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2 drawElements Quality Program Test Specification
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5 Copyright 2014 The Android Open Source Project
7 Licensed under the Apache License, Version 2.0 (the "License");
8 you may not use this file except in compliance with the License.
9 You may obtain a copy of the License at
11 http://www.apache.org/licenses/LICENSE-2.0
13 Unless required by applicable law or agreed to in writing, software
14 distributed under the License is distributed on an "AS IS" BASIS,
15 WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 See the License for the specific language governing permissions and
17 limitations under the License.
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19 GL3 fragment output location tests
22 + dEQP-GL3.functional.fragment_out_location.*
25 + glBindFragDataLocation
26 + Layout location qualifiers
27 + Use of maximum output locations
28 + Binding locations at different times
29 - Before attaching shaders
32 + Mixed layout locations and bindings
33 + Relinking with changing locations
34 + Changing shaders and relinking
36 + Various different types including arrays
40 + Rendering using all locations
44 Tests create program, bind locations at different times before and after
45 linking and attaching shaders. Verification is done using
46 glGetFragDataLocation() at different times checking that changes happen only
47 after relinking program.