arm_compute v17.04
[platform/upstream/armcl.git] / documentation / warp__perspective_8cl_source.xhtml
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119 <a href="warp__perspective_8cl.xhtml">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="comment">/*</span></div><div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;<span class="comment"> * Copyright (c) 2016, 2017 ARM Limited.</span></div><div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="comment"> * SPDX-License-Identifier: MIT</span></div><div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;<span class="comment"> * Permission is hereby granted, free of charge, to any person obtaining a copy</span></div><div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;<span class="comment"> * of this software and associated documentation files (the &quot;Software&quot;), to</span></div><div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;<span class="comment"> * deal in the Software without restriction, including without limitation the</span></div><div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="comment"> * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or</span></div><div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;<span class="comment"> * sell copies of the Software, and to permit persons to whom the Software is</span></div><div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;<span class="comment"> * furnished to do so, subject to the following conditions:</span></div><div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;<span class="comment"> * The above copyright notice and this permission notice shall be included in all</span></div><div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;<span class="comment"> * copies or substantial portions of the Software.</span></div><div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;<span class="comment"> * THE SOFTWARE IS PROVIDED &quot;AS IS&quot;, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR</span></div><div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;<span class="comment"> * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,</span></div><div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;<span class="comment"> * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE</span></div><div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;<span class="comment"> * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER</span></div><div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;<span class="comment"> * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,</span></div><div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;<span class="comment"> * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE</span></div><div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;<span class="comment"> * SOFTWARE.</span></div><div class="line"><a name="l00023"></a><span class="lineno">   23</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00024"></a><span class="lineno">   24</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="helpers_8h.xhtml">helpers.h</a>&quot;</span></div><div class="line"><a name="l00025"></a><span class="lineno">   25</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="warp__helpers_8h.xhtml">warp_helpers.h</a>&quot;</span></div><div class="line"><a name="l00026"></a><span class="lineno">   26</span>&#160;</div><div class="line"><a name="l00028"></a><span class="lineno"><a class="line" href="warp__perspective_8cl.xhtml#aa02a47b9dfa96a2705d5c77044a40048">   28</a></span>&#160;<span class="keyword">inline</span> <span class="keyword">const</span> float16 <a class="code" href="warp__perspective_8cl.xhtml#aa02a47b9dfa96a2705d5c77044a40048">build_perspective_mtx</a>()</div><div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;{</div><div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;    <span class="keywordflow">return</span> (float16)(MAT0, MAT1, MAT2, MAT3, MAT4, MAT5, MAT6, MAT7, MAT8, 0, 0, 0, (float4)0);</div><div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;}</div><div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;</div><div class="line"><a name="l00046"></a><span class="lineno"><a class="line" href="warp__perspective_8cl.xhtml#a2791d623c1dbcf7e7111b8ff1b7daeeb">   46</a></span>&#160;<span class="keyword">inline</span> <span class="keyword">const</span> float8 <a class="code" href="warp__perspective_8cl.xhtml#a2791d623c1dbcf7e7111b8ff1b7daeeb">apply_perspective_transform</a>(<span class="keyword">const</span> float2 coord, <span class="keyword">const</span> float16 mtx)</div><div class="line"><a name="l00047"></a><span class="lineno">   47</span>&#160;{</div><div class="line"><a name="l00048"></a><span class="lineno">   48</span>&#160;    <span class="keyword">const</span> float4 in_x_coords = (float4)(coord.s0, 1 + coord.s0, 2 + coord.s0, 3 + coord.s0);</div><div class="line"><a name="l00049"></a><span class="lineno">   49</span>&#160;    <span class="comment">// transform [z,z+1,z+2,z+3]</span></div><div class="line"><a name="l00050"></a><span class="lineno">   50</span>&#160;    <span class="keyword">const</span> float4 z = (float4)mad(in_x_coords, (float4)(mtx.s2), mad((float4)(coord.s1), (float4)(mtx.s5), (float4)(mtx.s8)));</div><div class="line"><a name="l00051"></a><span class="lineno">   51</span>&#160;    <span class="comment">// NOTE: Do not multiply x&amp;y by 1.f/Z as this will result in loss of accuracy and mismatches with VX reference implementation</span></div><div class="line"><a name="l00052"></a><span class="lineno">   52</span>&#160;    <span class="comment">// transform [x,x+1,x+2,x+3]</span></div><div class="line"><a name="l00053"></a><span class="lineno">   53</span>&#160;    <span class="keyword">const</span> float4 new_x = (float4)mad(in_x_coords, (float4)(mtx.s0), mad((float4)(coord.s1), (float4)(mtx.s3), (float4)(mtx.s6))) / z;</div><div class="line"><a name="l00054"></a><span class="lineno">   54</span>&#160;    <span class="comment">// transform [y,y+1,y+2,y+3]</span></div><div class="line"><a name="l00055"></a><span class="lineno">   55</span>&#160;    <span class="keyword">const</span> float4 new_y = (float4)mad(in_x_coords, (float4)(mtx.s1), mad((float4)(coord.s1), (float4)(mtx.s4), (float4)(mtx.s7))) / z;</div><div class="line"><a name="l00056"></a><span class="lineno">   56</span>&#160;    <span class="keywordflow">return</span> (float8)(new_x.s0, new_y.s0, new_x.s1, new_y.s1, new_x.s2, new_y.s2, new_x.s3, new_y.s3);</div><div class="line"><a name="l00057"></a><span class="lineno">   57</span>&#160;}</div><div class="line"><a name="l00058"></a><span class="lineno">   58</span>&#160;</div><div class="line"><a name="l00087"></a><span class="lineno"><a class="line" href="warp__perspective_8cl.xhtml#ab8f5d79d7699ec7e2a805a25ca0fca2b">   87</a></span>&#160;__kernel <span class="keywordtype">void</span> <a class="code" href="warp__perspective_8cl.xhtml#ab8f5d79d7699ec7e2a805a25ca0fca2b">warp_perspective_nearest_neighbour</a>(</div><div class="line"><a name="l00088"></a><span class="lineno">   88</span>&#160;    <a class="code" href="helpers_8h.xhtml#a22f42fcf2077d951271df83b55c1a71a">IMAGE_DECLARATION</a>(in),</div><div class="line"><a name="l00089"></a><span class="lineno">   89</span>&#160;    <a class="code" href="helpers_8h.xhtml#a22f42fcf2077d951271df83b55c1a71a">IMAGE_DECLARATION</a>(out),</div><div class="line"><a name="l00090"></a><span class="lineno">   90</span>&#160;    <span class="keyword">const</span> <span class="keywordtype">int</span> width,</div><div class="line"><a name="l00091"></a><span class="lineno">   91</span>&#160;    <span class="keyword">const</span> <span class="keywordtype">int</span> height)</div><div class="line"><a name="l00092"></a><span class="lineno">   92</span>&#160;{</div><div class="line"><a name="l00093"></a><span class="lineno">   93</span>&#160;    <a class="code" href="struct_image.xhtml">Image</a> in  = <a class="code" href="helpers_8h.xhtml#a4334a4a76f8e9628c0fb9e1acf616e2a">CONVERT_TO_IMAGE_STRUCT_NO_STEP</a>(in);</div><div class="line"><a name="l00094"></a><span class="lineno">   94</span>&#160;    <a class="code" href="struct_image.xhtml">Image</a> out = <a class="code" href="helpers_8h.xhtml#aebe814363556c244be043b13e7969197">CONVERT_TO_IMAGE_STRUCT</a>(out);</div><div class="line"><a name="l00095"></a><span class="lineno">   95</span>&#160;    vstore4(<a class="code" href="warp__helpers_8h.xhtml#aba42442a4c991cdbb52727fa370676f1">read_texels4</a>(&amp;in, convert_int8(<a class="code" href="warp__helpers_8h.xhtml#adbdf2ca9e8fe0b67f9359929ef743126">clamp_to_border</a>(<a class="code" href="warp__perspective_8cl.xhtml#a2791d623c1dbcf7e7111b8ff1b7daeeb">apply_perspective_transform</a>(<a class="code" href="warp__helpers_8h.xhtml#a4caaeeb51ea58015267a9974675226d1">get_current_coords</a>(), <a class="code" href="warp__perspective_8cl.xhtml#aa02a47b9dfa96a2705d5c77044a40048">build_perspective_mtx</a>()), width, height))), 0, out.<a class="code" href="struct_image.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a>);</div><div class="line"><a name="l00096"></a><span class="lineno">   96</span>&#160;}</div><div class="line"><a name="l00097"></a><span class="lineno">   97</span>&#160;</div><div class="line"><a name="l00119"></a><span class="lineno"><a class="line" href="warp__perspective_8cl.xhtml#a5dba6d401b54fd02d20a2ba246668d93">  119</a></span>&#160;__kernel <span class="keywordtype">void</span> <a class="code" href="warp__perspective_8cl.xhtml#a5dba6d401b54fd02d20a2ba246668d93">warp_perspective_bilinear</a>(</div><div class="line"><a name="l00120"></a><span class="lineno">  120</span>&#160;    <a class="code" href="helpers_8h.xhtml#a22f42fcf2077d951271df83b55c1a71a">IMAGE_DECLARATION</a>(in),</div><div class="line"><a name="l00121"></a><span class="lineno">  121</span>&#160;    <a class="code" href="helpers_8h.xhtml#a22f42fcf2077d951271df83b55c1a71a">IMAGE_DECLARATION</a>(out),</div><div class="line"><a name="l00122"></a><span class="lineno">  122</span>&#160;    <span class="keyword">const</span> <span class="keywordtype">int</span> width,</div><div class="line"><a name="l00123"></a><span class="lineno">  123</span>&#160;    <span class="keyword">const</span> <span class="keywordtype">int</span> height)</div><div class="line"><a name="l00124"></a><span class="lineno">  124</span>&#160;{</div><div class="line"><a name="l00125"></a><span class="lineno">  125</span>&#160;    <a class="code" href="struct_image.xhtml">Image</a> in  = <a class="code" href="helpers_8h.xhtml#a4334a4a76f8e9628c0fb9e1acf616e2a">CONVERT_TO_IMAGE_STRUCT_NO_STEP</a>(in);</div><div class="line"><a name="l00126"></a><span class="lineno">  126</span>&#160;    <a class="code" href="struct_image.xhtml">Image</a> out = <a class="code" href="helpers_8h.xhtml#aebe814363556c244be043b13e7969197">CONVERT_TO_IMAGE_STRUCT</a>(out);</div><div class="line"><a name="l00127"></a><span class="lineno">  127</span>&#160;    vstore4(<a class="code" href="warp__helpers_8h.xhtml#abea9f226daf3e0ad741d03cf7417d353">bilinear_interpolate</a>(&amp;in, <a class="code" href="warp__helpers_8h.xhtml#adbdf2ca9e8fe0b67f9359929ef743126">clamp_to_border</a>(<a class="code" href="warp__perspective_8cl.xhtml#a2791d623c1dbcf7e7111b8ff1b7daeeb">apply_perspective_transform</a>(<a class="code" href="warp__helpers_8h.xhtml#a4caaeeb51ea58015267a9974675226d1">get_current_coords</a>(), <a class="code" href="warp__perspective_8cl.xhtml#aa02a47b9dfa96a2705d5c77044a40048">build_perspective_mtx</a>()), width, height), width, height), 0, out.<a class="code" href="struct_image.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a>);</div><div class="line"><a name="l00128"></a><span class="lineno">  128</span>&#160;}</div><div class="ttc" id="warp__helpers_8h_xhtml_adbdf2ca9e8fe0b67f9359929ef743126"><div class="ttname"><a href="warp__helpers_8h.xhtml#adbdf2ca9e8fe0b67f9359929ef743126">clamp_to_border</a></div><div class="ttdeci">const float8 clamp_to_border(float8 coords, const float width, const float height)</div><div class="ttdoc">Clamps the given coordinates to the borders. </div><div class="ttdef"><b>Definition:</b> <a href="warp__helpers_8h_source.xhtml#l00033">warp_helpers.h:33</a></div></div>
120 <div class="ttc" id="helpers_8h_xhtml_a4334a4a76f8e9628c0fb9e1acf616e2a"><div class="ttname"><a href="helpers_8h.xhtml#a4334a4a76f8e9628c0fb9e1acf616e2a">CONVERT_TO_IMAGE_STRUCT_NO_STEP</a></div><div class="ttdeci">#define CONVERT_TO_IMAGE_STRUCT_NO_STEP(name)</div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00076">helpers.h:76</a></div></div>
121 <div class="ttc" id="warp__perspective_8cl_xhtml_a2791d623c1dbcf7e7111b8ff1b7daeeb"><div class="ttname"><a href="warp__perspective_8cl.xhtml#a2791d623c1dbcf7e7111b8ff1b7daeeb">apply_perspective_transform</a></div><div class="ttdeci">const float8 apply_perspective_transform(const float2 coord, const float16 mtx)</div><div class="ttdoc">Transforms four 2D coordinates using the formula: </div><div class="ttdef"><b>Definition:</b> <a href="warp__perspective_8cl_source.xhtml#l00046">warp_perspective.cl:46</a></div></div>
122 <div class="ttc" id="helpers_8h_xhtml_a22f42fcf2077d951271df83b55c1a71a"><div class="ttname"><a href="helpers_8h.xhtml#a22f42fcf2077d951271df83b55c1a71a">IMAGE_DECLARATION</a></div><div class="ttdeci">#define IMAGE_DECLARATION(name)</div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00049">helpers.h:49</a></div></div>
123 <div class="ttc" id="helpers_8h_xhtml"><div class="ttname"><a href="helpers_8h.xhtml">helpers.h</a></div></div>
124 <div class="ttc" id="helpers_8h_xhtml_aebe814363556c244be043b13e7969197"><div class="ttname"><a href="helpers_8h.xhtml#aebe814363556c244be043b13e7969197">CONVERT_TO_IMAGE_STRUCT</a></div><div class="ttdeci">#define CONVERT_TO_IMAGE_STRUCT(name)</div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00073">helpers.h:73</a></div></div>
125 <div class="ttc" id="warp__perspective_8cl_xhtml_aa02a47b9dfa96a2705d5c77044a40048"><div class="ttname"><a href="warp__perspective_8cl.xhtml#aa02a47b9dfa96a2705d5c77044a40048">build_perspective_mtx</a></div><div class="ttdeci">const float16 build_perspective_mtx()</div><div class="ttdoc">Returns the perspective matrix. </div><div class="ttdef"><b>Definition:</b> <a href="warp__perspective_8cl_source.xhtml#l00028">warp_perspective.cl:28</a></div></div>
126 <div class="ttc" id="struct_image_xhtml"><div class="ttname"><a href="struct_image.xhtml">Image</a></div><div class="ttdoc">Structure to hold Image information. </div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00095">helpers.h:95</a></div></div>
127 <div class="ttc" id="struct_image_xhtml_acf52c23cbd7424606c10a606524e3e32"><div class="ttname"><a href="struct_image.xhtml#acf52c23cbd7424606c10a606524e3e32">Image::ptr</a></div><div class="ttdeci">__global uchar * ptr</div><div class="ttdoc">Pointer to the starting postion of the buffer. </div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00097">helpers.h:97</a></div></div>
128 <div class="ttc" id="warp__helpers_8h_xhtml"><div class="ttname"><a href="warp__helpers_8h.xhtml">warp_helpers.h</a></div></div>
129 <div class="ttc" id="warp__helpers_8h_xhtml_aba42442a4c991cdbb52727fa370676f1"><div class="ttname"><a href="warp__helpers_8h.xhtml#aba42442a4c991cdbb52727fa370676f1">read_texels4</a></div><div class="ttdeci">const DATA_TYPE4 read_texels4(const Image *in, const int8 coords)</div><div class="ttdoc">Reads four texels from the input image. </div><div class="ttdef"><b>Definition:</b> <a href="warp__helpers_8h_source.xhtml#l00045">warp_helpers.h:45</a></div></div>
130 <div class="ttc" id="warp__helpers_8h_xhtml_a4caaeeb51ea58015267a9974675226d1"><div class="ttname"><a href="warp__helpers_8h.xhtml#a4caaeeb51ea58015267a9974675226d1">get_current_coords</a></div><div class="ttdeci">const float2 get_current_coords()</div><div class="ttdoc">Returns the current thread coordinates. </div><div class="ttdef"><b>Definition:</b> <a href="warp__helpers_8h_source.xhtml#l00054">warp_helpers.h:54</a></div></div>
131 <div class="ttc" id="warp__perspective_8cl_xhtml_ab8f5d79d7699ec7e2a805a25ca0fca2b"><div class="ttname"><a href="warp__perspective_8cl.xhtml#ab8f5d79d7699ec7e2a805a25ca0fca2b">warp_perspective_nearest_neighbour</a></div><div class="ttdeci">__kernel void warp_perspective_nearest_neighbour(__global uchar *in_ptr, uint in_stride_x, uint in_step_x, uint in_stride_y, uint in_step_y, uint in_offset_first_element_in_bytes, __global uchar *out_ptr, uint out_stride_x, uint out_step_x, uint out_stride_y, uint out_step_y, uint out_offset_first_element_in_bytes, const int width, const int height)</div><div class="ttdoc">Performs perspective transformation on an image interpolating with the NEAREAST NEIGHBOUR method...</div><div class="ttdef"><b>Definition:</b> <a href="warp__perspective_8cl_source.xhtml#l00087">warp_perspective.cl:87</a></div></div>
132 <div class="ttc" id="warp__perspective_8cl_xhtml_a5dba6d401b54fd02d20a2ba246668d93"><div class="ttname"><a href="warp__perspective_8cl.xhtml#a5dba6d401b54fd02d20a2ba246668d93">warp_perspective_bilinear</a></div><div class="ttdeci">__kernel void warp_perspective_bilinear(__global uchar *in_ptr, uint in_stride_x, uint in_step_x, uint in_stride_y, uint in_step_y, uint in_offset_first_element_in_bytes, __global uchar *out_ptr, uint out_stride_x, uint out_step_x, uint out_stride_y, uint out_step_y, uint out_offset_first_element_in_bytes, const int width, const int height)</div><div class="ttdoc">Performs a perspective transform on an image interpolating with the BILINEAR method. </div><div class="ttdef"><b>Definition:</b> <a href="warp__perspective_8cl_source.xhtml#l00119">warp_perspective.cl:119</a></div></div>
133 <div class="ttc" id="warp__helpers_8h_xhtml_abea9f226daf3e0ad741d03cf7417d353"><div class="ttname"><a href="warp__helpers_8h.xhtml#abea9f226daf3e0ad741d03cf7417d353">bilinear_interpolate</a></div><div class="ttdeci">const DATA_TYPE4 bilinear_interpolate(const Image *in, const float8 coords, const float width, const float height)</div><div class="ttdoc">Computes the bilinear interpolation for each set of coordinates in the vector coords and returns the ...</div><div class="ttdef"><b>Definition:</b> <a href="warp__helpers_8h_source.xhtml#l00080">warp_helpers.h:80</a></div></div>
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139     <li class="navelem"><a class="el" href="dir_68267d1309a1af8e8297ef4c3efbcdba.xhtml">src</a></li><li class="navelem"><a class="el" href="dir_aebb8dcc11953d78e620bbef0b9e2183.xhtml">core</a></li><li class="navelem"><a class="el" href="dir_8c278f79c760e5c5fbd911f9870614c1.xhtml">CL</a></li><li class="navelem"><a class="el" href="dir_25885286e9dad4fa105b7b25a8031bbf.xhtml">cl_kernels</a></li><li class="navelem"><a class="el" href="warp__perspective_8cl.xhtml">warp_perspective.cl</a></li>
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