339         unsigned int offset;   
1340         unsigned int vc_format;
1341 } drm_radeon_tcl_prim_t;
1342
1343 static void radeon_cp_dispatch_vertex( drm_device_t *dev,
1344                                        drm_buf_t *buf,
1345                                        drm_radeon_tcl_prim_t *prim )
1346
1347 {
1348         drm_radeon_private_t *dev_priv = dev->dev_private;
1349         drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
1350         int offset = dev_priv->gart_buffers_offset + buf->offset + prim->start;
1351         int numverts = (int)prim->numverts;
1352         int nbox = sarea_priv->nbox;
1353         int i = 0;
1354         RING_LOCALS;
1355
1356         DRM_DEBUG("hwprim 0x%x vfmt 0x%x %d..%d %d verts\n",
1357                   prim->prim,
1358                   prim->vc_format,
1359                   prim->start,
1360                   prim->finish,
1361                   prim->numverts);
1362
1363         if (bad_prim_vertex_nr( prim->prim, prim->numverts )) {
1364                 DRM_ERROR( "bad prim %x numverts %d\n", 
1365                            prim->prim, prim->numverts );
1366                 return;
1367         }
1368
1369         do {
1370                 /* Emit the next cliprect */
1371                 if ( i < nbox ) {
1372                         radeon_emit_clip_rect( dev_priv, 
1373                                                &sarea_priv->boxes[i] );
1374                 }
1375
1376                 /* Emit the vertex buffer rendering commands */
1377                 BEGIN_RING( 5 );
1378
1379                 OUT_RING( CP_PACKET3( RADEON_3D_RNDR_GEN_INDX_PRIM, 3 ) );
1380                 OUT_RING( offset );
1381                 OUT_RING( numverts );
1382                 OUT_RING( prim->vc_format );
1383                 OUT_RING( prim->prim | RADEON_PRIM_WALK_LIST |
1384                           RADEON_COLOR_ORDER_RGBA |
1385                           RADEON_VTX_FMT_RADEON_MODE |
1386                           (numverts << RADEON_NUM_VERTICES_SHIFT) );
1387
1388                 ADVANCE_RING();
1389
1390                 i++;
1391         } while ( i < nbox );
1392 }
1393
1394
1395
1396 static void radeon_cp_discard_buffer( drm_device_t *dev, drm_buf_t *buf )
1397 {
1398         drm_radeon_private_t *dev_priv = dev->dev_private;
1399         drm_radeon_buf_priv_t *buf_priv = buf->dev_private;
1400         RING_LOCALS;
1401
1402         buf_priv->age = ++dev_priv->sarea_priv->last_dispatch;
1403
1404         /* Emit the vertex buffer age */
1405         BEGIN_RING( 2 );
1406         RADEON_DISPATCH_AGE( buf_priv->age );
1407         ADVANCE_RING();
1408
1409         buf->pending = 1;
1410         buf->used = 0;
1411 }
1412
1413 static void radeon_cp_dispatch_indirect( drm_device_t *dev,
1414                                          drm_buf_t *buf,
1415                                          int start, int end )
1416 {
1417         drm_radeon_private_t *dev_priv = dev->dev_private;
1418         RING_LOCALS;
1419         DRM_DEBUG( "indirect: buf=%d s=0x%x e=0x%x\n",
1420                    buf->idx, start, end );
1421
1422         if ( start != end ) {
1423                 int offset = (dev_priv->gart_buffers_offset
1424                               + buf->offset + start);
1425                 int dwords = (end - start + 3) / sizeof(u32);
1426
1427                 /* Indirect buffer data must be an even number of
1428                  * dwords, so if we've been given an odd number we must
1429                  * pad the data with a Type-2 CP packet.
1430                  */
1431                 if ( dwords & 1 ) {
1432                         u32 *data = (u32 *)
1433                                 ((char *)dev->agp_buffer_map->handle
1434                                  + buf->offset + start);
1435                         data[dwords++] = RADEON_CP_PACKET2;
1436                 }
1437
1438                 /* Fire off the indirect buffer */
1439                 BEGIN_RING( 3 );
1440
1441                 OUT_RING( CP_PACKET0( RADEON_CP_IB_BASE, 1 ) );
1442                 OUT_RING( offset );
1443                 OUT_RING( dwords );
1444
1445                 ADVANCE_RING();
1446         }
1447 }
1448
1449
1450 static void radeon_cp_dispatch_indices( drm_device_t *dev,
1451                                         drm_buf_t *elt_buf,
1452                                         drm_radeon_tcl_prim_t *prim )
1453 {
1454         drm_radeon_private_t *dev_priv = dev->dev_private;
1455         drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
1456         int offset = dev_priv->gart_buffers_offset + prim->offset;
1457         u32 *data;
1458         int dwords;
1459         int i = 0;
1460         int start = prim->start + RADEON_INDEX_PRIM_OFFSET;
1461         int count = (prim->finish - start) / sizeof(u16);
1462         int nbox = sarea_priv->nbox;
1463
1464         DRM_DEBUG("hwprim 0x%x vfmt 0x%x %d..%d offset: %x nr %d\n",
1465                   prim->prim,
1466                   prim->vc_format,
1467                   prim->start,
1468                   prim->finish,
1469                   prim->offset,
1470                   prim->numverts);
1471
1472         if (bad_prim_vertex_nr( prim->prim, count )) {
1473                 DRM_ERROR( "bad prim %x count %d\n", 
1474                            prim->prim, count );
1475                 return;
1476         }
1477
1478
1479         if ( start >= prim->finish ||
1480              (prim->start & 0x7) ) {
1481                 DRM_ERROR( "buffer prim %d\n", prim->prim );
1482                 return;
1483         }
1484
1485         dwords = (prim->finish - prim->start + 3) / sizeof(u32);
1486
1487         data = (u32 *)((char *)dev->agp_buffer_map->handle +
1488                        elt_buf->offset + prim->start);
1489
1490         data[0] = CP_PACKET3( RADEON_3D_RNDR_GEN_INDX_PRIM, dwords-2 );
1491         data[1] = offset;
1492         data[2] = prim->numverts;
1493         data[3] = prim->vc_format;
1494         data[4] = (prim->prim |
1495                    RADEON_PRIM_WALK_IND |
1496                    RADEON_COLOR_ORDER_RGBA |
1497                    RADEON_VTX_FMT_RADEON_MODE |
1498                    (count << RADEON_NUM_VERTICES_SHIFT) );
1499
1500         do {
1501                 if ( i < nbox ) 
1502                         radeon_emit_clip_rect( dev_priv, 
1503                                                &sarea_priv->boxes[i] );
1504
1505                 radeon_cp_dispatch_indirect( dev, elt_buf,
1506                                              prim->start,
1507                                              prim->finish );
1508
1509                 i++;
1510         } while ( i < nbox );
1511
1512 }
1513
1514 #define RADEON_MAX_TEXTURE_SIZE RADEON_BUFFER_SIZE
1515
1516 static int radeon_cp_dispatch_texture( DRMFILE filp,
1517                                        drm_device_t *dev,
1518                                        drm_radeon_texture_t *tex,
1519                                        drm_radeon_tex_image_t *image )
1520 {
1521         drm_radeon_private_t *dev_priv = dev->dev_private;
1522         drm_file_t *filp_priv;
1523         drm_buf_t *buf;
1524         u32 format;
1525         u32 *buffer;
1526         const u8 __user *data;
1527         int size, dwords, tex_width, blit_width, spitch;
1528         u32 height;
1529         int i;
1530         u32 texpitch, microtile;
1531         u32 offset;
1532         RING_LOCALS;
1533
1534         DRM_GET_PRIV_WITH_RETURN( filp_priv, filp );
1535
1536         if ( radeon_check_and_fixup_offset( dev_priv, filp_priv, &tex->offset ) ) {
1537                 DRM_ERROR( "Invalid destination offset\n" );
1538                 return DRM_ERR( EINVAL );
1539         }
1540
1541         dev_priv->stats.boxes |= RADEON_BOX_TEXTURE_LOAD;
1542
1543         /* Flush the pixel cache.  This ensures no pixel data gets mixed
1544          * up with the texture data from the host data blit, otherwise
1545          * part of the texture image may be corrupted.
1546          */
1547         BEGIN_RING( 4 );
1548         RADEON_FLUSH_CACHE();
1549         RADEON_WAIT_UNTIL_IDLE();
1550         ADVANCE_RING();
1551
1552         /* The compiler won't optimize away a division by a variable,
1553          * even if the only legal values are powers of two.  Thus, we'll
1554          * use a shift instead.
1555          */
1556         switch ( tex->format ) {
1557         case RADEON_TXFORMAT_ARGB8888:
1558         case RADEON_TXFORMAT_RGBA8888:
1559                 format = RADEON_COLOR_FORMAT_ARGB8888;
1560                 tex_width = tex->width * 4;
1561                 blit_width = image->width * 4;
1562                 break;
1563         case RADEON_TXFORMAT_AI88:
1564         case RADEON_TXFORMAT_ARGB1555:
1565         case RADEON_TXFORMAT_RGB565:
1566         case RADEON_TXFORMAT_ARGB4444:
1567         case RADEON_TXFORMAT_VYUY422:
1568         case RADEON_TXFORMAT_YVYU422:
1569                 format = RADEON_COLOR_FORMAT_RGB565;
1570                 tex_width = tex->width * 2;
1571                 blit_width = image->width * 2;
1572                 break;
1573         case RADEON_TXFORMAT_I8:
1574         case RADEON_TXFORMAT_RGB332:
1575                 format = RADEON_COLOR_FORMAT_CI8;
1576                 tex_width = tex->width * 1;
1577                 blit_width = image->width * 1;
1578                 break;
1579         default:
1580                 DRM_ERROR( "invalid texture format %d\n", tex->format );
1581                 return DRM_ERR(EINVAL);
1582         }
1583         spitch = blit_width >> 6;
1584         if (spitch == 0 && image->height > 1)
1585                 return DRM_ERR(EINVAL);
1586
1587         texpitch = tex->pitch;
1588         if ((texpitch << 22) & RADEON_DST_TILE_MICRO) {
1589                 microtile = 1;
1590                 if (tex_width < 64) {
1591                         texpitch &= ~(RADEON_DST_TILE_MICRO >> 22);
1592                         /* we got tiled coordinates, untile them */
1593                         image->x *= 2;
1594                 }
1595         }
1596         else microtile = 0;
1597
1598         DRM_DEBUG("tex=%dx%d blit=%d\n", tex_width, tex->height, blit_width );
1599
1600         do {
1601                 DRM_DEBUG( "tex: ofs=0x%x p=%d f=%d x=%hd y=%hd w=%hd h=%hd\n",
1602                            tex->offset >> 10, tex->pitch, tex->format,
1603                            image->x, image->y, image->width, image->height );
1604
1605                 /* Make a copy of some parameters in case we have to
1606                  * update them for a multi-pass texture blit.
1607                  */
1608                 height = image->height;
1609                 data = (const u8 __user *)image->data;
1610                 
1611                 size = height * blit_width;
1612
1613                 if ( size > RADEON_MAX_TEXTURE_SIZE ) {
1614                         height = RADEON_MAX_TEXTURE_SIZE / blit_width;
1615                         size = height * blit_width;
1616                 } else if ( size < 4 && size > 0 ) {
1617                         size = 4;
1618                 } else if ( size == 0 ) {
1619                         return 0;
1620                 }
1621
1622                 buf = radeon_freelist_get( dev );
1623                 if ( 0 && !buf ) {
1624                         radeon_do_cp_idle( dev_priv );
1625                         buf = radeon_freelist_get( dev );
1626                 }
1627                 if ( !buf ) {
1628                         DRM_DEBUG("radeon_cp_dispatch_texture: EAGAIN\n");
1629                         if (DRM_COPY_TO_USER( tex->image, image, sizeof(*image) ))
1630                                 return DRM_ERR(EFAULT);
1631                         return DRM_ERR(EAGAIN);
1632                 }
1633
1634
1635                 /* Dispatch the indirect buffer.
1636                  */
1637                 buffer = (u32*)((char*)dev->agp_buffer_map->handle + buf->offset);
1638                 dwords = size / 4;
1639
1640                 if (microtile) {
1641                         /* texture micro tiling in use, minimum texture width is thus 16 bytes.
1642                            however, we cannot use blitter directly for texture width < 64 bytes,
1643                            since minimum tex pitch is 64 bytes and we need this to match
1644                            the texture width, otherwise the blitter will tile it wrong.
1645                            Thus, tiling manually in this case. Additionally, need to special
1646                            case tex height = 1, since our actual image will have height 2
1647                            and we need to ensure we don't read beyond the texture size
1648                            from user space. */
1649                         if (tex->height == 1) {
1650                                 if (tex_width >= 64 || tex_width <= 16) {
1651                                         if (DRM_COPY_FROM_USER(buffer, data,
1652                                                                tex_width * sizeof(u32))) {
1653                                                 DRM_ERROR("EFAULT on pad, %d bytes\n",
1654                                                           tex_width);
1655                                                 return DRM_ERR(EFAULT);
1656                                         }
1657                                 } else if (tex_width == 32) {
1658                                         if (DRM_COPY_FROM_USER(buffer, data, 16)) {
1659                                                 DRM_ERROR("EFAULT on pad, %d bytes\n",
1660                                                           tex_width);
1661                                                 return DRM_ERR(EFAULT);
1662                                         }
1663                                         if (DRM_COPY_FROM_USER(buffer + 8, data + 16, 16)) {
1664                                                 DRM_ERROR("EFAULT on pad, %d bytes\n",
1665                                                           tex_width);
1666                                                 return DRM_ERR(EFAULT);
1667                                         }
1668                                 }
1669                         } else if (tex_width >= 64 || tex_width == 16) {
1670                                 if (DRM_COPY_FROM_USER(buffer, data,
1671                                                        dwords * sizeof(u32))) {
1672                                         DRM_ERROR("EFAULT on data, %d dwords\n",
1673                                                   dwords);
1674                                         return DRM_ERR(EFAULT);
1675                                 }
1676                         } else if (tex_width < 16) {
1677                                 for (i = 0; i < tex->height; i++) {
1678                                         if (DRM_COPY_FROM_USER(buffer, data, tex_width)) {
1679                                                 DRM_ERROR("EFAULT on pad, %d bytes\n",
1680                                                           tex_width);
1681                                                 return DRM_ERR(EFAULT);
1682                                         }
1683                                         buffer += 4;
1684                                         data += tex_width;
1685                                 }
1686                         } else if (tex_width == 32) {
1687                                 /* TODO: make sure this works when not fitting in one buffer
1688                                    (i.e. 32bytes x 2048...) */
1689                                 for (i = 0; i < tex->height; i += 2) {
1690                                         if (DRM_COPY_FROM_USER(buffer, data, 16)) {
1691                                                 DRM_ERROR("EFAULT on pad, %d bytes\n",
1692                                                           tex_width);
1693                                                 return DRM_ERR(EFAULT);
1694                                         }
1695                                         data += 16;
1696                                         if (DRM_COPY_FROM_USER(buffer + 8, data, 16)) {
1697                                                 DRM_ERROR("EFAULT on pad, %d bytes\n",
1698                                                           tex_width);
1699                                                 return DRM_ERR(EFAULT);
1700                                         }
1701                                         data += 16;
1702                                         if (DRM_COPY_FROM_USER(buffer + 4, data, 16)) {
1703                                                 DRM_ERROR("EFAULT on pad, %d bytes\n",
1704                                                           tex_width);
1705                                                 return DRM_ERR(EFAULT);
1706                                         }
1707                                         data += 16;
1708                                         if (DRM_COPY_FROM_USER(buffer + 12, data, 16)) {
1709                                                 DRM_ERROR("EFAULT on pad, %d bytes\n",
1710                                                           tex_width);
1711                                                 return DRM_ERR(EFAULT);
1712                                         }
1713                                         data += 16;
1714                                         buffer += 16;
1715                                 }
1716                         }
1717                 }
1718                 else {
1719                         if (tex_width >= 32) {
1720                                 /* Texture image width is larger than the minimum, so we
1721                                  * can upload it directly.
1722                                  */
1723                                 if (DRM_COPY_FROM_USER(buffer, data,
1724                                                        dwords * sizeof(u32))) {
1725                                         DRM_ERROR("EFAULT on data, %d dwords\n",
1726                                                   dwords);
1727                                         return DRM_ERR(EFAULT);
1728                                 }
1729                         } else {
1730                                 /* Texture image width is less than the minimum, so we
1731                                  * need to pad out each image scanline to the minimum
1732                                  * width.
1733                                  */
1734                                 for (i = 0 ; i < tex->height ; i++) {
1735                                         if (DRM_COPY_FROM_USER(buffer, data, tex_width )) {
1736                                                 DRM_ERROR("EFAULT on pad, %d bytes\n", tex_width);
1737                                                 return DRM_ERR(EFAULT);
1738                                         }
1739                                         buffer += 8;
1740                                         data += tex_width;
1741                                 }
1742                         }
1743                 }
1744
1745                 buf->filp = filp;
1746                 buf->used = size;
1747                 offset = dev_priv->gart_buffers_offset + buf->offset;
1748                 BEGIN_RING(9);
1749                 OUT_RING(CP_PACKET3(RADEON_CNTL_BITBLT_MULTI, 5));
1750                 OUT_RING(RADEON_GMC_SRC_PITCH_OFFSET_CNTL |
1751                          RADEON_GMC_DST_PITCH_OFFSET_CNTL |
1752                          RADEON_GMC_BRUSH_NONE |
1753                          (format << 8) |
1754                          RADEON_GMC_SRC_DATATYPE_COLOR |
1755                          RADEON_ROP3_S |
1756                          RADEON_DP_SRC_SOURCE_MEMORY |
1757                          RADEON_GMC_CLR_CMP_CNTL_DIS |
1758                          RADEON_GMC_WR_MSK_DIS );
1759                 OUT_RING((spitch << 22) | (offset >> 10));
1760                 OUT_RING((texpitch << 22) | (tex->offset >> 10));
1761                 OUT_RING(0);
1762                 OUT_RING((image->x << 16) | image->y);
1763                 OUT_RING((image->width << 16) | height);
1764                 RADEON_WAIT_UNTIL_2D_IDLE();
1765                 ADVANCE_RING();
1766
1767                 radeon_cp_discard_buffer(dev, buf);
1768
1769                 /* Update the input parameters for next time */
1770                 image->y += height;
1771                 image->height -= height;
1772                 image->data = (const u8 __user *)image->data + size;
1773         } while (image->height > 0);
1774
1775         /* Flush the pixel cache after the blit completes.  This ensures
1776          * the texture data is written out to memory before rendering
1777          * continues.
1778          */
1779         BEGIN_RING( 4 );
1780         RADEON_FLUSH_CACHE();
1781         RADEON_WAIT_UNTIL_2D_IDLE();
1782         ADVANCE_RING();
1783         return 0;
1784 }
1785
1786
1787 static void radeon_cp_dispatch_stipple( drm_device_t *dev, u32 *stipple )
1788 {
1789         drm_radeon_private_t *dev_priv = dev->dev_private;
1790         int i;
1791         RING_LOCALS;
1792         DRM_DEBUG( "\n" );
1793
1794         BEGIN_RING( 35 );
1795
1796         OUT_RING( CP_PACKET0( RADEON_RE_STIPPLE_ADDR, 0 ) );
1797         OUT_RING( 0x00000000 );
1798
1799         OUT_RING( CP_PACKET0_TABLE( RADEON_RE_STIPPLE_DATA, 31 ) );
1800         for ( i = 0 ; i < 32 ; i++ ) {
1801                 OUT_RING( stipple[i] );
1802         }
1803
1804         ADVANCE_RING();
1805 }
1806
1807 static void radeon_apply_surface_regs(int surf_index, drm_radeon_private_t *dev_priv)
1808 {
1809         if (!dev_priv->mmio)
1810                 return;
1811
1812         radeon_do_cp_idle(dev_priv);
1813
1814         RADEON_WRITE(RADEON_SURFACE0_INFO + 16*surf_index,
1815                 dev_priv->surfaces[surf_index].flags);
1816         RADEON_WRITE(RADEON_SURFACE0_LOWER_BOUND + 16*surf_index,
1817                 dev_priv->surfaces[surf_index].lower);
1818         RADEON_WRITE(RADEON_SURFACE0_UPPER_BOUND + 16*surf_index,
1819                 dev_priv->surfaces[surf_index].upper);
1820 }
1821
1822
1823 /* Allocates a virtual surface
1824  * doesn't always allocate a real surface, will stretch an existing 
1825  * surface when possible.
1826  *
1827  * Note that refcount can be at most 2, since during a free refcount=3
1828  * might mean we have to allocate a new surface which might not always
1829  * be available.
1830  * For example : we allocate three contigous surfaces ABC. If B is 
1831  * freed, we suddenly need two surfaces to store A and C, which might
1832  * not always be available.
1833  */
1834 static int alloc_surface(drm_radeon_surface_alloc_t* new, drm_radeon_private_t *dev_priv, DRMFILE filp)
1835 {
1836         struct radeon_virt_surface *s;
1837         int i;
1838         int virt_surface_index;
1839         uint32_t new_upper, new_lower;
1840
1841         new_lower = new->address;
1842         new_upper = new_lower + new->size - 1;
1843
1844         /* sanity check */
1845         if ((new_lower >= new_upper) || (new->flags == 0) || (new->size == 0) ||
1846                 ((new_upper & RADEON_SURF_ADDRESS_FIXED_MASK) != RADEON_SURF_ADDRESS_FIXED_MASK) ||
1847                 ((new_lower & RADEON_SURF_ADDRESS_FIXED_MASK) != 0))
1848                 return -1;
1849
1850         /* make sure there is no overlap with existing surfaces */
1851         for (i = 0; i < RADEON_MAX_SURFACES; i++) {
1852                 if ((dev_priv->surfaces[i].refcount != 0) &&
1853                 (( (new_lower >= dev_priv->surfaces[i].lower) &&
1854                         (new_lower < dev_priv->surfaces[i].upper) ) ||
1855                  ( (new_lower < dev_priv->surfaces[i].lower) &&
1856                         (new_upper > dev_priv->surfaces[i].lower) )) ){
1857                 return -1;}
1858         }
1859
1860         /* find a virtual surface */
1861         for (i = 0; i < 2*RADEON_MAX_SURFACES; i++)
1862                 if (dev_priv->virt_surfaces[i].filp == 0)
1863                         break;
1864         if (i == 2*RADEON_MAX_SURFACES) {
1865                 return -1;}
1866         virt_surface_index = i;
1867
1868         /* try to reuse an existing surface */
1869         for (i = 0; i < RADEON_MAX_SURFACES; i++) {
1870                 /* extend before */
1871                 if ((dev_priv->surfaces[i].refcount == 1) &&
1872                   (new->flags == dev_priv->surfaces[i].flags) &&
1873                   (new_upper + 1 == dev_priv->surfaces[i].lower)) {
1874                         s = &(dev_priv->virt_surfaces[virt_surface_index]);
1875                         s->surface_index = i;
1876                         s->lower = new_lower;
1877                         s->upper = new_upper;
1878                         s->flags = new->flags;
1879                         s->filp = filp;
1880                         dev_priv->surfaces[i].refcount++;
1881                         dev_priv->surfaces[i].lower = s->lower;
1882                         radeon_apply_surface_regs(s->surface_index, dev_priv);
1883                         return virt_surface_index;
1884                 }
1885
1886                 /* extend after */
1887                 if ((dev_priv->surfaces[i].refcount == 1) &&
1888                   (new->flags == dev_priv->surfaces[i].flags) &&
1889                   (new_lower == dev_priv->surfaces[i].upper + 1)) {
1890                         s = &(dev_priv->virt_surfaces[virt_surface_index]);
1891                         s->surface_index = i;
1892                         s->lower = new_lower;
1893                         s->upper = new_upper;
1894                         s->flags = new->flags;
1895                         s->filp = filp;
1896                         dev_priv->surfaces[i].refcount++;
1897                         dev_priv->surfaces[i].upper = s->upper;
1898                         radeon_apply_surface_regs(s->surface_index, dev_priv);
1899                         return virt_surface_index;
1900                 }
1901         }
1902
1903         /* okay, we need a new one */
1904         for (i = 0; i < RADEON_MAX_SURFACES; i++) {
1905                 if (dev_priv->surfaces[i].refcount == 0) {
1906                         s = &(dev_priv->virt_surfaces[virt_surface_index]);
1907                         s->surface_index = i;
1908                         s->lower = new_lower;
1909                         s->upper = new_upper;
1910                         s->flags = new->flags;
1911                         s->filp = filp;
1912                         dev_priv->surfaces[i].refcount = 1;
1913                         dev_priv->surfaces[i].lower = s->lower;
1914                         dev_priv->surfaces[i].upper = s->upper;
1915                         dev_priv->surfaces[i].flags = s->flags;
1916                         radeon_apply_surface_regs(s->surface_index, dev_priv);
1917                         return virt_surface_index;
1918                 }
1919         }
1920
1921         /* we didn't find anything */
1922         return -1;
1923 }
1924
1925 static int free_surface(DRMFILE filp, drm_radeon_private_t *dev_priv, int lower)
1926 {
1927         struct radeon_virt_surface *s;
1928         int i;
1929         /* find the virtual surface */
1930         for(i = 0; i < 2*RADEON_MAX_SURFACES; i++) {
1931                 s = &(dev_priv->virt_surfaces[i]);
1932                 if (s->filp) {
1933                         if ((lower == s->lower) && (filp == s->filp)) {
1934                                 if (dev_priv->surfaces[s->surface_index].lower == s->lower)
1935                                         dev_priv->surfaces[s->surface_index].lower = s->upper;
1936
1937                                 if (dev_priv->surfaces[s->surface_index].upper == s->upper)
1938                                         dev_priv->surfaces[s->surface_index].upper = s->lower;
1939
1940                                 dev_priv->surfaces[s->surface_index].refcount--;
1941                                 if (dev_priv->surfaces[s->surface_index].refcount == 0)
1942                                         dev_priv->surfaces[s->surface_index].flags = 0;
1943                                 s->filp = NULL;
1944                                 radeon_apply_surface_regs(s->surface_index, dev_priv);
1945                                 return 0;
1946                         }
1947                 }
1948         }
1949         return 1;
1950 }
1951
1952 static void radeon_surfaces_release(DRMFILE filp, drm_radeon_private_t *dev_priv)
1953 {
1954         int i;
1955         for( i = 0; i < 2*RADEON_MAX_SURFACES; i++)
1956         {
1957                 if (dev_priv->virt_surfaces[i].filp == filp)
1958                         free_surface(filp, dev_priv, dev_priv->virt_surfaces[i].lower);
1959         }
1960 }
1961
1962 /* ================================================================
1963  * IOCTL functions
1964  */
1965 static int radeon_surface_alloc(DRM_IOCTL_ARGS)
1966 {
1967         DRM_DEVICE;
1968         drm_radeon_private_t *dev_priv = dev->dev_private;
1969         drm_radeon_surface_alloc_t alloc;
1970
1971         if (!dev_priv) {
1972                 DRM_ERROR( "%s called with no initialization\n", __FUNCTION__ );
1973                 return DRM_ERR(EINVAL);
1974         }
1975
1976         DRM_COPY_FROM_USER_IOCTL(alloc, (drm_radeon_surface_alloc_t __user *)data,
1977                                   sizeof(alloc));
1978
1979         if (alloc_surface(&alloc, dev_priv, filp) == -1)
1980                 return DRM_ERR(EINVAL);
1981         else
1982                 return 0;
1983 }
1984
1985 static int radeon_surface_free(DRM_IOCTL_ARGS)
1986 {
1987         DRM_DEVICE;
1988         drm_radeon_private_t *dev_priv = dev->dev_private;
1989         drm_radeon_surface_free_t memfree;
1990
1991         if (!dev_priv) {
1992                 DRM_ERROR( "%s called with no initialization\n", __FUNCTION__ );
1993                 return DRM_ERR(EINVAL);
1994         }
1995
1996         DRM_COPY_FROM_USER_IOCTL(memfree, (drm_radeon_mem_free_t __user *)data,
1997                                   sizeof(memfree) );
1998
1999         if (free_surface(filp, dev_priv, memfree.address))
2000                 return DRM_ERR(EINVAL);
2001         else
2002                 return 0;
2003 }
2004
2005 static int radeon_cp_clear( DRM_IOCTL_ARGS )
2006 {
2007         DRM_DEVICE;
2008         drm_radeon_private_t *dev_priv = dev->dev_private;
2009         drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
2010         drm_radeon_clear_t clear;
2011         drm_radeon_clear_rect_t depth_boxes[RADEON_NR_SAREA_CLIPRECTS];
2012         DRM_DEBUG( "\n" );
2013
2014         LOCK_TEST_WITH_RETURN( dev, filp );
2015
2016         DRM_COPY_FROM_USER_IOCTL( clear, (drm_radeon_clear_t __user *)data,
2017                              sizeof(clear) );
2018
2019         RING_SPACE_TEST_WITH_RETURN( dev_priv );
2020
2021         if ( sarea_priv->nbox > RADEON_NR_SAREA_CLIPRECTS )
2022                 sarea_priv->nbox = RADEON_NR_SAREA_CLIPRECTS;
2023
2024         if ( DRM_COPY_FROM_USER( &depth_boxes, clear.depth_boxes,
2025                              sarea_priv->nbox * sizeof(depth_boxes[0]) ) )
2026                 return DRM_ERR(EFAULT);
2027
2028         radeon_cp_dispatch_clear( dev, &clear, depth_boxes );
2029
2030         COMMIT_RING();
2031         return 0;
2032 }
2033
2034
2035 /* Not sure why this isn't set all the time:
2036  */ 
2037 static int radeon_do_init_pageflip( drm_device_t *dev )
2038 {
2039         drm_radeon_private_t *dev_priv = dev->dev_private;
2040         RING_LOCALS;
2041
2042         DRM_DEBUG( "\n" );
2043
2044         BEGIN_RING( 6 );
2045         RADEON_WAIT_UNTIL_3D_IDLE();
2046         OUT_RING( CP_PACKET0( RADEON_CRTC_OFFSET_CNTL, 0 ) );
2047         OUT_RING( RADEON_READ( RADEON_CRTC_OFFSET_CNTL ) | RADEON_CRTC_OFFSET_FLIP_CNTL );
2048         OUT_RING( CP_PACKET0( RADEON_CRTC2_OFFSET_CNTL, 0 ) );
2049         OUT_RING( RADEON_READ( RADEON_CRTC2_OFFSET_CNTL ) | RADEON_CRTC_OFFSET_FLIP_CNTL );
2050         ADVANCE_RING();
2051
2052         dev_priv->page_flipping = 1;
2053         dev_priv->current_page = 0;
2054         dev_priv->sarea_priv->pfCurrentPage = dev_priv->current_page;
2055
2056         return 0;
2057 }
2058
2059 /* Called whenever a client dies, from drm_release.
2060  * NOTE:  Lock isn't necessarily held when this is called!
2061  */
2062 static int radeon_do_cleanup_pageflip( drm_device_t *dev )
2063 {
2064         drm_radeon_private_t *dev_priv = dev->dev_private;
2065         DRM_DEBUG( "\n" );
2066
2067         if (dev_priv->current_page != 0)
2068                 radeon_cp_dispatch_flip( dev );
2069
2070         dev_priv->page_flipping = 0;
2071         return 0;
2072 }
2073
2074 /* Swapping and flipping are different operations, need different ioctls.
2075  * They can & should be intermixed to support multiple 3d windows.  
2076  */
2077 static int radeon_cp_flip( DRM_IOCTL_ARGS )
2078 {
2079         DRM_DEVICE;
2080         drm_radeon_private_t *dev_priv = dev->dev_private;
2081         DRM_DEBUG( "\n" );
2082
2083         LOCK_TEST_WITH_RETURN( dev, filp );
2084
2085         RING_SPACE_TEST_WITH_RETURN( dev_priv );
2086
2087         if (!dev_priv->page_flipping) 
2088                 radeon_do_init_pageflip( dev );
2089                 
2090         radeon_cp_dispatch_flip( dev );
2091
2092         COMMIT_RING();
2093         return 0;
2094 }
2095
2096 static int radeon_cp_swap( DRM_IOCTL_ARGS )
2097 {
2098         DRM_DEVICE;
2099         drm_radeon_private_t *dev_priv = dev->dev_private;
2100         drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
2101         DRM_DEBUG( "\n" );
2102
2103         LOCK_TEST_WITH_RETURN( dev, filp );
2104
2105         RING_SPACE_TEST_WITH_RETURN( dev_priv );
2106
2107         if ( sarea_priv->nbox > RADEON_NR_SAREA_CLIPRECTS )
2108                 sarea_priv->nbox = RADEON_NR_SAREA_CLIPRECTS;
2109
2110         radeon_cp_dispatch_swap( dev );
2111         dev_priv->sarea_priv->ctx_owner = 0;
2112
2113         COMMIT_RING();
2114         return 0;
2115 }
2116
2117 static int radeon_cp_vertex( DRM_IOCTL_ARGS )
2118 {
2119         DRM_DEVICE;
2120         drm_radeon_private_t *dev_priv = dev->dev_private;
2121         drm_file_t *filp_priv;
2122         drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
2123         drm_device_dma_t *dma = dev->dma;
2124         drm_buf_t *buf;
2125         drm_radeon_vertex_t vertex;
2126         drm_radeon_tcl_prim_t prim;
2127
2128         LOCK_TEST_WITH_RETURN( dev, filp );
2129
2130         DRM_GET_PRIV_WITH_RETURN( filp_priv, filp );
2131
2132         DRM_COPY_FROM_USER_IOCTL( vertex, (drm_radeon_vertex_t __user *)data,
2133                              sizeof(vertex) );
2134
2135         DRM_DEBUG( "pid=%d index=%d count=%d discard=%d\n",
2136                    DRM_CURRENTPID,
2137                    vertex.idx, vertex.count, vertex.discard );
2138
2139         if ( vertex.idx < 0 || vertex.idx >= dma->buf_count ) {
2140                 DRM_ERROR( "buffer index %d (of %d max)\n",
2141                            vertex.idx, dma->buf_count - 1 );
2142                 return DRM_ERR(EINVAL);
2143         }
2144         if ( vertex.prim < 0 ||
2145              vertex.prim > RADEON_PRIM_TYPE_3VRT_LINE_LIST ) {
2146                 DRM_ERROR( "buffer prim %d\n", vertex.prim );
2147                 return DRM_ERR(EINVAL);
2148         }
2149
2150         RING_SPACE_TEST_WITH_RETURN( dev_priv );
2151         VB_AGE_TEST_WITH_RETURN( dev_priv );
2152
2153         buf = dma->buflist[vertex.idx];
2154
2155         if ( buf->filp != filp ) {
2156                 DRM_ERROR( "process %d using buffer owned by %p\n",
2157                            DRM_CURRENTPID, buf->filp );
2158                 return DRM_ERR(EINVAL);
2159         }
2160         if ( buf->pending ) {
2161                 DRM_ERROR( "sending pending buffer %d\n", vertex.idx );
2162                 return DRM_ERR(EINVAL);
2163         }
2164
2165         /* Build up a prim_t record:
2166          */
2167         if (vertex.count) {
2168                 buf->used = vertex.count; /* not used? */
2169
2170                 if ( sarea_priv->dirty & ~RADEON_UPLOAD_CLIPRECTS ) {
2171                         if ( radeon_emit_state( dev_priv, filp_priv,
2172                                                 &sarea_priv->context_state,
2173                                                 sarea_priv->tex_state,
2174                                                 sarea_priv->dirty ) ) {
2175                                 DRM_ERROR( "radeon_emit_state failed\n" );
2176                                 return DRM_ERR( EINVAL );
2177                         }
2178
2179                         sarea_priv->dirty &= ~(RADEON_UPLOAD_TEX0IMAGES |
2180                                                RADEON_UPLOAD_TEX1IMAGES |
2181                                                RADEON_UPLOAD_TEX2IMAGES |
2182                                                RADEON_REQUIRE_QUIESCENCE);
2183                 }
2184
2185                 prim.start = 0;
2186                 prim.finish = vertex.count; /* unused */
2187                 prim.prim = vertex.prim;
2188                 prim.numverts = vertex.count;
2189                 prim.vc_format = dev_priv->sarea_priv->vc_format;
2190                 
2191                 radeon_cp_dispatch_vertex( dev, buf, &prim );
2192         }
2193
2194         if (vertex.discard) {
2195                 radeon_cp_discard_buffer( dev, buf );
2196         }
2197
2198         COMMIT_RING();
2199         return 0;
2200 }
2201
2202 static int radeon_cp_indices( DRM_IOCTL_ARGS )
2203 {
2204         DRM_DEVICE;
2205         drm_radeon_private_t *dev_priv = dev->dev_private;
2206         drm_file_t *filp_priv;
2207         drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
2208         drm_device_dma_t *dma = dev->dma;
2209         drm_buf_t *buf;
2210         drm_radeon_indices_t elts;
2211         drm_radeon_tcl_prim_t prim;
2212         int count;
2213
2214         LOCK_TEST_WITH_RETURN( dev, filp );
2215
2216         if ( !dev_priv ) {
2217                 DRM_ERROR( "%s called with no initialization\n", __FUNCTION__ );
2218                 return DRM_ERR(EINVAL);
2219         }
2220
2221         DRM_GET_PRIV_WITH_RETURN( filp_priv, filp );
2222
2223         DRM_COPY_FROM_USER_IOCTL( elts, (drm_radeon_indices_t __user *)data,
2224                              sizeof(elts) );
2225
2226         DRM_DEBUG( "pid=%d index=%d start=%d end=%d discard=%d\n",
2227                    DRM_CURRENTPID,
2228                    elts.idx, elts.start, elts.end, elts.discard );
2229
2230         if ( elts.idx < 0 || elts.idx >= dma->buf_count ) {
2231                 DRM_ERROR( "buffer index %d (of %d max)\n",
2232                            elts.idx, dma->buf_count - 1 );
2233                 return DRM_ERR(EINVAL);
2234         }
2235         if ( elts.prim < 0 ||
2236              elts.prim > RADEON_PRIM_TYPE_3VRT_LINE_LIST ) {
2237                 DRM_ERROR( "buffer prim %d\n", elts.prim );
2238                 return DRM_ERR(EINVAL);
2239         }
2240
2241         RING_SPACE_TEST_WITH_RETURN( dev_priv );
2242         VB_AGE_TEST_WITH_RETURN( dev_priv );
2243
2244         buf = dma->buflist[elts.idx];
2245
2246         if ( buf->filp != filp ) {
2247                 DRM_ERROR( "process %d using buffer owned by %p\n",
2248                            DRM_CURRENTPID, buf->filp );
2249                 return DRM_ERR(EINVAL);
2250         }
2251         if ( buf->pending ) {
2252                 DRM_ERROR( "sending pending buffer %d\n", elts.idx );
2253                 return DRM_ERR(EINVAL);
2254         }
2255
2256         count = (elts.end - elts.start) / sizeof(u16);
2257         elts.start -= RADEON_INDEX_PRIM_OFFSET;
2258
2259         if ( elts.start & 0x7 ) {
2260                 DRM_ERROR( "misaligned buffer 0x%x\n", elts.start );
2261                 return DRM_ERR(EINVAL);
2262         }
2263         if ( elts.start < buf->used ) {
2264                 DRM_ERROR( "no header 0x%x - 0x%x\n", elts.start, buf->used );
2265                 return DRM_ERR(EINVAL);
2266         }
2267
2268         buf->used = elts.end;
2269
2270         if ( sarea_priv->dirty & ~RADEON_UPLOAD_CLIPRECTS ) {
2271                 if ( radeon_emit_state( dev_priv, filp_priv,
2272                                         &sarea_priv->context_state,
2273                                         sarea_priv->tex_state,
2274                                         sarea_priv->dirty ) ) {
2275                         DRM_ERROR( "radeon_emit_state failed\n" );
2276                         return DRM_ERR( EINVAL );
2277                 }
2278
2279                 sarea_priv->dirty &= ~(RADEON_UPLOAD_TEX0IMAGES |
2280                                        RADEON_UPLOAD_TEX1IMAGES |
2281                                        RADEON_UPLOAD_TEX2IMAGES |
2282                                        RADEON_REQUIRE_QUIESCENCE);
2283         }
2284
2285
2286         /* Build up a prim_t record:
2287          */
2288         prim.start = elts.start;
2289         prim.finish = elts.end; 
2290         prim.prim = elts.prim;
2291         prim.offset = 0;        /* offset from start of dma buffers */
2292         prim.numverts = RADEON_MAX_VB_VERTS; /* duh */
2293         prim.vc_format = dev_priv->sarea_priv->vc_format;
2294         
2295         radeon_cp_dispatch_indices( dev, buf, &prim );
2296         if (elts.discard) {
2297                 radeon_cp_discard_buffer( dev, buf );
2298         }
2299
2300         COMMIT_RING();
2301         return 0;
2302 }
2303
2304 static int radeon_cp_texture( DRM_IOCTL_ARGS )
2305 {
2306         DRM_DEVICE;
2307         drm_radeon_private_t *dev_priv = dev->dev_private;
2308         drm_radeon_texture_t tex;
2309         drm_radeon_tex_image_t image;
2310         int ret;
2311
2312         LOCK_TEST_WITH_RETURN( dev, filp );
2313
2314         DRM_COPY_FROM_USER_IOCTL( tex, (drm_radeon_texture_t __user *)data, sizeof(tex) );
2315
2316         if ( tex.image == NULL ) {
2317                 DRM_ERROR( "null texture image!\n" );
2318                 return DRM_ERR(EINVAL);
2319         }
2320
2321         if ( DRM_COPY_FROM_USER( &image,
2322                              (drm_radeon_tex_image_t __user *)tex.image,
2323                              sizeof(image) ) )
2324                 return DRM_ERR(EFAULT);
2325
2326         RING_SPACE_TEST_WITH_RETURN( dev_priv );
2327         VB_AGE_TEST_WITH_RETURN( dev_priv );
2328
2329         ret = radeon_cp_dispatch_texture( filp, dev, &tex, &image );
2330
2331         COMMIT_RING();
2332         return ret;
2333 }
2334
2335 static int radeon_cp_stipple( DRM_IOCTL_ARGS )
2336 {
2337         DRM_DEVICE;
2338         drm_radeon_private_t *dev_priv = dev->dev_private;
2339         drm_radeon_stipple_t stipple;
2340         u32 mask[32];
2341
2342         LOCK_TEST_WITH_RETURN( dev, filp );
2343
2344         DRM_COPY_FROM_USER_IOCTL( stipple, (drm_radeon_stipple_t __user *)data,
2345                              sizeof(stipple) );
2346
2347         if ( DRM_COPY_FROM_USER( &mask, stipple.mask, 32 * sizeof(u32) ) )
2348                 return DRM_ERR(EFAULT);
2349
2350         RING_SPACE_TEST_WITH_RETURN( dev_priv );
2351
2352         radeon_cp_dispatch_stipple( dev, mask );
2353
2354         COMMIT_RING();
2355         return 0;
2356 }
2357
2358 static int radeon_cp_indirect( DRM_IOCTL_ARGS )
2359 {
2360         DRM_DEVICE;
2361         drm_radeon_private_t *dev_priv = dev->dev_private;
2362         drm_device_dma_t *dma = dev->dma;
2363         drm_buf_t *buf;
2364         drm_radeon_indirect_t indirect;
2365         RING_LOCALS;
2366
2367         LOCK_TEST_WITH_RETURN( dev, filp );
2368
2369         if ( !dev_priv ) {
2370                 DRM_ERROR( "%s called with no initialization\n", __FUNCTION__ );
2371                 return DRM_ERR(EINVAL);
2372         }
2373
2374         DRM_COPY_FROM_USER_IOCTL( indirect, (drm_radeon_indirect_t __user *)data,
2375                              sizeof(indirect) );
2376
2377         DRM_DEBUG( "indirect: idx=%d s=%d e=%d d=%d\n",
2378                    indirect.idx, indirect.start,
2379                    indirect.end, indirect.discard );
2380
2381         if ( indirect.idx < 0 || indirect.idx >= dma->buf_count ) {
2382                 DRM_ERROR( "buffer index %d (of %d max)\n",
2383                            indirect.idx, dma->buf_count - 1 );
2384                 return DRM_ERR(EINVAL);
2385         }
2386
2387         buf = dma->buflist[indirect.idx];
2388
2389         if ( buf->filp != filp ) {
2390                 DRM_ERROR( "process %d using buffer owned by %p\n",
2391                            DRM_CURRENTPID, buf->filp );
2392                 return DRM_ERR(EINVAL);
2393         }
2394         if ( buf->pending ) {
2395                 DRM_ERROR( "sending pending buffer %d\n", indirect.idx );
2396                 return DRM_ERR(EINVAL);
2397         }
2398
2399         if ( indirect.start < buf->used ) {
2400                 DRM_ERROR( "reusing indirect: start=0x%x actual=0x%x\n",
2401                            indirect.start, buf->used );
2402                 return DRM_ERR(EINVAL);
2403         }
2404
2405         RING_SPACE_TEST_WITH_RETURN( dev_priv );
2406         VB_AGE_TEST_WITH_RETURN( dev_priv );
2407
2408         buf->used = indirect.end;
2409
2410         /* Wait for the 3D stream to idle before the indirect buffer
2411          * containing 2D acceleration commands is processed.
2412          */
2413         BEGIN_RING( 2 );
2414
2415         RADEON_WAIT_UNTIL_3D_IDLE();
2416
2417         ADVANCE_RING();
2418
2419         /* Dispatch the indirect buffer full of commands from the
2420          * X server.  This is insecure and is thus only available to
2421          * privileged clients.
2422          */
2423         radeon_cp_dispatch_indirect( dev, buf, indirect.start, indirect.end );
2424         if (indirect.discard) {
2425                 radeon_cp_discard_buffer( dev, buf );
2426         }
2427
2428
2429         COMMIT_RING();
2430         return 0;
2431 }
2432
2433 static int radeon_cp_vertex2( DRM_IOCTL_ARGS )
2434 {
2435         DRM_DEVICE;
2436         drm_radeon_private_t *dev_priv = dev->dev_private;
2437         drm_file_t *filp_priv;
2438         drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
2439         drm_device_dma_t *dma = dev->dma;
2440         drm_buf_t *buf;
2441         drm_radeon_vertex2_t vertex;
2442         int i;
2443         unsigned char laststate;
2444
2445         LOCK_TEST_WITH_RETURN( dev, filp );
2446
2447         if ( !dev_priv ) {
2448                 DRM_ERROR( "%s called with no initialization\n", __FUNCTION__ );
2449                 return DRM_ERR(EINVAL);
2450         }
2451
2452         DRM_GET_PRIV_WITH_RETURN( filp_priv, filp );
2453
2454         DRM_COPY_FROM_USER_IOCTL( vertex, (drm_radeon_vertex2_t __user *)data,
2455                              sizeof(vertex) );
2456
2457         DRM_DEBUG( "pid=%d index=%d discard=%d\n",
2458                    DRM_CURRENTPID,
2459                    vertex.idx, vertex.discard );
2460
2461         if ( vertex.idx < 0 || vertex.idx >= dma->buf_count ) {
2462                 DRM_ERROR( "buffer index %d (of %d max)\n",
2463                            vertex.idx, dma->buf_count - 1 );
2464                 return DRM_ERR(EINVAL);
2465         }
2466
2467         RING_SPACE_TEST_WITH_RETURN( dev_priv );
2468         VB_AGE_TEST_WITH_RETURN( dev_priv );
2469
2470         buf = dma->buflist[vertex.idx];
2471
2472         if ( buf->filp != filp ) {
2473                 DRM_ERROR( "process %d using buffer owned by %p\n",
2474                            DRM_CURRENTPID, buf->filp );
2475                 return DRM_ERR(EINVAL);
2476         }
2477
2478         if ( buf->pending ) {
2479                 DRM_ERROR( "sending pending buffer %d\n", vertex.idx );
2480                 return DRM_ERR(EINVAL);
2481         }
2482         
2483         if (sarea_priv->nbox > RADEON_NR_SAREA_CLIPRECTS)
2484                 return DRM_ERR(EINVAL);
2485
2486         for (laststate = 0xff, i = 0 ; i < vertex.nr_prims ; i++) {
2487                 drm_radeon_prim_t prim;
2488                 drm_radeon_tcl_prim_t tclprim;
2489                 
2490                 if ( DRM_COPY_FROM_USER( &prim, &vertex.prim[i], sizeof(prim) ) )
2491                         return DRM_ERR(EFAULT);
2492                 
2493                 if ( prim.stateidx != laststate ) {
2494                         drm_radeon_state_t state;                              
2495                                 
2496                         if ( DRM_COPY_FROM_USER( &state, 
2497                                              &vertex.state[prim.stateidx], 
2498                                              sizeof(state) ) )
2499                                 return DRM_ERR(EFAULT);
2500
2501                         if ( radeon_emit_state2( dev_priv, filp_priv, &state ) ) {
2502                                 DRM_ERROR( "radeon_emit_state2 failed\n" );
2503                                 return DRM_ERR( EINVAL );
2504                         }
2505
2506                         laststate = prim.stateidx;
2507                 }
2508
2509                 tclprim.start = prim.start;
2510                 tclprim.finish = prim.finish;
2511                 tclprim.prim = prim.prim;
2512                 tclprim.vc_format = prim.vc_format;
2513
2514                 if ( prim.prim & RADEON_PRIM_WALK_IND ) {
2515                         tclprim.offset = prim.numverts * 64;
2516                         tclprim.numverts = RADEON_MAX_VB_VERTS; /* duh */
2517
2518                         radeon_cp_dispatch_indices( dev, buf, &tclprim );
2519                 } else {
2520                         tclprim.numverts = prim.numverts;
2521                         tclprim.offset = 0; /* not used */
2522
2523                         radeon_cp_dispatch_vertex( dev, buf, &tclprim );
2524                 }
2525                 
2526                 if (sarea_priv->nbox == 1)
2527                         sarea_priv->nbox = 0;
2528         }
2529
2530         if ( vertex.discard ) {
2531                 radeon_cp_discard_buffer( dev, buf );
2532         }
2533
2534         COMMIT_RING();
2535         return 0;
2536 }
2537
2538
2539 static int radeon_emit_packets( 
2540         drm_radeon_private_t *dev_priv,
2541         drm_file_t *filp_priv,
2542         drm_radeon_cmd_header_t header,
2543         drm_radeon_cmd_buffer_t *cmdbuf )
2544 {
2545         int id = (int)header.packet.packet_id;
2546         int sz, reg;
2547         int *data = (int *)cmdbuf->buf;
2548         RING_LOCALS;
2549    
2550         if (id >= RADEON_MAX_STATE_PACKETS)
2551                 return DRM_ERR(EINVAL);
2552
2553         sz = packet[id].len;
2554         reg = packet[id].start;
2555
2556         if (sz * sizeof(int) > cmdbuf->bufsz) {
2557                 DRM_ERROR( "Packet size provided larger than data provided\n" );
2558                 return DRM_ERR(EINVAL);
2559         }
2560
2561         if ( radeon_check_and_fixup_packets( dev_priv, filp_priv, id, data ) ) {
2562                 DRM_ERROR( "Packet verification failed\n" );
2563                 return DRM_ERR( EINVAL );
2564         }
2565
2566         BEGIN_RING(sz+1);
2567         OUT_RING( CP_PACKET0( reg, (sz-1) ) );
2568         OUT_RING_TABLE( data, sz );
2569         ADVANCE_RING();
2570
2571         cmdbuf->buf += sz * sizeof(int);
2572         cmdbuf->bufsz -= sz * sizeof(int);
2573         return 0;
2574 }
2575
2576 static __inline__ int radeon_emit_scalars( 
2577         drm_radeon_private_t *dev_priv,
2578         drm_radeon_cmd_header_t header,
2579         drm_radeon_cmd_buffer_t *cmdbuf )
2580 {
2581         int sz = header.scalars.count;
2582         int start = header.scalars.offset;
2583         int stride = header.scalars.stride;
2584         RING_LOCALS;
2585
2586         BEGIN_RING( 3+sz );
2587         OUT_RING( CP_PACKET0( RADEON_SE_TCL_SCALAR_INDX_REG, 0 ) );
2588         OUT_RING( start | (stride << RADEON_SCAL_INDX_DWORD_STRIDE_SHIFT));
2589         OUT_RING( CP_PACKET0_TABLE( RADEON_SE_TCL_SCALAR_DATA_REG, sz-1 ) );
2590         OUT_RING_TABLE( cmdbuf->buf, sz );
2591         ADVANCE_RING();
2592         cmdbuf->buf += sz * sizeof(int);
2593         cmdbuf->bufsz -= sz * sizeof(int);
2594         return 0;
2595 }
2596
2597 /* God this is ugly
2598  */
2599 static __inline__ int radeon_emit_scalars2( 
2600         drm_radeon_private_t *dev_priv,
2601         drm_radeon_cmd_header_t header,
2602         drm_radeon_cmd_buffer_t *cmdbuf )
2603 {
2604         int sz = header.scalars.count;
2605         int start = ((unsigned int)header.scalars.offset) + 0x100;
2606         int stride = header.scalars.stride;
2607         RING_LOCALS;
2608
2609         BEGIN_RING( 3+sz );
2610         OUT_RING( CP_PACKET0( RADEON_SE_TCL_SCALAR_INDX_REG, 0 ) );
2611         OUT_RING( start | (stride << RADEON_SCAL_INDX_DWORD_STRIDE_SHIFT));
2612         OUT_RING( CP_PACKET0_TABLE( RADEON_SE_TCL_SCALAR_DATA_REG, sz-1 ) );
2613         OUT_RING_TABLE( cmdbuf->buf, sz );
2614         ADVANCE_RING();
2615         cmdbuf->buf += sz * sizeof(int);
2616         cmdbuf->bufsz -= sz * sizeof(int);
2617         return 0;
2618 }
2619
2620 static __inline__ int radeon_emit_vectors( 
2621         drm_radeon_private_t *dev_priv,
2622         drm_radeon_cmd_header_t header,
2623         drm_radeon_cmd_buffer_t *cmdbuf )
2624 {
2625         int sz = header.vectors.count;
2626         int start = header.vectors.offset;
2627         int stride = header.vectors.stride;
2628         RING_LOCALS;
2629
2630         BEGIN_RING( 3+sz );
2631         OUT_RING( CP_PACKET0( RADEON_SE_TCL_VECTOR_INDX_REG, 0 ) );
2632         OUT_RING( start | (stride << RADEON_VEC_INDX_OCTWORD_STRIDE_SHIFT));
2633         OUT_RING( CP_PACKET0_TABLE( RADEON_SE_TCL_VECTOR_DATA_REG, (sz-1) ) );
2634         OUT_RING_TABLE( cmdbuf->buf, sz );
2635         ADVANCE_RING();
2636
2637         cmdbuf->buf += sz * sizeof(int);
2638         cmdbuf->bufsz -= sz * sizeof(int);
2639         return 0;
2640 }
2641
2642
2643 static int radeon_emit_packet3( drm_device_t *dev,
2644                                 drm_file_t *filp_priv,
2645                                 drm_radeon_cmd_buffer_t *cmdbuf )
2646 {
2647         drm_radeon_private_t *dev_priv = dev->dev_private;
2648         unsigned int cmdsz;
2649         int ret;
2650         RING_LOCALS;
2651
2652         DRM_DEBUG("\n");
2653
2654         if ( ( ret = radeon_check_and_fixup_packet3( dev_priv, filp_priv,
2655                                                      cmdbuf, &cmdsz ) ) ) {
2656                 DRM_ERROR( "Packet verification failed\n" );
2657                 return ret;
2658         }
2659
2660         BEGIN_RING( cmdsz );
2661         OUT_RING_TABLE( cmdbuf->buf, cmdsz );
2662         ADVANCE_RING();
2663
2664         cmdbuf->buf += cmdsz * 4;
2665         cmdbuf->bufsz -= cmdsz * 4;
2666         return 0;
2667 }
2668
2669
2670 static int radeon_emit_packet3_cliprect( drm_device_t *dev,
2671                                          drm_file_t *filp_priv,
2672                                          drm_radeon_cmd_buffer_t *cmdbuf,
2673                                          int orig_nbox )
2674 {
2675         drm_radeon_private_t *dev_priv = dev->dev_private;
2676         drm_clip_rect_t box;
2677         unsigned int cmdsz;
2678         int ret;
2679         drm_clip_rect_t __user *boxes = cmdbuf->boxes;
2680         int i = 0;
2681         RING_LOCALS;
2682
2683         DRM_DEBUG("\n");
2684
2685         if ( ( ret = radeon_check_and_fixup_packet3( dev_priv, filp_priv,
2686                                                      cmdbuf, &cmdsz ) ) ) {
2687                 DRM_ERROR( "Packet verification failed\n" );
2688                 return ret;
2689         }
2690
2691         if (!orig_nbox)
2692                 goto out;
2693
2694         do {
2695                 if ( i < cmdbuf->nbox ) {
2696                         if (DRM_COPY_FROM_USER( &box, &boxes[i], sizeof(box) ))
2697                                 return DRM_ERR(EFAULT);
2698                         /* FIXME The second and subsequent times round
2699                          * this loop, send a WAIT_UNTIL_3D_IDLE before
2700                          * calling emit_clip_rect(). This fixes a
2701                          * lockup on fast machines when sending
2702                          * several cliprects with a cmdbuf, as when
2703                          * waving a 2D window over a 3D
2704                          * window. Something in the commands from user
2705                          * space seems to hang the card when they're
2706                          * sent several times in a row. That would be
2707                          * the correct place to fix it but this works
2708                          * around it until I can figure that out - Tim
2709                          * Smith */
2710                         if ( i ) {
2711                                 BEGIN_RING( 2 );
2712                                 RADEON_WAIT_UNTIL_3D_IDLE();
2713                                 ADVANCE_RING();
2714                         }
2715                         radeon_emit_clip_rect( dev_priv, &box );
2716                 }
2717                 
2718                 BEGIN_RING( cmdsz );
2719                 OUT_RING_TABLE( cmdbuf->buf, cmdsz );
2720                 ADVANCE_RING();
2721
2722         } while ( ++i < cmdbuf->nbox );
2723         if (cmdbuf->nbox == 1)
2724                 cmdbuf->nbox = 0;
2725
2726  out:
2727         cmdbuf->buf += cmdsz * 4;
2728         cmdbuf->bufsz -= cmdsz * 4;
2729         return 0;
2730 }
2731
2732
2733 static int radeon_emit_wait( drm_device_t *dev, int flags )
2734 {
2735         drm_radeon_private_t *dev_priv = dev->dev_private;
2736         RING_LOCALS;
2737
2738         DRM_DEBUG("%s: %x\n", __FUNCTION__, flags);
2739         switch (flags) {
2740         case RADEON_WAIT_2D:
2741                 BEGIN_RING( 2 );
2742                 RADEON_WAIT_UNTIL_2D_IDLE(); 
2743                 ADVANCE_RING();
2744                 break;
2745         case RADEON_WAIT_3D:
2746                 BEGIN_RING( 2 );
2747                 RADEON_WAIT_UNTIL_3D_IDLE(); 
2748                 ADVANCE_RING();
2749                 break;
2750         case RADEON_WAIT_2D|RADEON_WAIT_3D:
2751                 BEGIN_RING( 2 );
2752                 RADEON_WAIT_UNTIL_IDLE(); 
2753                 ADVANCE_RING();
2754                 break;
2755         default:
2756                 return DRM_ERR(EINVAL);
2757         }
2758
2759         return 0;
2760 }
2761
2762 static int radeon_cp_cmdbuf( DRM_IOCTL_ARGS )
2763 {
2764         DRM_DEVICE;
2765         drm_radeon_private_t *dev_priv = dev->dev_private;
2766         drm_file_t *filp_priv;
2767         drm_device_dma_t *dma = dev->dma;
2768         drm_buf_t *buf = NULL;
2769         int idx;
2770         drm_radeon_cmd_buffer_t cmdbuf;
2771         drm_radeon_cmd_header_t header;
2772         int orig_nbox, orig_bufsz;
2773         char *kbuf=NULL;
2774
2775         LOCK_TEST_WITH_RETURN( dev, filp );
2776
2777         if ( !dev_priv ) {
2778                 DRM_ERROR( "%s called with no initialization\n", __FUNCTION__ );
2779                 return DRM_ERR(EINVAL);
2780         }
2781
2782         DRM_GET_PRIV_WITH_RETURN( filp_priv, filp );
2783
2784         DRM_COPY_FROM_USER_IOCTL( cmdbuf, (drm_radeon_cmd_buffer_t __user *)data,
2785                              sizeof(cmdbuf) );
2786
2787         RING_SPACE_TEST_WITH_RETURN( dev_priv );
2788         VB_AGE_TEST_WITH_RETURN( dev_priv );
2789
2790         if (cmdbuf.bufsz > 64*1024 || cmdbuf.bufsz<0) {
2791                 return DRM_ERR(EINVAL);
2792         }
2793
2794         /* Allocate an in-kernel area and copy in the cmdbuf.  Do this to avoid
2795          * races between checking values and using those values in other code,
2796          * and simply to avoid a lot of function calls to copy in data.
2797          */
2798         orig_bufsz = cmdbuf.bufsz;
2799         if (orig_bufsz != 0) {
2800                 kbuf = drm_alloc(cmdbuf.bufsz, DRM_MEM_DRIVER);
2801                 if (kbuf == NULL)
2802                         return DRM_ERR(ENOMEM);
2803                 if (DRM_COPY_FROM_USER(kbuf, cmdbuf.buf, cmdbuf.bufsz)) {
2804                         drm_free(kbuf, orig_bufsz, DRM_MEM_DRIVER);
2805                         return DRM_ERR(EFAULT);
2806                 }
2807                 cmdbuf.buf = kbuf;
2808         }
2809
2810         orig_nbox = cmdbuf.nbox;
2811
2812         if(dev_priv->microcode_version == UCODE_R300) {
2813                 int temp;
2814                 temp=r300_do_cp_cmdbuf(dev, filp, filp_priv, &cmdbuf);
2815         
2816                 if (orig_bufsz != 0)
2817                         drm_free(kbuf, orig_bufsz, DRM_MEM_DRIVER);
2818         
2819                 return temp;
2820         }
2821
2822         /* microcode_version != r300 */
2823         while ( cmdbuf.bufsz >= sizeof(header) ) {
2824
2825                 header.i = *(int *)cmdbuf.buf;
2826                 cmdbuf.buf += sizeof(header);
2827                 cmdbuf.bufsz -= sizeof(header);
2828
2829                 switch (header.header.cmd_type) {
2830                 case RADEON_CMD_PACKET: 
2831                         DRM_DEBUG("RADEON_CMD_PACKET\n");
2832                         if (radeon_emit_packets( dev_priv, filp_priv, header, &cmdbuf )) {
2833                                 DRM_ERROR("radeon_emit_packets failed\n");
2834                                 goto err;
2835                         }
2836                         break;
2837
2838                 case RADEON_CMD_SCALARS:
2839                         DRM_DEBUG("RADEON_CMD_SCALARS\n");
2840                         if (radeon_emit_scalars( dev_priv, header, &cmdbuf )) {
2841                                 DRM_ERROR("radeon_emit_scalars failed\n");
2842                                 goto err;
2843                         }
2844                         break;
2845
2846                 case RADEON_CMD_VECTORS:
2847                         DRM_DEBUG("RADEON_CMD_VECTORS\n");
2848                         if (radeon_emit_vectors( dev_priv, header, &cmdbuf )) {
2849                                 DRM_ERROR("radeon_emit_vectors failed\n");
2850                                 goto err;
2851                         }
2852                         break;
2853
2854                 case RADEON_CMD_DMA_DISCARD:
2855                         DRM_DEBUG("RADEON_CMD_DMA_DISCARD\n");
2856                         idx = header.dma.buf_idx;
2857                         if ( idx < 0 || idx >= dma->buf_count ) {
2858                                 DRM_ERROR( "buffer index %d (of %d max)\n",
2859                                            idx, dma->buf_count - 1 );
2860                                 goto err;
2861                         }
2862
2863                         buf = dma->buflist[idx];
2864                         if ( buf->filp != filp || buf->pending ) {
2865                                 DRM_ERROR( "bad buffer %p %p %d\n",
2866                                            buf->filp, filp, buf->pending);
2867                                 goto err;
2868                         }
2869
2870                         radeon_cp_discard_buffer( dev, buf );
2871                         break;
2872
2873                 case RADEON_CMD_PACKET3:
2874                         DRM_DEBUG("RADEON_CMD_PACKET3\n");
2875                         if (radeon_emit_packet3( dev, filp_priv, &cmdbuf )) {
2876                                 DRM_ERROR("radeon_emit_packet3 failed\n");
2877                                 goto err;
2878                         }
2879                         break;
2880
2881                 case RADEON_CMD_PACKET3_CLIP:
2882                         DRM_DEBUG("RADEON_CMD_PACKET3_CLIP\n");
2883                         if (radeon_emit_packet3_cliprect( dev, filp_priv, &cmdbuf, orig_nbox )) {
2884                                 DRM_ERROR("radeon_emit_packet3_clip failed\n");
2885                                 goto err;
2886                         }
2887                         break;
2888
2889                 case RADEON_CMD_SCALARS2:
2890                         DRM_DEBUG("RADEON_CMD_SCALARS2\n");
2891                         if (radeon_emit_scalars2( dev_priv, header, &cmdbuf )) {
2892                                 DRM_ERROR("radeon_emit_scalars2 failed\n");
2893                                 goto err;
2894                         }
2895                         break;
2896
2897                 case RADEON_CMD_WAIT:
2898                         DRM_DEBUG("RADEON_CMD_WAIT\n");
2899                         if (radeon_emit_wait( dev, header.wait.flags )) {
2900                                 DRM_ERROR("radeon_emit_wait failed\n");
2901                                 goto err;
2902                         }
2903                         break;
2904                 default:
2905                         DRM_ERROR("bad cmd_type %d at %p\n", 
2906                                   header.header.cmd_type,
2907                                   cmdbuf.buf - sizeof(header));
2908                         goto err;
2909                 }
2910         }
2911
2912         if (orig_bufsz != 0)
2913                 drm_free(kbuf, orig_bufsz, DRM_MEM_DRIVER);
2914
2915         DRM_DEBUG("DONE\n");
2916         COMMIT_RING();
2917         return 0;
2918
2919 err:
2920         if (orig_bufsz != 0)
2921                 drm_free(kbuf, orig_bufsz, DRM_MEM_DRIVER);
2922         return DRM_ERR(EINVAL);
2923 }
2924
2925
2926
2927 static int radeon_cp_getparam( DRM_IOCTL_ARGS )
2928 {
2929         DRM_DEVICE;
2930         drm_radeon_private_t *dev_priv = dev->dev_private;
2931         drm_radeon_getparam_t param;
2932         int value;
2933
2934         if ( !dev_priv ) {
2935                 DRM_ERROR( "%s called with no initialization\n", __FUNCTION__ );
2936                 return DRM_ERR(EINVAL);
2937         }
2938
2939         DRM_COPY_FROM_USER_IOCTL( param, (drm_radeon_getparam_t __user *)data,
2940                              sizeof(param) );
2941
2942         DRM_DEBUG( "pid=%d\n", DRM_CURRENTPID );
2943
2944         switch( param.param ) {
2945         case RADEON_PARAM_GART_BUFFER_OFFSET:
2946                 value = dev_priv->gart_buffers_offset;
2947                 break;
2948         case RADEON_PARAM_LAST_FRAME:
2949                 dev_priv->stats.last_frame_reads++;
2950                 value = GET_SCRATCH( 0 );
2951                 break;
2952         case RADEON_PARAM_LAST_DISPATCH:
2953                 value = GET_SCRATCH( 1 );
2954                 break;
2955         case RADEON_PARAM_LAST_CLEAR:
2956                 dev_priv->stats.last_clear_reads++;
2957                 value = GET_SCRATCH( 2 );
2958                 break;
2959         case RADEON_PARAM_IRQ_NR:
2960                 value = dev->irq;
2961                 break;
2962         case RADEON_PARAM_GART_BASE:
2963                 value = dev_priv->gart_vm_start;
2964                 break;
2965         case RADEON_PARAM_REGISTER_HANDLE:
2966                 value = dev_priv->mmio_offset;
2967                 break;
2968         case RADEON_PARAM_STATUS_HANDLE:
2969                 value = dev_priv->ring_rptr_offset;
2970                 break;
2971 #if BITS_PER_LONG == 32
2972         /*
2973          * This ioctl() doesn't work on 64-bit platforms because hw_lock is a
2974          * pointer which can't fit into an int-sized variable.  According to
2975          * Michel Dänzer, the ioctl() is only used on embedded platforms, so
2976          * not supporting it shouldn't be a problem.  If the same functionality
2977          * is needed on 64-bit platforms, a new ioctl() would have to be added,
2978          * so backwards-compatibility for the embedded platforms can be
2979          * maintained.  --davidm 4-Feb-2004.
2980          */
2981         case RADEON_PARAM_SAREA_HANDLE:
2982                 /* The lock is the first dword in the sarea. */
2983                 value = (long)dev->lock.hw_lock;
2984                 break;
2985 #endif
2986         case RADEON_PARAM_GART_TEX_HANDLE:
2987                 value = dev_priv->gart_textures_offset;
2988                 break;
2989         default:
2990                 return DRM_ERR(EINVAL);
2991         }
2992
2993         if ( DRM_COPY_TO_USER( param.value, &value, sizeof(int) ) ) {
2994                 DRM_ERROR( "copy_to_user\n" );
2995                 return DRM_ERR(EFAULT);
2996         }
2997         
2998         return 0;
2999 }
3000
3001 static int radeon_cp_setparam( DRM_IOCTL_ARGS ) {
3002         DRM_DEVICE;
3003         drm_radeon_private_t *dev_priv = dev->dev_private;
3004         drm_file_t *filp_priv;
3005         drm_radeon_setparam_t sp;
3006         struct drm_radeon_driver_file_fields *radeon_priv;
3007
3008         if ( !dev_priv ) {
3009                 DRM_ERROR( "%s called with no initialization\n", __FUNCTION__ );
3010                 return DRM_ERR( EINVAL );
3011         }
3012
3013         DRM_GET_PRIV_WITH_RETURN( filp_priv, filp );
3014
3015         DRM_COPY_FROM_USER_IOCTL( sp, ( drm_radeon_setparam_t __user * )data,
3016                                   sizeof( sp ) );
3017
3018         switch( sp.param ) {
3019         case RADEON_SETPARAM_FB_LOCATION:
3020                 radeon_priv = filp_priv->driver_priv;
3021                 radeon_priv->radeon_fb_delta = dev_priv->fb_location - sp.value;
3022                 break;
3023         case RADEON_SETPARAM_SWITCH_TILING:
3024                 if (sp.value == 0) {
3025                         DRM_DEBUG( "color tiling disabled\n" );
3026                         dev_priv->front_pitch_offset &= ~RADEON_DST_TILE_MACRO;
3027                         dev_priv->back_pitch_offset &= ~RADEON_DST_TILE_MACRO;
3028                         dev_priv->sarea_priv->tiling_enabled = 0;
3029                 }
3030                 else if (sp.value == 1) {
3031                         DRM_DEBUG( "color tiling enabled\n" );
3032                         dev_priv->front_pitch_offset |= RADEON_DST_TILE_MACRO;
3033                         dev_priv->back_pitch_offset |= RADEON_DST_TILE_MACRO;
3034                         dev_priv->sarea_priv->tiling_enabled = 1;
3035                 }
3036                 break;  
3037         case RADEON_SETPARAM_PCIGART_LOCATION:
3038                 dev_priv->pcigart_offset = sp.value;
3039                 break;
3040         default:
3041                 DRM_DEBUG( "Invalid parameter %d\n", sp.param );
3042                 return DRM_ERR( EINVAL );
3043         }
3044
3045         return 0;
3046 }
3047
3048 /* When a client dies:
3049  *    - Check for and clean up flipped page state
3050  *    - Free any alloced GART memory.
3051  *
3052  * DRM infrastructure takes care of reclaiming dma buffers.
3053  */
3054 void radeon_driver_prerelease(drm_device_t *dev, DRMFILE filp)
3055 {
3056         if ( dev->dev_private ) {                               
3057                 drm_radeon_private_t *dev_priv = dev->dev_private; 
3058                 if ( dev_priv->page_flipping ) {                
3059                         radeon_do_cleanup_pageflip( dev );      
3060                 }                                               
3061                 radeon_mem_release( filp, dev_priv->gart_heap ); 
3062                 radeon_mem_release( filp, dev_priv->fb_heap );  
3063                 radeon_surfaces_release(filp, dev_priv);
3064         }                               
3065 }
3066
3067 void radeon_driver_pretakedown(drm_device_t *dev)
3068 {
3069         radeon_do_release(dev);
3070 }
3071
3072 int radeon_driver_open_helper(drm_device_t *dev, drm_file_t *filp_priv)
3073 {
3074         drm_radeon_private_t *dev_priv = dev->dev_private;
3075         struct drm_radeon_driver_file_fields *radeon_priv;
3076         
3077         radeon_priv = (struct drm_radeon_driver_file_fields *)drm_alloc(sizeof(*radeon_priv), DRM_MEM_FILES);
3078         
3079         if (!radeon_priv)
3080                 return -ENOMEM;
3081
3082         filp_priv->driver_priv = radeon_priv;
3083         if ( dev_priv )
3084                 radeon_priv->radeon_fb_delta = dev_priv->fb_location;
3085         else
3086                 radeon_priv->radeon_fb_delta = 0;
3087         return 0;
3088 }
3089
3090
3091 void radeon_driver_free_filp_priv(drm_device_t *dev, drm_file_t *filp_priv)
3092 {
3093          struct drm_radeon_driver_file_fields *radeon_priv = filp_priv->driver_priv;
3094          
3095          drm_free(radeon_priv, sizeof(*radeon_priv), DRM_MEM_FILES);
3096 }
3097
3098 drm_ioctl_desc_t radeon_ioctls[] = {
3099         [DRM_IOCTL_NR(DRM_RADEON_CP_INIT)]    = { radeon_cp_init,      1, 1 },
3100         [DRM_IOCTL_NR(DRM_RADEON_CP_START)]   = { radeon_cp_start,     1, 1 },
3101         [DRM_IOCTL_NR(DRM_RADEON_CP_STOP)]    = { radeon_cp_stop,      1, 1 },
3102         [DRM_IOCTL_NR(DRM_RADEON_CP_RESET)]   = { radeon_cp_reset,     1, 1 },
3103         [DRM_IOCTL_NR(DRM_RADEON_CP_IDLE)]    = { radeon_cp_idle,      1, 0 },
3104         [DRM_IOCTL_NR(DRM_RADEON_CP_RESUME)]  = { radeon_cp_resume,    1, 0 },
3105         [DRM_IOCTL_NR(DRM_RADEON_RESET)]      = { radeon_engine_reset, 1, 0 },
3106         [DRM_IOCTL_NR(DRM_RADEON_FULLSCREEN)] = { radeon_fullscreen,   1, 0 },
3107         [DRM_IOCTL_NR(DRM_RADEON_SWAP)]       = { radeon_cp_swap,      1, 0 },
3108         [DRM_IOCTL_NR(DRM_RADEON_CLEAR)]      = { radeon_cp_clear,     1, 0 },
3109         [DRM_IOCTL_NR(DRM_RADEON_VERTEX)]     = { radeon_cp_vertex,    1, 0 },
3110         [DRM_IOCTL_NR(DRM_RADEON_INDICES)]    = { radeon_cp_indices,   1, 0 },
3111         [DRM_IOCTL_NR(DRM_RADEON_TEXTURE)]    = { radeon_cp_texture,   1, 0 },
3112         [DRM_IOCTL_NR(DRM_RADEON_STIPPLE)]    = { radeon_cp_stipple,   1, 0 },
3113         [DRM_IOCTL_NR(DRM_RADEON_INDIRECT)]   = { radeon_cp_indirect,  1, 1 },
3114         [DRM_IOCTL_NR(DRM_RADEON_VERTEX2)]    = { radeon_cp_vertex2,   1, 0 },
3115         [DRM_IOCTL_NR(DRM_RADEON_CMDBUF)]     = { radeon_cp_cmdbuf,    1, 0 },
3116         [DRM_IOCTL_NR(DRM_RADEON_GETPARAM)]   = { radeon_cp_getparam,  1, 0 },
3117         [DRM_IOCTL_NR(DRM_RADEON_FLIP)]       = { radeon_cp_flip,      1, 0 },
3118         [DRM_IOCTL_NR(DRM_RADEON_ALLOC)]      = { radeon_mem_alloc,    1, 0 },
3119         [DRM_IOCTL_NR(DRM_RADEON_FREE)]       = { radeon_mem_free,     1, 0 },
3120         [DRM_IOCTL_NR(DRM_RADEON_INIT_HEAP)]  = { radeon_mem_init_heap,1, 1 },
3121         [DRM_IOCTL_NR(DRM_RADEON_IRQ_EMIT)]   = { radeon_irq_emit,     1, 0 },
3122         [DRM_IOCTL_NR(DRM_RADEON_IRQ_WAIT)]   = { radeon_irq_wait,     1, 0 },
3123         [DRM_IOCTL_NR(DRM_RADEON_SETPARAM)]   = { radeon_cp_setparam,  1, 0 },
3124         [DRM_IOCTL_NR(DRM_RADEON_SURF_ALLOC)] = { radeon_surface_alloc,1, 0 },
3125         [DRM_IOCTL_NR(DRM_RADEON_SURF_FREE)]  = { radeon_surface_free, 1, 0 }
3126 };
3127
3128 int radeon_max_ioctl = DRM_ARRAY_SIZE(radeon_ioctls);