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[platform/core/graphics/tizenvg.git] / docs / html / annotated.html
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33    <div id="projectname">ThorVG
34    &#160;<span id="projectnumber">v0.1</span>
35    </div>
36    <div id="projectbrief">ThorVG is a platform-independent portable library for drawing vector-based scene and animation. It&#39;s an open-source software that is freely used by a variety of software platforms and applications. ThorVG provides neat and easy APIs, its library has no dependencies and keeps cheap and super compact size. It serves as the vector graphics engine for Tizen OS that powers many products.</div>
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87 <div class="title">Class List</div>  </div>
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89 <div class="contents">
90 <div class="textblock">Here are the classes, structs, unions and interfaces with brief descriptions:</div><div class="directory">
91 <div class="levels">[detail level <span onclick="javascript:toggleLevel(1);">1</span><span onclick="javascript:toggleLevel(2);">2</span><span onclick="javascript:toggleLevel(3);">3</span>]</div><table class="directory">
92 <tr id="row_0_" class="even"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_0_" class="arrow" onclick="toggleFolder('0_')">&#9660;</span><span class="icona"><span class="icon">N</span></span><b>tvg</b></td><td class="desc"></td></tr>
93 <tr id="row_0_0_"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classtvg_1_1Canvas.html" target="_self">Canvas</a></td><td class="desc">An abstract class for drawing graphical elements </td></tr>
94 <tr id="row_0_1_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span id="arr_0_1_" class="arrow" onclick="toggleFolder('0_1_')">&#9660;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classtvg_1_1Fill.html" target="_self">Fill</a></td><td class="desc">An abstract class representing the gradient fill of the <a class="el" href="classtvg_1_1Shape.html" title="A class representing two-dimensional figures and their properties. ">Shape</a> object </td></tr>
95 <tr id="row_0_1_0_"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structtvg_1_1Fill_1_1ColorStop.html" target="_self">ColorStop</a></td><td class="desc">A data structure storing the information about the color and its relative position inside the gradient bounds </td></tr>
96 <tr id="row_0_2_" class="even"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classtvg_1_1GlCanvas.html" target="_self">GlCanvas</a></td><td class="desc">A class for the rendering graphic elements with a GL raster engine </td></tr>
97 <tr id="row_0_3_"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classtvg_1_1Initializer.html" target="_self">Initializer</a></td><td class="desc">A class that enables initialization and termination of the TVG engines </td></tr>
98 <tr id="row_0_4_" class="even"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classtvg_1_1LinearGradient.html" target="_self">LinearGradient</a></td><td class="desc">A class representing the linear gradient fill of the <a class="el" href="classtvg_1_1Shape.html" title="A class representing two-dimensional figures and their properties. ">Shape</a> object </td></tr>
99 <tr id="row_0_5_"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structtvg_1_1Matrix.html" target="_self">Matrix</a></td><td class="desc">A data structure representing a three-dimensional matrix </td></tr>
100 <tr id="row_0_6_" class="even"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classtvg_1_1Paint.html" target="_self">Paint</a></td><td class="desc">An abstract class for managing graphical elements </td></tr>
101 <tr id="row_0_7_"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classtvg_1_1Picture.html" target="_self">Picture</a></td><td class="desc">A class representing an image read in one of the supported formats: raw, svg, png and etc. Besides the methods inherited from the <a class="el" href="classtvg_1_1Paint.html" title="An abstract class for managing graphical elements. ">Paint</a>, it provides methods to load &amp; draw images on the canvas </td></tr>
102 <tr id="row_0_8_" class="even"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structtvg_1_1Point.html" target="_self">Point</a></td><td class="desc">A data structure representing a point in two-dimensional space </td></tr>
103 <tr id="row_0_9_"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classtvg_1_1RadialGradient.html" target="_self">RadialGradient</a></td><td class="desc">A class representing the radial gradient fill of the <a class="el" href="classtvg_1_1Shape.html" title="A class representing two-dimensional figures and their properties. ">Shape</a> object </td></tr>
104 <tr id="row_0_10_" class="even"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classtvg_1_1Scene.html" target="_self">Scene</a></td><td class="desc">A class to composite children paints </td></tr>
105 <tr id="row_0_11_"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classtvg_1_1Shape.html" target="_self">Shape</a></td><td class="desc">A class representing two-dimensional figures and their properties </td></tr>
106 <tr id="row_0_12_" class="even"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classtvg_1_1SwCanvas.html" target="_self">SwCanvas</a></td><td class="desc">A class for the rendering graphical elements with a software raster engine </td></tr>
107 <tr id="row_1_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structTvg__Color__Stop.html" target="_self">Tvg_Color_Stop</a></td><td class="desc">A data structure storing the information about the color and its relative position inside the gradient bounds </td></tr>
108 <tr id="row_2_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structTvg__Matrix.html" target="_self">Tvg_Matrix</a></td><td class="desc">A data structure representing a three-dimensional matrix </td></tr>
109 <tr id="row_3_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structTvg__Point.html" target="_self">Tvg_Point</a></td><td class="desc">A data structure representing a point in two-dimensional space </td></tr>
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