arm_compute v18.03
[platform/upstream/armcl.git] / documentation / pooling__layer_8cl_source.xhtml
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120 <a href="pooling__layer_8cl.xhtml">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="comment">/*</span></div><div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;<span class="comment"> * Copyright (c) 2017-2018 ARM Limited.</span></div><div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="comment"> * SPDX-License-Identifier: MIT</span></div><div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;<span class="comment"> * Permission is hereby granted, free of charge, to any person obtaining a copy</span></div><div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;<span class="comment"> * of this software and associated documentation files (the &quot;Software&quot;), to</span></div><div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;<span class="comment"> * deal in the Software without restriction, including without limitation the</span></div><div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="comment"> * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or</span></div><div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;<span class="comment"> * sell copies of the Software, and to permit persons to whom the Software is</span></div><div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;<span class="comment"> * furnished to do so, subject to the following conditions:</span></div><div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;<span class="comment"> * The above copyright notice and this permission notice shall be included in all</span></div><div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;<span class="comment"> * copies or substantial portions of the Software.</span></div><div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;<span class="comment"> * THE SOFTWARE IS PROVIDED &quot;AS IS&quot;, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR</span></div><div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;<span class="comment"> * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,</span></div><div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;<span class="comment"> * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE</span></div><div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;<span class="comment"> * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER</span></div><div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;<span class="comment"> * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,</span></div><div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;<span class="comment"> * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE</span></div><div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;<span class="comment"> * SOFTWARE.</span></div><div class="line"><a name="l00023"></a><span class="lineno">   23</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00024"></a><span class="lineno">   24</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="helpers_8h.xhtml">helpers.h</a>&quot;</span></div><div class="line"><a name="l00025"></a><span class="lineno">   25</span>&#160;</div><div class="line"><a name="l00026"></a><span class="lineno">   26</span>&#160;<span class="preprocessor">#ifdef FIXED_POINT_POSITION</span></div><div class="line"><a name="l00027"></a><span class="lineno">   27</span>&#160;</div><div class="line"><a name="l00028"></a><span class="lineno">   28</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="fixed__point_8h.xhtml">fixed_point.h</a>&quot;</span></div><div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;</div><div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;<span class="preprocessor">#if defined(POOL_AVG)</span></div><div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;<span class="preprocessor">#define POOL_OP(x, y) add_sat(x, y)</span></div><div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;<span class="preprocessor">#else </span><span class="comment">/* POOL_AVG */</span><span class="preprocessor"></span></div><div class="line"><a name="l00033"></a><span class="lineno">   33</span>&#160;<span class="preprocessor">#define POOL_OP(x, y) (max((x), (y)))</span></div><div class="line"><a name="l00034"></a><span class="lineno">   34</span>&#160;<span class="preprocessor">#endif </span><span class="comment">/* POOL_AVG */</span><span class="preprocessor"></span></div><div class="line"><a name="l00035"></a><span class="lineno">   35</span>&#160;</div><div class="line"><a name="l00036"></a><span class="lineno">   36</span>&#160;<span class="preprocessor">#define DIV_OP1(x, y) DIV_SAT_OP_EXPAND((x), (y), DATA_TYPE, FIXED_POINT_POSITION)</span></div><div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;<span class="preprocessor">#define DIV_OP(x, y) DIV_OP1(x, y &lt;&lt; FIXED_POINT_POSITION)</span></div><div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160;<span class="preprocessor">#define SQRT_OP(x) DIV_OP1((1 &lt;&lt; FIXED_POINT_POSITION), (INVSQRT_OP_EXPAND((x), DATA_TYPE, 1, FIXED_POINT_POSITION)))</span></div><div class="line"><a name="l00039"></a><span class="lineno">   39</span>&#160;</div><div class="line"><a name="l00040"></a><span class="lineno">   40</span>&#160;<span class="preprocessor">#if defined(POOL_L2)</span></div><div class="line"><a name="l00041"></a><span class="lineno">   41</span>&#160;<span class="preprocessor">#define POW2_OP(x, vec_size) MUL_SAT_OP_EXPAND((x), (x), DATA_TYPE, vec_size, FIXED_POINT_POSITION)</span></div><div class="line"><a name="l00042"></a><span class="lineno">   42</span>&#160;<span class="preprocessor">#else </span><span class="comment">/* defined(POOL_L2) */</span><span class="preprocessor"></span></div><div class="line"><a name="l00043"></a><span class="lineno">   43</span>&#160;<span class="preprocessor">#define POW2_OP(x, vec_size) (x)</span></div><div class="line"><a name="l00044"></a><span class="lineno">   44</span>&#160;<span class="preprocessor">#endif </span><span class="comment">/* defined(POOL_L2) */</span><span class="preprocessor"></span></div><div class="line"><a name="l00045"></a><span class="lineno">   45</span>&#160;</div><div class="line"><a name="l00046"></a><span class="lineno">   46</span>&#160;<span class="preprocessor">#else </span><span class="comment">/* FIXED_POINT_POSITION */</span><span class="preprocessor"></span></div><div class="line"><a name="l00047"></a><span class="lineno">   47</span>&#160;</div><div class="line"><a name="l00048"></a><span class="lineno">   48</span>&#160;<span class="preprocessor">#if defined(POOL_AVG) || defined(POOL_L2)</span></div><div class="line"><a name="l00049"></a><span class="lineno"><a class="line" href="pooling__layer_8cl.xhtml#a482ef7d59a5f474ca126e737c7f0978a">   49</a></span>&#160;<span class="preprocessor">#define POOL_OP(x, y) ((x) + (y))</span></div><div class="line"><a name="l00050"></a><span class="lineno">   50</span>&#160;<span class="preprocessor">#else </span><span class="comment">/* defined(POOL_AVG) || defined(POOL_L2) */</span><span class="preprocessor"></span></div><div class="line"><a name="l00051"></a><span class="lineno">   51</span>&#160;<span class="preprocessor">#define POOL_OP(x, y) (fmax((x), (y)))</span></div><div class="line"><a name="l00052"></a><span class="lineno">   52</span>&#160;<span class="preprocessor">#endif </span><span class="comment">/* defined(POOL_AVG) || defined(POOL_L2) */</span><span class="preprocessor"></span></div><div class="line"><a name="l00053"></a><span class="lineno">   53</span>&#160;</div><div class="line"><a name="l00054"></a><span class="lineno">   54</span>&#160;<span class="preprocessor">#if defined(POOL_L2)</span></div><div class="line"><a name="l00055"></a><span class="lineno">   55</span>&#160;<span class="preprocessor">#define POW2_OP(x, vec_size) ((x) * (x))</span></div><div class="line"><a name="l00056"></a><span class="lineno">   56</span>&#160;<span class="preprocessor">#else </span><span class="comment">/* defined(POOL_L2) */</span><span class="preprocessor"></span></div><div class="line"><a name="l00057"></a><span class="lineno"><a class="line" href="pooling__layer_8cl.xhtml#a03898439d164d74f8c35bafb67262d95">   57</a></span>&#160;<span class="preprocessor">#define POW2_OP(x, vec_size) (x)</span></div><div class="line"><a name="l00058"></a><span class="lineno">   58</span>&#160;<span class="preprocessor">#endif </span><span class="comment">/* defined(POOL_L2) */</span><span class="preprocessor"></span></div><div class="line"><a name="l00059"></a><span class="lineno">   59</span>&#160;</div><div class="line"><a name="l00060"></a><span class="lineno"><a class="line" href="pooling__layer_8cl.xhtml#a5db17889d824975fefb2ce2f4690637f">   60</a></span>&#160;<span class="preprocessor">#define DIV_OP(x, y) (x * (1.f / y))</span></div><div class="line"><a name="l00061"></a><span class="lineno"><a class="line" href="pooling__layer_8cl.xhtml#ac9af19bec38fe50b4b9585c0e5c0ccca">   61</a></span>&#160;<span class="preprocessor">#define SQRT_OP(x) sqrt((x))</span></div><div class="line"><a name="l00062"></a><span class="lineno">   62</span>&#160;</div><div class="line"><a name="l00063"></a><span class="lineno">   63</span>&#160;<span class="preprocessor">#endif </span><span class="comment">/* FIXED_POINT_POSITION */</span><span class="preprocessor"></span></div><div class="line"><a name="l00064"></a><span class="lineno">   64</span>&#160;</div><div class="line"><a name="l00065"></a><span class="lineno">   65</span>&#160;<span class="preprocessor">#if STRIDE_X == 1</span></div><div class="line"><a name="l00066"></a><span class="lineno">   66</span>&#160;<span class="preprocessor">#define POOLING3x3(res, input, output) POOLING3x3_STRIDE1(res, input, output)</span></div><div class="line"><a name="l00067"></a><span class="lineno">   67</span>&#160;<span class="preprocessor">#elif STRIDE_X == 2 </span><span class="comment">/* STRIDE_X == 1 */</span><span class="preprocessor"></span></div><div class="line"><a name="l00068"></a><span class="lineno">   68</span>&#160;<span class="preprocessor">#define POOLING3x3(res, input, output) POOLING3x3_STRIDE2(res, input, output)</span></div><div class="line"><a name="l00069"></a><span class="lineno">   69</span>&#160;<span class="preprocessor">#elif STRIDE_X == 3 </span><span class="comment">/* STRIDE_X not equals 1 or 2 */</span><span class="preprocessor"></span></div><div class="line"><a name="l00070"></a><span class="lineno">   70</span>&#160;<span class="preprocessor">#define POOLING3x3(res, input, output) POOLING3x3_STRIDE3(res, input, output)</span></div><div class="line"><a name="l00071"></a><span class="lineno">   71</span>&#160;<span class="preprocessor">#endif </span><span class="comment">/* STRIDE_X == 3 */</span><span class="preprocessor"></span></div><div class="line"><a name="l00072"></a><span class="lineno">   72</span>&#160;</div><div class="line"><a name="l00073"></a><span class="lineno"><a class="line" href="pooling__layer_8cl.xhtml#a6b8e66069b8cd3e743141d7f024a7d76">   73</a></span>&#160;<span class="preprocessor">#define POOLING3x3_STRIDE1(res, input, output)                                                                                               \</span></div><div class="line"><a name="l00074"></a><span class="lineno">   74</span>&#160;<span class="preprocessor">    ({                                                                                                                                       \</span></div><div class="line"><a name="l00075"></a><span class="lineno">   75</span>&#160;<span class="preprocessor">        VEC_DATA_TYPE(DATA_TYPE, 4)                                                                                                          \</span></div><div class="line"><a name="l00076"></a><span class="lineno">   76</span>&#160;<span class="preprocessor">        data00 = vload4(0, (__global DATA_TYPE *)tensor3D_offset(&amp;input, 0, 0, 0));                                                          \</span></div><div class="line"><a name="l00077"></a><span class="lineno">   77</span>&#160;<span class="preprocessor">        VEC_DATA_TYPE(DATA_TYPE, 2)                                                                                                          \</span></div><div class="line"><a name="l00078"></a><span class="lineno">   78</span>&#160;<span class="preprocessor">        data01 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&amp;input, 0, 0, 0) + 4);                                                      \</span></div><div class="line"><a name="l00079"></a><span class="lineno">   79</span>&#160;<span class="preprocessor">        VEC_DATA_TYPE(DATA_TYPE, 4)                                                                                                          \</span></div><div class="line"><a name="l00080"></a><span class="lineno">   80</span>&#160;<span class="preprocessor">        data10 = vload4(0, (__global DATA_TYPE *)tensor3D_offset(&amp;input, 0, 1, 0));                                                          \</span></div><div class="line"><a name="l00081"></a><span class="lineno">   81</span>&#160;<span class="preprocessor">        VEC_DATA_TYPE(DATA_TYPE, 2)                                                                                                          \</span></div><div class="line"><a name="l00082"></a><span class="lineno">   82</span>&#160;<span class="preprocessor">        data11 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&amp;input, 0, 1, 0) + 4);                                                      \</span></div><div class="line"><a name="l00083"></a><span class="lineno">   83</span>&#160;<span class="preprocessor">        VEC_DATA_TYPE(DATA_TYPE, 4)                                                                                                          \</span></div><div class="line"><a name="l00084"></a><span class="lineno">   84</span>&#160;<span class="preprocessor">        data20 = vload4(0, (__global DATA_TYPE *)tensor3D_offset(&amp;input, 0, 2, 0));                                                          \</span></div><div class="line"><a name="l00085"></a><span class="lineno">   85</span>&#160;<span class="preprocessor">        VEC_DATA_TYPE(DATA_TYPE, 2)                                                                                                          \</span></div><div class="line"><a name="l00086"></a><span class="lineno">   86</span>&#160;<span class="preprocessor">        data21 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&amp;input, 0, 2, 0) + 4);                                                      \</span></div><div class="line"><a name="l00087"></a><span class="lineno">   87</span>&#160;<span class="preprocessor">        data00 = POW2_OP(data00, 4);                                                                                                         \</span></div><div class="line"><a name="l00088"></a><span class="lineno">   88</span>&#160;<span class="preprocessor">        data01 = POW2_OP(data01, 2);                                                                                                         \</span></div><div class="line"><a name="l00089"></a><span class="lineno">   89</span>&#160;<span class="preprocessor">        data10 = POW2_OP(data10, 4);                                                                                                         \</span></div><div class="line"><a name="l00090"></a><span class="lineno">   90</span>&#160;<span class="preprocessor">        data11 = POW2_OP(data11, 2);                                                                                                         \</span></div><div class="line"><a name="l00091"></a><span class="lineno">   91</span>&#160;<span class="preprocessor">        data20 = POW2_OP(data20, 4);                                                                                                         \</span></div><div class="line"><a name="l00092"></a><span class="lineno">   92</span>&#160;<span class="preprocessor">        data21 = POW2_OP(data21, 2);                                                                                                         \</span></div><div class="line"><a name="l00093"></a><span class="lineno">   93</span>&#160;<span class="preprocessor">        \</span></div><div class="line"><a name="l00094"></a><span class="lineno">   94</span>&#160;<span class="preprocessor">        VEC_DATA_TYPE(DATA_TYPE, 8)                                                                                                          \</span></div><div class="line"><a name="l00095"></a><span class="lineno">   95</span>&#160;<span class="preprocessor">        values00 = (VEC_DATA_TYPE(DATA_TYPE, 8))(data00.s01212323);                                                                          \</span></div><div class="line"><a name="l00096"></a><span class="lineno">   96</span>&#160;<span class="preprocessor">        VEC_DATA_TYPE(DATA_TYPE, 4)                                                                                                          \</span></div><div class="line"><a name="l00097"></a><span class="lineno">   97</span>&#160;<span class="preprocessor">        values01 = (VEC_DATA_TYPE(DATA_TYPE, 4))(data01.s0, data00.s3, data01.s01);                                                          \</span></div><div class="line"><a name="l00098"></a><span class="lineno">   98</span>&#160;<span class="preprocessor">        VEC_DATA_TYPE(DATA_TYPE, 8)                                                                                                          \</span></div><div class="line"><a name="l00099"></a><span class="lineno">   99</span>&#160;<span class="preprocessor">        values10 = (VEC_DATA_TYPE(DATA_TYPE, 8))(data10.s01212323);                                                                          \</span></div><div class="line"><a name="l00100"></a><span class="lineno">  100</span>&#160;<span class="preprocessor">        VEC_DATA_TYPE(DATA_TYPE, 4)                                                                                                          \</span></div><div class="line"><a name="l00101"></a><span class="lineno">  101</span>&#160;<span class="preprocessor">        values11 = (VEC_DATA_TYPE(DATA_TYPE, 4))(data11.s0, data10.s3, data11.s01);                                                          \</span></div><div class="line"><a name="l00102"></a><span class="lineno">  102</span>&#160;<span class="preprocessor">        VEC_DATA_TYPE(DATA_TYPE, 8)                                                                                                          \</span></div><div class="line"><a name="l00103"></a><span class="lineno">  103</span>&#160;<span class="preprocessor">        values20 = (VEC_DATA_TYPE(DATA_TYPE, 8))(data20.s01212323);                                                                          \</span></div><div class="line"><a name="l00104"></a><span class="lineno">  104</span>&#160;<span class="preprocessor">        VEC_DATA_TYPE(DATA_TYPE, 4)                                                                                                          \</span></div><div class="line"><a name="l00105"></a><span class="lineno">  105</span>&#160;<span class="preprocessor">        values21 = (VEC_DATA_TYPE(DATA_TYPE, 4))(data21.s0, data20.s3, data21.s01);                                                          \</span></div><div class="line"><a name="l00106"></a><span class="lineno">  106</span>&#160;<span class="preprocessor">        \</span></div><div class="line"><a name="l00107"></a><span class="lineno">  107</span>&#160;<span class="preprocessor">        values00 = POOL_OP(values00, values10);                                                                                              \</span></div><div class="line"><a name="l00108"></a><span class="lineno">  108</span>&#160;<span class="preprocessor">        values01 = POOL_OP(values01, values11);                                                                                              \</span></div><div class="line"><a name="l00109"></a><span class="lineno">  109</span>&#160;<span class="preprocessor">        values00 = POOL_OP(values00, values20);                                                                                              \</span></div><div class="line"><a name="l00110"></a><span class="lineno">  110</span>&#160;<span class="preprocessor">        values01 = POOL_OP(values01, values21);                                                                                              \</span></div><div class="line"><a name="l00111"></a><span class="lineno">  111</span>&#160;<span class="preprocessor">        \</span></div><div class="line"><a name="l00112"></a><span class="lineno">  112</span>&#160;<span class="preprocessor">        res = POOL_OP((VEC_DATA_TYPE(DATA_TYPE, 4))(values00.s036, values01.s1), (VEC_DATA_TYPE(DATA_TYPE, 4))(values00.s147, values01.s2)); \</span></div><div class="line"><a name="l00113"></a><span class="lineno">  113</span>&#160;<span class="preprocessor">        res = POOL_OP(res, (VEC_DATA_TYPE(DATA_TYPE, 4))(values00.s25, values01.s03));                                                       \</span></div><div class="line"><a name="l00114"></a><span class="lineno">  114</span>&#160;<span class="preprocessor">    })</span></div><div class="line"><a name="l00115"></a><span class="lineno">  115</span>&#160;</div><div class="line"><a name="l00116"></a><span class="lineno"><a class="line" href="pooling__layer_8cl.xhtml#abb8f7128361a6a1965b1b2a5b3a719b2">  116</a></span>&#160;<span class="preprocessor">#define POOLING3x3_STRIDE2(res, input, output)                                                                                               \</span></div><div class="line"><a name="l00117"></a><span class="lineno">  117</span>&#160;<span class="preprocessor">    ({                                                                                                                                       \</span></div><div class="line"><a name="l00118"></a><span class="lineno">  118</span>&#160;<span class="preprocessor">        VEC_DATA_TYPE(DATA_TYPE, 8)                                                                                                          \</span></div><div class="line"><a name="l00119"></a><span class="lineno">  119</span>&#160;<span class="preprocessor">        data00           = vload8(0, (__global DATA_TYPE *)tensor3D_offset(&amp;input, 0, 0, 0));                                                \</span></div><div class="line"><a name="l00120"></a><span class="lineno">  120</span>&#160;<span class="preprocessor">        DATA_TYPE data01 = *((__global DATA_TYPE *)tensor3D_offset(&amp;input, 0, 0, 0) + 8);                                                    \</span></div><div class="line"><a name="l00121"></a><span class="lineno">  121</span>&#160;<span class="preprocessor">        VEC_DATA_TYPE(DATA_TYPE, 8)                                                                                                          \</span></div><div class="line"><a name="l00122"></a><span class="lineno">  122</span>&#160;<span class="preprocessor">        data10           = vload8(0, (__global DATA_TYPE *)tensor3D_offset(&amp;input, 0, 1, 0));                                                \</span></div><div class="line"><a name="l00123"></a><span class="lineno">  123</span>&#160;<span class="preprocessor">        DATA_TYPE data11 = *((__global DATA_TYPE *)tensor3D_offset(&amp;input, 0, 1, 0) + 8);                                                    \</span></div><div class="line"><a name="l00124"></a><span class="lineno">  124</span>&#160;<span class="preprocessor">        VEC_DATA_TYPE(DATA_TYPE, 8)                                                                                                          \</span></div><div class="line"><a name="l00125"></a><span class="lineno">  125</span>&#160;<span class="preprocessor">        data20           = vload8(0, (__global DATA_TYPE *)tensor3D_offset(&amp;input, 0, 2, 0));                                                \</span></div><div class="line"><a name="l00126"></a><span class="lineno">  126</span>&#160;<span class="preprocessor">        DATA_TYPE data21 = *((__global DATA_TYPE *)tensor3D_offset(&amp;input, 0, 2, 0) + 8);                                                    \</span></div><div class="line"><a name="l00127"></a><span class="lineno">  127</span>&#160;<span class="preprocessor">        data00           = POW2_OP(data00, 8);                                                                                               \</span></div><div class="line"><a name="l00128"></a><span class="lineno">  128</span>&#160;<span class="preprocessor">        data01           = POW2_OP(data01, 1);                                                                                               \</span></div><div class="line"><a name="l00129"></a><span class="lineno">  129</span>&#160;<span class="preprocessor">        data10           = POW2_OP(data10, 8);                                                                                               \</span></div><div class="line"><a name="l00130"></a><span class="lineno">  130</span>&#160;<span class="preprocessor">        data11           = POW2_OP(data11, 1);                                                                                               \</span></div><div class="line"><a name="l00131"></a><span class="lineno">  131</span>&#160;<span class="preprocessor">        data20           = POW2_OP(data20, 8);                                                                                               \</span></div><div class="line"><a name="l00132"></a><span class="lineno">  132</span>&#160;<span class="preprocessor">        data21           = POW2_OP(data21, 1);                                                                                               \</span></div><div class="line"><a name="l00133"></a><span class="lineno">  133</span>&#160;<span class="preprocessor">        \</span></div><div class="line"><a name="l00134"></a><span class="lineno">  134</span>&#160;<span class="preprocessor">        VEC_DATA_TYPE(DATA_TYPE, 8)                                                                                                          \</span></div><div class="line"><a name="l00135"></a><span class="lineno">  135</span>&#160;<span class="preprocessor">        values00 = (VEC_DATA_TYPE(DATA_TYPE, 8))(data00.s01223445);                                                                          \</span></div><div class="line"><a name="l00136"></a><span class="lineno">  136</span>&#160;<span class="preprocessor">        VEC_DATA_TYPE(DATA_TYPE, 4)                                                                                                          \</span></div><div class="line"><a name="l00137"></a><span class="lineno">  137</span>&#160;<span class="preprocessor">        values01 = (VEC_DATA_TYPE(DATA_TYPE, 4))(data00.s667, data01);                                                                       \</span></div><div class="line"><a name="l00138"></a><span class="lineno">  138</span>&#160;<span class="preprocessor">        VEC_DATA_TYPE(DATA_TYPE, 8)                                                                                                          \</span></div><div class="line"><a name="l00139"></a><span class="lineno">  139</span>&#160;<span class="preprocessor">        values10 = (VEC_DATA_TYPE(DATA_TYPE, 8))(data10.s01223445);                                                                          \</span></div><div class="line"><a name="l00140"></a><span class="lineno">  140</span>&#160;<span class="preprocessor">        VEC_DATA_TYPE(DATA_TYPE, 4)                                                                                                          \</span></div><div class="line"><a name="l00141"></a><span class="lineno">  141</span>&#160;<span class="preprocessor">        values11 = (VEC_DATA_TYPE(DATA_TYPE, 4))(data10.s667, data11);                                                                       \</span></div><div class="line"><a name="l00142"></a><span class="lineno">  142</span>&#160;<span class="preprocessor">        VEC_DATA_TYPE(DATA_TYPE, 8)                                                                                                          \</span></div><div class="line"><a name="l00143"></a><span class="lineno">  143</span>&#160;<span class="preprocessor">        values20 = (VEC_DATA_TYPE(DATA_TYPE, 8))(data20.s01223445);                                                                          \</span></div><div class="line"><a name="l00144"></a><span class="lineno">  144</span>&#160;<span class="preprocessor">        VEC_DATA_TYPE(DATA_TYPE, 4)                                                                                                          \</span></div><div class="line"><a name="l00145"></a><span class="lineno">  145</span>&#160;<span class="preprocessor">        values21 = (VEC_DATA_TYPE(DATA_TYPE, 4))(data20.s667, data21);                                                                       \</span></div><div class="line"><a name="l00146"></a><span class="lineno">  146</span>&#160;<span class="preprocessor">        \</span></div><div class="line"><a name="l00147"></a><span class="lineno">  147</span>&#160;<span class="preprocessor">        values00 = POOL_OP(values00, values10);                                                                                              \</span></div><div class="line"><a name="l00148"></a><span class="lineno">  148</span>&#160;<span class="preprocessor">        values01 = POOL_OP(values01, values11);                                                                                              \</span></div><div class="line"><a name="l00149"></a><span class="lineno">  149</span>&#160;<span class="preprocessor">        values00 = POOL_OP(values00, values20);                                                                                              \</span></div><div class="line"><a name="l00150"></a><span class="lineno">  150</span>&#160;<span class="preprocessor">        values01 = POOL_OP(values01, values21);                                                                                              \</span></div><div class="line"><a name="l00151"></a><span class="lineno">  151</span>&#160;<span class="preprocessor">        \</span></div><div class="line"><a name="l00152"></a><span class="lineno">  152</span>&#160;<span class="preprocessor">        res = POOL_OP((VEC_DATA_TYPE(DATA_TYPE, 4))(values00.s036, values01.s1), (VEC_DATA_TYPE(DATA_TYPE, 4))(values00.s147, values01.s2)); \</span></div><div class="line"><a name="l00153"></a><span class="lineno">  153</span>&#160;<span class="preprocessor">        res = POOL_OP(res, (VEC_DATA_TYPE(DATA_TYPE, 4))(values00.s25, values01.s03));                                                       \</span></div><div class="line"><a name="l00154"></a><span class="lineno">  154</span>&#160;<span class="preprocessor">    })</span></div><div class="line"><a name="l00155"></a><span class="lineno">  155</span>&#160;</div><div class="line"><a name="l00156"></a><span class="lineno"><a class="line" href="pooling__layer_8cl.xhtml#aba30215e4df370ff8935f83046e696ea">  156</a></span>&#160;<span class="preprocessor">#define POOLING3x3_STRIDE3(res, input, output)                                                                                       \</span></div><div class="line"><a name="l00157"></a><span class="lineno">  157</span>&#160;<span class="preprocessor">    ({                                                                                                                               \</span></div><div class="line"><a name="l00158"></a><span class="lineno">  158</span>&#160;<span class="preprocessor">        VEC_DATA_TYPE(DATA_TYPE, 8)                                                                                                  \</span></div><div class="line"><a name="l00159"></a><span class="lineno">  159</span>&#160;<span class="preprocessor">        data00 = vload8(0, (__global DATA_TYPE *)tensor3D_offset(&amp;input, 0, 0, 0));                                                  \</span></div><div class="line"><a name="l00160"></a><span class="lineno">  160</span>&#160;<span class="preprocessor">        VEC_DATA_TYPE(DATA_TYPE, 4)                                                                                                  \</span></div><div class="line"><a name="l00161"></a><span class="lineno">  161</span>&#160;<span class="preprocessor">        data01 = vload4(0, (__global DATA_TYPE *)tensor3D_offset(&amp;input, 0, 0, 0) + 8);                                              \</span></div><div class="line"><a name="l00162"></a><span class="lineno">  162</span>&#160;<span class="preprocessor">        VEC_DATA_TYPE(DATA_TYPE, 8)                                                                                                  \</span></div><div class="line"><a name="l00163"></a><span class="lineno">  163</span>&#160;<span class="preprocessor">        data10 = vload8(0, (__global DATA_TYPE *)tensor3D_offset(&amp;input, 0, 1, 0));                                                  \</span></div><div class="line"><a name="l00164"></a><span class="lineno">  164</span>&#160;<span class="preprocessor">        VEC_DATA_TYPE(DATA_TYPE, 4)                                                                                                  \</span></div><div class="line"><a name="l00165"></a><span class="lineno">  165</span>&#160;<span class="preprocessor">        data11 = vload4(0, (__global DATA_TYPE *)tensor3D_offset(&amp;input, 0, 1, 0) + 8);                                              \</span></div><div class="line"><a name="l00166"></a><span class="lineno">  166</span>&#160;<span class="preprocessor">        VEC_DATA_TYPE(DATA_TYPE, 8)                                                                                                  \</span></div><div class="line"><a name="l00167"></a><span class="lineno">  167</span>&#160;<span class="preprocessor">        data20 = vload8(0, (__global DATA_TYPE *)tensor3D_offset(&amp;input, 0, 2, 0));                                                  \</span></div><div class="line"><a name="l00168"></a><span class="lineno">  168</span>&#160;<span class="preprocessor">        VEC_DATA_TYPE(DATA_TYPE, 4)                                                                                                  \</span></div><div class="line"><a name="l00169"></a><span class="lineno">  169</span>&#160;<span class="preprocessor">        data21 = vload4(0, (__global DATA_TYPE *)tensor3D_offset(&amp;input, 0, 2, 0) + 8);                                              \</span></div><div class="line"><a name="l00170"></a><span class="lineno">  170</span>&#160;<span class="preprocessor">        data00 = POW2_OP(data00, 8);                                                                                                 \</span></div><div class="line"><a name="l00171"></a><span class="lineno">  171</span>&#160;<span class="preprocessor">        data01 = POW2_OP(data01, 4);                                                                                                 \</span></div><div class="line"><a name="l00172"></a><span class="lineno">  172</span>&#160;<span class="preprocessor">        data10 = POW2_OP(data10, 8);                                                                                                 \</span></div><div class="line"><a name="l00173"></a><span class="lineno">  173</span>&#160;<span class="preprocessor">        data11 = POW2_OP(data11, 4);                                                                                                 \</span></div><div class="line"><a name="l00174"></a><span class="lineno">  174</span>&#160;<span class="preprocessor">        data20 = POW2_OP(data20, 8);                                                                                                 \</span></div><div class="line"><a name="l00175"></a><span class="lineno">  175</span>&#160;<span class="preprocessor">        data21 = POW2_OP(data21, 4);                                                                                                 \</span></div><div class="line"><a name="l00176"></a><span class="lineno">  176</span>&#160;<span class="preprocessor">        \</span></div><div class="line"><a name="l00177"></a><span class="lineno">  177</span>&#160;<span class="preprocessor">        data00 = POOL_OP(data00, data10);                                                                                            \</span></div><div class="line"><a name="l00178"></a><span class="lineno">  178</span>&#160;<span class="preprocessor">        data01 = POOL_OP(data01, data11);                                                                                            \</span></div><div class="line"><a name="l00179"></a><span class="lineno">  179</span>&#160;<span class="preprocessor">        data00 = POOL_OP(data00, data20);                                                                                            \</span></div><div class="line"><a name="l00180"></a><span class="lineno">  180</span>&#160;<span class="preprocessor">        data01 = POOL_OP(data01, data21);                                                                                            \</span></div><div class="line"><a name="l00181"></a><span class="lineno">  181</span>&#160;<span class="preprocessor">        \</span></div><div class="line"><a name="l00182"></a><span class="lineno">  182</span>&#160;<span class="preprocessor">        res = POOL_OP((VEC_DATA_TYPE(DATA_TYPE, 4))(data00.s036, data01.s1), (VEC_DATA_TYPE(DATA_TYPE, 4))(data00.s147, data01.s2)); \</span></div><div class="line"><a name="l00183"></a><span class="lineno">  183</span>&#160;<span class="preprocessor">        res = POOL_OP(res, (VEC_DATA_TYPE(DATA_TYPE, 4))(data00.s25, data01.s03));                                                   \</span></div><div class="line"><a name="l00184"></a><span class="lineno">  184</span>&#160;<span class="preprocessor">    })</span></div><div class="line"><a name="l00185"></a><span class="lineno">  185</span>&#160;</div><div class="line"><a name="l00186"></a><span class="lineno"><a class="line" href="pooling__layer_8cl.xhtml#ac8f27d6ce33043a58fc6bd17b41f8153">  186</a></span>&#160;<a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a> <a class="code" href="pooling__layer_8cl.xhtml#ac8f27d6ce33043a58fc6bd17b41f8153">calculate_avg_scale</a>(<span class="keyword">const</span> <span class="keywordtype">int</span> pool_size_x, <span class="keyword">const</span> <span class="keywordtype">int</span> pool_size_y, <span class="keyword">const</span> <span class="keywordtype">int</span> upper_bound_w, <span class="keyword">const</span> <span class="keywordtype">int</span> upper_bound_h,</div><div class="line"><a name="l00187"></a><span class="lineno">  187</span>&#160;                              <span class="keyword">const</span> <span class="keywordtype">int</span> pad_x, <span class="keyword">const</span> <span class="keywordtype">int</span> pad_y, <span class="keyword">const</span> <span class="keywordtype">int</span> stride_x, <span class="keyword">const</span> <span class="keywordtype">int</span> stride_y)</div><div class="line"><a name="l00188"></a><span class="lineno">  188</span>&#160;{</div><div class="line"><a name="l00189"></a><span class="lineno">  189</span>&#160;    <span class="keywordtype">int</span>       start_x = get_global_id(0) * stride_x - pad_x;</div><div class="line"><a name="l00190"></a><span class="lineno">  190</span>&#160;    <span class="keywordtype">int</span>       start_y = get_global_id(1) * stride_y - pad_y;</div><div class="line"><a name="l00191"></a><span class="lineno">  191</span>&#160;    <span class="keyword">const</span> <span class="keywordtype">int</span> end_x   = <a class="code" href="namespacearm__compute_1_1test_1_1fixed__point__arithmetic_1_1detail.xhtml#aabcf39e3917f842dbc5fbb0d802f24d5">min</a>(start_x + pool_size_x, upper_bound_w);</div><div class="line"><a name="l00192"></a><span class="lineno">  192</span>&#160;    <span class="keyword">const</span> <span class="keywordtype">int</span> end_y   = <a class="code" href="namespacearm__compute_1_1test_1_1fixed__point__arithmetic_1_1detail.xhtml#aabcf39e3917f842dbc5fbb0d802f24d5">min</a>(start_y + pool_size_y, upper_bound_h);</div><div class="line"><a name="l00193"></a><span class="lineno">  193</span>&#160;<span class="preprocessor">#if defined(EXCLUDE_PADDING)</span></div><div class="line"><a name="l00194"></a><span class="lineno">  194</span>&#160;    start_x = <a class="code" href="namespacearm__compute_1_1test_1_1fixed__point__arithmetic_1_1detail.xhtml#ad91bb73431b4de1f4946ed949d444849">max</a>(0, start_x);</div><div class="line"><a name="l00195"></a><span class="lineno">  195</span>&#160;    start_y = <a class="code" href="namespacearm__compute_1_1test_1_1fixed__point__arithmetic_1_1detail.xhtml#ad91bb73431b4de1f4946ed949d444849">max</a>(0, start_y);</div><div class="line"><a name="l00196"></a><span class="lineno">  196</span>&#160;<span class="preprocessor">#endif </span><span class="comment">/* defined(EXCLUDE_PADDING) */</span><span class="preprocessor"></span></div><div class="line"><a name="l00197"></a><span class="lineno">  197</span>&#160;    <span class="keywordflow">return</span> ((end_y - start_y) * (end_x - start_x));</div><div class="line"><a name="l00198"></a><span class="lineno">  198</span>&#160;}</div><div class="line"><a name="l00199"></a><span class="lineno">  199</span>&#160;</div><div class="line"><a name="l00226"></a><span class="lineno"><a class="line" href="pooling__layer_8cl.xhtml#a2d95de36199fd06803ffb62f5ff1df08">  226</a></span>&#160;__kernel <span class="keywordtype">void</span> <a class="code" href="pooling__layer_8cl.xhtml#a2d95de36199fd06803ffb62f5ff1df08">pooling_layer_2</a>(</div><div class="line"><a name="l00227"></a><span class="lineno">  227</span>&#160;    <a class="code" href="helpers_8h.xhtml#a6b83038822d1ae7ab619b684ed3b7fc0">TENSOR3D_DECLARATION</a>(input),</div><div class="line"><a name="l00228"></a><span class="lineno">  228</span>&#160;    <a class="code" href="helpers_8h.xhtml#a6b83038822d1ae7ab619b684ed3b7fc0">TENSOR3D_DECLARATION</a>(output))</div><div class="line"><a name="l00229"></a><span class="lineno">  229</span>&#160;{</div><div class="line"><a name="l00230"></a><span class="lineno">  230</span>&#160;    <span class="comment">// Get pixels pointer</span></div><div class="line"><a name="l00231"></a><span class="lineno">  231</span>&#160;    <a class="code" href="struct_tensor3_d.xhtml">Tensor3D</a> input  = <a class="code" href="helpers_8h.xhtml#a31c8c760f08fb1a331b16b7c204321dc">CONVERT_TO_TENSOR3D_STRUCT</a>(input);</div><div class="line"><a name="l00232"></a><span class="lineno">  232</span>&#160;    <a class="code" href="struct_tensor3_d.xhtml">Tensor3D</a> output = <a class="code" href="helpers_8h.xhtml#a31c8c760f08fb1a331b16b7c204321dc">CONVERT_TO_TENSOR3D_STRUCT</a>(output);</div><div class="line"><a name="l00233"></a><span class="lineno">  233</span>&#160;</div><div class="line"><a name="l00234"></a><span class="lineno">  234</span>&#160;    <span class="comment">// Load data</span></div><div class="line"><a name="l00235"></a><span class="lineno">  235</span>&#160;    <a class="code" href="fixed__point_8h.xhtml#a36f754c05b6fddf6df0d8d0a74f8159f">VEC_DATA_TYPE</a>(<a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a>, 2)</div><div class="line"><a name="l00236"></a><span class="lineno">  236</span>&#160;    data0 = vload2(0, (__global <a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a> *)<a class="code" href="helpers_8h.xhtml#a2101b2fe0193ce227ae4e0945e321d85">tensor3D_offset</a>(&amp;input, 0, 0, 0));</div><div class="line"><a name="l00237"></a><span class="lineno">  237</span>&#160;    <a class="code" href="fixed__point_8h.xhtml#a36f754c05b6fddf6df0d8d0a74f8159f">VEC_DATA_TYPE</a>(<a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a>, 2)</div><div class="line"><a name="l00238"></a><span class="lineno">  238</span>&#160;    data1 = vload2(0, (__global <a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a> *)<a class="code" href="helpers_8h.xhtml#a2101b2fe0193ce227ae4e0945e321d85">tensor3D_offset</a>(&amp;input, 0, 1, 0));</div><div class="line"><a name="l00239"></a><span class="lineno">  239</span>&#160;</div><div class="line"><a name="l00240"></a><span class="lineno">  240</span>&#160;<span class="preprocessor">#if defined(POOL_L2)</span></div><div class="line"><a name="l00241"></a><span class="lineno">  241</span>&#160;    <span class="comment">// Raise to power of 2 for L2 Pooling</span></div><div class="line"><a name="l00242"></a><span class="lineno">  242</span>&#160;    data0 = <a class="code" href="pooling__layer_8cl.xhtml#a03898439d164d74f8c35bafb67262d95">POW2_OP</a>(data0, 2);</div><div class="line"><a name="l00243"></a><span class="lineno">  243</span>&#160;    data1 = <a class="code" href="pooling__layer_8cl.xhtml#a03898439d164d74f8c35bafb67262d95">POW2_OP</a>(data1, 2);</div><div class="line"><a name="l00244"></a><span class="lineno">  244</span>&#160;<span class="preprocessor">#endif </span><span class="comment">/* defined(POOL_L2) */</span><span class="preprocessor"></span></div><div class="line"><a name="l00245"></a><span class="lineno">  245</span>&#160;</div><div class="line"><a name="l00246"></a><span class="lineno">  246</span>&#160;    <span class="comment">// Perform calculations</span></div><div class="line"><a name="l00247"></a><span class="lineno">  247</span>&#160;    data0         = <a class="code" href="pooling__layer_8cl.xhtml#a482ef7d59a5f474ca126e737c7f0978a">POOL_OP</a>(data0, data1);</div><div class="line"><a name="l00248"></a><span class="lineno">  248</span>&#160;    <a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a> res = <a class="code" href="pooling__layer_8cl.xhtml#a482ef7d59a5f474ca126e737c7f0978a">POOL_OP</a>(data0.s0, data0.s1);</div><div class="line"><a name="l00249"></a><span class="lineno">  249</span>&#160;</div><div class="line"><a name="l00250"></a><span class="lineno">  250</span>&#160;<span class="preprocessor">#if defined(POOL_AVG) || defined(POOL_L2)</span></div><div class="line"><a name="l00251"></a><span class="lineno">  251</span>&#160;    <span class="comment">// Divide by pool region in case of average or l2 pooling</span></div><div class="line"><a name="l00252"></a><span class="lineno">  252</span>&#160;    res = <a class="code" href="pooling__layer_8cl.xhtml#a5db17889d824975fefb2ce2f4690637f">DIV_OP</a>(res, <a class="code" href="pooling__layer_8cl.xhtml#ac8f27d6ce33043a58fc6bd17b41f8153">calculate_avg_scale</a>(2, 2, MAX_WIDTH, MAX_HEIGHT, PAD_X, PAD_Y, STRIDE_X, STRIDE_Y));</div><div class="line"><a name="l00253"></a><span class="lineno">  253</span>&#160;<span class="preprocessor">#endif </span><span class="comment">/* defined(POOL_AVG) || defined(POOL_L2) */</span><span class="preprocessor"></span></div><div class="line"><a name="l00254"></a><span class="lineno">  254</span>&#160;</div><div class="line"><a name="l00255"></a><span class="lineno">  255</span>&#160;<span class="preprocessor">#if defined(POOL_L2)</span></div><div class="line"><a name="l00256"></a><span class="lineno">  256</span>&#160;    <span class="comment">// Take square root of the result in L2 pooling</span></div><div class="line"><a name="l00257"></a><span class="lineno">  257</span>&#160;    res = <a class="code" href="pooling__layer_8cl.xhtml#ac9af19bec38fe50b4b9585c0e5c0ccca">SQRT_OP</a>(res);</div><div class="line"><a name="l00258"></a><span class="lineno">  258</span>&#160;<span class="preprocessor">#endif </span><span class="comment">/* defined(POOL_L2) */</span><span class="preprocessor"></span></div><div class="line"><a name="l00259"></a><span class="lineno">  259</span>&#160;</div><div class="line"><a name="l00260"></a><span class="lineno">  260</span>&#160;    <span class="comment">// Store result</span></div><div class="line"><a name="l00261"></a><span class="lineno">  261</span>&#160;    *(__global <a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a> *)output.<a class="code" href="struct_tensor3_d.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a> = res;</div><div class="line"><a name="l00262"></a><span class="lineno">  262</span>&#160;}</div><div class="line"><a name="l00263"></a><span class="lineno">  263</span>&#160;</div><div class="line"><a name="l00290"></a><span class="lineno"><a class="line" href="pooling__layer_8cl.xhtml#af5751970a4d8c62febdc6c63d6d4fd1d">  290</a></span>&#160;__kernel <span class="keywordtype">void</span> <a class="code" href="pooling__layer_8cl.xhtml#af5751970a4d8c62febdc6c63d6d4fd1d">pooling_layer_3</a>(</div><div class="line"><a name="l00291"></a><span class="lineno">  291</span>&#160;    <a class="code" href="helpers_8h.xhtml#a6b83038822d1ae7ab619b684ed3b7fc0">TENSOR3D_DECLARATION</a>(input),</div><div class="line"><a name="l00292"></a><span class="lineno">  292</span>&#160;    <a class="code" href="helpers_8h.xhtml#a6b83038822d1ae7ab619b684ed3b7fc0">TENSOR3D_DECLARATION</a>(output))</div><div class="line"><a name="l00293"></a><span class="lineno">  293</span>&#160;{</div><div class="line"><a name="l00294"></a><span class="lineno">  294</span>&#160;    <span class="comment">// Get pixels pointer</span></div><div class="line"><a name="l00295"></a><span class="lineno">  295</span>&#160;    <a class="code" href="struct_tensor3_d.xhtml">Tensor3D</a> input  = <a class="code" href="helpers_8h.xhtml#a31c8c760f08fb1a331b16b7c204321dc">CONVERT_TO_TENSOR3D_STRUCT</a>(input);</div><div class="line"><a name="l00296"></a><span class="lineno">  296</span>&#160;    <a class="code" href="struct_tensor3_d.xhtml">Tensor3D</a> output = <a class="code" href="helpers_8h.xhtml#a31c8c760f08fb1a331b16b7c204321dc">CONVERT_TO_TENSOR3D_STRUCT</a>(output);</div><div class="line"><a name="l00297"></a><span class="lineno">  297</span>&#160;</div><div class="line"><a name="l00298"></a><span class="lineno">  298</span>&#160;    <span class="comment">// Load data</span></div><div class="line"><a name="l00299"></a><span class="lineno">  299</span>&#160;    <a class="code" href="fixed__point_8h.xhtml#a36f754c05b6fddf6df0d8d0a74f8159f">VEC_DATA_TYPE</a>(<a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a>, 3)</div><div class="line"><a name="l00300"></a><span class="lineno">  300</span>&#160;    data0 = vload3(0, (__global <a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a> *)<a class="code" href="helpers_8h.xhtml#a2101b2fe0193ce227ae4e0945e321d85">tensor3D_offset</a>(&amp;input, 0, 0, 0));</div><div class="line"><a name="l00301"></a><span class="lineno">  301</span>&#160;    <a class="code" href="fixed__point_8h.xhtml#a36f754c05b6fddf6df0d8d0a74f8159f">VEC_DATA_TYPE</a>(<a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a>, 3)</div><div class="line"><a name="l00302"></a><span class="lineno">  302</span>&#160;    data1 = vload3(0, (__global <a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a> *)<a class="code" href="helpers_8h.xhtml#a2101b2fe0193ce227ae4e0945e321d85">tensor3D_offset</a>(&amp;input, 0, 1, 0));</div><div class="line"><a name="l00303"></a><span class="lineno">  303</span>&#160;    <a class="code" href="fixed__point_8h.xhtml#a36f754c05b6fddf6df0d8d0a74f8159f">VEC_DATA_TYPE</a>(<a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a>, 3)</div><div class="line"><a name="l00304"></a><span class="lineno">  304</span>&#160;    data2 = vload3(0, (__global <a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a> *)<a class="code" href="helpers_8h.xhtml#a2101b2fe0193ce227ae4e0945e321d85">tensor3D_offset</a>(&amp;input, 0, 2, 0));</div><div class="line"><a name="l00305"></a><span class="lineno">  305</span>&#160;</div><div class="line"><a name="l00306"></a><span class="lineno">  306</span>&#160;<span class="preprocessor">#if defined(POOL_L2)</span></div><div class="line"><a name="l00307"></a><span class="lineno">  307</span>&#160;    <span class="comment">// Raise to power of 2 for L2 Pooling</span></div><div class="line"><a name="l00308"></a><span class="lineno">  308</span>&#160;    data0 = <a class="code" href="pooling__layer_8cl.xhtml#a03898439d164d74f8c35bafb67262d95">POW2_OP</a>(data0, 3);</div><div class="line"><a name="l00309"></a><span class="lineno">  309</span>&#160;    data1 = <a class="code" href="pooling__layer_8cl.xhtml#a03898439d164d74f8c35bafb67262d95">POW2_OP</a>(data1, 3);</div><div class="line"><a name="l00310"></a><span class="lineno">  310</span>&#160;    data2 = <a class="code" href="pooling__layer_8cl.xhtml#a03898439d164d74f8c35bafb67262d95">POW2_OP</a>(data2, 3);</div><div class="line"><a name="l00311"></a><span class="lineno">  311</span>&#160;<span class="preprocessor">#endif </span><span class="comment">/* defined(POOL_L2) */</span><span class="preprocessor"></span></div><div class="line"><a name="l00312"></a><span class="lineno">  312</span>&#160;</div><div class="line"><a name="l00313"></a><span class="lineno">  313</span>&#160;    <span class="comment">// Perform calculations</span></div><div class="line"><a name="l00314"></a><span class="lineno">  314</span>&#160;    data0         = <a class="code" href="pooling__layer_8cl.xhtml#a482ef7d59a5f474ca126e737c7f0978a">POOL_OP</a>(data0, data1);</div><div class="line"><a name="l00315"></a><span class="lineno">  315</span>&#160;    data0         = <a class="code" href="pooling__layer_8cl.xhtml#a482ef7d59a5f474ca126e737c7f0978a">POOL_OP</a>(data0, data2);</div><div class="line"><a name="l00316"></a><span class="lineno">  316</span>&#160;    <a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a> res = <a class="code" href="pooling__layer_8cl.xhtml#a482ef7d59a5f474ca126e737c7f0978a">POOL_OP</a>(<a class="code" href="pooling__layer_8cl.xhtml#a482ef7d59a5f474ca126e737c7f0978a">POOL_OP</a>(data0.s0, data0.s1), data0.s2);</div><div class="line"><a name="l00317"></a><span class="lineno">  317</span>&#160;</div><div class="line"><a name="l00318"></a><span class="lineno">  318</span>&#160;<span class="preprocessor">#if defined(POOL_AVG) || defined(POOL_L2)</span></div><div class="line"><a name="l00319"></a><span class="lineno">  319</span>&#160;    <span class="comment">// Divide by pool region in case of average pooling</span></div><div class="line"><a name="l00320"></a><span class="lineno">  320</span>&#160;    res = <a class="code" href="pooling__layer_8cl.xhtml#a5db17889d824975fefb2ce2f4690637f">DIV_OP</a>(res, <a class="code" href="pooling__layer_8cl.xhtml#ac8f27d6ce33043a58fc6bd17b41f8153">calculate_avg_scale</a>(3, 3, MAX_WIDTH, MAX_HEIGHT, PAD_X, PAD_Y, STRIDE_X, STRIDE_Y));</div><div class="line"><a name="l00321"></a><span class="lineno">  321</span>&#160;<span class="preprocessor">#endif </span><span class="comment">/* defined(POOL_AVG) || defined(POOL_L2) */</span><span class="preprocessor"></span></div><div class="line"><a name="l00322"></a><span class="lineno">  322</span>&#160;</div><div class="line"><a name="l00323"></a><span class="lineno">  323</span>&#160;<span class="preprocessor">#if defined(POOL_L2)</span></div><div class="line"><a name="l00324"></a><span class="lineno">  324</span>&#160;    <span class="comment">// Take square root of the result in L2 pooling</span></div><div class="line"><a name="l00325"></a><span class="lineno">  325</span>&#160;    res = <a class="code" href="pooling__layer_8cl.xhtml#ac9af19bec38fe50b4b9585c0e5c0ccca">SQRT_OP</a>(res);</div><div class="line"><a name="l00326"></a><span class="lineno">  326</span>&#160;<span class="preprocessor">#endif </span><span class="comment">/* defined(POOL_L2) */</span><span class="preprocessor"></span></div><div class="line"><a name="l00327"></a><span class="lineno">  327</span>&#160;</div><div class="line"><a name="l00328"></a><span class="lineno">  328</span>&#160;    <span class="comment">// Store result</span></div><div class="line"><a name="l00329"></a><span class="lineno">  329</span>&#160;    *(__global <a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a> *)output.<a class="code" href="struct_tensor3_d.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a> = res;</div><div class="line"><a name="l00330"></a><span class="lineno">  330</span>&#160;}</div><div class="line"><a name="l00331"></a><span class="lineno">  331</span>&#160;</div><div class="line"><a name="l00332"></a><span class="lineno">  332</span>&#160;<span class="preprocessor">#if defined(POOLING3x3) &amp;&amp; !defined(FIXED_POINT_POSITION)</span></div><div class="line"><a name="l00333"></a><span class="lineno">  333</span>&#160;</div><div class="line"><a name="l00334"></a><span class="lineno">  334</span>&#160;<span class="preprocessor">#define CONVERT_OP(data_type) convert_##data_type##4</span></div><div class="line"><a name="l00335"></a><span class="lineno">  335</span>&#160;<span class="preprocessor">#define CONVERT_VECTOR4(data_type) CONVERT_OP(data_type)</span></div><div class="line"><a name="l00336"></a><span class="lineno">  336</span>&#160;</div><div class="line"><a name="l00337"></a><span class="lineno">  337</span>&#160;<a class="code" href="fixed__point_8h.xhtml#a36f754c05b6fddf6df0d8d0a74f8159f">VEC_DATA_TYPE</a>(<a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a>, 4)</div><div class="line"><a name="l00338"></a><span class="lineno">  338</span>&#160;calculate_avg_scale4(const <span class="keywordtype">int</span> pool_size, const <span class="keywordtype">int</span> upper_bound_w, const <span class="keywordtype">int</span> upper_bound_h,</div><div class="line"><a name="l00339"></a><span class="lineno">  339</span>&#160;                     const <span class="keywordtype">int</span> pad_x, const <span class="keywordtype">int</span> pad_y, const <span class="keywordtype">int</span> stride_x, const <span class="keywordtype">int</span> stride_y)</div><div class="line"><a name="l00340"></a><span class="lineno">  340</span>&#160;{</div><div class="line"><a name="l00341"></a><span class="lineno">  341</span>&#160;    int4       start_x = ((int4)get_global_id(0) * 4 + (int4)(0, 1, 2, 3)) * (int4)stride_x - (int4)pad_x;</div><div class="line"><a name="l00342"></a><span class="lineno">  342</span>&#160;    <span class="keywordtype">int</span>        start_y = get_global_id(1) * stride_y - pad_y;</div><div class="line"><a name="l00343"></a><span class="lineno">  343</span>&#160;    <span class="keyword">const</span> int4 end_x   = <a class="code" href="namespacearm__compute_1_1test_1_1fixed__point__arithmetic_1_1detail.xhtml#aabcf39e3917f842dbc5fbb0d802f24d5">min</a>(start_x + (int4)pool_size, (int4)upper_bound_w);</div><div class="line"><a name="l00344"></a><span class="lineno">  344</span>&#160;    <span class="keyword">const</span> <span class="keywordtype">int</span>  end_y   = <a class="code" href="namespacearm__compute_1_1test_1_1fixed__point__arithmetic_1_1detail.xhtml#aabcf39e3917f842dbc5fbb0d802f24d5">min</a>(start_y + pool_size, upper_bound_h);</div><div class="line"><a name="l00345"></a><span class="lineno">  345</span>&#160;<span class="preprocessor">#if defined(EXCLUDE_PADDING)</span></div><div class="line"><a name="l00346"></a><span class="lineno">  346</span>&#160;    start_x = <a class="code" href="namespacearm__compute_1_1test_1_1fixed__point__arithmetic_1_1detail.xhtml#ad91bb73431b4de1f4946ed949d444849">max</a>((int4)0, start_x);</div><div class="line"><a name="l00347"></a><span class="lineno">  347</span>&#160;    start_y = <a class="code" href="namespacearm__compute_1_1test_1_1fixed__point__arithmetic_1_1detail.xhtml#ad91bb73431b4de1f4946ed949d444849">max</a>(0, start_y);</div><div class="line"><a name="l00348"></a><span class="lineno">  348</span>&#160;<span class="preprocessor">#endif </span><span class="comment">/* defined(EXCLUDE_PADDING) */</span><span class="preprocessor"></span></div><div class="line"><a name="l00349"></a><span class="lineno">  349</span>&#160;    <span class="keywordflow">return</span> (<a class="code" href="fixed__point_8h.xhtml#a36f754c05b6fddf6df0d8d0a74f8159f">VEC_DATA_TYPE</a>(<a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a>, 4))(1.f) / CONVERT_VECTOR4(<a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a>)(((int4)(end_y - start_y)) * (end_x - start_x));</div><div class="line"><a name="l00350"></a><span class="lineno">  350</span>&#160;}</div><div class="line"><a name="l00351"></a><span class="lineno">  351</span>&#160;</div><div class="line"><a name="l00378"></a><span class="lineno">  378</span>&#160;__kernel <span class="keywordtype">void</span> pooling_layer_optimized_3(</div><div class="line"><a name="l00379"></a><span class="lineno">  379</span>&#160;    <a class="code" href="helpers_8h.xhtml#a6b83038822d1ae7ab619b684ed3b7fc0">TENSOR3D_DECLARATION</a>(input),</div><div class="line"><a name="l00380"></a><span class="lineno">  380</span>&#160;    <a class="code" href="helpers_8h.xhtml#a6b83038822d1ae7ab619b684ed3b7fc0">TENSOR3D_DECLARATION</a>(output))</div><div class="line"><a name="l00381"></a><span class="lineno">  381</span>&#160;{</div><div class="line"><a name="l00382"></a><span class="lineno">  382</span>&#160;    <span class="comment">// Get pixels pointer</span></div><div class="line"><a name="l00383"></a><span class="lineno">  383</span>&#160;    <a class="code" href="struct_tensor3_d.xhtml">Tensor3D</a> input  = <a class="code" href="helpers_8h.xhtml#a31c8c760f08fb1a331b16b7c204321dc">CONVERT_TO_TENSOR3D_STRUCT</a>(input);</div><div class="line"><a name="l00384"></a><span class="lineno">  384</span>&#160;    <a class="code" href="struct_tensor3_d.xhtml">Tensor3D</a> output = <a class="code" href="helpers_8h.xhtml#a31c8c760f08fb1a331b16b7c204321dc">CONVERT_TO_TENSOR3D_STRUCT</a>(output);</div><div class="line"><a name="l00385"></a><span class="lineno">  385</span>&#160;</div><div class="line"><a name="l00386"></a><span class="lineno">  386</span>&#160;    <a class="code" href="fixed__point_8h.xhtml#a36f754c05b6fddf6df0d8d0a74f8159f">VEC_DATA_TYPE</a>(<a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a>, 4)</div><div class="line"><a name="l00387"></a><span class="lineno">  387</span>&#160;    res;</div><div class="line"><a name="l00388"></a><span class="lineno">  388</span>&#160;</div><div class="line"><a name="l00389"></a><span class="lineno">  389</span>&#160;    <span class="comment">// Perform pooling 3x3 for 4 output elements</span></div><div class="line"><a name="l00390"></a><span class="lineno">  390</span>&#160;    POOLING3x3(res, input, output);</div><div class="line"><a name="l00391"></a><span class="lineno">  391</span>&#160;</div><div class="line"><a name="l00392"></a><span class="lineno">  392</span>&#160;<span class="preprocessor">#if defined(POOL_AVG) || defined(POOL_L2)</span></div><div class="line"><a name="l00393"></a><span class="lineno">  393</span>&#160;    <span class="comment">// Divide by pool region in case of average pooling</span></div><div class="line"><a name="l00394"></a><span class="lineno">  394</span>&#160;    res *= calculate_avg_scale4(3, MAX_WIDTH, MAX_HEIGHT, PAD_X, PAD_Y, STRIDE_X, STRIDE_Y);</div><div class="line"><a name="l00395"></a><span class="lineno">  395</span>&#160;<span class="preprocessor">#endif </span><span class="comment">/* defined(POOL_AVG) || defined(POOL_L2) */</span><span class="preprocessor"></span></div><div class="line"><a name="l00396"></a><span class="lineno">  396</span>&#160;</div><div class="line"><a name="l00397"></a><span class="lineno">  397</span>&#160;<span class="preprocessor">#if defined(POOL_L2)</span></div><div class="line"><a name="l00398"></a><span class="lineno">  398</span>&#160;    <span class="comment">// Take square root of the result in L2 pooling</span></div><div class="line"><a name="l00399"></a><span class="lineno">  399</span>&#160;    res = <a class="code" href="pooling__layer_8cl.xhtml#ac9af19bec38fe50b4b9585c0e5c0ccca">SQRT_OP</a>(res);</div><div class="line"><a name="l00400"></a><span class="lineno">  400</span>&#160;<span class="preprocessor">#endif </span><span class="comment">/* defined(POOL_L2) */</span><span class="preprocessor"></span></div><div class="line"><a name="l00401"></a><span class="lineno">  401</span>&#160;</div><div class="line"><a name="l00402"></a><span class="lineno">  402</span>&#160;    vstore4(res, 0, (__global <a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a> *)output.ptr);</div><div class="line"><a name="l00403"></a><span class="lineno">  403</span>&#160;}</div><div class="line"><a name="l00404"></a><span class="lineno">  404</span>&#160;<span class="preprocessor">#endif // defined(POOLING3x3) &amp;&amp; !defined(FIXED_POINT_POSITION)</span></div><div class="line"><a name="l00405"></a><span class="lineno">  405</span>&#160;</div><div class="line"><a name="l00406"></a><span class="lineno">  406</span>&#160;<span class="preprocessor">#if defined(POOL_SIZE_X) &amp;&amp; defined(POOL_SIZE_Y)</span></div><div class="line"><a name="l00407"></a><span class="lineno">  407</span>&#160;</div><div class="line"><a name="l00408"></a><span class="lineno">  408</span>&#160;<span class="comment">// Set the initial value for the pooling operation accordingly with the data type</span></div><div class="line"><a name="l00409"></a><span class="lineno">  409</span>&#160;<span class="preprocessor">#if defined(POOL_AVG) || defined(POOL_L2)</span></div><div class="line"><a name="l00410"></a><span class="lineno">  410</span>&#160;<span class="preprocessor">#define INITIAL_VALUE 0</span></div><div class="line"><a name="l00411"></a><span class="lineno">  411</span>&#160;<span class="preprocessor">#else </span><span class="comment">/* defined(POOL_AVG) || defined(POOL_L2) */</span><span class="preprocessor"></span></div><div class="line"><a name="l00412"></a><span class="lineno">  412</span>&#160;<span class="preprocessor">#ifdef FIXED_POINT_POSITION</span></div><div class="line"><a name="l00413"></a><span class="lineno">  413</span>&#160;<span class="preprocessor">#define MIN_VAL_EXPAND(type) type##_MIN</span></div><div class="line"><a name="l00414"></a><span class="lineno">  414</span>&#160;<span class="preprocessor">#define MIN_VAL(type) MIN_VAL_EXPAND(type)</span></div><div class="line"><a name="l00415"></a><span class="lineno">  415</span>&#160;<span class="preprocessor">#define INITIAL_VALUE MIN_VAL(DATA_TYPE)</span></div><div class="line"><a name="l00416"></a><span class="lineno">  416</span>&#160;<span class="preprocessor">#else // FIXED_POINT_POSITION</span></div><div class="line"><a name="l00417"></a><span class="lineno">  417</span>&#160;<span class="preprocessor">#if FP16</span></div><div class="line"><a name="l00418"></a><span class="lineno">  418</span>&#160;<span class="preprocessor">#define INITIAL_VALUE -HALF_MAX</span></div><div class="line"><a name="l00419"></a><span class="lineno">  419</span>&#160;<span class="preprocessor">#else // FP16</span></div><div class="line"><a name="l00420"></a><span class="lineno">  420</span>&#160;<span class="preprocessor">#define INITIAL_VALUE -FLT_MAX</span></div><div class="line"><a name="l00421"></a><span class="lineno">  421</span>&#160;<span class="preprocessor">#endif // FP16</span></div><div class="line"><a name="l00422"></a><span class="lineno">  422</span>&#160;<span class="preprocessor">#endif // FIXED_POINT_POSITION</span></div><div class="line"><a name="l00423"></a><span class="lineno">  423</span>&#160;</div><div class="line"><a name="l00424"></a><span class="lineno">  424</span>&#160;<span class="preprocessor">#endif // POOL_AVG</span></div><div class="line"><a name="l00425"></a><span class="lineno">  425</span>&#160;</div><div class="line"><a name="l00454"></a><span class="lineno">  454</span>&#160;__kernel <span class="keywordtype">void</span> pooling_layer_MxN(</div><div class="line"><a name="l00455"></a><span class="lineno">  455</span>&#160;    <a class="code" href="helpers_8h.xhtml#a6b83038822d1ae7ab619b684ed3b7fc0">TENSOR3D_DECLARATION</a>(input),</div><div class="line"><a name="l00456"></a><span class="lineno">  456</span>&#160;    <a class="code" href="helpers_8h.xhtml#a6b83038822d1ae7ab619b684ed3b7fc0">TENSOR3D_DECLARATION</a>(output))</div><div class="line"><a name="l00457"></a><span class="lineno">  457</span>&#160;{</div><div class="line"><a name="l00458"></a><span class="lineno">  458</span>&#160;    <span class="comment">// Get pixels pointer</span></div><div class="line"><a name="l00459"></a><span class="lineno">  459</span>&#160;    <a class="code" href="struct_tensor3_d.xhtml">Tensor3D</a> input  = <a class="code" href="helpers_8h.xhtml#a31c8c760f08fb1a331b16b7c204321dc">CONVERT_TO_TENSOR3D_STRUCT</a>(input);</div><div class="line"><a name="l00460"></a><span class="lineno">  460</span>&#160;    <a class="code" href="struct_tensor3_d.xhtml">Tensor3D</a> output = <a class="code" href="helpers_8h.xhtml#a31c8c760f08fb1a331b16b7c204321dc">CONVERT_TO_TENSOR3D_STRUCT</a>(output);</div><div class="line"><a name="l00461"></a><span class="lineno">  461</span>&#160;</div><div class="line"><a name="l00462"></a><span class="lineno">  462</span>&#160;    <a class="code" href="fixed__point_8h.xhtml#a36f754c05b6fddf6df0d8d0a74f8159f">VEC_DATA_TYPE</a>(<a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a>, 8)</div><div class="line"><a name="l00463"></a><span class="lineno">  463</span>&#160;    vdata           = INITIAL_VALUE;</div><div class="line"><a name="l00464"></a><span class="lineno">  464</span>&#160;    <a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a> sdata = INITIAL_VALUE;</div><div class="line"><a name="l00465"></a><span class="lineno">  465</span>&#160;</div><div class="line"><a name="l00466"></a><span class="lineno">  466</span>&#160;    <span class="comment">// Load data</span></div><div class="line"><a name="l00467"></a><span class="lineno">  467</span>&#160;    for(<span class="keywordtype">int</span> y = 0; y &lt; POOL_SIZE_Y; y++)</div><div class="line"><a name="l00468"></a><span class="lineno">  468</span>&#160;    {</div><div class="line"><a name="l00469"></a><span class="lineno">  469</span>&#160;        <span class="keywordtype">int</span> x = 0;</div><div class="line"><a name="l00470"></a><span class="lineno">  470</span>&#160;        <span class="keywordflow">for</span>(; x &lt;= ((int)POOL_SIZE_X - 8); x += 8)</div><div class="line"><a name="l00471"></a><span class="lineno">  471</span>&#160;        {</div><div class="line"><a name="l00472"></a><span class="lineno">  472</span>&#160;            <a class="code" href="fixed__point_8h.xhtml#a36f754c05b6fddf6df0d8d0a74f8159f">VEC_DATA_TYPE</a>(<a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a>, 8)</div><div class="line"><a name="l00473"></a><span class="lineno">  473</span>&#160;            data0 = vload8(0, (__global <a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a> *)<a class="code" href="helpers_8h.xhtml#a2101b2fe0193ce227ae4e0945e321d85">tensor3D_offset</a>(&amp;input, x, y, 0));</div><div class="line"><a name="l00474"></a><span class="lineno">  474</span>&#160;<span class="preprocessor">#if defined(POOL_L2)</span></div><div class="line"><a name="l00475"></a><span class="lineno">  475</span>&#160;            <span class="comment">// Raise to power of 2 for L2 Pooling</span></div><div class="line"><a name="l00476"></a><span class="lineno">  476</span>&#160;            data0 *= data0;</div><div class="line"><a name="l00477"></a><span class="lineno">  477</span>&#160;<span class="preprocessor">#endif </span><span class="comment">/* defined(POOL_L2) */</span><span class="preprocessor"></span></div><div class="line"><a name="l00478"></a><span class="lineno">  478</span>&#160;            vdata = <a class="code" href="pooling__layer_8cl.xhtml#a482ef7d59a5f474ca126e737c7f0978a">POOL_OP</a>(vdata, data0);</div><div class="line"><a name="l00479"></a><span class="lineno">  479</span>&#160;        }</div><div class="line"><a name="l00480"></a><span class="lineno">  480</span>&#160;</div><div class="line"><a name="l00481"></a><span class="lineno">  481</span>&#160;        <span class="comment">// Leftover</span></div><div class="line"><a name="l00482"></a><span class="lineno">  482</span>&#160;        <span class="keywordflow">for</span>(; x &lt; (int)POOL_SIZE_X; ++x)</div><div class="line"><a name="l00483"></a><span class="lineno">  483</span>&#160;        {</div><div class="line"><a name="l00484"></a><span class="lineno">  484</span>&#160;            <a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a> data0 = *((__global <a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a> *)<a class="code" href="helpers_8h.xhtml#a2101b2fe0193ce227ae4e0945e321d85">tensor3D_offset</a>(&amp;input, x, y, 0));</div><div class="line"><a name="l00485"></a><span class="lineno">  485</span>&#160;<span class="preprocessor">#if defined(POOL_L2)</span></div><div class="line"><a name="l00486"></a><span class="lineno">  486</span>&#160;            <span class="comment">// Raise to power of 2 for L2 Pooling</span></div><div class="line"><a name="l00487"></a><span class="lineno">  487</span>&#160;            data0 *= data0;</div><div class="line"><a name="l00488"></a><span class="lineno">  488</span>&#160;<span class="preprocessor">#endif </span><span class="comment">/* defined(POOL_L2) */</span><span class="preprocessor"></span></div><div class="line"><a name="l00489"></a><span class="lineno">  489</span>&#160;            sdata = <a class="code" href="pooling__layer_8cl.xhtml#a482ef7d59a5f474ca126e737c7f0978a">POOL_OP</a>(sdata, data0);</div><div class="line"><a name="l00490"></a><span class="lineno">  490</span>&#160;        }</div><div class="line"><a name="l00491"></a><span class="lineno">  491</span>&#160;    }</div><div class="line"><a name="l00492"></a><span class="lineno">  492</span>&#160;</div><div class="line"><a name="l00493"></a><span class="lineno">  493</span>&#160;    <span class="comment">// Reduce result</span></div><div class="line"><a name="l00494"></a><span class="lineno">  494</span>&#160;    <a class="code" href="fixed__point_8h.xhtml#a36f754c05b6fddf6df0d8d0a74f8159f">VEC_DATA_TYPE</a>(<a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a>, 4)</div><div class="line"><a name="l00495"></a><span class="lineno">  495</span>&#160;    reduce4 = <a class="code" href="pooling__layer_8cl.xhtml#a482ef7d59a5f474ca126e737c7f0978a">POOL_OP</a>(vdata.s0123, vdata.s4567);</div><div class="line"><a name="l00496"></a><span class="lineno">  496</span>&#160;    <a class="code" href="fixed__point_8h.xhtml#a36f754c05b6fddf6df0d8d0a74f8159f">VEC_DATA_TYPE</a>(<a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a>, 2)</div><div class="line"><a name="l00497"></a><span class="lineno">  497</span>&#160;    reduce2       = <a class="code" href="pooling__layer_8cl.xhtml#a482ef7d59a5f474ca126e737c7f0978a">POOL_OP</a>(reduce4.s01, reduce4.s23);</div><div class="line"><a name="l00498"></a><span class="lineno">  498</span>&#160;    DATA_TYPE res = <a class="code" href="pooling__layer_8cl.xhtml#a482ef7d59a5f474ca126e737c7f0978a">POOL_OP</a>(reduce2.s0, reduce2.s1);</div><div class="line"><a name="l00499"></a><span class="lineno">  499</span>&#160;    res           = <a class="code" href="pooling__layer_8cl.xhtml#a482ef7d59a5f474ca126e737c7f0978a">POOL_OP</a>(res, sdata);</div><div class="line"><a name="l00500"></a><span class="lineno">  500</span>&#160;</div><div class="line"><a name="l00501"></a><span class="lineno">  501</span>&#160;<span class="preprocessor">#if defined(POOL_AVG) || defined(POOL_L2)</span></div><div class="line"><a name="l00502"></a><span class="lineno">  502</span>&#160;    <span class="comment">// Divide by pool region in case of average pooling</span></div><div class="line"><a name="l00503"></a><span class="lineno">  503</span>&#160;    res = <a class="code" href="pooling__layer_8cl.xhtml#a5db17889d824975fefb2ce2f4690637f">DIV_OP</a>(res, <a class="code" href="pooling__layer_8cl.xhtml#ac8f27d6ce33043a58fc6bd17b41f8153">calculate_avg_scale</a>(POOL_SIZE_X, POOL_SIZE_Y, MAX_WIDTH, MAX_HEIGHT, PAD_X, PAD_Y, STRIDE_X, STRIDE_Y));</div><div class="line"><a name="l00504"></a><span class="lineno">  504</span>&#160;<span class="preprocessor">#endif </span><span class="comment">/* defined(POOL_AVG) || defined(POOL_L2) */</span><span class="preprocessor"></span></div><div class="line"><a name="l00505"></a><span class="lineno">  505</span>&#160;</div><div class="line"><a name="l00506"></a><span class="lineno">  506</span>&#160;<span class="preprocessor">#if defined(POOL_L2)</span></div><div class="line"><a name="l00507"></a><span class="lineno">  507</span>&#160;    <span class="comment">// Take square root of the result in L2 pooling</span></div><div class="line"><a name="l00508"></a><span class="lineno">  508</span>&#160;    res = <a class="code" href="pooling__layer_8cl.xhtml#ac9af19bec38fe50b4b9585c0e5c0ccca">SQRT_OP</a>(res);</div><div class="line"><a name="l00509"></a><span class="lineno">  509</span>&#160;<span class="preprocessor">#endif </span><span class="comment">/* defined(POOL_L2) */</span><span class="preprocessor"></span></div><div class="line"><a name="l00510"></a><span class="lineno">  510</span>&#160;</div><div class="line"><a name="l00511"></a><span class="lineno">  511</span>&#160;    <span class="comment">// Store result</span></div><div class="line"><a name="l00512"></a><span class="lineno">  512</span>&#160;    *(__global DATA_TYPE *)output.<a class="code" href="struct_tensor3_d.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a> = res;</div><div class="line"><a name="l00513"></a><span class="lineno">  513</span>&#160;}</div><div class="line"><a name="l00514"></a><span class="lineno">  514</span>&#160;<span class="preprocessor">#endif // defined(POOL_SIZE_X) &amp;&amp; defined(POOL_SIZE_Y)</span></div><div class="ttc" id="pooling__layer_8cl_xhtml_a5db17889d824975fefb2ce2f4690637f"><div class="ttname"><a href="pooling__layer_8cl.xhtml#a5db17889d824975fefb2ce2f4690637f">DIV_OP</a></div><div class="ttdeci">#define DIV_OP(x, y)</div><div class="ttdef"><b>Definition:</b> <a href="pooling__layer_8cl_source.xhtml#l00060">pooling_layer.cl:60</a></div></div>
121 <div class="ttc" id="pooling__layer_8cl_xhtml_a482ef7d59a5f474ca126e737c7f0978a"><div class="ttname"><a href="pooling__layer_8cl.xhtml#a482ef7d59a5f474ca126e737c7f0978a">POOL_OP</a></div><div class="ttdeci">#define POOL_OP(x, y)</div><div class="ttdef"><b>Definition:</b> <a href="pooling__layer_8cl_source.xhtml#l00049">pooling_layer.cl:49</a></div></div>
122 <div class="ttc" id="pooling__layer_8cl_xhtml_a2d95de36199fd06803ffb62f5ff1df08"><div class="ttname"><a href="pooling__layer_8cl.xhtml#a2d95de36199fd06803ffb62f5ff1df08">pooling_layer_2</a></div><div class="ttdeci">__kernel void pooling_layer_2(__global uchar *input_ptr, uint input_stride_x, uint input_step_x, uint input_stride_y, uint input_step_y, uint input_stride_z, uint input_step_z, uint input_offset_first_element_in_bytes, __global uchar *output_ptr, uint output_stride_x, uint output_step_x, uint output_stride_y, uint output_step_y, uint output_stride_z, uint output_step_z, uint output_offset_first_element_in_bytes)</div><div class="ttdoc">Performs a pooling function of pool size equal to 2. </div><div class="ttdef"><b>Definition:</b> <a href="pooling__layer_8cl_source.xhtml#l00226">pooling_layer.cl:226</a></div></div>
123 <div class="ttc" id="namespacearm__compute_1_1test_1_1fixed__point__arithmetic_1_1detail_xhtml_aabcf39e3917f842dbc5fbb0d802f24d5"><div class="ttname"><a href="namespacearm__compute_1_1test_1_1fixed__point__arithmetic_1_1detail.xhtml#aabcf39e3917f842dbc5fbb0d802f24d5">arm_compute::test::fixed_point_arithmetic::detail::min</a></div><div class="ttdeci">fixed_point&lt; T &gt; min(fixed_point&lt; T &gt; x, fixed_point&lt; T &gt; y)</div><div class="ttdef"><b>Definition:</b> <a href="tests_2validation_2_fixed_point_8h_source.xhtml#l00884">FixedPoint.h:884</a></div></div>
124 <div class="ttc" id="pooling__layer_8cl_xhtml_af5751970a4d8c62febdc6c63d6d4fd1d"><div class="ttname"><a href="pooling__layer_8cl.xhtml#af5751970a4d8c62febdc6c63d6d4fd1d">pooling_layer_3</a></div><div class="ttdeci">__kernel void pooling_layer_3(__global uchar *input_ptr, uint input_stride_x, uint input_step_x, uint input_stride_y, uint input_step_y, uint input_stride_z, uint input_step_z, uint input_offset_first_element_in_bytes, __global uchar *output_ptr, uint output_stride_x, uint output_step_x, uint output_stride_y, uint output_step_y, uint output_stride_z, uint output_step_z, uint output_offset_first_element_in_bytes)</div><div class="ttdoc">Performs a pooling function of pool size equal to 3. </div><div class="ttdef"><b>Definition:</b> <a href="pooling__layer_8cl_source.xhtml#l00290">pooling_layer.cl:290</a></div></div>
125 <div class="ttc" id="helpers_8h_xhtml_a31c8c760f08fb1a331b16b7c204321dc"><div class="ttname"><a href="helpers_8h.xhtml#a31c8c760f08fb1a331b16b7c204321dc">CONVERT_TO_TENSOR3D_STRUCT</a></div><div class="ttdeci">#define CONVERT_TO_TENSOR3D_STRUCT(name)</div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00117">helpers.h:117</a></div></div>
126 <div class="ttc" id="convolution3x3_8cl_xhtml_afb8c72ce35c4a1f4a2588d6573e54aa1"><div class="ttname"><a href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a></div><div class="ttdeci">#define DATA_TYPE</div><div class="ttdef"><b>Definition:</b> <a href="convolution3x3_8cl_source.xhtml#l00027">convolution3x3.cl:27</a></div></div>
127 <div class="ttc" id="struct_tensor3_d_xhtml"><div class="ttname"><a href="struct_tensor3_d.xhtml">Tensor3D</a></div><div class="ttdoc">Structure to hold 3D tensor information. </div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00149">helpers.h:149</a></div></div>
128 <div class="ttc" id="pooling__layer_8cl_xhtml_a03898439d164d74f8c35bafb67262d95"><div class="ttname"><a href="pooling__layer_8cl.xhtml#a03898439d164d74f8c35bafb67262d95">POW2_OP</a></div><div class="ttdeci">#define POW2_OP(x, vec_size)</div><div class="ttdef"><b>Definition:</b> <a href="pooling__layer_8cl_source.xhtml#l00057">pooling_layer.cl:57</a></div></div>
129 <div class="ttc" id="helpers_8h_xhtml"><div class="ttname"><a href="helpers_8h.xhtml">helpers.h</a></div></div>
130 <div class="ttc" id="pooling__layer_8cl_xhtml_ac8f27d6ce33043a58fc6bd17b41f8153"><div class="ttname"><a href="pooling__layer_8cl.xhtml#ac8f27d6ce33043a58fc6bd17b41f8153">calculate_avg_scale</a></div><div class="ttdeci">DATA_TYPE calculate_avg_scale(const int pool_size_x, const int pool_size_y, const int upper_bound_w, const int upper_bound_h, const int pad_x, const int pad_y, const int stride_x, const int stride_y)</div><div class="ttdef"><b>Definition:</b> <a href="pooling__layer_8cl_source.xhtml#l00186">pooling_layer.cl:186</a></div></div>
131 <div class="ttc" id="fixed__point_8h_xhtml"><div class="ttname"><a href="fixed__point_8h.xhtml">fixed_point.h</a></div></div>
132 <div class="ttc" id="helpers_8h_xhtml_a2101b2fe0193ce227ae4e0945e321d85"><div class="ttname"><a href="helpers_8h.xhtml#a2101b2fe0193ce227ae4e0945e321d85">tensor3D_offset</a></div><div class="ttdeci">__global const uchar * tensor3D_offset(const Tensor3D *tensor, int x, int y, int z)</div><div class="ttdoc">Get the pointer position of a Tensor3D. </div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00313">helpers.h:313</a></div></div>
133 <div class="ttc" id="helpers_8h_xhtml_a6b83038822d1ae7ab619b684ed3b7fc0"><div class="ttname"><a href="helpers_8h.xhtml#a6b83038822d1ae7ab619b684ed3b7fc0">TENSOR3D_DECLARATION</a></div><div class="ttdeci">#define TENSOR3D_DECLARATION(name)</div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00074">helpers.h:74</a></div></div>
134 <div class="ttc" id="fixed__point_8h_xhtml_a36f754c05b6fddf6df0d8d0a74f8159f"><div class="ttname"><a href="fixed__point_8h.xhtml#a36f754c05b6fddf6df0d8d0a74f8159f">VEC_DATA_TYPE</a></div><div class="ttdeci">#define VEC_DATA_TYPE(type, size)</div><div class="ttdef"><b>Definition:</b> <a href="fixed__point_8h_source.xhtml#l00093">fixed_point.h:93</a></div></div>
135 <div class="ttc" id="struct_tensor3_d_xhtml_acf52c23cbd7424606c10a606524e3e32"><div class="ttname"><a href="struct_tensor3_d.xhtml#acf52c23cbd7424606c10a606524e3e32">Tensor3D::ptr</a></div><div class="ttdeci">__global uchar * ptr</div><div class="ttdoc">Pointer to the starting postion of the buffer. </div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00151">helpers.h:151</a></div></div>
136 <div class="ttc" id="namespacearm__compute_1_1test_1_1fixed__point__arithmetic_1_1detail_xhtml_ad91bb73431b4de1f4946ed949d444849"><div class="ttname"><a href="namespacearm__compute_1_1test_1_1fixed__point__arithmetic_1_1detail.xhtml#ad91bb73431b4de1f4946ed949d444849">arm_compute::test::fixed_point_arithmetic::detail::max</a></div><div class="ttdeci">fixed_point&lt; T &gt; max(fixed_point&lt; T &gt; x, fixed_point&lt; T &gt; y)</div><div class="ttdef"><b>Definition:</b> <a href="tests_2validation_2_fixed_point_8h_source.xhtml#l00889">FixedPoint.h:889</a></div></div>
137 <div class="ttc" id="pooling__layer_8cl_xhtml_ac9af19bec38fe50b4b9585c0e5c0ccca"><div class="ttname"><a href="pooling__layer_8cl.xhtml#ac9af19bec38fe50b4b9585c0e5c0ccca">SQRT_OP</a></div><div class="ttdeci">#define SQRT_OP(x)</div><div class="ttdef"><b>Definition:</b> <a href="pooling__layer_8cl_source.xhtml#l00061">pooling_layer.cl:61</a></div></div>
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