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23 <div class="titlepage"><div><div><h2 class="title" style="clear: both">
24 <a name="clutter-animation-implicit"></a>Implicit Animations</h2></div></div></div>
25 <p>Using behaviours for simple animations of a single actor may
26     be too complicated, in terms of memory management and bookkeeping
27     of the object instances. For this reason, Clutter also provides a
28     simple animation API for implicit animations using properties of
29     an actor: <a class="link" href="clutter-Implicit-Animations.html#clutter-actor-animate" title="clutter_actor_animate ()"><code class="function">clutter_actor_animate()</code></a>.</p>
30 <p>The <a class="link" href="clutter-Implicit-Animations.html#clutter-actor-animate" title="clutter_actor_animate ()"><code class="function">clutter_actor_animate()</code></a> family of functions will create
31     and use an implicit <a class="link" href="clutter-Implicit-Animations.html#ClutterAnimation"><span class="type">ClutterAnimation</span></a> instance, which will then
32     handle the animation of one or more <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> properties between
33     a range of values.</p>
34 <div class="example">
35 <a name="clutter-actor-animate-example"></a><p class="title"><b>Example 20. Using <a class="link" href="clutter-Implicit-Animations.html#clutter-actor-animate" title="clutter_actor_animate ()"><code class="function">clutter_actor_animate()</code></a></b></p>
36 <div class="example-contents">
37 <p>The following example demonstrates how to use the
38       <a class="link" href="clutter-Implicit-Animations.html#clutter-actor-animate" title="clutter_actor_animate ()"><code class="function">clutter_actor_animate()</code></a> method to tween an actor between the current
39       position and a new set of coordinates. The animation takes 200
40       milliseconds to complete and uses a linear progression.</p>
41 <pre class="programlisting">
42   clutter_actor_animate (actor, CLUTTER_LINEAR, 200,
43                          "x", 200.0f,
44                          "y", 200.0f,
45                          NULL);
46       </pre>
47 </div>
48 </div>
49 <br class="example-break"><p>The <a class="link" href="clutter-Implicit-Animations.html#clutter-actor-animate" title="clutter_actor_animate ()"><code class="function">clutter_actor_animate()</code></a> method returns a <a class="link" href="clutter-Implicit-Animations.html#ClutterAnimation"><span class="type">ClutterAnimation</span></a>
50     instance that can be used to start, stop and modify the animation
51     while it's running. The <a class="link" href="clutter-Implicit-Animations.html#ClutterAnimation-completed" title='The "completed" signal'><span class="type">"completed"</span></a> signal will
52     be emitted when the animation has been completed.</p>
53 <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
54 <h3 class="title">Warning</h3>
55 <p>When the animation is complete it will be automatically
56     unreferenced, and disposed if nothing else is holding a reference
57     on it.</p>
58 </div>
59 <div class="example">
60 <a name="clutter-actor-animate-multi-example"></a><p class="title"><b>Example 21. Animating inside an event handler</b></p>
61 <div class="example-contents">
62 <p>The following example demonstrates how to animate an actor
63       inside the signal handler for a button press event. If the user
64       presses the button on a new position while the animation is running,
65       the animation will be restarted with the new final values
66       updated.</p>
67 <pre class="programlisting">
68   static gboolean
69   on_button_press (ClutterActor *actor,
70                    ClutterEvent *event,
71                    gpointer      user_data)
72   {
73     gfloat event_x, event_y;
74
75     clutter_event_get_coords (event, &amp;event_x, &amp;event_y);
76     clutter_actor_animate (actor, CLUTTER_EASE_SINE_OUT, 500,
77                            "x", event_x,
78                            "y", event_y,
79                            NULL);
80     return TRUE;
81   }
82       </pre>
83 </div>
84 </div>
85 <br class="example-break"><p>Calling <a class="link" href="clutter-Implicit-Animations.html#clutter-actor-animate" title="clutter_actor_animate ()"><code class="function">clutter_actor_animate()</code></a> multiple times on an
86     actor which is being animated will cause the animation to be updated
87     with the new values.</p>
88 <p>If you need to chain up multiple animations created using
89     <a class="link" href="clutter-Implicit-Animations.html#clutter-actor-animate" title="clutter_actor_animate ()"><code class="function">clutter_actor_animate()</code></a> you should connect to the
90     <a class="link" href="clutter-Implicit-Animations.html#ClutterAnimation-completed" title='The "completed" signal'><span class="type">"completed"</span></a> signal using <a href="../gobject/gobject-Signals.html#g-signal-connect-after"><code class="function">g_signal_connect_after()</code></a>
91     to have the guarantee that the current <a class="link" href="clutter-Implicit-Animations.html#ClutterAnimation"><span class="type">ClutterAnimation</span></a> has been
92     detached from the actor. The documentation for <a class="link" href="clutter-Implicit-Animations.html#clutter-actor-animate" title="clutter_actor_animate ()"><code class="function">clutter_actor_animate()</code></a>
93     has further examples.</p>
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