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2 drawElements Quality Program Test Specification
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5 Copyright 2014 The Android Open Source Project
7 Licensed under the Apache License, Version 2.0 (the "License");
8 you may not use this file except in compliance with the License.
9 You may obtain a copy of the License at
11 http://www.apache.org/licenses/LICENSE-2.0
13 Unless required by applicable law or agreed to in writing, software
14 distributed under the License is distributed on an "AS IS" BASIS,
15 WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 See the License for the specific language governing permissions and
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22 + dEQP-GLES2.functional.texture.sampler.*
25 + glTexImage3D(), glTexImage2D(), glTexSubImage3D(), glTexSubImage2D()
26 - Selected texture formats
28 + glCopyTexImage2D(), glCopyTexSubImage2D()
31 + glTexStorage2D() and glTexStorage3D()
33 - 2D, 2D array, cube map and 3D textures
34 + All pixel transfer modes
35 + Specifying textures from pixel buffer objects
38 + Texture formats are more thoroughly exercised in texture format tests
40 - Will be added in 2012.3
44 Texture specification tests create a complete texture object using texture
45 specification APIs. The exact functions called depends on the feature being
46 tested. All texture levels, faces (for cube maps) and slices (for 2D array
47 textures and 3D textures) are then rendered and compared against a image produced
48 by a reference renderer.