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26 <div class="titlepage"><div><div><h3 class="title">
27 <a name="boost_asio.overview.rationale"></a><a class="link" href="rationale.html" title="Rationale">Rationale</a>
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29 <p>
30         Most programs interact with the outside world in some way, whether it be
31         via a file, a network, a serial cable, or the console. Sometimes, as is the
32         case with networking, individual I/O operations can take a long time to complete.
33         This poses particular challenges to application development.
34       </p>
35 <p>
36         Boost.Asio provides the tools to manage these long running operations, without
37         requiring programs to use concurrency models based on threads and explicit
38         locking.
39       </p>
40 <p>
41         The Boost.Asio library is intended for programmers using C++ for systems
42         programming, where access to operating system functionality such as networking
43         is often required. In particular, Boost.Asio addresses the following goals:
44       </p>
45 <div class="itemizedlist"><ul class="itemizedlist" style="list-style-type: disc; ">
46 <li class="listitem">
47             <span class="bold"><strong>Portability.</strong></span> The library should support
48             a range of commonly used operating systems, and provide consistent behaviour
49             across these operating systems.
50           </li>
51 <li class="listitem">
52             <span class="bold"><strong>Scalability.</strong></span> The library should facilitate
53             the development of network applications that scale to thousands of concurrent
54             connections. The library implementation for each operating system should
55             use the mechanism that best enables this scalability.
56           </li>
57 <li class="listitem">
58             <span class="bold"><strong>Efficiency.</strong></span> The library should support
59             techniques such as scatter-gather I/O, and allow programs to minimise
60             data copying.
61           </li>
62 <li class="listitem">
63             <span class="bold"><strong>Model concepts from established APIs, such as BSD
64             sockets.</strong></span> The BSD socket API is widely implemented and understood,
65             and is covered in much literature. Other programming languages often
66             use a similar interface for networking APIs. As far as is reasonable,
67             Boost.Asio should leverage existing practice.
68           </li>
69 <li class="listitem">
70             <span class="bold"><strong>Ease of use.</strong></span> The library should provide
71             a lower entry barrier for new users by taking a toolkit, rather than
72             framework, approach. That is, it should try to minimise the up-front
73             investment in time to just learning a few basic rules and guidelines.
74             After that, a library user should only need to understand the specific
75             functions that are being used.
76           </li>
77 <li class="listitem">
78             <span class="bold"><strong>Basis for further abstraction.</strong></span> The library
79             should permit the development of other libraries that provide higher
80             levels of abstraction. For example, implementations of commonly used
81             protocols such as HTTP.
82           </li>
83 </ul></div>
84 <p>
85         Although Boost.Asio started life focused primarily on networking, its concepts
86         of asynchronous I/O have been extended to include other operating system
87         resources such as serial ports, file descriptors, and so on.
88       </p>
89 </div>
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92 <td align="right"><div class="copyright-footer">Copyright &#169; 2003-2017 Christopher M. Kohlhoff<p>
93         Distributed under the Boost Software License, Version 1.0. (See accompanying
94         file LICENSE_1_0.txt or copy at <a href="http://www.boost.org/LICENSE_1_0.txt" target="_top">http://www.boost.org/LICENSE_1_0.txt</a>)
95       </p>
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