update copyright date to include 2002
[platform/upstream/flac.git] / doc / developers.html
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39                                         <TD           BGCOLOR="#D3D4C5" ALIGN=CENTER NOWRAP>&nbsp;&nbsp;developers&nbsp;&nbsp;</TD>
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73                 <B><FONT SIZE="+2">FLAC developers</FONT></B>
74                 </FONT></TD></TR>
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79         <P>
80                 FLAC is an open source project and we are happy to enlist the help of anyone who wants to contribute.  You can do this to a limited extent through the <A HREF="http://sourceforge.net/mail/?group_id=13478">mailing list</A> but if you have major changes to make to the code it's best to <A HREF="http://sourceforge.net/project/memberlist.php?group_id=13478">sign up as a developer</A>.  In either case, make sure to check out the <A HREF="goals.html">FLAC goals</A> first; there are some thing the we <B>don't</B> want added to FLAC, like copy protection and lossy compression.
81         </P>
82         <P>
83                 High priority items are:
84         </P>
85         <P>
86         <UL>
87                 <LI>
88                         More input plugins.  Currently there are plugins for XMMS and Winamp; Freeamp is in the works.  More is better!
89                 </LI>
90                 <LI>
91                         Improving the compression methods.
92                 </LI>
93         </UL>
94         </P>
95         <P>
96                 Some other "nice-to-haves":
97         </P>
98         <P>
99         <UL>
100                 <LI>
101                         Fix the MSVC makefiles to make libFLAC.dll (instead of just the .lib).
102                 </LI>
103                 <LI>
104                         Configurable ID3V1 support and ID3V2 support in the plugins.
105                 </LI>
106                 <LI>
107                         Support more input types than just WAVE and raw in <TT><B>flac</B></TT>.
108                 </LI>
109                 <LI>
110                         A better logo!  Gimp jedi I'm not...
111                 </LI>
112         </UL>
113         </P>
114         <P>
115                 Things that are in the works (check the flac-dev mailing list):
116         </P>
117         <P>
118         <UL>
119                 <LI>
120                         Windows ACM codec.
121                 </LI>
122                 <LI>
123                         FLAC module for <A HREF="http://oss.sgi.com/projects/audiofile/">Audiofile</A>.
124                 </LI>
125         </UL>
126         </P>
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139                 <TR><TD><FONT FACE="Lucida,Verdana,Helvetica,Arial">
140                 <B><FONT SIZE="+2">third-party developers</FONT></B>
141                 </FONT></TD></TR>
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146         <P>
147                 FLAC is open to third-party developers who want to add support for FLAC into their programs.  All the necessary functionality is contained the library libFLAC which is licensed under the <A HREF="http://www.gnu.org/copyleft/lesser.html">LGPL</A>.  The relevant documentation here is:
148                 <UL>
149                         <LI>The <A HREF="documentation.html#libFLAC">libFLAC API documentation</A></LI>
150                         <LI>The <A HREF="format.html">formal description</A> of the FLAC format.</LI>
151                         <LI>The <A HREF="id.html">ID registration page</A> for registering an ID if you need to write custom metadata.</LI>
152                 </UL>
153         </P>
154         <P>
155                 There also are several examples in the FLAC code base of the use of libFLAC that may also be helpful.  Visit the <A HREF="download.html">download page</A> for instructions on how to get the source.
156         </P>
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167 <P>&nbsp;Copyright (c) 2000,2001,2002 Josh Coalson</P>
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