1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "src/heap/gc-idle-time-handler.h"
6 #include "src/heap/gc-tracer.h"
12 const double GCIdleTimeHandler::kConservativeTimeRatio = 0.9;
13 const size_t GCIdleTimeHandler::kMaxMarkCompactTimeInMs = 1000;
14 const size_t GCIdleTimeHandler::kMaxFinalIncrementalMarkCompactTimeInMs = 1000;
15 const size_t GCIdleTimeHandler::kMinTimeForFinalizeSweeping = 100;
16 const int GCIdleTimeHandler::kMaxMarkCompactsInIdleRound = 2;
17 const int GCIdleTimeHandler::kIdleScavengeThreshold = 5;
18 const double GCIdleTimeHandler::kHighContextDisposalRate = 100;
19 const size_t GCIdleTimeHandler::kMinTimeForOverApproximatingWeakClosureInMs = 1;
22 void GCIdleTimeAction::Print() {
30 case DO_INCREMENTAL_MARKING:
31 PrintF("incremental marking with step %" V8_PTR_PREFIX "d / ms",
33 if (additional_work) {
34 PrintF("; finalized marking");
43 case DO_FINALIZE_SWEEPING:
44 PrintF("finalize sweeping");
50 void GCIdleTimeHandler::HeapState::Print() {
51 PrintF("contexts_disposed=%d ", contexts_disposed);
52 PrintF("contexts_disposal_rate=%f ", contexts_disposal_rate);
53 PrintF("size_of_objects=%" V8_PTR_PREFIX "d ", size_of_objects);
54 PrintF("incremental_marking_stopped=%d ", incremental_marking_stopped);
55 PrintF("can_start_incremental_marking=%d ", can_start_incremental_marking);
56 PrintF("sweeping_in_progress=%d ", sweeping_in_progress);
57 PrintF("mark_compact_speed=%" V8_PTR_PREFIX "d ",
58 mark_compact_speed_in_bytes_per_ms);
59 PrintF("incremental_marking_speed=%" V8_PTR_PREFIX "d ",
60 incremental_marking_speed_in_bytes_per_ms);
61 PrintF("scavenge_speed=%" V8_PTR_PREFIX "d ", scavenge_speed_in_bytes_per_ms);
62 PrintF("new_space_size=%" V8_PTR_PREFIX "d ", used_new_space_size);
63 PrintF("new_space_capacity=%" V8_PTR_PREFIX "d ", new_space_capacity);
64 PrintF("new_space_allocation_throughput=%" V8_PTR_PREFIX "d",
65 new_space_allocation_throughput_in_bytes_per_ms);
69 size_t GCIdleTimeHandler::EstimateMarkingStepSize(
70 size_t idle_time_in_ms, size_t marking_speed_in_bytes_per_ms) {
71 DCHECK(idle_time_in_ms > 0);
73 if (marking_speed_in_bytes_per_ms == 0) {
74 marking_speed_in_bytes_per_ms = kInitialConservativeMarkingSpeed;
77 size_t marking_step_size = marking_speed_in_bytes_per_ms * idle_time_in_ms;
78 if (marking_step_size / marking_speed_in_bytes_per_ms != idle_time_in_ms) {
79 // In the case of an overflow we return maximum marking step size.
80 return kMaximumMarkingStepSize;
83 if (marking_step_size > kMaximumMarkingStepSize)
84 return kMaximumMarkingStepSize;
86 return static_cast<size_t>(marking_step_size * kConservativeTimeRatio);
90 size_t GCIdleTimeHandler::EstimateMarkCompactTime(
91 size_t size_of_objects, size_t mark_compact_speed_in_bytes_per_ms) {
92 // TODO(hpayer): Be more precise about the type of mark-compact event. It
93 // makes a huge difference if compaction is happening.
94 if (mark_compact_speed_in_bytes_per_ms == 0) {
95 mark_compact_speed_in_bytes_per_ms = kInitialConservativeMarkCompactSpeed;
97 size_t result = size_of_objects / mark_compact_speed_in_bytes_per_ms;
98 return Min(result, kMaxMarkCompactTimeInMs);
102 size_t GCIdleTimeHandler::EstimateFinalIncrementalMarkCompactTime(
103 size_t size_of_objects,
104 size_t final_incremental_mark_compact_speed_in_bytes_per_ms) {
105 if (final_incremental_mark_compact_speed_in_bytes_per_ms == 0) {
106 final_incremental_mark_compact_speed_in_bytes_per_ms =
107 kInitialConservativeFinalIncrementalMarkCompactSpeed;
110 size_of_objects / final_incremental_mark_compact_speed_in_bytes_per_ms;
111 return Min(result, kMaxFinalIncrementalMarkCompactTimeInMs);
115 bool GCIdleTimeHandler::ShouldDoScavenge(
116 size_t idle_time_in_ms, size_t new_space_size, size_t used_new_space_size,
117 size_t scavenge_speed_in_bytes_per_ms,
118 size_t new_space_allocation_throughput_in_bytes_per_ms) {
119 size_t new_space_allocation_limit =
120 kMaxScheduledIdleTime * scavenge_speed_in_bytes_per_ms;
122 // If the limit is larger than the new space size, then scavenging used to be
123 // really fast. We can take advantage of the whole new space.
124 if (new_space_allocation_limit > new_space_size) {
125 new_space_allocation_limit = new_space_size;
128 // We do not know the allocation throughput before the first Scavenge.
129 // TODO(hpayer): Estimate allocation throughput before the first Scavenge.
130 if (new_space_allocation_throughput_in_bytes_per_ms == 0) {
131 new_space_allocation_limit =
132 static_cast<size_t>(new_space_size * kConservativeTimeRatio);
134 // We have to trigger scavenge before we reach the end of new space.
135 new_space_allocation_limit -=
136 new_space_allocation_throughput_in_bytes_per_ms * kMaxScheduledIdleTime;
139 if (scavenge_speed_in_bytes_per_ms == 0) {
140 scavenge_speed_in_bytes_per_ms = kInitialConservativeScavengeSpeed;
143 if (new_space_allocation_limit <= used_new_space_size) {
144 if (used_new_space_size / scavenge_speed_in_bytes_per_ms <=
153 bool GCIdleTimeHandler::ShouldDoMarkCompact(
154 size_t idle_time_in_ms, size_t size_of_objects,
155 size_t mark_compact_speed_in_bytes_per_ms) {
156 return idle_time_in_ms >= kMaxScheduledIdleTime &&
158 EstimateMarkCompactTime(size_of_objects,
159 mark_compact_speed_in_bytes_per_ms);
163 bool GCIdleTimeHandler::ShouldDoContextDisposalMarkCompact(
164 int contexts_disposed, double contexts_disposal_rate) {
165 return contexts_disposed > 0 && contexts_disposal_rate > 0 &&
166 contexts_disposal_rate < kHighContextDisposalRate;
170 bool GCIdleTimeHandler::ShouldDoFinalIncrementalMarkCompact(
171 size_t idle_time_in_ms, size_t size_of_objects,
172 size_t final_incremental_mark_compact_speed_in_bytes_per_ms) {
173 return idle_time_in_ms >=
174 EstimateFinalIncrementalMarkCompactTime(
176 final_incremental_mark_compact_speed_in_bytes_per_ms);
180 bool GCIdleTimeHandler::ShouldDoOverApproximateWeakClosure(
181 size_t idle_time_in_ms) {
182 // TODO(jochen): Estimate the time it will take to build the object groups.
183 return idle_time_in_ms >= kMinTimeForOverApproximatingWeakClosureInMs;
187 GCIdleTimeAction GCIdleTimeHandler::NothingOrDone() {
188 if (idle_times_which_made_no_progress_since_last_idle_round_ >=
189 kMaxNoProgressIdleTimesPerIdleRound) {
190 return GCIdleTimeAction::Done();
192 idle_times_which_made_no_progress_since_last_idle_round_++;
193 return GCIdleTimeAction::Nothing();
198 // The following logic is implemented by the controller:
199 // (1) If we don't have any idle time, do nothing, unless a context was
200 // disposed, incremental marking is stopped, and the heap is small. Then do
202 // (2) If the new space is almost full and we can afford a Scavenge or if the
203 // next Scavenge will very likely take long, then a Scavenge is performed.
204 // (3) If there is currently no MarkCompact idle round going on, we start a
205 // new idle round if enough garbage was created. Otherwise we do not perform
206 // garbage collection to keep system utilization low.
207 // (4) If incremental marking is done, we perform a full garbage collection
208 // if we are allowed to still do full garbage collections during this idle
209 // round or if we are not allowed to start incremental marking. Otherwise we
210 // do not perform garbage collection to keep system utilization low.
211 // (5) If sweeping is in progress and we received a large enough idle time
212 // request, we finalize sweeping here.
213 // (6) If incremental marking is in progress, we perform a marking step. Note,
214 // that this currently may trigger a full garbage collection.
215 GCIdleTimeAction GCIdleTimeHandler::Compute(double idle_time_in_ms,
216 HeapState heap_state) {
217 if (static_cast<int>(idle_time_in_ms) <= 0) {
218 if (heap_state.contexts_disposed > 0) {
221 if (heap_state.incremental_marking_stopped) {
222 if (ShouldDoContextDisposalMarkCompact(
223 heap_state.contexts_disposed,
224 heap_state.contexts_disposal_rate)) {
225 return GCIdleTimeAction::FullGC();
228 return GCIdleTimeAction::Nothing();
231 if (ShouldDoScavenge(
232 static_cast<size_t>(idle_time_in_ms), heap_state.new_space_capacity,
233 heap_state.used_new_space_size,
234 heap_state.scavenge_speed_in_bytes_per_ms,
235 heap_state.new_space_allocation_throughput_in_bytes_per_ms)) {
236 return GCIdleTimeAction::Scavenge();
239 if (IsMarkCompactIdleRoundFinished()) {
240 if (EnoughGarbageSinceLastIdleRound()) {
243 return GCIdleTimeAction::Done();
247 if (heap_state.incremental_marking_stopped) {
248 if (ShouldDoMarkCompact(static_cast<size_t>(idle_time_in_ms),
249 heap_state.size_of_objects,
250 heap_state.mark_compact_speed_in_bytes_per_ms)) {
251 return GCIdleTimeAction::FullGC();
255 // TODO(hpayer): Estimate finalize sweeping time.
256 if (heap_state.sweeping_in_progress) {
257 if (static_cast<size_t>(idle_time_in_ms) >= kMinTimeForFinalizeSweeping) {
258 return GCIdleTimeAction::FinalizeSweeping();
260 return NothingOrDone();
263 if (heap_state.incremental_marking_stopped &&
264 !heap_state.can_start_incremental_marking) {
265 return NothingOrDone();
268 size_t step_size = EstimateMarkingStepSize(
269 static_cast<size_t>(kIncrementalMarkingStepTimeInMs),
270 heap_state.incremental_marking_speed_in_bytes_per_ms);
271 return GCIdleTimeAction::IncrementalMarking(step_size);