d31b4131dfcd2e4cf789469416c187ca7c3739a5
[platform/upstream/nodejs.git] / deps / v8 / test / cctest / test-thread-termination.cc
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27
28 #include "src/v8.h"
29 #include "test/cctest/cctest.h"
30
31 #include "src/base/platform/platform.h"
32
33
34 v8::base::Semaphore* semaphore = NULL;
35
36
37 void Signal(const v8::FunctionCallbackInfo<v8::Value>& args) {
38   semaphore->Signal();
39 }
40
41
42 void TerminateCurrentThread(const v8::FunctionCallbackInfo<v8::Value>& args) {
43   CHECK(!v8::V8::IsExecutionTerminating(args.GetIsolate()));
44   v8::V8::TerminateExecution(args.GetIsolate());
45 }
46
47
48 void Fail(const v8::FunctionCallbackInfo<v8::Value>& args) {
49   CHECK(false);
50 }
51
52
53 void Loop(const v8::FunctionCallbackInfo<v8::Value>& args) {
54   CHECK(!v8::V8::IsExecutionTerminating(args.GetIsolate()));
55   v8::Handle<v8::String> source = v8::String::NewFromUtf8(
56       args.GetIsolate(), "try { doloop(); fail(); } catch(e) { fail(); }");
57   v8::Handle<v8::Value> result = v8::Script::Compile(source)->Run();
58   CHECK(result.IsEmpty());
59   CHECK(v8::V8::IsExecutionTerminating(args.GetIsolate()));
60 }
61
62
63 void DoLoop(const v8::FunctionCallbackInfo<v8::Value>& args) {
64   v8::TryCatch try_catch;
65   CHECK(!v8::V8::IsExecutionTerminating(args.GetIsolate()));
66   v8::Script::Compile(v8::String::NewFromUtf8(args.GetIsolate(),
67                                               "function f() {"
68                                               "  var term = true;"
69                                               "  try {"
70                                               "    while(true) {"
71                                               "      if (term) terminate();"
72                                               "      term = false;"
73                                               "    }"
74                                               "    fail();"
75                                               "  } catch(e) {"
76                                               "    fail();"
77                                               "  }"
78                                               "}"
79                                               "f()"))->Run();
80   CHECK(try_catch.HasCaught());
81   CHECK(try_catch.Exception()->IsNull());
82   CHECK(try_catch.Message().IsEmpty());
83   CHECK(!try_catch.CanContinue());
84   CHECK(v8::V8::IsExecutionTerminating(args.GetIsolate()));
85 }
86
87
88 void DoLoopNoCall(const v8::FunctionCallbackInfo<v8::Value>& args) {
89   v8::TryCatch try_catch;
90   CHECK(!v8::V8::IsExecutionTerminating(args.GetIsolate()));
91   v8::Script::Compile(v8::String::NewFromUtf8(args.GetIsolate(),
92                                               "var term = true;"
93                                               "while(true) {"
94                                               "  if (term) terminate();"
95                                               "  term = false;"
96                                               "}"))->Run();
97   CHECK(try_catch.HasCaught());
98   CHECK(try_catch.Exception()->IsNull());
99   CHECK(try_catch.Message().IsEmpty());
100   CHECK(!try_catch.CanContinue());
101   CHECK(v8::V8::IsExecutionTerminating(args.GetIsolate()));
102 }
103
104
105 v8::Handle<v8::ObjectTemplate> CreateGlobalTemplate(
106     v8::Isolate* isolate,
107     v8::FunctionCallback terminate,
108     v8::FunctionCallback doloop) {
109   v8::Handle<v8::ObjectTemplate> global = v8::ObjectTemplate::New(isolate);
110   global->Set(v8::String::NewFromUtf8(isolate, "terminate"),
111               v8::FunctionTemplate::New(isolate, terminate));
112   global->Set(v8::String::NewFromUtf8(isolate, "fail"),
113               v8::FunctionTemplate::New(isolate, Fail));
114   global->Set(v8::String::NewFromUtf8(isolate, "loop"),
115               v8::FunctionTemplate::New(isolate, Loop));
116   global->Set(v8::String::NewFromUtf8(isolate, "doloop"),
117               v8::FunctionTemplate::New(isolate, doloop));
118   return global;
119 }
120
121
122 // Test that a single thread of JavaScript execution can terminate
123 // itself.
124 TEST(TerminateOnlyV8ThreadFromThreadItself) {
125   v8::HandleScope scope(CcTest::isolate());
126   v8::Handle<v8::ObjectTemplate> global =
127       CreateGlobalTemplate(CcTest::isolate(), TerminateCurrentThread, DoLoop);
128   v8::Handle<v8::Context> context =
129       v8::Context::New(CcTest::isolate(), NULL, global);
130   v8::Context::Scope context_scope(context);
131   CHECK(!v8::V8::IsExecutionTerminating(CcTest::isolate()));
132   // Run a loop that will be infinite if thread termination does not work.
133   v8::Handle<v8::String> source = v8::String::NewFromUtf8(
134       CcTest::isolate(), "try { loop(); fail(); } catch(e) { fail(); }");
135   v8::Script::Compile(source)->Run();
136   // Test that we can run the code again after thread termination.
137   CHECK(!v8::V8::IsExecutionTerminating(CcTest::isolate()));
138   v8::Script::Compile(source)->Run();
139 }
140
141
142 // Test that a single thread of JavaScript execution can terminate
143 // itself in a loop that performs no calls.
144 TEST(TerminateOnlyV8ThreadFromThreadItselfNoLoop) {
145   v8::HandleScope scope(CcTest::isolate());
146   v8::Handle<v8::ObjectTemplate> global = CreateGlobalTemplate(
147       CcTest::isolate(), TerminateCurrentThread, DoLoopNoCall);
148   v8::Handle<v8::Context> context =
149       v8::Context::New(CcTest::isolate(), NULL, global);
150   v8::Context::Scope context_scope(context);
151   CHECK(!v8::V8::IsExecutionTerminating(CcTest::isolate()));
152   // Run a loop that will be infinite if thread termination does not work.
153   v8::Handle<v8::String> source = v8::String::NewFromUtf8(
154       CcTest::isolate(), "try { loop(); fail(); } catch(e) { fail(); }");
155   v8::Script::Compile(source)->Run();
156   CHECK(!v8::V8::IsExecutionTerminating(CcTest::isolate()));
157   // Test that we can run the code again after thread termination.
158   v8::Script::Compile(source)->Run();
159 }
160
161
162 class TerminatorThread : public v8::base::Thread {
163  public:
164   explicit TerminatorThread(i::Isolate* isolate)
165       : Thread(Options("TerminatorThread")),
166         isolate_(reinterpret_cast<v8::Isolate*>(isolate)) {}
167   void Run() {
168     semaphore->Wait();
169     CHECK(!v8::V8::IsExecutionTerminating(isolate_));
170     v8::V8::TerminateExecution(isolate_);
171   }
172
173  private:
174   v8::Isolate* isolate_;
175 };
176
177
178 // Test that a single thread of JavaScript execution can be terminated
179 // from the side by another thread.
180 TEST(TerminateOnlyV8ThreadFromOtherThread) {
181   semaphore = new v8::base::Semaphore(0);
182   TerminatorThread thread(CcTest::i_isolate());
183   thread.Start();
184
185   v8::HandleScope scope(CcTest::isolate());
186   v8::Handle<v8::ObjectTemplate> global =
187       CreateGlobalTemplate(CcTest::isolate(), Signal, DoLoop);
188   v8::Handle<v8::Context> context =
189       v8::Context::New(CcTest::isolate(), NULL, global);
190   v8::Context::Scope context_scope(context);
191   CHECK(!v8::V8::IsExecutionTerminating(CcTest::isolate()));
192   // Run a loop that will be infinite if thread termination does not work.
193   v8::Handle<v8::String> source = v8::String::NewFromUtf8(
194       CcTest::isolate(), "try { loop(); fail(); } catch(e) { fail(); }");
195   v8::Script::Compile(source)->Run();
196
197   thread.Join();
198   delete semaphore;
199   semaphore = NULL;
200 }
201
202
203 int call_count = 0;
204
205
206 void TerminateOrReturnObject(const v8::FunctionCallbackInfo<v8::Value>& args) {
207   if (++call_count == 10) {
208     CHECK(!v8::V8::IsExecutionTerminating(args.GetIsolate()));
209     v8::V8::TerminateExecution(args.GetIsolate());
210     return;
211   }
212   v8::Local<v8::Object> result = v8::Object::New(args.GetIsolate());
213   result->Set(v8::String::NewFromUtf8(args.GetIsolate(), "x"),
214               v8::Integer::New(args.GetIsolate(), 42));
215   args.GetReturnValue().Set(result);
216 }
217
218
219 void LoopGetProperty(const v8::FunctionCallbackInfo<v8::Value>& args) {
220   v8::TryCatch try_catch;
221   CHECK(!v8::V8::IsExecutionTerminating(args.GetIsolate()));
222   v8::Script::Compile(
223       v8::String::NewFromUtf8(args.GetIsolate(),
224                               "function f() {"
225                               "  try {"
226                               "    while(true) {"
227                               "      terminate_or_return_object().x;"
228                               "    }"
229                               "    fail();"
230                               "  } catch(e) {"
231                               "    fail();"
232                               "  }"
233                               "}"
234                               "f()"))->Run();
235   CHECK(try_catch.HasCaught());
236   CHECK(try_catch.Exception()->IsNull());
237   CHECK(try_catch.Message().IsEmpty());
238   CHECK(!try_catch.CanContinue());
239   CHECK(v8::V8::IsExecutionTerminating(args.GetIsolate()));
240 }
241
242
243 // Test that we correctly handle termination exceptions if they are
244 // triggered by the creation of error objects in connection with ICs.
245 TEST(TerminateLoadICException) {
246   v8::Isolate* isolate = CcTest::isolate();
247   v8::HandleScope scope(isolate);
248   v8::Handle<v8::ObjectTemplate> global = v8::ObjectTemplate::New(isolate);
249   global->Set(
250       v8::String::NewFromUtf8(isolate, "terminate_or_return_object"),
251       v8::FunctionTemplate::New(isolate, TerminateOrReturnObject));
252   global->Set(v8::String::NewFromUtf8(isolate, "fail"),
253               v8::FunctionTemplate::New(isolate, Fail));
254   global->Set(v8::String::NewFromUtf8(isolate, "loop"),
255               v8::FunctionTemplate::New(isolate, LoopGetProperty));
256
257   v8::Handle<v8::Context> context =
258       v8::Context::New(isolate, NULL, global);
259   v8::Context::Scope context_scope(context);
260   CHECK(!v8::V8::IsExecutionTerminating(isolate));
261   // Run a loop that will be infinite if thread termination does not work.
262   v8::Handle<v8::String> source = v8::String::NewFromUtf8(
263       isolate, "try { loop(); fail(); } catch(e) { fail(); }");
264   call_count = 0;
265   v8::Script::Compile(source)->Run();
266   // Test that we can run the code again after thread termination.
267   CHECK(!v8::V8::IsExecutionTerminating(isolate));
268   call_count = 0;
269   v8::Script::Compile(source)->Run();
270 }
271
272
273 v8::Persistent<v8::String> reenter_script_1;
274 v8::Persistent<v8::String> reenter_script_2;
275
276 void ReenterAfterTermination(const v8::FunctionCallbackInfo<v8::Value>& args) {
277   v8::TryCatch try_catch;
278   v8::Isolate* isolate = args.GetIsolate();
279   CHECK(!v8::V8::IsExecutionTerminating(isolate));
280   v8::Local<v8::String> script =
281       v8::Local<v8::String>::New(isolate, reenter_script_1);
282   v8::Script::Compile(script)->Run();
283   CHECK(try_catch.HasCaught());
284   CHECK(try_catch.Exception()->IsNull());
285   CHECK(try_catch.Message().IsEmpty());
286   CHECK(!try_catch.CanContinue());
287   CHECK(v8::V8::IsExecutionTerminating(isolate));
288   script = v8::Local<v8::String>::New(isolate, reenter_script_2);
289   v8::Script::Compile(script)->Run();
290 }
291
292
293 // Test that reentry into V8 while the termination exception is still pending
294 // (has not yet unwound the 0-level JS frame) does not crash.
295 TEST(TerminateAndReenterFromThreadItself) {
296   v8::Isolate* isolate = CcTest::isolate();
297   v8::HandleScope scope(isolate);
298   v8::Handle<v8::ObjectTemplate> global = CreateGlobalTemplate(
299       isolate, TerminateCurrentThread, ReenterAfterTermination);
300   v8::Handle<v8::Context> context =
301       v8::Context::New(isolate, NULL, global);
302   v8::Context::Scope context_scope(context);
303   CHECK(!v8::V8::IsExecutionTerminating());
304   // Create script strings upfront as it won't work when terminating.
305   reenter_script_1.Reset(isolate, v8_str(
306                                       "function f() {"
307                                       "  var term = true;"
308                                       "  try {"
309                                       "    while(true) {"
310                                       "      if (term) terminate();"
311                                       "      term = false;"
312                                       "    }"
313                                       "    fail();"
314                                       "  } catch(e) {"
315                                       "    fail();"
316                                       "  }"
317                                       "}"
318                                       "f()"));
319   reenter_script_2.Reset(isolate, v8_str("function f() { fail(); } f()"));
320   CompileRun("try { loop(); fail(); } catch(e) { fail(); }");
321   CHECK(!v8::V8::IsExecutionTerminating(isolate));
322   // Check we can run JS again after termination.
323   CHECK(CompileRun("function f() { return true; } f()")->IsTrue());
324   reenter_script_1.Reset();
325   reenter_script_2.Reset();
326 }
327
328
329 void DoLoopCancelTerminate(const v8::FunctionCallbackInfo<v8::Value>& args) {
330   v8::TryCatch try_catch;
331   CHECK(!v8::V8::IsExecutionTerminating());
332   v8::Script::Compile(v8::String::NewFromUtf8(args.GetIsolate(),
333                                               "var term = true;"
334                                               "while(true) {"
335                                               "  if (term) terminate();"
336                                               "  term = false;"
337                                               "}"
338                                               "fail();"))->Run();
339   CHECK(try_catch.HasCaught());
340   CHECK(try_catch.Exception()->IsNull());
341   CHECK(try_catch.Message().IsEmpty());
342   CHECK(!try_catch.CanContinue());
343   CHECK(v8::V8::IsExecutionTerminating());
344   CHECK(try_catch.HasTerminated());
345   v8::V8::CancelTerminateExecution(CcTest::isolate());
346   CHECK(!v8::V8::IsExecutionTerminating());
347 }
348
349
350 // Test that a single thread of JavaScript execution can terminate
351 // itself and then resume execution.
352 TEST(TerminateCancelTerminateFromThreadItself) {
353   v8::Isolate* isolate = CcTest::isolate();
354   v8::HandleScope scope(isolate);
355   v8::Handle<v8::ObjectTemplate> global = CreateGlobalTemplate(
356       isolate, TerminateCurrentThread, DoLoopCancelTerminate);
357   v8::Handle<v8::Context> context = v8::Context::New(isolate, NULL, global);
358   v8::Context::Scope context_scope(context);
359   CHECK(!v8::V8::IsExecutionTerminating(CcTest::isolate()));
360   v8::Handle<v8::String> source = v8::String::NewFromUtf8(
361       isolate, "try { doloop(); } catch(e) { fail(); } 'completed';");
362   // Check that execution completed with correct return value.
363   CHECK(v8::Script::Compile(source)->Run()->Equals(v8_str("completed")));
364 }
365
366
367 void MicrotaskShouldNotRun(const v8::FunctionCallbackInfo<v8::Value>& info) {
368   CHECK(false);
369 }
370
371
372 void MicrotaskLoopForever(const v8::FunctionCallbackInfo<v8::Value>& info) {
373   v8::Isolate* isolate = info.GetIsolate();
374   v8::HandleScope scope(isolate);
375   // Enqueue another should-not-run task to ensure we clean out the queue
376   // when we terminate.
377   isolate->EnqueueMicrotask(v8::Function::New(isolate, MicrotaskShouldNotRun));
378   CompileRun("terminate(); while (true) { }");
379   CHECK(v8::V8::IsExecutionTerminating());
380 }
381
382
383 TEST(TerminateFromOtherThreadWhileMicrotaskRunning) {
384   semaphore = new v8::base::Semaphore(0);
385   TerminatorThread thread(CcTest::i_isolate());
386   thread.Start();
387
388   v8::Isolate* isolate = CcTest::isolate();
389   isolate->SetAutorunMicrotasks(false);
390   v8::HandleScope scope(isolate);
391   v8::Handle<v8::ObjectTemplate> global =
392       CreateGlobalTemplate(CcTest::isolate(), Signal, DoLoop);
393   v8::Handle<v8::Context> context =
394       v8::Context::New(CcTest::isolate(), NULL, global);
395   v8::Context::Scope context_scope(context);
396   isolate->EnqueueMicrotask(v8::Function::New(isolate, MicrotaskLoopForever));
397   // The second task should never be run because we bail out if we're
398   // terminating.
399   isolate->EnqueueMicrotask(v8::Function::New(isolate, MicrotaskShouldNotRun));
400   isolate->RunMicrotasks();
401
402   v8::V8::CancelTerminateExecution(isolate);
403   isolate->RunMicrotasks();  // should not run MicrotaskShouldNotRun
404
405   thread.Join();
406   delete semaphore;
407   semaphore = NULL;
408 }
409
410
411 static int callback_counter = 0;
412
413
414 static void CounterCallback(v8::Isolate* isolate, void* data) {
415   callback_counter++;
416 }
417
418
419 TEST(PostponeTerminateException) {
420   v8::Isolate* isolate = CcTest::isolate();
421   v8::HandleScope scope(isolate);
422   v8::Handle<v8::ObjectTemplate> global =
423       CreateGlobalTemplate(CcTest::isolate(), TerminateCurrentThread, DoLoop);
424   v8::Handle<v8::Context> context =
425       v8::Context::New(CcTest::isolate(), NULL, global);
426   v8::Context::Scope context_scope(context);
427
428   v8::TryCatch try_catch;
429   static const char* terminate_and_loop =
430       "terminate(); for (var i = 0; i < 10000; i++);";
431
432   { // Postpone terminate execution interrupts.
433     i::PostponeInterruptsScope p1(CcTest::i_isolate(),
434                                   i::StackGuard::TERMINATE_EXECUTION) ;
435
436     // API interrupts should still be triggered.
437     CcTest::isolate()->RequestInterrupt(&CounterCallback, NULL);
438     CHECK_EQ(0, callback_counter);
439     CompileRun(terminate_and_loop);
440     CHECK(!try_catch.HasTerminated());
441     CHECK_EQ(1, callback_counter);
442
443     { // Postpone API interrupts as well.
444       i::PostponeInterruptsScope p2(CcTest::i_isolate(),
445                                     i::StackGuard::API_INTERRUPT);
446
447       // None of the two interrupts should trigger.
448       CcTest::isolate()->RequestInterrupt(&CounterCallback, NULL);
449       CompileRun(terminate_and_loop);
450       CHECK(!try_catch.HasTerminated());
451       CHECK_EQ(1, callback_counter);
452     }
453
454     // Now the previously requested API interrupt should trigger.
455     CompileRun(terminate_and_loop);
456     CHECK(!try_catch.HasTerminated());
457     CHECK_EQ(2, callback_counter);
458   }
459
460   // Now the previously requested terminate execution interrupt should trigger.
461   CompileRun("for (var i = 0; i < 10000; i++);");
462   CHECK(try_catch.HasTerminated());
463   CHECK_EQ(2, callback_counter);
464 }
465
466
467 TEST(ErrorObjectAfterTermination) {
468   v8::Isolate* isolate = CcTest::isolate();
469   v8::HandleScope scope(isolate);
470   v8::Handle<v8::Context> context = v8::Context::New(CcTest::isolate());
471   v8::Context::Scope context_scope(context);
472   v8::V8::TerminateExecution(isolate);
473   v8::Local<v8::Value> error = v8::Exception::Error(v8_str("error"));
474   // TODO(yangguo): crbug/403509. Check for empty handle instead.
475   CHECK(error->IsUndefined());
476 }