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40 This file current as of 15 Nov 2009. An up-to-date version is available at
41 <a href="http://gmplib.org/projects.html">http://gmplib.org/projects.html</a>.
42 Please send comments about this page to gmp-devel<font>@</font>gmplib.org.
44 <p> This file lists projects suitable for volunteers. Please see the
45 <a href="tasks.html">tasks file</a> for smaller tasks.
47 <p> If you want to work on any of the projects below, please let
48 gmp-devel<font>@</font>gmplib.org know. If you want to help with a project
49 that already somebody else is working on, you will get in touch through
50 gmp-devel<font>@</font>gmplib.org. (There are no email addresses of
51 volunteers below, due to spamming problems.)
54 <li> <strong>Faster multiplication</strong>
56 <p> The current multiplication code uses Karatsuba, 3-way and 4-way Toom, and
57 Fermat FFT. Several new developments are desirable:
61 <li> Write more toom multiply functions for unbalanced operands. We now have
62 toom22, toom32, toom42, toom62, toom33, toom53, and toom44. Most
63 desirable is toom43, which will require a new toom_interpolate_6pts
64 function. Writing toom52 will then be straightforward. See also
65 <a href="http://bodrato.it/software/toom.html">Marco Bodrato's
68 <li> Perhaps consider N-way Toom, N > 4. See Knuth's Seminumerical
69 Algorithms for details on the method, as well as Bodrato's site. Code
70 implementing it exists. This is asymptotically inferior to FFTs, but
73 <li> The mpn_mul call now (from GMP 4.3) uses toom22, toom32, and toom42
74 for unbalanced operations. We don't use any of the other new toom
75 functions currently. Write new clever code for choosing the best toom
76 function from an m-limb and an n-limb operand.
78 <li> Implement an FFT variant computing the coefficients mod m different
79 limb size primes of the form l*2^k+1. i.e., compute m separate FFTs.
80 The wanted coefficients will at the end be found by lifting with CRT
81 (Chinese Remainder Theorem). If we let m = 3, i.e., use 3 primes, we
82 can split the operands into coefficients at limb boundaries, and if
83 our machine uses b-bit limbs, we can multiply numbers with close to
84 2^b limbs without coefficient overflow. For smaller multiplication,
85 we might perhaps let m = 1, and instead of splitting our operands at
86 limb boundaries, split them in much smaller pieces. We might also use
87 4 or more primes, and split operands into bigger than b-bit chunks.
88 By using more primes, the gain in shorter transform length, but lose
89 in having to do more FFTs, but that is a slight total save. We then
90 lose in more expensive CRT. <br><br>
92 <p> [We now have two implementations of this algorithm, one by Tommy
93 Färnqvist and one by Niels Möller.]
95 <li> Add support for short products, either a given number of low limbs, a
96 given number of high limbs, or perhaps the middle limbs of the result.
97 High short product can be used by <code>mpf_mul</code>, by
98 left-to-right Newton approximations, and for quotient approximation.
99 Low half short product can be of use in sub-quadratic REDC and for
100 right-to-left Newton approximations. On small sizes a short product
101 will be faster simply through fewer cross-products, similar to the way
102 squaring is faster. But work by Thom Mulders shows that for Karatsuba
103 and higher order algorithms the advantage is progressively lost, so
104 for large sizes shows products turn out to be no faster.
108 <p> Another possibility would be an optimized cube. In the basecase that
109 should definitely be able to save cross-products in a similar fashion to
110 squaring, but some investigation might be needed for how best to adapt
111 the higher-order algorithms. Not sure whether cubing or further small
112 powers have any particularly important uses though.
115 <li> <strong>Assembly routines</strong>
117 <p> Write new and improve existing assembly routines. The tests/devel
118 programs and the tune/speed.c and tune/many.pl programs are useful for
119 testing and timing the routines you write. See the README files in those
120 directories for more information.
122 <p> Please make sure your new routines are fast for these three situations:
124 <li> Operands that fit into the cache.
125 <li> Small operands of less than, say, 10 limbs.
126 <li> Huge operands that does not fit into the cache.
129 <p> The most important routines are mpn_addmul_1, mpn_mul_basecase and
130 mpn_sqr_basecase. The latter two don't exist for all machines, while
131 mpn_addmul_1 exists for almost all machines.
133 <p> Standard techniques for these routines are unrolling, software
134 pipelining, and specialization for common operand values. For machines
135 with poor integer multiplication, it is sometimes possible to remedy the
136 situation using floating-point operations or SIMD operations such as MMX
137 (x86) (x86), SSE (x86), VMX (PowerPC), VIS (Sparc).
139 <p> Using floating-point operations is interesting but somewhat tricky.
140 Since IEEE double has 53 bit of mantissa, one has to split the operands
141 in small pieces, so that no intermediates are greater than 2^53. For
142 32-bit computers, splitting one operand into 16-bit pieces works. For
143 64-bit machines, one operand can be split into 21-bit pieces and the
144 other into 32-bit pieces. (A 64-bit operand can be split into just three
145 21-bit pieces if one allows the split operands to be negative!)
148 <li> <strong>Math functions for the mpf layer</strong>
150 <p> Implement the functions of math.h for the GMP mpf layer! Check the book
151 "Pi and the AGM" by Borwein and Borwein for ideas how to do this. These
152 functions are desirable: acos, acosh, asin, asinh, atan, atanh, atan2,
153 cos, cosh, exp, log, log10, pow, sin, sinh, tan, tanh.
155 <p> Note that the <a href="http://mpfr.org">mpfr</a> functions already
156 provide these functions, and that we usually recommend new programs to use
160 <li> <strong>Faster sqrt</strong>
162 <p> The current code uses divisions, which are reasonably fast, but it'd be
163 possible to use only multiplications by computing 1/sqrt(A) using this
167 x = x (3 − A x )/2
169 The square root can then be computed like this:
173 <p> That final multiply might be the full size of the input (though it might
174 only need the high half of that), so there may or may not be any speedup
177 <p> We should probably allow a special exponent-like parameter, to speed
178 computations of a precise square root of a small number in mpf and mpfr.
181 <li> <strong>Nth root</strong>
183 <p> Improve mpn_rootrem. The current code is not too bad, but its average
184 time complexity is a function of the input, while it is possible to
185 make it a function of the output.
188 <li> <strong>Exceptions</strong>
190 <p> Some sort of scheme for exceptions handling would be desirable.
191 Presently the only thing documented is that divide by zero in GMP
192 functions provokes a deliberate machine divide by zero (on those systems
193 where such a thing exists at least). The global <code>gmp_errno</code>
194 is not actually documented, except for the old <code>gmp_randinit</code>
195 function. Being currently just a plain global means it's not
198 <p> The basic choices for exceptions are returning an error code or having a
199 handler function to be called. The disadvantage of error returns is they
200 have to be checked, leading to tedious and rarely executed code, and
201 strictly speaking such a scheme wouldn't be source or binary compatible.
202 The disadvantage of a handler function is that a <code>longjmp</code> or
203 similar recovery from it may be difficult. A combination would be
204 possible, for instance by allowing the handler to return an error code.
206 <p> Divide-by-zero, sqrt-of-negative, and similar operand range errors can
207 normally be detected at the start of functions, so exception handling
208 would have a clean state. What's worth considering though is that the
209 GMP function detecting the exception may have been called via some third
210 party library or self contained application module, and hence have
211 various bits of state to be cleaned up above it. It'd be highly
212 desirable for an exceptions scheme to allow for such cleanups.
214 <p> The C++ destructor mechanism could help with cleanups both internally and
215 externally, but being a plain C library we don't want to depend on that.
217 <p> A C++ <code>throw</code> might be a good optional extra exceptions
218 mechanism, perhaps under a build option. For
219 GCC <code>-fexceptions</code> will add the necessary frame information to
220 plain C code, or GMP could be compiled as C++.
222 <p> Out-of-memory exceptions are expected to be handled by the
223 <code>mp_set_memory_functions</code> routines, rather than being a
224 prospective part of divide-by-zero etc. Some similar considerations
225 apply but what differs is that out-of-memory can arise deep within GMP
226 internals. Even fundamental routines like <code>mpn_add_n</code> and
227 <code>mpn_addmul_1</code> can use temporary memory (for instance on Cray
228 vector systems). Allowing for an error code return would require an
229 awful lot of checking internally. Perhaps it'd still be worthwhile, but
230 it'd be a lot of changes and the extra code would probably be rather
231 rarely executed in normal usages.
233 <p> A <code>longjmp</code> recovery for out-of-memory will currently, in
234 general, lead to memory leaks and may leave GMP variables operated on in
235 inconsistent states. Maybe it'd be possible to record recovery
236 information for use by the relevant allocate or reallocate function, but
237 that too would be a lot of changes.
239 <p> One scheme for out-of-memory would be to note that all GMP allocations go
240 through the <code>mp_set_memory_functions</code> routines. So if the
241 application has an intended <code>setjmp</code> recovery point it can
242 record memory activity by GMP and abandon space allocated and variables
243 initialized after that point. This might be as simple as directing the
244 allocation functions to a separate pool, but in general would have the
245 disadvantage of needing application-level bookkeeping on top of the
246 normal system <code>malloc</code>. An advantage however is that it needs
247 nothing from GMP itself and on that basis doesn't burden applications not
248 needing recovery. Note that there's probably some details to be worked
249 out here about reallocs of existing variables, and perhaps about copying
250 or swapping between "permanent" and "temporary" variables.
252 <p> Applications desiring a fine-grained error control, for instance a
253 language interpreter, would very possibly not be well served by a scheme
254 requiring <code>longjmp</code>. Wrapping every GMP function call with a
255 <code>setjmp</code> would be very inconvenient.
257 <p> Another option would be to let <code>mpz_t</code> etc hold a sort of NaN,
258 a special value indicating an out-of-memory or other failure. This would
259 be similar to NaNs in mpfr. Unfortunately such a scheme could only be
260 used by programs prepared to handle such special values, since for
261 instance a program waiting for some condition to be satisfied could
262 become an infinite loop if it wasn't also watching for NaNs. The work to
263 implement this would be significant too, lots of checking of inputs and
264 intermediate results. And if <code>mpn</code> routines were to
265 participate in this (which they would have to internally) a lot of new
266 return values would need to be added, since of course there's no
267 <code>mpz_t</code> etc structure for them to indicate failure in.
269 <p> Stack overflow is another possible exception, but perhaps not one that
270 can be easily detected in general. On i386 GNU/Linux for instance GCC
271 normally doesn't generate stack probes for an <code>alloca</code>, but
272 merely adjusts <code>%esp</code>. A big enough <code>alloca</code> can
273 miss the stack redzone and hit arbitrary data. GMP stack usage is
274 normally a function of operand size, which might be enough for some
275 applications to know they'll be safe. Otherwise a fixed maximum usage
276 can probably be obtained by building with
277 <code>--enable-alloca=malloc-reentrant</code> (or
278 <code>notreentrant</code>). Arranging the default to be
279 <code>alloca</code> only on blocks up to a certain size and
280 <code>malloc</code> thereafter might be a better approach and would have
281 the advantage of not having calculations limited by available stack.
283 <p> Actually recovering from stack overflow is of course another problem. It
284 might be possible to catch a <code>SIGSEGV</code> in the stack redzone
285 and do something in a <code>sigaltstack</code>, on systems which have
286 that, but recovery might otherwise not be possible. This is worth
287 bearing in mind because there's no point worrying about tight and careful
288 out-of-memory recovery if an out-of-stack is fatal.
290 <p> Operand overflow is another exception to be addressed. It's easy for
291 instance to ask <code>mpz_pow_ui</code> for a result bigger than an
292 <code>mpz_t</code> can possibly represent. Currently overflows in limb
293 or byte count calculations will go undetected. Often they'll still end
294 up asking the memory functions for blocks bigger than available memory,
295 but that's by no means certain and results are unpredictable in general.
296 It'd be desirable to tighten up such size calculations. Probably only
297 selected routines would need checks, if it's assumed say that no input
298 will be more than half of all memory and hence size additions like say
299 <code>mpz_mul</code> won't overflow.
302 <li> <strong>Performance Tool</strong>
304 <p> It'd be nice to have some sort of tool for getting an overview of
305 performance. Clearly a great many things could be done, but some primary
309 <li> Checking speed variations between compilers.
310 <li> Checking relative performance between systems or CPUs.
313 <p> A combination of measuring some fundamental routines and some
314 representative application routines might satisfy these.
316 <p> The tune/time.c routines would be the easiest way to get good accurate
317 measurements on lots of different systems. The high level
318 <code>speed_measure</code> may or may not suit, but the basic
319 <code>speed_starttime</code> and <code>speed_endtime</code> would cover
320 lots of portability and accuracy questions.
323 <li> <strong>Using <code>restrict</code></strong>
325 <p> There might be some value in judicious use of C99 style
326 <code>restrict</code> on various pointers, but this would need some
327 careful thought about what it implies for the various operand overlaps
330 <p> Rumour has it some pre-C99 compilers had <code>restrict</code>, but
331 expressing tighter (or perhaps looser) requirements. Might be worth
332 investigating that before using <code>restrict</code> unconditionally.
334 <p> Loops are presumably where the greatest benefit would be had, by allowing
335 the compiler to advance reads ahead of writes, perhaps as part of loop
336 unrolling. However critical loops are generally coded in assembler, so
337 there might not be very much to gain. And on Cray systems the explicit
338 use of <code>_Pragma</code> gives an equivalent effect.
340 <p> One thing to note is that Microsoft C headers (on ia64 at least) contain
341 <code>__declspec(restrict)</code>, so a <code>#define</code> of
342 <code>restrict</code> should be avoided. It might be wisest to setup a
343 <code>gmp_restrict</code>.
346 <li> <strong>Nx1 Division</strong>
348 <p> The limb-by-limb dependencies in the existing Nx1 division (and
349 remainder) code means that chips with multiple execution units or
350 pipelined multipliers are not fully utilized.
352 <p> One possibility is to follow the current preinv method but taking two
353 limbs at a time. That means a 2x2->4 and a 2x1->2 multiply for
354 each two limbs processed, and because the 2x2 and 2x1 can each be done in
355 parallel the latency will be not much more than 2 multiplies for two
356 limbs, whereas the single limb method has a 2 multiply latency for just
357 one limb. A version of <code>mpn_divrem_1</code> doing this has been
358 written in C, but not yet tested on likely chips. Clearly this scheme
359 would extend to 3x3->9 and 3x1->3 etc, though with diminishing
362 <p> For <code>mpn_mod_1</code>, Peter L. Montgomery proposes the following
363 scheme. For a limb R=2^<code>bits_per_mp_limb</code>, pre-calculate
364 values R mod N, R^2 mod N, R^3 mod N, R^4 mod N. Then take dividend
365 limbs and multiply them by those values, thereby reducing them (moving
366 them down) by the corresponding factor. The products can be added to
367 produce an intermediate remainder of 2 or 3 limbs to be similarly
368 included in the next step. The point is that such multiplies can be done
369 in parallel, meaning as little as 1 multiply worth of latency for 4
370 limbs. If the modulus N is less than R/4 (or is it R/5?) the summed
371 products will fit in 2 limbs, otherwise 3 will be required, but with the
372 high only being small. Clearly this extends to as many factors of R as a
373 chip can efficiently apply.
375 <p> The logical conclusion for powers R^i is a whole array "p[i] = R^i mod N"
376 for i up to k, the size of the dividend. This could then be applied at
377 multiplier throughput speed like an inner product. If the powers took
378 roughly k divide steps to calculate then there'd be an advantage any time
379 the same N was used three or more times. Suggested by Victor Shoup in
380 connection with chinese-remainder style decompositions, but perhaps with
383 <p> <code>mpn_modexact_1_odd</code> calculates an x in the range 0<=x<d
384 satisfying a = q*d + x*b^n, where b=2^bits_per_limb. The factor b^n
385 needed to get the true remainder r could be calculated by a powering
386 algorithm, allowing <code>mpn_modexact_1_odd</code> to be pressed into
387 service for an <code>mpn_mod_1</code>. <code>modexact_1</code> is
388 simpler and on some chips can run noticeably faster than plain
389 <code>mod_1</code>, on Athlon for instance 11 cycles/limb instead of 17.
390 Such a difference could soon overcome the time to calculate b^n. The
391 requirement for an odd divisor in <code>modexact</code> can be handled by
392 some shifting on-the-fly, or perhaps by an extra partial-limb step at the
396 <li> <strong>Factorial</strong>
398 <p> The removal of twos in the current code could be extended to factors of 3
399 or 5. Taking this to its logical conclusion would be a complete
400 decomposition into powers of primes. The power for a prime p is of
401 course floor(n/p)+floor(n/p^2)+... Conrad Curry found this is quite fast
402 (using simultaneous powering as per Handbook of Applied Cryptography
405 <p> A difficulty with using all primes is that quite large n can be
406 calculated on a system with enough memory, larger than we'd probably want
407 for a table of primes, so some sort of sieving would be wanted. Perhaps
408 just taking out the factors of 3 and 5 would give most of the speedup
409 that a prime decomposition can offer.
412 <li> <strong>Binomial Coefficients</strong>
414 <p> An obvious improvement to the current code would be to strip factors of 2
415 from each multiplier and divisor and count them separately, to be applied
416 with a bit shift at the end. Factors of 3 and perhaps 5 could even be
419 <p> Conrad Curry reports a big speedup for binomial coefficients using a
420 prime powering scheme, at least for k near n/2. Of course this is only
421 practical for moderate size n since again it requires primes up to n.
423 <p> When k is small the current (n-k+1)...n/1...k will be fastest. Some sort
424 of rule would be needed for when to use this or when to use prime
425 powering. Such a rule will be a function of both n and k. Some
426 investigation is needed to see what sort of shape the crossover line will
427 have, the usual parameter tuning can of course find machine dependent
428 constants to fill in where necessary.
430 <p> An easier possibility also reported by Conrad Curry is that it may be
431 faster not to divide out the denominator (1...k) one-limb at a time, but
432 do one big division at the end. Is this because a big divisor in
433 <code>mpn_bdivmod</code> trades the latency of
434 <code>mpn_divexact_1</code> for the throughput of
435 <code>mpn_submul_1</code>? Overheads must hurt though.
437 <p> Another reason a big divisor might help is that
438 <code>mpn_divexact_1</code> won't be getting a full limb in
439 <code>mpz_bin_uiui</code>. It's called when the n accumulator is full
440 but the k may be far from full. Perhaps the two could be decoupled so k
441 is applied when full. It'd be necessary to delay consideration of k
442 terms until the corresponding n terms had been applied though, since
443 otherwise the division won't be exact.
446 <li> <strong>Perfect Power Testing</strong>
448 <p> <code>mpz_perfect_power_p</code> could be improved in a number of ways,
449 for instance p-adic arithmetic to find possible roots.
451 <p> Non-powers can be quickly identified by checking for Nth power residues
452 modulo small primes, like <code>mpn_perfect_square_p</code> does for
453 squares. The residues to each power N for a given remainder could be
454 grouped into a bit mask, the masks for the remainders to each divisor
455 would then be "and"ed together to hopefully leave only a few candidate
456 powers. Need to think about how wide to make such masks, ie. how many
457 powers to examine in this way.
459 <p> Any zero remainders found in residue testing reveal factors which can be
460 divided out, with the multiplicity restricting the powers that need to be
461 considered, as per the current code. Further prime dividing should be
462 grouped into limbs like <code>PP</code>. Need to think about how much
463 dividing to do like that, probably more for bigger inputs, less for
466 <p> <code>mpn_gcd_1</code> would probably be better than the current private
467 GCD routine. The use it's put to isn't time-critical, and it might help
468 ensure correctness to just use the main GCD routine.
470 <p> [There is work-in-progress with a very fast function.]
473 <li> <strong>Prime Testing</strong>
475 <p> GMP is not really a number theory library and probably shouldn't have
476 large amounts of code dedicated to sophisticated prime testing
477 algorithms, but basic things well-implemented would suit. Tests offering
478 certainty are probably all too big or too slow (or both!) to justify
479 inclusion in the main library. Demo programs showing some possibilities
480 would be good though.
482 <p> The present "repetitions" argument to <code>mpz_probab_prime_p</code> is
483 rather specific to the Miller-Rabin tests of the current implementation.
484 Better would be some sort of parameter asking perhaps for a maximum
485 chance 1/2^x of a probable prime in fact being composite. If
486 applications follow the advice that the present reps gives 1/4^reps
487 chance then perhaps such a change is unnecessary, but an explicitly
488 described 1/2^x would allow for changes in the implementation or even for
489 new proofs about the theory.
491 <p> <code>mpz_probab_prime_p</code> always initializes a new
492 <code>gmp_randstate_t</code> for randomized tests, which unfortunately
493 means it's not really very random and in particular always runs the same
494 tests for a given input. Perhaps a new interface could accept an rstate
495 to use, so successive tests could increase confidence in the result.
497 <p> <code>mpn_mod_34lsub1</code> is an obvious and easy improvement to the
498 trial divisions. And since the various prime factors are constants, the
499 remainder can be tested with something like
501 #define MP_LIMB_DIVISIBLE_7_P(n) \
502 ((n) * MODLIMB_INVERSE_7 <= MP_LIMB_T_MAX/7)
504 Which would help compilers that don't know how to optimize divisions by
505 constants, and is even an improvement on current gcc 3.2 code. This
506 technique works for any modulus, see Granlund and Montgomery "Division by
507 Invariant Integers" section 9.
509 <p> The trial divisions are done with primes generated and grouped at
510 runtime. This could instead be a table of data, with pre-calculated
511 inverses too. Storing deltas, ie. amounts to add, rather than actual
512 primes would save space. <code>udiv_qrnnd_preinv</code> style inverses
513 can be made to exist by adding dummy factors of 2 if necessary. Some
514 thought needs to be given as to how big such a table should be, based on
515 how much dividing would be profitable for what sort of size inputs. The
516 data could be shared by the perfect power testing.
518 <p> Jason Moxham points out that if a sqrt(-1) mod N exists then any factor
519 of N must be == 1 mod 4, saving half the work in trial dividing. (If
520 x^2==-1 mod N then for a prime factor p we have x^2==-1 mod p and so the
521 jacobi symbol (-1/p)=1. But also (-1/p)=(-1)^((p-1)/2), hence must have
522 p==1 mod 4.) But knowing whether sqrt(-1) mod N exists is not too easy.
523 A strong pseudoprime test can reveal one, so perhaps such a test could be
524 inserted part way though the dividing.
526 <p> Jon Grantham "Frobenius Pseudoprimes" (www.pseudoprime.com) describes a
527 quadratic pseudoprime test taking about 3x longer than a plain test, but
528 with only a 1/7710 chance of error (whereas 3 plain Miller-Rabin tests
529 would offer only (1/4)^3 == 1/64). Such a test needs completely random
530 parameters to satisfy the theory, though single-limb values would run
531 faster. It's probably best to do at least one plain Miller-Rabin before
532 any quadratic tests, since that can identify composites in less total
535 <p> Some thought needs to be given to the structure of which tests (trial
536 division, Miller-Rabin, quadratic) and how many are done, based on what
537 sort of inputs we expect, with a view to minimizing average time.
539 <p> It might be a good idea to break out subroutines for the various tests,
540 so that an application can combine them in ways it prefers, if sensible
541 defaults in <code>mpz_probab_prime_p</code> don't suit. In particular
542 this would let applications skip tests it knew would be unprofitable,
543 like trial dividing when an input is already known to have no small
546 <p> For small inputs, combinations of theory and explicit search make it
547 relatively easy to offer certainty. For instance numbers up to 2^32
548 could be handled with a strong pseudoprime test and table lookup. But
549 it's rather doubtful whether a smallnum prime test belongs in a bignum
550 library. Perhaps if it had other internal uses.
552 <p> An <code>mpz_nthprime</code> might be cute, but is almost certainly
553 impractical for anything but small n.
556 <li> <strong>Intra-Library Calls</strong>
558 <p> On various systems, calls within libgmp still go through the PLT, TOC or
559 other mechanism, which makes the code bigger and slower than it needs to
562 <p> The theory would be to have all GMP intra-library calls resolved directly
563 to the routines in the library. An application wouldn't be able to
564 replace a routine, the way it can normally, but there seems no good
565 reason to do that, in normal circumstances.
567 <p> The <code>visibility</code> attribute in recent gcc is good for this,
568 because it lets gcc omit unnecessary GOT pointer setups or whatever if it
569 finds all calls are local and there's no global data references.
570 Documented entrypoints would be <code>protected</code>, and purely
571 internal things not wanted by test programs or anything can be
572 <code>internal</code>.
574 <p> Unfortunately, on i386 it seems <code>protected</code> ends up causing
575 text segment relocations within libgmp.so, meaning the library code can't
576 be shared between processes, defeating the purpose of a shared library.
577 Perhaps this is just a gremlin in binutils (debian packaged
580 <p> The linker can be told directly (with a link script, or options) to do
581 the same sort of thing. This doesn't change the code emitted by gcc of
582 course, but it does mean calls are resolved directly to their targets,
583 avoiding a PLT entry.
585 <p> Keeping symbols private to libgmp.so is probably a good thing in general
586 too, to stop anyone even attempting to access them. But some
587 undocumented things will need or want to be kept visible, for use by
588 mpfr, or the test and tune programs. Libtool has a standard option for
589 selecting public symbols (used now for libmp).
600 eval: (add-hook 'write-file-hooks 'time-stamp)
601 time-stamp-start: "This file current as of "
602 time-stamp-format: "%:d %3b %:y"
603 time-stamp-end: "\\."
604 time-stamp-line-limit: 50