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43 import Qt.labs.particles 1.0
47 property bool dying: false
48 property bool spawned: false
53 SpringAnimation{ spring: 2; damping: 0.2 }
56 SpringAnimation{ spring: 2; damping: 0.2 }
64 } else if(type == 1) {
67 "pics/greenStone.png";
71 Behavior on opacity { NumberAnimation { duration: 200 } }
79 anchors.centerIn: parent
82 lifeSpan: 700; lifeSpanDeviation: 600
83 angle: 0; angleDeviation: 360;
84 velocity: 100; velocityDeviation: 30
88 } else if (type == 1) {
98 name: "AliveState"; when: spawned == true && dying == false
99 PropertyChanges { target: img; opacity: 1 }
103 name: "DeathState"; when: dying == true
104 StateChangeScript { script: particles.burst(50); }
105 PropertyChanges { target: img; opacity: 0 }
106 StateChangeScript { script: block.destroy(1000); }